Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.01 @ 18:19:30 Player: hiiiiisnsnsjsnxns3 Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2114) 2114 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6104 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 286/290 System Corruption 0% Temperature Critical (4545) Movement Core (3750) Ox74 Location -7/DSF Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ Humpback Targeting Computer Targeting Computer Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon Proton Missile Launcher > --- INVENTORY (35) --- Medium Treads Improved Heat Sink Targeting Computer Hardened Medium Armor Plating Splice Drone Bay (6/6) Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Humpback Targeting Computer Targeting Computer Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Heat Sink Targeting Computer Hardened Medium Armor Plating Splice Drone Bay Beam Rifle Improved Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Targeting Computer Storage Humpback Processor Targeting Computer Protection Power Shielding Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Slots Evolved 7 | . 1 2 . . . 2 2 . Power 1 | . . 1 . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 4 | . 1 1 . . . 2 . . Weapon . | . . . . . . . . . Parts Attached 35 | 6 2 9 2 . 2 10 2 2 Power 5 | 1 . . . . 1 2 1 . Engine 4 | 1 . . . . 1 1 1 . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 11 | 2 1 3 . . . 3 1 1 Treads 6 | . . 2 . . . 3 1 . Leg 5 | 2 1 1 . . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 2 1 3 1 . . 2 . . Device . | . . . . . . . . . Storage 1 | . . . . . . 1 . . Processor 4 | . 1 1 1 . . 1 . . Hackware . | . . . . . . . . . Protection 4 | 2 . 2 . . . . . . Artifact . | . . . . . . . . . Weapon 10 | 1 . 3 1 . 1 3 . 1 Energy Gun 3 | . . 2 . . . 1 . . Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 2 | 1 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 8 | . 1 1 . . . 5 . 1 Power 4 | . . 1 . . . 2 . 1 Propulsion 1 | . 1 . . . . . . . Utility . | . . . . . . . . . Weapon 3 | . . . . . . 3 . . Highest Loss Streak 1 | . 1 1 . . . 1 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 . 1 5 4 4 4 5 5 Power . | . . . . . . . . . Propulsion . | . . . . . . 1 . . Utility 2 | . . 1 4 4 4 3 4 4 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 8 | . . . . 2 . . . 6 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 6 | . . . . 2 . . . 4 Weapon . | . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 82 | . 77 84 80 80 82 82 89 85 Engine 6 | . 12 7 . . 2 9 4 7 Treads 15 | . . 7 20 20 20 15 27 23 Leg 3 | . 14 12 . . . . . 2 Storage 3 | . . . . . . 8 7 7 Processor 26 | . 11 13 29 30 30 29 28 28 Protection 9 | . 25 25 10 10 10 3 . . Energy Gun 2 | . . 15 1 . . 1 7 . Energy Cannon 3 | . . . . . . 7 7 7 Ballistic Gun 4 | . 12 2 10 10 9 . . . Launcher 5 | . . . 8 10 10 5 . 6 Peak Build Rating 34 | 6 7 13 14 14 16 23 32 34 Average Rating 16 | 2 6 11 13 13 14 20 30 31 On Entrance 13 | . 6 7 13 14 14 16 23 32 Avg Prop Armor Cover (%) 4 | . . 5 . . . 9 . 4 Naked Turns . | . . . . . . . . . Heaviest Build 228 | 8 8 18 11 8 14 219 224 228 Greatest Support 88 | 20 20 46 46 46 46 46 88 88 Greatest Overweight (x) 74 | 1 . 1 . . . 35 2 74 Average Overweight (x) . | . . . . . . 4 2 3 Largest Inventory Capacity 35 | 5 5 5 5 5 5 35 35 35 Average Capacity 17 | 5 5 5 5 5 5 35 35 35 Most Carried 8 | 3 3 5 5 5 5 8 6 6 Average Carried 3 | 1 . 1 4 4 5 4 5 5 Final Capacity 35 | 5 5 5 5 5 5 35 35 35 Final Carried 7 | 1 1 5 5 5 5 7 5 6 Class Distribution -------------------- 56% | Hacker-Mutant 43% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Matter Collected 1163 | 207 85 142 . . 245 380 30 74 Remotely . | . . . . . . . . . Salvage Created 2022 | . 144 454 . . 204 765 . 455 Parts 138 | . 8 27 . . 18 49 . 36 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 2 | . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 55 | . 4 14 . . 11 18 . 8 Guns 21 | . 4 13 . . 4 . . . Cannons 7 | . . . . . . 4 . 