Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 14:47:00 Player: TheSkyeDoctor Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (164) 820 Value Destroyed (7676) 7676 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2229) 2229 TOTAL SCORE: 19925 Bonus ------- Follower Combat Kills 568 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 132 MAIN.C Attacked Proxy Base 500 Friendly Fire -271 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Compact HERF Cannon Enhanced Nova Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Advanced Force Field Advanced Corruption Screen > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon > --- INVENTORY -------- Matter Compressor Improved Force Field Enhanced Nova Cannon Bore Cannon Improved Remote Datajack [Rating: 133] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Power Sword Energy Gun Plasma Rifle Energy Cannon Disruptor Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . 2 . . . . . . . . . . . 1 . . . 1 2 Utility 9 | . . . . . 2 2 . . . . 2 . . . . . . . 2 1 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 6 2 4 2 5 7 10 . 2 . 16 6 13 . 6 6 13 5 10 21 22 12 Power 20 | 1 . 1 . . 1 1 . . . 2 1 2 . . 1 3 . 1 2 3 1 Engine 4 | 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . Core 6 | . . . . . . 1 . . . 1 1 1 . . 1 1 . . . . . Reactor 10 | . . . . . . . . . . 1 . . . . . 2 . 1 2 3 1 Propulsion 50 | 2 . 1 1 2 2 2 . 2 . 4 1 5 . 2 1 4 . 2 8 4 7 Treads 9 | 1 . . . 2 1 1 . 1 . . . . . . . . . 1 2 . . Leg 18 | . . . . . . . . . . 4 1 5 . 2 1 4 . 1 . . . Wheel 7 | 1 . 1 1 . 1 1 . 1 . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . . . . . . . . . . . 5 4 7 Utility 45 | 1 2 . . . 4 3 . . . 3 2 3 . . 2 3 2 4 7 6 3 Device 22 | 1 . . . . 1 1 . . . 1 1 1 . . 1 1 1 3 4 5 1 Storage 4 | . 2 . . . . . . . . . . . . . . 1 . . . 1 . Processor 11 | . . . . . 1 1 . . . 1 1 . . . . 1 . 1 3 . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 8 | . . . . . 2 1 . . . 1 . 2 . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 . 2 1 3 . 4 . . . 7 2 3 . 4 2 3 3 3 4 9 1 Energy Gun 14 | 1 . 1 . 1 . 1 . . . . 1 3 . . . 3 1 . 1 1 . Energy Cannon 11 | . . . . 1 . . . . . 1 . . . 1 1 . 1 . 1 5 . Ballistic Gun 16 | 1 . 1 1 . . 2 . . . 6 1 . . 1 . . . . 1 2 . Ballistic Cannon 6 | . . . . . . . . . . . . . . 1 1 . 1 . 1 1 1 Launcher 2 | . . . . . . . . . . . . . . . . . . 2 . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . . . . . 1 . 4 . 3 2 2 . Corrupted Parts 5 | . . . . . . . . . . . . 3 . . . . . 1 1 . . System Corruption 43 | . . . . . . . . . . . . 34 . . . . . 4 5 . . Parts Lost 127 | . . 1 1 1 4 3 . 3 . 12 6 8 . 1 4 7 10 14 22 11 19 Power 19 | . . 1 . . . . . . . 2 . 2 . . 1 2 . 2 3 3 3 Propulsion 41 | . . . 1 . 2 2 . 2 . 4 2 4 . . 1 1 5 2 5 2 8 Utility 35 | . . . . . 2 1 . 1 . 2 1 1 . . 1 2 1 3 10 3 7 Weapon 32 | . . . . 1 . . . . . 4 3 1 . 1 1 2 4 7 4 3 1 Highest Loss Streak 16 | . . 1 1 1 3 2 . 1 . 10 5 4 . 1 3 7 10 5 11 7 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 13 | 2 5 7 7 9 10 12 18 17 17 17 18 15 16 21 22 21 15 13 1 4 4 Power 1 | . 1 1 . 1 1 2 3 3 3 2 2 1 1 2 2 2 2 2 . . . Propulsion . | 1 2 2 2 2 2 1 2 1 . . 1 . 1 1 2 1 . . . . . Utility 6 | . 1 3 4 4 3 4 4 4 4 3 4 5 6 10 12 11 9 7 . . 1 Weapon 4 | . . . . . 2 3 9 9 10 10 9 7 7 6 4 5 3 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . 1 . . . 1 . . . . 3 . . . 2 . 1 . 3 . . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . . . 1 . 2 . . 1 Weapon 6 | . . . . . . . . . . 3 . . . 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 75 95 97 89 89 100 96 93 91 96 94 100 99 97 98 77 63 64 57 60 Engine 1 | . 14 5 11 9 7 . . . . . . 1 5 5 2 3 . . . 1 . Core 2 | . . . . . . 5 6 6 6 4 5 3 . . 2 5 5 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 5 4 3 3 6 Treads 3 | . 14 9 . 17 14 11 13 12 13 7 . . . . . . . . 7 . . Leg 8 | . . . . . . . . . . 7 22 18 23 23 22 26 6 2 . . . Wheel 3 | . 14 10 21 18 14 12 13 12 13 7 . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 14 20 Device 10 | . 14 11 11 9 6 10 13 9 6 6 8 10 11 11 13 11 7 10 10 10 12 Storage 6 | . 9 11 11 9 7 6 6 6 6 6 5 5 5 5 5 7 10 9 3 3 3 Processor 18 | . . . . . 