Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.09 @ 19:09:57 Player: DerKer Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (48) 240 Value Destroyed (1215) 1215 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 2645 Bonus ------- High Alert Combat Kills 150 Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 244/250 System Corruption 4% Temperature Cool (12) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Large Storage Unit Large Storage Unit Medium Matter Pod Large Matter Pod (150) Visual Processing Unit Improved Targeting Computer Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Cooling System Large Storage Unit Large Storage Unit Large Matter Pod Visual Processing Unit Improved Targeting Computer Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 46 | 6 10 30 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 12 | 2 2 8 Treads . | . . . Leg 11 | 2 2 7 Wheel . | . . . Hover 1 | . . 1 Flight . | . . . Utility 14 | 1 5 8 Device 8 | . 2 6 Storage 5 | 1 3 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 2 10 Energy Gun 6 | 2 1 3 Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon 1 | . . 1 Launcher 3 | . . 3 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Corrupted Parts 1 | . . 1 System Corruption 3 | . . 3 Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 5 | . . 5 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 80 | . 98 72 Engine 11 | . 14 10 Leg 17 | . 27 13 Device 12 | . 6 14 Storage 13 | . 20 11 Processor 1 | . . 1 Energy Gun 13 | . 21 10 Ballistic Gun 4 | . 6 4 Launcher 1 | . . 2 Special Weapon 2 | . . 3 Naked Turns . | . . . Heaviest Build 48 | 13 48 37 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 12 | 3 4 12 Average Overweight (x) 2 | . 1 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 4 15 15 Average Carried 11 | 1 10 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 15 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1016 | 249 232 535 Remotely . | . . . Salvage Created 1164 | . 229 935 Parts 86 | . 15 71 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 40 | . 7 33 Guns 19 | . 6 13 Cannons 2 | . . 2 AOE 19 | . 1 18 Classes Destroyed 6 | . 3 3 Worker 2 | . . 2 Builder 5 | . 1 4 Watcher 3 | . . 3 Swarmer 10 | . 3 7 Grunt 28 | . 4 24 Sentry 2 | . . 2 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 5 | . 2 5 Gunslinging 1 | . 1 . Exploded 5 | . 1 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1767 | . 153 1614 Core 453 | . 49 404 Absorbed by Shields . | . . . Regen/Repaired (Parts) 59 | . . 59 Core Remaining (%) 90 | 100 80 . Volleys Fired 94 | . 18 76 Largest 2 | . 2 2 Hottest 165 | . 80 165 Shots Fired 170 | . 35 135 Gun 137 | . 35 102 Cannon 6 | . . 6 Launcher 25 | . . 25 Special 2 | . . 2 Kinetic 47 | . 4 43 Thermal 84 | . 17 67 Explosive 25 | . . 25 Electromagnetic 14 | . 14 . Robot Hit Streak 32 | . 6 32 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 120 | . 22 98 Core Hits 80 | . 12 68 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2972 | . 320 2652 Guns 1217 | . 261 956 Cannons 85 | . . 85 Explosions 1616 | . 59 1557 Melee . | . . . Ramming 30 | . . 30 Kinetic 363 | . 13 350 Thermal 905 | . 190 715 Explosive 1557 | . . 1557 Electromagnetic 117 | . 117 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 23 | . . 23 Message Errors 5 | . . 5 Matter Fused 6 | . . 6 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . . 2 Data Loss (minor) 7 | . . 7 Data Loss (major) 2 | . . 2 Overload Shots . | . . . Overflow Damage 34 | . . 34 Projectiles . | . . . Explosions 34 | . . 34 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 102 | . . 102 Shots 8 | . . 8 Rammed . | . . . Targets Rammed 4 | . . 4 Kicked 4 | . . 4 Crushed . | . . . Highest Temperature 183 | . 120 183 Average Temperature 36 | . 41 32 Received Heat Transfer 879 | . 48 831 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 2200 | . 500 1700 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 832 | . 205 832 Initial . | . . . Average 309 | . 43 429 Maximum Alert Level 3 | . 1 3 Low Security (%) 42 | 100 95 18 Level 1 13 | . 4 17 Level 2 41 | . . 59 Level 3 2 | . . 4 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 12 | . 3 9 Investigation 10 | . 3 7 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 9 48 Peak Tracking Total 5 | . 4 5 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 15 | . 5 10 Terminals 11 | . 3 8 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 65 | . 19 46 Successful 45 | . 15 30 Failed 20 | . 4 16 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 42 | . 9 33 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 20 | . 