Cogmind - Beta 17 @@@ ROGUE MODE // 2026.09.08 @ 01:00:19 Player: Tyrockal Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (533) 533 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3903 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 29/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Compact Battery (200) Transmission Jammer Rocket Array Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Rocket Array Rocket Array > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Compact Battery Transmission Jammer [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . 1 . . . Propulsion 4 | . . . 1 1 . 2 Utility 2 | . . 1 . 1 . . Weapon 1 | . . 1 . . . . Parts Attached 39 | 6 3 9 7 8 4 2 Power 6 | 1 . 2 . 1 1 1 Engine 3 | 1 . 2 . . . . Core 2 | . . . . 1 1 . Reactor 1 | . . . . . . 1 Propulsion 14 | 2 2 3 2 4 . 1 Treads . | . . . . . . . Leg 4 | 2 2 . . . . . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 9 | . . 3 2 4 . . Utility 8 | 1 1 2 2 2 . . Device 4 | . 1 1 1 1 . . Storage 2 | 1 . 1 . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 11 | 2 . 2 3 1 3 . Energy Gun 4 | 1 . 1 1 . 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 4 | . . 1 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 Parts Lost 18 | . . 5 . . 8 5 Power 3 | . . 1 . . 1 1 Propulsion 8 | . . 1 . . 4 3 Utility 4 | . . 1 . . 2 1 Weapon 3 | . . 2 . . 1 . Highest Loss Streak 5 | . . 5 . . 4 3 To Critical Strikes . | . . . . . . . Average Backups 3 | . 3 4 3 4 4 3 Power . | . 1 . . . . . Propulsion 1 | . 1 2 2 2 1 . Utility 1 | . . . 1 1 2 2 Weapon . | . 1 . . . . 1 Tool/Special . | . . . . . . . Unused Backups 4 | . . 1 . . . 3 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 98 94 79 90 68 25 Engine 7 | . 14 10 9 3 . . Core 1 | . . . . 3 4 . Leg 7 | . 28 4 . . . . Flight 16 | . . 17 27 30 26 7 Device 14 | . 12 19 16 15 14 3 Storage 6 | . 14 11 3 . . . Processor 3 | . . . 5 7 7 6 Protection 1 | . . . . 6 6 . Energy Gun 7 | . 14 16 . 6 . . Ballistic Gun 7 | . 13 11 9 5 . . Launcher 3 | . . 2 7 7 5 . Peak Build Rating 41 | 6 7 12 20 35 41 24 Average Rating 16 | 4 6 10 15 31 29 20 On Entrance 12 | . 6 7 11 19 33 12 Avg Prop Armor Cover (%) 17 | . . . . . 5 20 Naked Turns . | . . . . . . . Heaviest Build 28 | 12 14 18 15 24 28 12 Greatest Support 21 | 20 20 20 15 21 21 20 Greatest Overweight (x) 4 | 3 . 4 1 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 6 5 5 5 Most Carried 6 | 1 6 6 5 5 5 5 Average Carried 3 | . 3 4 3 4 4 3 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 6 | 1 6 3 5 5 4 4 Class Distribution -------------------- 51% | Mutant 23% | Sprinter 11% | Scavenger-Gunner 6% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 463 | 227 71 68 97 . . . Remotely 97 | . . . 97 . . . Salvage Created 472 | . 139 333 . . . . Parts 33 | . 4 29 . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 18 | . 3 13 . . 2 . Guns 11 | . 3 8 . . . . AOE 7 | . . 5 . . 2 . Classes Destroyed 4 | . 1 2 . . 1 . Swarmer 7 | . . 7 . . . . Grunt 8 | . 3 5 . . . . Sentry 1 | . . 1 . . . . Programmer 2 | . . . . . 2 . Best Kill Streak 7 | . 2 7 . . 2 . Combat Bots Only 7 | . 2 7 . . 2 . Max Kills in Single Turn 2 | . 1 2 . . 1 . Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 2 . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 355 | . 19 71 6 20 76 163 Missed 144 | . 5 27 1 8 39 64 Hits 211 | . 14 44 5 12 37 99 Melee 1 | . . . . 1 . . Projectile 210 | . 14 44 5 11 37 99 AOE 3 | . . . . 3 . . Critical Strikes 3 | . . . . . 2 1 Damage Taken 2834 | . 163 414 36 242 655 1324 Core 1143 | . 11 90 . 21 150 871 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 74 | . . . 30 . . 44 Core Remaining (%) 89 | 100 95 77 100 . 75 . Volleys Fired 27 | . 8 16 . . 3 . Largest 3 | . 2 3 . . 1 . Hottest 100 | . 60 100 . . 45 . Shots Fired 55 | . 16 36 . . 3 . Gun 48 | . 16 32 . . . . Cannon . | . . . . . . . Launcher 7 | . . 4 . . 3 . Special . | . . . . . . . Kinetic 20 | . 8 12 . . . . Thermal 20 | . 8 12 . . . . Explosive 7 | . . 4 . . 3 . Electromagnetic 8 | . . 8 . . . . Robot Hit Streak 9 | . 5 9 . . 8 . Robot Miss Streak 3 | . 3 3 . . 