Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 04:09:54 Player: Jammed Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (394) 1970 Value Destroyed (18140) 18140 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (9431) 9431 TOTAL SCORE: 38801 Bonus ------- High Alert Combat Kills 3310 Follower Combat Kills 1356 Entered Garrisons 200 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 154 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -789 Cogmind --------- Core Integrity 0/1300 Matter 179/300 Energy 80/100 System Corruption 25% Temperature Cool (30) Movement Treading (180) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Heavy Siege Treads > --- UTILITY (9) ------ High-capacity Storage Unit Machine Analyzer Experimental Optical Array > --- WEAPON (7) ------- (None) > --- INVENTORY (20) --- Medium Treads Medium Treads Experimental Heat Sink Advanced Coolant Injector Improved Matter Compressor (36) Improved System Shield Advanced Component Analysis Suite Long-range Tractor Beam Hypervelocity EM Gauss Rifle Linear Accelerator Hellfire Missile Launcher Advanced Remote Datajack CPS Tube (1) Powered Hammer Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Machine Analyzer Experimental Optical Array Advanced Target Analyzer Matter Filter Improved Heavy Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Potential Cannon Coil Gun KE Penetrator KE Penetrator Enhanced Coil Gun Railgun > --- INVENTORY -------- Quantum Reactor Centrium Heavy Treads Advanced Coolant Injector Improved Matter Compressor Centrium Medium Armor Plating Centrium Medium Armor Plating Improved System Shield Advanced Component Analysis Suite Long-range Tractor Beam Hypervelocity EM Gauss Rifle Coil Gun Coil Gun Coil Gun Coil Gun KE Penetrator KE Penetrator Advanced KE Penetrator Linear Accelerator CPS Tube [Rating: 155] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Hardlight Generator Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Launcher Hellfire Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Slots Evolved 14 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Utility 7 | . . 1 . . . 2 . . . . 1 . . . . 2 . . . . . 1 . Weapon 5 | . . 1 . . . 2 . . . . 1 . . . . . . . . . . 1 . Parts Attached 396 | 1 4 36 8 6 1 60 5 3 6 2 55 12 . 18 7 27 9 12 4 2 10 27 81 Power 15 | . . 2 1 . . 1 1 . . 1 3 . . . . 1 1 1 . . . . 3 Engine 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . 3 . . . . . 1 . . . . . . Reactor 7 | . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . 3 Propulsion 67 | . . 11 2 . 1 12 2 2 . 1 10 2 . 4 . 4 . 4 . . 1 3 8 Treads 61 | . . 11 2 . 1 12 2 2 . 1 10 2 . 4 . 4 . 4 . . 1 3 2 Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 147 | 1 4 4 1 4 . 21 1 . 1 . 18 6 . 8 5 12 5 3 . 2 4 16 31 Device 84 | 1 2 2 . 1 . 11 1 . . . 15 4 . 5 1 7 3 2 . 1 3 8 17 Storage 7 | . 2 . . . . 1 . . . . . . . . . . 1 . . . . . 3 Processor 16 | . . . . . . 2 . . . . . . . 1 . 2 . . . 1 1 5 4 Hackware 6 | . . . . . . 1 . . . . . 1 . . 2 . . . . . . 1 1 Protection 34 | . . 2 1 3 . 6 . . 1 . 3 1 . 2 2 3 1 1 . . . 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | . . 19 4 2 . 26 1 1 5 . 24 4 . 6 2 10 3 4 4 . 5 8 39 Energy Gun 7 | . . 1 . 1 . 2 . . . . . . . . . . . 1 . . . . 2 Energy Cannon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Ballistic Gun 125 | . . 17 2 1 . 18 1 1 5 . 18 4 . 4 1 6 3 3 4 . 5 7 25 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 2 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 25 | . . 1 . . . 5 . . . . 5 . . 2 1 3 . . . . . . 8 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 2 1 3 . 1 . . . . 2 . . 2 . . 1 4 . . . 3 15 Corrupted Parts 6 | . . . . . . . . . . 1 . . . 1 . . . 2 . . . 1 1 System Corruption 37 | . . . . . . . . . . 9 . . . 5 . . . 11 . . . 3 9 Parts Lost 90 | . . 4 . . . 2 . 2 . 2 15 . . 1 . 4 2 . . 2 12 4 40 Power 4 | . . . . . . . . . . 1 1 . . . . . . . . . . . 2 Propulsion 20 | . . 2 . . . . . . . 1 3 . . 1 . 2 . . . . 2 . 9 Utility 28 | . . 1 . . . 2 . 1 . . 4 . . . . 1 1 . . 