5 10 13 13 13 19 23 23 23 23 23 21 21 21 25 14 13 Protection 2 | . . . . . 6 6 6 6 6 4 4 4 5 5 2 . 1 . . . . Energy Gun 4 | . 14 13 11 9 7 6 6 6 6 1 . 14 11 5 2 9 6 . . . . Energy Cannon 2 | . . . . 2 7 1 . . . 1 . . . 4 8 5 2 2 2 6 4 Ballistic Gun 5 | . 14 15 29 21 . 7 13 13 13 14 15 1 5 5 4 1 . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 3 2 8 3 3 . . Slashing Weapon 2 | . . . . 1 7 6 6 6 6 6 5 5 5 1 . . . . . . . Peak Build Rating 133 | 6 7 11 12 24 33 51 51 51 48 64 78 80 81 102 105 128 129 88 114 123 133 Average Rating 75 | 4 6 8 11 17 29 42 51 49 48 57 72 76 80 95 101 118 86 78 93 102 108 On Entrance 56 | . 6 7 10 12 24 33 51 51 48 48 64 53 80 81 102 105 121 88 65 67 123 Avg Prop Armor Cover (%) 11 | 14 13 12 . 15 12 10 11 11 11 10 . . . . . . . . . 6 . Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 168 | 6 86 91 92 100 110 117 117 117 116 124 118 123 112 125 141 154 168 168 74 63 68 Greatest Support 130 | 10 10 20 20 20 20 20 20 20 20 60 60 73 73 90 90 120 120 75 130 54 66 Greatest Overweight (x) 54 | . 8 8 9 4 5 11 5 11 5 35 2 6 1 1 2 1 11 54 3 1 1 Average Overweight (x) 2 | . 1 7 4 4 5 5 5 5 5 4 1 1 1 1 1 . 8 10 . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 21 | 5 11 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 5 6 8 8 13 11 18 18 18 17 22 23 20 17 25 25 25 22 18 5 5 5 Average Carried 14 | 2 5 7 7 9 10 12 18 17 17 17 18 15 16 22 24 23 17 14 1 4 4 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 5 6 6 8 12 10 18 18 17 17 16 21 16 17 25 23 22 18 5 2 5 4 Class Distribution -------------------- 37% | Scavenger-Gunner 21% | Mutant 14% | Gunner 6% | Derelict-Gunner 6% | Commander-Gunner 5% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Matter Collected 5025 | 281 45 57 244 106 75 145 . 235 . 317 290 335 52 63 458 210 164 243 474 1040 191 Remotely 375 | . . . . . . . . . . . . . . . . . . . 375 . . Salvage Created 8305 | 153 45 102 167 425 132 159 . 346 . 493 685 521 46 57 870 579 535 435 1292 864 399 Parts 313 | 14 2 5 15 20 5 5 . 12 . 22 32 12 3 . 23 16 15 12 49 40 11 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 142 | . . . . . . . 1 15 . 42 . 11 3 . 32 . 24 14 . . . Prevented 75 | . . . . . . . 1 1 . 68 . 4 . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 144 | . . 2 6 10 2 2 . 10 . 8 12 11 1 1 14 7 8 11 18 14 7 Melee 8 | . . . . 4 2 . . . . . 1 . . . . 1 . . . . . Guns 81 | . . 2 6 6 . 2 . 10 . 7 11 11 1 . 8 4 6 . 3 4 . Cannons 40 | . . . . . . . . . . 1 . . . 1 3 1 2 6 13 7 6 AOE 5 | . . . . . . . . . . . . . . . . . . 5 . . . Classes Destroyed 18 | 2 1 2 1 1 . 1 . . . 4 2 1 1 . 1 . . . 1 . . Worker 1 | . . . . . . 1 . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . 2 . . . . . . . . . . Tunneler 5 | 4 . . . . . 1 . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 Recycler 4 | 1 . . 1 . . . . . . . 1 . . . . . . . 1 . . Mechanic 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Watcher 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Swarmer 51 | . . . 6 2 . . . 6 . 1 9 4 . . 3 . . 6 2 6 6 Grunt 49 | . . 1 . 5 . 1 . 4 . 3 . 5 . . 3 5 7 3 10 2 . Brawler 3 | . . . . . . . . . . . . . . . 3 . . . . . . Duelist 5 | . . . . 1 1 1 . . . . . . . . 2 . . . . . . Sentry 16 | . . 1 . 2 1 . . . . . 3 1 . . 2 . 1 . 1 4 . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hunter 9 | . . . . . . . . . . . . . 1 1 . . . 2 2 2 1 Programmer 7 | . . . . . . . . . . 2 . . . . 1 2 . . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . 3 . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 4 1 1 3 2 1 2 . 4 . 5 5 3 1 1 5 3 8 3 6 4 4 Combat Bots Only 8 | . . 1 3 2 1 2 . 4 . 5 5 3 1 1 5 3 8 3 6 4 4 Max Kills in Single Turn 3 | 1 1 1 1 1 1 2 . 1 . 1 2 2 1 1 2 1 2 3 1 2 1 Gunslinging 1 | . . . . . . 1 . . . . 1 1 . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . 3 . . . Melee 1 | . . . . 1 1 . . . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 1739 | . . 25 15 43 58 15 . 54 . 136 97 88 15 28 69 104 84 226 311 133 238 Missed 592 | . . 6 2 13 16 7 . 14 . 41 30 25 2 9 13 33 18 76 113 62 112 Hits 1147 | . . 19 13 30 42 8 . 40 . 95 67 63 13 19 56 71 66 150 198 71 126 Melee 52 | . . . . 