2 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 36 | . 10 24 . . 2 . Core Hits 36 | . 7 18 . . 11 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 1 | . . 1 . . . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1056 | . 97 604 . 3 340 12 Guns 334 | . 96 238 . . . . Cannons . | . . . . . . . Explosions 704 | . . 366 . . 338 . Melee . | . . . . . . . Ramming 18 | . 1 . . 3 2 12 Kinetic 97 | . 31 66 . . . . Thermal 178 | . 65 113 . . . . Explosive 704 | . . 366 . . 338 . Electromagnetic 59 | . . 59 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . 7 . . 5 . Projectiles . | . . . . . . . Explosions 12 | . . 7 . . 5 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 151 | . . . . 1 145 5 Shots 6 | . . . . . 6 . Rammed 6 | . . . . 1 1 4 Targets Rammed 8 | . 2 . . 1 1 4 Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 88 | . 88 5 . . . . Average Temperature 29 | . 35 3 . . . . Received Heat Transfer 555 | . 90 84 . . 168 213 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 400 | . 150 250 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 177 | . 50 142 100 45 177 55 Initial 51 | . . 1 40 45 . 51 Average 31 | . 6 78 17 17 45 17 Influence Increases 890 | . 80 342 122 15 282 49 Destroy 0b10 Robot/C 360 | . 60 260 . . 40 . Destroy Leader 80 | . 20 40 . . 20 . Successful Hack 6 | . . . 2 . . 4 Destroy Structure 84 | . . 27 . . 57 . Partial Spotted 30 | . . 15 . 15 . . Lose Combat Pursuer 330 | . . . 120 . 165 45 Influence Decreases 890 | . 74 252 118 115 168 163 Entered New Map 179 | . . 5 56 55 . 63 Time Decay 566 | . 74 197 62 60 88 85 Lost Part 145 | . . 50 . . 80 15 Squads Dispatched 8 | . 1 . 2 . 4 1 Investigation 2 | . 1 . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 5 | . . . 2 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 2 | . . 1 . . 1 . Communications Jammed 3 | . . . . . 3 . Distress Signals 3 | . . . . . 3 . Times Spotted 75 | . 9 20 8 6 22 10 Peak Tracking Total 8 | . 2 7 8 3 7 6 Tactical Retreats 12 | . 3 1 2 . 5 1 ECM-based Alert Blocks 8 | . 4 4 . . . . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 7 | . 2 . . 2 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 7 | . 1 . 2 1 1 2 Terminals 4 | . 1 . . 1 1 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 2 . 7 1 3 7 Successful 10 | . 1 . 6 . 1 2 Failed 10 | . 1 . 1 1 2 5 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 8 | . 2 . . 1 3 2 Fabricators . | . . . . . . . Repair Stations 7 | . . . 2 . . 5 Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . Open Door 1 | . . . . . 1 . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 . . 2 Scan Component 2 | . . . 1 . . 1 Repair 2 | . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 1 . 1 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 4 . . . Parts Repaired 2 | . . . 1 . . 1 Time 92 | . . . 32 . . 60 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 1048 | . 481 326 . 1 240 . Jamming 241 | . . . . 1 240 . ECM 807 | . 481 326 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 2169 | 91 528 425 333 155 405 232 Spaces Moved 2360 | 58 280 227 390 420 636 349 Core 35 | 18 . . . . . 17 Treads . | . . . . . . . Legs 348 | 40 280 28 . . . . Wheels . | . . . . . . . Hover 99 | . . . . . . 99 Flight 1878 | . . 199 390 420 636 233 Fastest Speed 28 | 50 120 37 32 28 28 34 Average Speed 58 | 141 120 122 46 31 32 45 Slowest Speed 360 | 200 120 360 114 105 109 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 17 | . . . 2 5 10 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 37 22 30 10 79 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 93 | . . 40 . . 53 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 93 | . . 40 . . 53 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 3076 | 64 455 348 536 434 820 419 Wait 614 | . 159 86 132 . 177 60 Move 2321 | 57 279 226 385 409 616 349 Hop 16 | . . . 2 5 9 . Pick Up 17 | 1 3 5 3 3 . 2 Fast Attach 26 | 6 2 3 5 3 5 2 Attach 10 | . . 4 1 2 1 2 Detach 1 | . . . . . 1 . Swap 13 | . 2 2 3 4 2 . Drop 21 | . . 6 5 5 5 . Fire 27 | . 8 16 . . 3 . Melee . | . . . . . . . Ram 6 | . . . . 