3 AOE 26 | . . . . . 7 14 . 5 Classes Destroyed 16 | . 1 5 . . 2 5 . 3 Worker 5 | . . 1 . . . 4 . . Builder 5 | . . . . . . 5 . . Tunneler 1 | . . . . . 1 . . . Hauler 1 | . . . . . . 1 . . Recycler 1 | . . . . . . 1 . . Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . . . . 1 . . Watcher 4 | . . 1 . . . 3 . . Swarmer 19 | . . 8 . . 7 . . 4 Grunt 25 | . 4 3 . . 2 16 . . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . 1 . . 1 . . . Sentry 4 | . . 2 . . . 2 . . Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 Best Kill Streak 9 | . 2 8 . . 4 9 . 4 Combat Bots Only 7 | . 2 7 . . 4 5 . 4 Max Kills in Single Turn 3 | . 1 2 . . 2 3 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 249 | . 53 58 . . 15 101 . 22 Missed 74 | . 16 17 . . 3 31 . 7 Hits 175 | . 37 41 . . 12 70 . 15 Melee 1 | . . . . . 1 . . . Projectile 174 | . 37 41 . . 11 70 . 15 Critical Strikes 10 | . 2 2 . . . 4 . 2 Damage Taken 2626 | . 321 377 . . 83 864 . 981 Core 1006 | . 31 89 . . 6 67 . 813 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 32 | . 7 4 . . . 21 . . Ignored by Resistances 1122 | . 196 204 . . 53 524 . 145 Regen/Repaired (Parts) 115 | . . . . . . 115 . . Core Remaining (%) 87 | 100 87 . . . 76 87 . . Volleys Fired 130 | . 31 34 . . 17 39 . 9 Largest 2 | . 1 2 . . 2 2 . 2 Hottest 138 | . 20 100 . . 59 138 . 114 Shots Fired 182 | . 31 59 . . 29 46 . 17 Gun 107 | . 31 59 . . 17 . . . Cannon 30 | . . . . . . 21 . 9 Launcher 45 | . . . . . 12 25 . 8 Special . | . . . . . . . . . Kinetic 48 | . 31 . . . 17 . . . Thermal 82 | . . 59 . . . 14 . 9 Explosive 37 | . . . . . 12 25 . . Electromagnetic 15 | . . . . . . 7 . 8 Robot Hit Streak 32 | . 31 32 . . 22 16 . 21 Robot Miss Streak 1 | . . 1 . . 1 1 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 143 | . 31 48 . . 17 36 . 11 Core Hits 127 | . 13 24 . . 17 57 . 16 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 1 7 . . . . . . Burn 7 | . . 7 . . . . . . Destroy 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5674 | . 241 629 . . 837 3225 . 742 Guns 1030 | . 239 621 . . 170 . . . Cannons 604 | . . . . . . 429 . 175 Explosions 4012 | . . . . . 667 2778 . 567 Melee . | . . . . . . . . . Ramming 28 | . 2 8 . . . 18 . . Kinetic 409 | . 239 . . . 170 . . . Thermal 1346 | . . 621 . . . 347 . 378 Explosive 3398 | . . . . . 667 2731 . . Electromagnetic 493 | . . . . . . 129 . 364 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 154 | . . . . . 17 137 . . Projectiles 5 | . . . . . . 5 . . Explosions 149 | . . . . . 17 132 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 166 | . . . . . . 154 . 12 Shots 11 | . . . . . . 10 . 1 Rammed 4 | . . . . . . 4 . . Targets Rammed 13 | . 2 6 . . . 5 . . Kicked 8 | . 2 6 . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 4545 | . 57 539 . . . 258 . 4545 Average Temperature 521 | . 19 236 . . . 56 . 1486 Received Heat Transfer 1197 | . 330 183 . . 27 648 . 9 Effects 81 | . . 21 . . . . . 60 Shutdowns 10 | . . 3 . . . . . 7 Energy Bleed 8 | . . 2 . . . . . 6 Interference 17 | . . 8 . . . . . 9 Matter Decay 6 | . . 1 . . . . . 5 Short Circuit 4 | . . 1 . . . . . 3 Damage (minor) 4 | . . 1 . . . . . 3 Damage (major) 24 | . . 4 . . . . . 20 Damage (core) 8 | . . 1 . . . . . 7 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 9 | . . 8 . . . 1 . . Heat Transferred 3171 | . . 2368 . . . 444 . 359 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . 3 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Maximum Alert Level 1 | . . . . . . 1 . 1 Low Security (%) 89 | 100 100 100 100 . 100 85 100 55 Level 1 10 | . . . . . . 14 . 44 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Peak Influence 314 | . 50 152 29 . 144 314 . 211 Initial 29 | . . 6 29 . . 23 . . Average 49 | . 4 45 2 . 45 67 . 139 Influence Increases 1698 | . 100 367 . . 359 651 . 221 Destroy 0b10 Robot/C 1100 | . 80 280 . . 220 360 . 160 Destroy 0b10 Robot/NC 115 | . . 10 . . 5 90 . 10 Destroy Leader 260 | . 20 62 . . 50 98 . 30 Successful Hack 1 | . . . . . . 