3 9 3 . 1 . . 1 . . . 17 . . . . . 18 Projectile 1095 | . . 19 13 27 33 5 . 39 . 95 66 63 13 19 39 71 66 150 198 71 108 AOE 1 | . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 46 | . . 1 . 5 2 . . 1 . 2 . 3 . 1 4 4 3 3 6 2 9 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 20598 | . . 247 128 617 541 286 . 677 . 1584 1289 1295 203 246 1064 1128 1354 2034 3546 1585 2774 Core 4669 | . . 29 59 180 95 . . 45 . 246 128 118 16 11 59 155 160 540 963 262 1603 Absorbed by Shields 2114 | . . . . . . . . . . . . . . 186 608 355 10 567 . 24 364 Regen/Repaired (Parts) 432 | . . . . . . . . . . 180 . . . 178 . . . . . 74 . Core Remaining (%) 69 | 100 100 . 78 67 86 . . . . 65 . . . . 66 . . 25 25 81 . Volleys Fired 402 | 21 3 8 11 14 1 6 . 23 . 21 25 34 4 10 37 12 18 24 55 58 17 Largest 4 | 2 2 4 4 4 2 3 . 3 . 3 3 3 3 4 4 4 4 4 3 4 2 Hottest 375 | 60 60 139 119 171 128 141 . 141 . 156 129 225 178 236 283 312 250 198 157 375 188 Shots Fired 1007 | 40 6 20 38 53 2 18 . 68 . 60 72 101 12 16 105 39 46 45 114 123 29 Gun 678 | 40 6 20 38 49 1 18 . 68 . 47 72 101 12 4 45 30 24 5 34 64 . Cannon 296 | . . . . 4 1 . . . . 13 . . . 4 49 9 20 28 80 59 29 Launcher 7 | . . . . . . . . . . . . . . . . . . 7 . . . Special 26 | . . . . . . . . . . . . . . 8 11 . 2 5 . . . Kinetic 522 | 21 3 10 27 35 . 12 . 46 . 47 62 22 4 4 39 2 15 21 70 80 2 Thermal 346 | 19 3 10 11 18 2 6 . 22 . . 10 79 8 4 55 37 28 9 . 25 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 113 | . . . . . . . . . . 13 . . . . . . 1 10 44 18 27 Entropic 4 | . . . . . . . . . . . . . . . . . . 4 . . . Robot Hit Streak 22 | 3 5 10 8 5 3 9 . 12 . 6 10 10 4 13 22 16 8 14 12 18 4 Robot Miss Streak 6 | 4 2 1 3 2 . 4 . 6 . 3 4 5 4 1 2 1 3 4 3 3 2 Penetration Max 1 | . . . . . . . . 1 . 1 1 . . . 1 . . . 1 1 . Secondary Targets 19 | . . 1 2 2 . 1 . 5 . . 4 2 . . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 . . 1 1 . . . 1 1 . . . . Shots Hit Robots 699 | 19 3 16 17 44 11 14 . 55 . 34 58 64 6 13 72 34 26 27 84 86 16 Core Hits 400 | 8 2 6 9 21 4 12 . 50 . 32 41 38 5 4 24 19 26 20 41 30 8 Critical Kills 7 | . . . . . . 2 . . . . . . . . 3 . . . . 1 1 Critical Parts Destroyed 10 | . . . . . . . . 5 . . 2 . . . 2 . . . 1 . . Critical Strikes 49 | . . . . 3 2 2 . 6 . . 2 4 1 1 7 2 1 . 13 3 2 Burn 9 | . . . . 2 . . . . . . . 4 1 . 1 . 1 . . . . Meltdown 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . Destroy 14 | . . . . . . 2 . 6 . . 2 . . . 2 . . . 1 . 1 Blast 16 | . . . . . . . . . . . . . . 1 1 . . . 12 2 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sever 5 | . . . . 1 2 . . . . . . . . . . 2 . . . . . Melee Attacks 44 | . . . . 10 11 5 . . . . 8 . . . . 10 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . 10 11 5 . . . . 8 . . . . 10 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18967 | 195 27 168 226 959 443 315 . 992 . 964 1517 1389 95 133 1486 1111 721 2156 2663 2832 575 Guns 9793 | 195 27 168 226 422 16 233 . 992 . 883 1361 1389 95 58 625 686 504 105 671 1137 . Cannons 6250 | . . . . 79 27 . . . . 81 . . . 75 861 125 217 537 1992 1695 561 Explosions 1488 | . . . . . . . . . . . . . . . . . . 1488 . . . Melee 1396 | . . . . 458 400 82 . . . . 156 . . . . 300 . . . . . Ramming 14 | . . . . . . . . . . . . . . . . . . . . . 14 Kinetic 8293 | 74 6 66 154 239 . 116 . 499 . 883 1245 313 28 39 560 19 150 469 1699 1715 19 Thermal 5796 | 121 21 102 72 262 43 117 . 493 . . 116 1076 67 94 926 792 557 131 . 806 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2108 | . . . . . . . . . . 81 . . . . . . 14 196 964 311 542 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1396 | . . . . 458 400 82 . . . . 156 . . . . 300 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1360 | . . . . . . . . . . . . . . . . . . 1360 . . . Highest Corruption 35 | . . . . . . . . . . 4 1 35 35 35 1 . . 4 7 . 1 Average Corruption 7 | . . . . . . . . . . 3 1 8 35 35 1 . . 3 6 . 1 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . 3 . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 Effects 108 | . . . . . . . . . . 11 . 37 13 2 4 . . 25 16 . . Message Errors 28 | . . . . . . . . . . 5 . 6 4 2 . . . 