1 1 4 Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 15) 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 705 | -9/Materials | Destroyed 7 combat bots 973 | -9/Materials | Discovered new exit (range 15) 984 | -9/Materials | Lost 5 parts (1p1n1u2w) 1045 | -9/Materials | Entered another Materials area 1045 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1141 | -8/Materials | Repaired Mni. Grenade Launcher 1373 | -8/Materials | Discovered new exit (range 14) 1378 | -8/Materials | Entered Factory 1378 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1495 | -7/Factory | Discovered new exit (range 7) 1522 | -7/Factory | Assembled infested ambush trap array 1533 | -7/Factory | Entered Storage 1562 | -7/Storage | Found Prototype Launcher 1562 | -7/Storage | Identified Rocket Array 1564 | -7/Storage | Found Rocket Array 1867 | -7/Storage | Lost 4 parts (1p2n1w) 1932 | -7/Storage | Discovered new exit (range 15) 1937 | -7/Storage | Lost 4 parts (2n2u) 1938 | -7/Storage | Entered Factory 1938 | -6/Factory | Evolved 2 slots: Propulsion x2 2016 | -6/Factory | Repaired Imp. VTOL Module 2164 | -6/Factory | Core integrity fell below 50% 2165 | -6/Factory | Discovered new exit (range 7) 2169 | -6/Factory | Core integrity fell below 20% 2170 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 02055_ ALERT: All DSF locations entering lockdown mode. 02069_ Flight Unit+ destroyed. 02072_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02073_ Transmission Jammer destroyed. 02092_ Identified Cold Fusion Reactor. 02103_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 02146_ Gravmag Array destroyed. 02156_ Slammed into Y-54 Guardian. 02158_ Imp. VTOL Module destroyed. 02158_ Slammed into Y-54 Guardian. 02160_ Adv. Targeting Computer broken. 02160_ Destabilizing: Short circuit. 02163_ Cold Fusion Reactor destroyed. 02165_ EXIT=FOUND 02168_ Slammed into G-50 Soldier. 02170_ Triggered Heavy Explosive Trap. 02170_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ##??????????????#########????????????????????????? | | #?????????????# #???????????????????????? | | ##???####?????# #???????????????????????? | | #?###T ####### """"""" #???????????????????????? | | #??# + """"""" #???????????????????????? | | #??# #### """"""" #???????????????????????? | | #??# ![[#??# """"""" #???????????????????????? | | #??# ![[#??# #???????????????????????? | | ##### [[[#??#] #???????????????????????? | | ## ! #??#####+#####?#####?????????????????? | | ###### #?? #?????????????????? | | Y Ysg### #?????????????????? | | ^ s @ < +?????????????????? | | g### #?????????????????? | | ########## ! #?? #?????????????????? | | #????????## ##???# ###?????????????????? | | #?????????# #????? #???????????????????? | | """ #?????????# #??????#???????????????????? | | """ #?????????# #??????????????????????????? | | """ #?????????# #??????????????????????????? | | """ #?????????# #??????????????????????????? | | #?????????# #??????????????????????????? | | """ +?????????# #??????????????????????????? | | """ #?????????# #??????????????????????????? | | """ #?????????# ???????????????????????????? | | """ #????????? ???????????????????????????? | | #????????? ???????????????????????????? | | #????????? "" ???????????????????????????? | | ########?? T ???????????????????????????? | | #### # #? ?? ???????????????????????????? | | #### # #????? ???????????????????????????? | | # # #?????????????????????????????????? | | " # # #?????????????????????????????????? | | " # # #?????????????????????????????????? | | "" # # #?????????????????????????????????? | | "" # # #?????????########+##?????????????? | | "" # # #????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 40% | -8/Materials Imp. VTOL Module | 12% | -6/Factory Studied --------- VTOL Module | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Item+ There's More Where That Came From Challenges ------------ None Game ------ Seed PropulsionPotentialEngine Manual? 0 Play Time 00:39:21 Cumulative 15.8 hours Start 2026.09.08 @ 00:23:49 End 2026.09.08 @ 01:00:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0acb31f5-d5a6-4575-bdf6-16b6e38d5537