1 . . Disable Machine 12 | . . . . . . 12 . . Destroy Structure 165 | . . . . . 84 75 . 6 Lose Combat Pursuer 45 | . . 15 . . . 15 . 15 Influence Decreases 1487 | . 80 280 107 . 272 738 . 10 Entered New Map 156 | . . 14 78 . . 64 . . Time Decay 1261 | . 80 256 29 . 272 624 . . Lost Part 70 | . . 10 . . . 50 . 10 Squads Dispatched 8 | . 1 . . . . 5 . 2 Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 7 | . . . . . . 5 . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 8 15 . . 8 32 . 10 Peak Tracking Total 5 | . 2 5 . . 2 4 . 4 Tactical Retreats 3 | . . 1 . . . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Traps Triggered 3 | . . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Disabled 3 | . . . . . . 3 . . Max in Single Turn 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Accessed 9 | . 2 2 1 1 . 2 1 . Terminals 5 | . 2 2 . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 36 | . 4 2 1 23 . 5 1 . Successful 35 | . 4 2 1 23 . 4 1 . Failed 1 | . . . . . . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 7 | . 4 2 . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Terminal Hacks 31 | . 4 2 1 23 . . 1 . Record 27 | . 4 . . 23 . . . . Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Zone Layout 2 | . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Refit 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 38 | . . . . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Turns Passed 5001 | 561 469 414 303 553 539 1439 163 560 Spaces Moved 1653 | 61 169 174 180 344 288 244 53 140 Core 37 | 36 . . . . . . . 1 Treads 1308 | . . 62 180 344 288 242 53 139 Legs 306 | 25 169 112 . . . . . . Wheels . | . . . . . . . . . Hover 2 | . . . . . . 2 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 465 305 305 Average Speed 224 | 95 120 145 160 160 160 488 305 388 Slowest Speed 3750 | 120 120 190 160 160 160 2900 305 3750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 7 39 21 26 77 75 27 1 95 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 204 | . . . . . 95 103 . 6 Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 203 | . . . . . 95 102 . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total 2779 | 564 410 274 197 348 337 433 56 160 Wait 862 | 491 203 27 10 . 28 103 . . Move 1645 | 60 168 173 179 343 287 243 52 140 Hop . | . . . . . . . . . Pick Up 46 | 7 3 15 3 1 . 13 1 3 Fast Attach 3 | . . . . 1 2 . . . Attach 30 | 6 2 8 2 . . 8 3 1 Detach 2 | . . . . . . 1 . 1 Swap 7 | . . 2 . . 1 3 . 1 Drop 27 | . 1 9 3 3 2 6 . 3 Fire 130 | . 31 34 . . 17 39 . 9 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 8 | . 2 6 . . . . . . Crush 5 | . . . . . . 5 . . Escape Stasis 2 | . . . . . . . . 2 Rewire 12 | . . . . . . 12 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 305 | -11/Scrapyard | Identified exit to Materials 305 | -11/Scrapyard | Discovered exit to Materials (range 15) 562 | -11/Scrapyard | Entered Materials 562 | -10/Materials | Evolved 1 slot: Utility x1 563 | -10/Materials | Build established: Hacker-Mutant 963 | -10/Materials | Identified exit to Materials 963 | -10/Materials | Discovered exit to Materials (range 11) 1031 | -10/Materials | Entered another Materials area 1031 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1379 | -9/Materials | Identified exit to Mines 1379 | -9/Materials | Discovered exit to Mines (range 10) 1397 | -9/Materials | Destroyed 7 combat bots 1445 | -9/Materials | Entered Mines 1460 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1529 | -9/Mines | Found the Drone Emporium 1546 | -9/Mines | Found Prototype Device 1736 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1736 | -9/Mines | Identified exit to Exiles 1736 | -9/Mines | Discovered exit to Exiles (range 5) 1748 | -9/Mines | Entered Exiles 1787 | -9/Exiles | Met 8R-AWN 1814 | -9/Exiles | Met EX-HEX 1943 | -9/Exiles | Met EX-DEC 1987 | -9/Exiles | Visited The Gauntlet 2221 | -9/Exiles | Learned location of Zion (-6) 2280 | -9/Exiles | Identified exit to Mines 2280 | -9/Exiles | Discovered exit to Mines (range 14) 2301 | -9/Exiles | Entered Mines 2827 | -8/Mines | Identified exit to Materials 2827 | -8/Mines | Discovered exit to Materials (range 8) 2840 | -8/Mines | Entered Materials 2840 | -8/Materials | Evolved 2 slots: Utility x2 2968 | -8/Materials | Identified Splice Drone Bay 3148 | -8/Materials | Build established: Hauler-Mutant 3753 | -8/Materials | Repaired Adv. Treads 4237 | -8/Materials | Identified exit to Factory 4237 | -8/Materials | Discovered exit to Factory (range 6) 4279 | -8/Materials | Entered Factory 4279 | -7/Factory | Evolved 2 slots: Propulsion x2 4439 | -7/Factory | Identified exit to DSF 4442 | -7/Factory | Entered DSF 4521 | -7/DSF | Additional patrols routed to DSF 4716 | -7/DSF | Identified exit to Factory 4716 | -7/DSF | Discovered exit to Factory (range 15) 4813 | -7/DSF | Sterilization system engaged 4833 | -7/DSF | Ambient heat levels rising (+10) 4848 | -7/DSF | Ambient heat levels rising (+10) 4863 | -7/DSF | Ambient heat levels rising (+10) 4878 | -7/DSF | Ambient heat levels rising (+10) 4893 | -7/DSF | Ambient heat levels rising (+10) 4908 | -7/DSF | Ambient heat levels rising (+10) 4923 | -7/DSF | Ambient heat levels rising (+10) 4938 | -7/DSF | Ambient heat levels rising (+10) 4953 | -7/DSF | Ambient heat levels rising (+10) 4968 | -7/DSF | Ambient heat levels rising (+10) 4970 | -7/DSF | Core integrity fell below 50% 4983 | -7/DSF | Ambient heat levels rising (+10) 4989 | -7/DSF | Core integrity fell below 20% 4998 | -7/DSF | Ambient heat levels rising (+10) 5003 | -7/DSF | Core melted Last Messages --------------- 04990_ Overheating: Imp. Deuterium Engine damaged (-10). 04990_ Overheating: Humpback damaged (-61). 04990_ Overheating: Broken Adv. Treads damaged (-23). 04992_ Overheating: Imp. Deuterium Engine damaged (-17). 04994_ Overheating: Targeting Computer damaged (-1). 04996_ Overheating: Matter decay (-38). 04997_ Overheating: Energy bleed (-34). 04998_ ALERT: Ambient heat levels +10. 04999_ Overheating: Core damaged (-119). 05001_ Overheating: Proton Missile Launcher damaged (-12). 05001_ Overheating: Humpback damaged (-10). 05001_ Overheating: Targeting Computer damaged (-1). 05002_ Overheating: Humpback damaged (-13). 05003_ Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | #??????# [%= #????????????????????? | | #??????# ![ #????????????????????? | | #??????### ###????????????????????? | | #??????#!! !#????????????????????? | | #??????#!! [ #????????????????????? | | #??????#!!!=! #????????????????????? | | ######?###=[%! #########??####??????? | | ***#!!!?##%=!! #!!!# #? **#??????? | | ***#!!!##%![=%##!!!# ## **#??????? | | *!!=!%! #??????? | | =* = #??????? | | !=[%% #??????? | | #!!!## =!%##!!!#== ## ]]#??????? | | #!!!###^^ ###!!!#===#? ]]#??????? | | ########## ############ ###??????? | | ???????#!! !!#????????! ????????? | | ???????#!! !!#????????! ????????? | | ???????#!! !!#????????! ????????? | | ???????### ###????????# ##???????? | | ???????# !!#????????! !#???????? | | ???????# !!#????????! !#???????? | | ???????# !!########?# #????????? | | ???????### [ ## #!!### ###??????? | | ???????### % ## #!!## ""###????? | | ???????# """""????? | | ???????# [ @<""#??????? | | ???????#]]!!! #!!!# ##"""""#??????? | | ???????#]]!!! #########"""""#??????? | | ???????#########???????##"####??????? | | ????????????????????????#"#?????????? | | ????????????????????????#""?????????? | | ?????????????????????????##?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 21 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 32% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Ghost 'Em Heavy Suspicion Hot Goods Safety First Tank Challenges ------------ None Game ------ Seed HackingComponentSuperbattery Manual? 0 Play Time 00:33:08 Cumulative 10.2 hours Start 2026.07.01 @ 17:30:23 End 2026.07.01 @ 18:19:30 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 14 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90f4a73a-1dde-492a-8c16-4dd6ee445297