9 2 . . Matter Fused 25 | . . . . . . . . . . 1 . 11 2 . . . . 5 6 . . Heat Flow Errors 13 | . . . . . . . . . . 2 . 3 1 . . . . 6 1 . . Energy Discharges 14 | . . . . . . . . . . 1 . 6 1 . 1 . . 4 1 . . Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . . . 3 1 . 1 . . 1 4 . . Misfires 5 | . . . . . . . . . . 1 . 3 1 . . . . . . . . Alerts 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 5 | . . . . . . . . . . . . 4 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 399 | . . . . 6 2 42 . . . 11 44 . . . 4 . . 175 41 66 8 Projectiles 137 | . . . . . . . . . . 11 . . . . 4 . . 7 41 66 8 Explosions 168 | . . . . . . . . . . . . . . . . . . 168 . . . Melee 94 | . . . . 6 2 42 . . . . 44 . . . . . . . . . . Knockbacks 33 | . . . . . . . . . . . . . . . 2 . 3 3 20 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . . . . . . . 2 . 2 3 17 5 . Secondary 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . Self-Inflicted Damage 428 | . . . . . . . . . . . . . . . . 58 . 363 . . 7 Shots 4 | . . . . . . . . . . . . . . . . 1 . 3 . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 623 | 40 20 86 240 269 7 2 . 20 . 212 13 240 232 278 175 337 492 235 255 623 78 Average Temperature 95 | 21 15 28 86 91 7 2 . 5 . 61 11 66 89 89 70 141 267 83 64 169 21 Received Heat Transfer 2750 | . . 117 9 309 30 18 . 198 . 231 147 306 . 32 102 304 369 53 462 54 9 Effects 18 | . . . . 2 . . . . . . . . . . . 4 5 . . 7 . Shutdowns 5 | . . . . . . . . . . . . . . . . . 4 . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Interference 7 | . . . . 2 . . . . . . . . . . . 2 . . . 3 . Matter Decay 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . 2 1 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 2 1 1 Parts Fried 6 | . . . . . . . . . . . . . . . . . . . 4 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . 3 1 . . . 2 . Combat Hostiles 6 | . . . . . . . . . . . . . . . 3 1 . . . 2 . Parts Melted 29 | . . . 1 1 . . . 2 . . . 6 2 1 9 5 . . . 2 . Heat Transferred 11404 | 275 50 237 185 666 74 275 . 1100 . . 241 2683 250 200 1876 1198 970 308 . 816 . Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 . . . . 93 . . . . 100 . . 95 100 92 Level 1 2 | . . . . . . . . . . . 6 . . . . . . . 4 . 7 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 307 | 5 7 30 125 182 76 40 . . . . 218 . . . . 185 . . 274 142 307 Initial 185 | . . . . 21 76 11 . . . . . . . . . 185 . . 49 122 35 Average 58 | 1 . 5 63 106 44 4 . . . . 41 . . . . 103 . . 64 61 140 Influence Increases 5343 | 25 7 50 195 379 105 68 . 250 . 180 360 240 30 108 565 437 240 282 822 413 587 Destroy 0b10 Robot/C 3260 | . . 40 140 280 40 40 . 200 . 160 240 220 20 80 420 140 220 240 360 280 140 Destroy 0b10 Robot/NC 105 | 25 5 . 10 . . 10 . . . 5 25 . . . 5 5 . . 10 . 5 Destroy Leader 450 | . 2 10 20 60 20 . . 20 . . 42 20 10 . 30 22 10 40 52 70 22 Allied During Kill 212 | . . . 25 37 . . . . . . . . . 28 110 . 10 2 . . . Successful Hack 61 | . . . . . . . . . . . 37 . . . . . . . 24 . . Disable Machine 90 | . . . . . . 15 . . . . . . . . . 60 . . 15 . . Destroy Structure 115 | . . . . 2 . 3 . . . . 16 . . . . 60 . . 16 18 . Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . 30 15 Lose Combat Pursuer 855 | . . . . . 45 . . 30 . 15 . . . . . . . . 345 15 405 Influence Decreases 5161 | 25 7 50 140 265 249 93 . 168 82 180 207 366 57 33 583 420 314 208 678 572 464 Entered New Map 557 | . . . . 34 93 14 . . 82 . . 57 6 . 75 22 29 . 25 96 24 Time Decay 3179 | 25 7 40 130 161 130 79 . 138 . 90 147 285 51 33 368 318 160 168 333 366 150 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . 100 . 100 Lost Part 1015 | . . 10 10 10 26 . . 30 . 90 60 24 . . 40 70 85 40 220 110 190 Lost Ally 210 | . . . . 60 . . . . . . . . . . 100 10 40 . . . . Squads Dispatched 22 | . . . . 1 . 1 . . . 1 6 . . . 1 1 . . 6 2 3 Investigation 4 | . . . . 1 . . . . . 1 1 . . . . . . . . 1 . Extermination 6 | . . . . . . 1 . . . . 1 . . . . 1 . . 2 . 1 Reinforcement 8 | . . . . . . . . . . . 1 . . . . . . . 4 1 2 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Distress Signals 15 | . . . . 1 . . . . . . 2 . . 1 . 1 . . 