10 10 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 26 | . 6 20 Record 12 | . 3 9 Robot Analysis 1 | . . 1 Prototype ID Bank 3 | . 1 2 Branch Access Points 1 | . . 1 Emergency Access Points 1 | . . 1 Repair Station Index 1 | . 1 . Alert Level 2 | . . 2 Dispatch Records 2 | . . 2 Maintenance Status 2 | . 1 1 Registered Prototypes 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks 16 | . 9 7 Recycle Component 2 | . 1 1 Process 3 | . 2 1 Report Inventory 1 | . . 1 Retrieve Matter 3 | . 3 . Retrieve Components 7 | . 3 4 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 14 | . 4 10 Full Trace Events 11 | . 2 9 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 13 | . . 13 Parts Recycled 2 | . 1 1 Recycled Matter 19 | . 19 . Retrieved Matter . | . . . Retrieved Components 23 | . 7 16 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3642 | 88 1037 2517 Spaces Moved 1300 | 50 427 823 Core 152 | 15 . 137 Treads . | . . . Legs 1148 | 35 427 686 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 243 | 125 213 266 Slowest Speed 650 | 200 400 650 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 55 48 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 141 | . 3 138 Melee . | . . . Projectile 1 | . . 1 AOE 140 | . 3 137 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1603 | 75 518 1010 Wait 91 | 12 37 42 Move 1298 | 49 426 823 Hop . | . . . Pick Up 52 | 8 20 24 Fast Attach 4 | . 2 2 Attach 28 | 6 1 21 Detach 3 | . . 3 Swap 14 | . 7 7 Drop 15 | . 7 8 Fire 94 | . 18 76 Melee . | . . . Ram . | . . . Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / *Min) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 10) 1126 | -10/Materials | Entered another Materials area 1126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1459 | -9/Materials | Repaired Aluminum Leg 1690 | -9/Materials | Identified exit to Mines 1879 | -9/Materials | Build established: Scavenger-Mutant 1926 | -9/Materials | Core integrity fell below 50% 1946 | -9/Materials | Lost 3 parts (1n2w) 2187 | -9/Materials | Build established: Mutant 3073 | -9/Materials | Core integrity fell below 20% 3641 | -9/Materials | Discovered new exit (range 15) 3643 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03544_ K-01 Serf collects debris. 03545_ U-05 Engineer builds a Door. 03545_ Acquired 40 matter. 03546_ K-01 Serf collects debris. 03549_ Acquired 4 matter. 03550_ K-01 Serf collects debris. 03553_ K-01 Serf cleans the Nuclear Reactor. 03557_ K-01 Serf collects debris. 03557_ Acquired Aluminum Leg. 03558_ K-01 Serf collects debris. 03593_ System corrupted: Component data lost. 03605_ K-01 Serf destroyed. 03615_ K-01 Serf collects debris. 03617_ K-01 Serf knocked back. 03620_ K-01 Serf destroyed. 03627_ Acquired 4 matter. 03628_ Dropped Lgt. Ion Engine. 03631_ Acquired Unknown Storage. 03634_ Acquired 9 matter. 03641_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #""" ### ="" #??# #????## | | #""" ### " =""" ##############????## | | #""" # R" %#+# #####???????????##### | | # "" # " """ #%%[= #???????????##### | | #""" + %+ * #???????????????? | | #"" # # % #???????????????? | | #"" # #T##T# # ####???????????????? | | # " # ######+#######??????????????????? | | # ########???? ????????????????????????? | | # #??????????? ????????????????????????? | | # #?????????? ??????????????????####### | | # #?????????? ??????????????????# | | # #????????? = ??????????????????# | | ##########?????????#####??????????????????# """ | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????????# | | ??????????????????????????????????????????####### | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????#?????X???????????????????????? | | ????????????+###### ???????????????????????????? | | ????????? ####################?????? | | ????????? < @ * Y r ###+### | | ????????? ##############x !%= | | ????????????+####### ???????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# ####### | | ????????????????????????????????????## ##?????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# +??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# ^#??????? | | ?????????????????????????????????????# #??????? | | ????????????????????????????????????? ??????? | | ????????????????????????????????????? ??????? | | ???????????????????????????????????? ??????? | | ???????????????????????????????????? ??????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed DynamicFieldReconfigurator Manual? 0 Play Time 00:35:48 Cumulative 4.4 hours Start 2022.08.07 @ 22:45:49 End 2022.08.09 @ 19:09:57 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64fd4a3b-4185-43f6-a9b0-79860c8d5c47