4 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 348 | . 1 5 7 17 5 4 . 14 . 33 26 11 1 18 24 8 13 13 55 29 64 Peak Tracking Total 26 | . 1 2 3 6 4 3 . 4 . 8 11 3 1 12 6 5 9 4 11 9 26 Tactical Retreats 21 | . . . . . 1 . . 1 . 1 . . . . . . . . 11 1 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Traps Triggered 9 | . . 3 . 1 . 2 . . . . 2 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Disabled 6 | . . . . . . 1 . . . . . . . . . 4 . . 1 . . Max in Single Turn 2 | . . . . . . 1 . . . . . . . . . 2 . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Accessed 20 | . . 1 . 1 . 2 . . 4 1 5 . . 3 . 1 . . 2 . . Terminals 7 | . . . . 1 . 2 . . . . 3 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . . . 1 . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 57 | . . 2 . 3 . 4 . . 27 3 9 . . 4 . 2 . . 3 . . Successful 38 | . . 1 . . . . . . 27 1 4 . . 4 . . . . 1 . . Failed 18 | . . . . 3 . 4 . . . 2 5 . . . . 2 . . 2 . . Catastrophic 4 | . . . . . . 2 . . . . 1 . . . . . . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . 1 . . . . . . . Terminals 14 | . . . . 3 . 4 . . . . 5 . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 3 1 . . . . . . . . . . Scanalyzers 8 | . . 2 . . . . . . . . 3 . . . . . . . 3 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . . . . . . . . . 27 . 2 . . 4 . . . . . . . Record 10 | . . . . . . . . . 7 . 1 . . 2 . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 3 . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 4 | . . 1 . . . . . . . . 2 . . . . . . . 1 . . Retrieve Study 4 | . . 1 . . . . . . . . 2 . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . 1 . 1 . 2 . . . 1 5 . . . . 1 . . 2 . . Full Trace Events 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . . . . . . . 2 . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . 5 2 . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total Allies 14 | . . . 3 . . . . . . 1 . . . 5 2 . 2 1 . . . Largest Group 5 | . . . 3 3 . . . . . . . . . 5 5 1 2 1 . . . Highest-Rated Group 272 | . . . 40 40 . . . . . . . . . 272 272 63 97 146 . . . Highest-Rated Ally 146 | . . . 16 16 . . . . . . . . . 64 64 63 49 146 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 98 | . . . 10 24 . . . . . . . . . 14 39 . 10 1 . . . Total Damage 2633 | . . . 68 243 . . . . . . . . . 583 1346 . 372 21 . . . Kills 22 | . . . 2 4 . . . . . . . . . 3 9 . 3 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Active Infowar (turns) 13793 | 26 157 210 316 345 129 445 534 196 . . 1046 1728 296 989 853 705 1527 3248 1043 . . Sensors 5914 | . . . . . . 445 534 196 . . 572 1728 296 989 853 301 . . . . . Seismic 1183 | 26 157 210 316 345 129 . . . . . . . . . . . . . . . . Decoding 11435 | . . . . . . . . . . . 1046 1728 296 989 853 705 1527 3248 1043 . . Cloaking 923 | . . . . . . . . . . . . . . . . . . . 923 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . . . . 2 . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 80 | . . . . . . . . . . . 29 . . . . 20 . . 31 . . Traps 12 | . . . . . . . . . . . 4 . . . . 2 . . 6 . . Emergency Access 7 | . . . . . . . . . . . 1 . . . . 2 . . 4 . . Items 48 | . . . . . . . . . . . 19 . . . . 9 . . 20 . . Machines 7 | . . . . . . . . . . . 4 . . . . 3 . . . . . Patrols 5 | . . . . . . . . . . . 1 . . . . 3 . . 1 . . Exits 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Turns Passed 16828 | 159 157 210 316 358 292 679 534 407 125 882 1046 1728 296 989 853 705 1527 3248 1067 948 302 Spaces Moved 7854 | 111 140 86 212 207 158 416 369 220 87 413 446 674 144 518 400 324 210 418 708 906 687 Core 224 | 1 . . . . . . . . . 4 . . . . . . . 64 111 . 44 Treads 447 | . . 1 . . . . . . . . . . . . . . . 53 393 . . Legs 3144 | . . . . . . . . . . 127 446 674 144 518 400 324 210 301 . . . Wheels 2286 | 110 140 85 212 207 158 416 369 220 87 282 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 1753 | . . . . . . . . . . . . . . . . . . . 204 906 643 Fastest Speed 25 | 50 80 130 130 130 145 145 145 145 145 145 190 190 190 180 176 108 182 160 37 32 25 Average Speed 184 | 79 103 199 130 130 145 148 145 146 145 183 190 231 190 182 180 181 692 751 111 45 29 Slowest Speed 2750 | 80 200 480 205 130 145 235 145 235 145 1800 260 540 190 190 255 182 890 2750 250 111 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . . . . . . . 4 10 12 Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 23 12 64 21 5 9 53 32 70 35 15 76 29 73 60 11 55 39 20 16 12 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . 1 2 . 2 . 2 1 . . . 2 1 . . . Spaces Dug 12 | . . . . 1 . 3 . . . . 4 . . . . 3 . . . 1 . Terrain Destroyed 307 | . . . . 2 . 3 . . . 8 7 . . 2 21 34 6 207 11 6 . Melee 10 | . . . . 1 . 3 . . . . 4 . . . . 2 . . . . . Projectile 68 | . . . . 1 . . . . . 8 3 . . 2 21 5 6 5 11 6 . AOE 229 | . . . . . . . . . . . . . . . . 27 . 202 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total 9305 | 142 148 105 227 247 195 454 368 249 86 488 572 767 157 557 465 395 254 490 863 1331 745 Wait 683 | . . . 1 1 11 . . 4 . 25 75 39 8 4 17 20 16 29 72 335 26 Move 7790 | 110 139 85 211 206 157 415 368 219 86 412 445 673 143 517 399 323 209 417 699 891 666 Hop 17 | . . . . . . . . . . . . . . . . . . . 4 4 9 Pick Up 82 | 5 2 2 2 7 4 11 . 1 . 8 8 6 1 9 1 3 2 . 3 4 3 Fast Attach 109 | 6 2 8 2 . 4 6 . . . 7 4 4 1 2 4 8 1 3 19 22 6 Attach 75 | . . 2 . 4 4 3 . 2 . 7 4 10 . 1 3 4 6 9 6 6 4 Detach 22 | . . . . 2 . 3 . . . 1 . . . 2 . 2 . 2 3 5 2 Swap 27 | . . . . 1 1 1 . . . 2 2 . . 5 3 7 2 . 1 . 2 Drop 47 | . 2 . . 2 2 4 . . . 5 1 1 . 5 1 6 . 6 1 6 5 Fire 402 | 21 3 8 11 14 1 6 . 23 . 21 25 34 4 10 37 12 18 24 55 58 17 Melee 44 | . . . . 10 11 5 . . . . 8 . . . . 10 . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Weapon x2 470 | -9/Materials | Discovered new exit (range 12) 482 | -9/Materials | Central database locked down 527 | -9/Materials | Entered Mines 531 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 553 | -9/Mines | Met a Derelict bent on vengeance 791 | -9/Mines | Build established: Scavenger-Gunner 826 | -9/Mines | Discovered new exit (range 11) 843 | -9/Mines | Entered Materials 843 | -8/Materials | Accompanied by 3 allies 843 | -8/Materials | Evolved 2 slots: Propulsion x2 1179 | -8/Materials | Lost 3 allies 1190 | -8/Materials | Discovered new exit (range 6) 1201 | -8/Materials | Entered Factory 1201 | -7/Factory | Evolved 2 slots: Utility x2 1367 | -7/Factory | Lost 3 parts (1n2u) 1482 | -7/Factory | Discovered new exit (range 5) 1493 | -7/Factory | Entered another Factory area 1493 | -6/Factory | Evolved 2 slots: Utility x2 1748 | -6/Factory | Build established: Scavenger-Mutant 1753 | -6/Factory | Discovered new exit (range 14) 1794 | -6/Factory | Identified exit to Lower Caves 2172 | -6/Factory | Entered Lower Caves 2333 | -6/Lower Caves | Build established: Scavenger-Skirmisher 2586 | -6/Lower Caves | Discovered new exit (range 7) 2593 | -6/Lower Caves | Identified exit to Lower Caves 2706 | -6/Lower Caves | Entered another Lower Caves area 3045 | -6/Lower Caves | Discovered new exit (range 12) 3062 | -6/Lower Caves | Identified exit to Data Miner 3113 | -6/Lower Caves | Entered Data Miner 3113 | -6/Data Miner | Discovered new exit (range 6) 3141 | -6/Data Miner | Met Data Miner 3177 | -6/Data Miner | Learned location of Section 7 (-2) 3177 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3203 | -6/Data Miner | Received God Mode back door access code from Data Miner 3235 | -6/Data Miner | Identified exit to Proximity Caves 3238 | -6/Data Miner | Entered Proximity Caves 3240 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 3296 | -5/Proximity Caves | Build established: Scavenger-Gunner 3417 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 3727 | -5/Proximity Caves | Lost 7 allies 3738 | -5/Proximity Caves | 0b10 base defense nominally successful 3782 | -5/Proximity Caves | Lost 10 parts (1p4n2u3w) 4105 | -5/Proximity Caves | Discovered new exit (range 9) 4118 | -5/Proximity Caves | Identified exit to Factory 4120 | -5/Proximity Caves | Entered Factory 4120 | -5/Factory | Evolved 2 slots: Utility x2 4380 | -5/Factory | Garrison activated, responded to threat 4944 | -5/Factory | Found Powered Armor 4947 | -5/Factory | Found Powered Armor 5085 | -5/Factory | Discovered new exit (range 8) 5153 | -5/Factory | Cargo convoy interrupted 5161 | -5/Factory | Identified exit to Upper Caves 5166 | -5/Factory | Entered Upper Caves 5187 | -5/Upper Caves | Lost 5 parts (2n1u2w) 5936 | -5/Upper Caves | Build established: Gunner 6187 | -5/Upper Caves | Spotted B-75 Beast 6216 | -5/Upper Caves | Destroyed B-75 Beast 6231 | -5/Upper Caves | Lost 4 parts (3n1w) 6487 | -5/Upper Caves | System corruption reached 10% 6516 | -5/Upper Caves | System corruption reached 30% 6583 | -5/Upper Caves | Learned Factory stockpile data 6755 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6821 | -5/Upper Caves | Build established: Scavenger-Gunner 6882 | -5/Upper Caves | Discovered new exit (range 6) 6890 | -5/Upper Caves | Identified exit to Upper Caves 6894 | -5/Upper Caves | Entered another Upper Caves area 6894 | -5/Upper Caves | Discovered new exit (range 10) 6910 | -5/Upper Caves | Identified exit to Factory 7184 | -5/Upper Caves | Discovered new exit (range 3) 7188 | -5/Upper Caves | Identified exit to Warlord 7190 | -5/Upper Caves | Entered Warlord 7255 | -5/Warlord | System corruption cleaned by Quarantine Array 7399 | -5/Warlord | Opened Warlord's prototype stash 7410 | -5/Warlord | Found Prototype Reactor 7448 | -5/Warlord | Found Prototype Processor 7450 | -5/Warlord | Found Prototype Device 7463 | -5/Warlord | Found Prototype Device 7635 | -5/Warlord | Met Warlord 7660 | -5/Warlord | Warlord's base attacked by MAIN.C 7790 | -5/Warlord | Build established: Commander-Gunner 7812 | -5/Warlord | Found Prototype Launcher 8010 | -5/Warlord | Warlord forces counterattacked 8064 | -5/Warlord | Lost 3 allies 8119 | -5/Warlord | Opened side exit 8146 | -5/Warlord | Discovered new exit (range 14) 8176 | -5/Warlord | Identified exit to Proximity Caves 8179 | -5/Warlord | Entered Proximity Caves 8179 | -4/Proximity Caves | Accompanied by 5 allies 8181 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8310 | -4/Proximity Caves | Learned 8 Research zone layouts 8487 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8542 | -4/Proximity Caves | Lost 3 allies 8644 | -4/Proximity Caves | Lost 3 allies 8652 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 8906 | -4/Proximity Caves | Build established: Gunner 8907 | -4/Proximity Caves | Spotter reported a threat 9000 | -4/Proximity Caves | Discovered exit to Factory (range 14) 9032 | -4/Proximity Caves | Entered Factory 9032 | -4/Factory | Accompanied by 1 ally 9032 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9535 | -4/Factory | Identified exit to Upper Caves 9615 | -4/Factory | Identified Exp. Core Analyzer 9664 | -4/Factory | Lost 7 parts (2p1n2u2w) 9737 | -4/Factory | Entered Upper Caves 9825 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9900 | -4/Upper Caves | Destroyed 8 combat bots 9908 | -4/Upper Caves | Lost 10 parts (5n1u4w) 10002 | -4/Upper Caves | Learned Research interactive machine intel 10323 | -4/Upper Caves | Encountered a Warlord checkpoint 10378 | -4/Upper Caves | Build established: Scavenger-Gunner 11175 | -4/Upper Caves | Discovered new exit (range 5) 11210 | -4/Upper Caves | Identified exit to Upper Caves 11264 | -4/Upper Caves | Entered another Upper Caves area 11922 | -4/Upper Caves | Lost 4 parts (1n1u2w) 12155 | -4/Upper Caves | Build established: Derelict-Gunner 12934 | -4/Upper Caves | Identified Vortex Chain Reactor 12935 | -4/Upper Caves | Identified Vortex Catalyst Activator 12937 | -4/Upper Caves | Core integrity fell below 50% 12962 | -4/Upper Caves | Lost 5 parts (2p3w) 13230 | -4/Upper Caves | Build established: Mutant 14352 | -4/Upper Caves | Identified System Purifier 14381 | -4/Upper Caves | Lost 4 parts (1n1u2w) 14493 | -4/Upper Caves | NK-0LA showed up to help 14495 | -4/Upper Caves | NK-0LA revealed a hidden path 14511 | -4/Upper Caves | Identified exit to Research 14512 | -4/Upper Caves | Entered Research 14512 | -3/Research | Evolved 2 slots: Utility x2 14513 | -3/Research | Identified exit to Research 14514 | -3/Research | Loaded intel: 47 interactive machine locations 14515 | -3/Research | Identified Exp. Cloaking Device 15219 | -3/Research | Lost 4 parts (1n2u1w) 15441 | -3/Research | Core integrity fell below 50% 15471 | -3/Research | Lost 11 parts (1p2n5u3w) 15512 | -3/Research | Search patrols dispatched 15567 | -3/Research | Discovered exit to Research (range 15) 15579 | -3/Research | Entered another Research area 15579 | -2/Research | Warlord forces began assault on 0b10 15579 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15602 | -2/Research | Lost 5 parts (2p2n1u) 15689 | -2/Research | Research machine network offline 15800 | -2/Research | Discovered new exit (range 12) 15858 | -2/Research | Discovered new exit (range 12) 15862 | -2/Research | Identified exit to Access 15884 | -2/Research | Lost 7 parts (3p1n1u2w) 16109 | -2/Research | Borebot progress halted 16184 | -2/Research | Discovered exit to Access (range 9) 16483 | -2/Research | Spotted Executioner 16509 | -2/Research | Borebot progress halted 16517 | -2/Research | Spotted Executioner 16527 | -2/Research | Entered Access 16527 | -1/Access | Evolved 2 slots: Propulsion x2 16699 | -1/Access | Lost 3 parts (2n1u) 16774 | -1/Access | Spotted B-99 Colossus 16777 | -1/Access | Search patrols dispatched 16810 | -1/Access | Core integrity fell below 50% 16819 | -1/Access | Core integrity fell below 20% 16829 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 16786_ Xenon Bombardment Thruster destroyed. 16788_ Exp. Energy Well destroyed. 16788_ Adv. Targeting Computer destroyed. 16792_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 16794_ Impulse Thruster Array destroyed. 16801_ Xenon Bombardment Thruster destroyed. 16802_ Xenon Bombardment Thruster severed. 16806_ Imp. Signal Interpreter severed. 16807_ Adv. Corruption Screen destroyed. 16807_ Adv. Weight Redist. System destroyed. 16808_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4F. 16809_ Armor Integrity Analyzer severed. 16812_ Adv. Target Analyzer severed. 16825_ Slammed into P-80 Master. 16826_ Destabilizing: System corrupted (+1). 16827_ Slammed into P-80 Master. 16829_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????????###?????????????????? | | ??????????????????# ??????? #?????????????????? | | ??????????????# ??# ??????? #?????????????????? | | ??????????????# ?#= ????? #?????????????????? | | ??????????????? # ?""" #?????????????????? | | ???????????????H # """"" #?????????????????? | | ????????????????? /w """"" #?????????????????? | | ??????????????????#u """" #?????????????????? | | ??????????????????# = " #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????? #?????????????????? | | ????????????????????? k ???????????????????? | | ??????????????????????? k ?????????????????????? | | ????????????????????????#@#????????????????????? | | ????????????????????????#c#???????????????????? | | ????????????????????????#p#??????????????????? " | | ????????????????????????#s#?????????????????? "" | | ????????????#############s###????????####+### " | | ????????????# ! # c ########## " | | ????????????# # ps | | ############# #! "s | | + # | | #################/##### ########## | | ??????????# #???#######????????# #####/# | | ??????????# ##### #?????????########## #?????? | | ??????????# #???# #?????????# * # #?????? | | ??????????# #???# #?????????# / #?????? | | ??????????# #???# #?????????# " # #?????? | | ??????????# #???# #?????????# """ # #?????? | | ??????????# #???# #?????????# G ?# #?????? | | #+##+######/##### #?????????? """ ?# #?????? | | # + ## #?????????# "??# #####?? | | ## # ## #?????????# ??# +?? | | ## # ! ## #####+###??? ???# #####?? | | # ## #???####???# #?????? | | # = # ############ #?????? | | # + #?????? | | + ! # = #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 400 Point Defense Rating 80 Evasion (%) 65 Targeting Accuracy 22 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked KE Penetrator | -5/Factory | Hacked Plasma Cannon | -5/Factory | Hacked Enh. Gauss Cannon | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunVortexReconstructor Manual? 0 Play Time 01:37:59 Cumulative 177.5 hours Start 2026.08.26 @ 13:04:41 End 2026.08.26 @ 14:47:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61dabd95-d4ad-4f0b-b393-b4083e47035b