2 5 2 9 Weapon 38 | . . 1 . . . . . 1 . . 7 . . . . 1 1 . . . 5 2 20 Highest Loss Streak 14 | . . 2 . . . 1 . 2 . 2 2 . . 1 . 2 1 . . 1 6 3 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 Average Slot Usage (%) 95 | . 99 95 100 99 100 98 100 99 68 96 98 99 100 99 99 94 86 87 88 88 69 84 81 Engine 1 | . 14 10 3 . . . 1 6 6 3 . . . . . . . . . . . . . Core 1 | . . . . . . 4 4 . . . 2 5 5 5 5 1 1 . . . . . . Reactor 3 | . . . 7 11 11 1 . . . . 2 . . . . 3 3 4 5 5 5 4 3 Treads 19 | . . 21 22 22 22 25 26 26 26 25 22 23 23 22 23 19 10 10 10 10 7 11 6 Leg 1 | . 28 . . . . . . . . . . . . . . . . . . . . . 4 Device 13 | . 13 11 11 11 11 15 13 13 13 13 15 16 17 17 17 17 18 20 21 20 8 17 7 Storage 7 | . 14 11 11 11 11 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 Processor 4 | . . . . . . 1 6 6 6 6 5 5 5 5 5 10 10 10 10 10 6 7 14 Protection 6 | . . 7 11 10 11 5 6 5 4 6 5 5 5 4 4 5 5 5 5 5 5 3 3 Energy Gun 1 | . 28 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 31 | . . 32 32 32 33 32 33 32 3 33 34 35 35 34 34 30 30 30 30 31 29 33 31 Peak Build Rating 155 | 7 9 22 26 32 30 61 57 57 62 64 87 86 83 88 91 110 113 129 127 129 128 147 155 Average Rating 66 | 6 8 17 24 26 29 54 56 56 46 60 76 84 83 83 87 96 109 119 126 127 106 136 138 On Entrance 70 | 6 6 9 22 26 29 30 56 57 51 62 64 84 83 83 88 88 110 110 126 127 128 102 147 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 14 49 60 65 67 67 82 76 76 77 84 109 109 107 107 104 112 113 115 115 115 104 123 138 Greatest Support 160 | 20 20 40 40 40 40 90 90 90 90 90 98 112 112 112 110 150 150 155 150 150 155 160 150 Greatest Overweight (x) 13 | . 2 1 1 1 1 1 1 . . 1 1 1 . 1 . 1 . . . . 1 . 13 Average Overweight (x) . | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 17 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 Average Carried 18 | 6 13 18 20 19 19 19 20 20 19 18 18 19 20 19 19 17 19 19 19 19 16 17 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 17 20 20 20 20 20 20 20 17 19 20 20 20 20 20 20 20 20 20 18 18 20 14 Class Distribution -------------------- 44% | Scavenger-Executioner 36% | Tank 11% | Scavenger-Tank 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Tank | -9/Scraptown Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Extension Scavenger-Executioner | -4/Cetus Scavenger-Executioner | -4/Archives Scavenger-Executioner | -4/Hub_04(d) Scavenger-Executioner | -4/Garrison Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Matter Collected 17798 | 210 63 1176 314 97 247 2192 383 212 . 562 2960 510 162 290 120 879 1028 276 183 487 934 704 3809 Remotely 1131 | . . . . . . . . . . . 211 . . . . . 58 . . . . . 862 Salvage Created 21934 | 152 483 1754 732 60 . 2417 330 371 . 400 3788 272 263 67 60 1367 1602 256 275 844 1679 868 3894 Parts 1088 | 10 33 119 44 4 . 152 14 10 . 12 175 10 10 6 1 70 77 11 14 43 62 37 174 Haulers Intercepted 12 | . 2 1 . . . 2 . . . . 3 . . . . 1 . . . . . 2 1 Recyclers Shooed 15 | . . 1 . . . 4 . . . . 6 . . . . 2 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 12 6 . 8 . 7 7 . 1 . . . . . . . . Prevented 7 | . . . . . . . 2 . . 2 . . 3 . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Combat Hostiles Destroyed 303 | . 12 29 16 1 . 36 7 5 . 6 45 4 4 1 1 18 24 4 1 10 21 9 49 Guns 301 | . 11 29 16 1 . 36 7 5 . 5 45 4 4 1 1 18 24 4 1 10 21 9 49 Classes Destroyed 28 | 2 4 4 1 . . 4 1 1 . 1 2 . . . 1 . 1 . . . . 1 5 Worker 17 | . . 2 . . . 2 . . . . 8 . . . . 2 . . . 1 . . 2 Builder 11 | . . . . . . 2 . . . . 3 . . . . 1 2 . . 2 . . 1 Tunneler 5 | 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . 2 1 . . . 2 . . . . 3 . . . . 1 . . . . . 2 1 Recycler 15 | 1 . 6 . . . 2 . . . . 4 . . . . . . . . 1 . . 1 Mechanic 4 | . . 1 1 . . 2 . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . 1 . . . . 1 . . . . . . . 3 . . . 1 Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 18 | . 2 3 2 . . 5 . . . . 2 . . . . . 2 . . . . . 2 Swarmer 51 | . 6 8 4 . . 11 5 . . . 4 . . . . . 8 . . . . . 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 111 | . 6 12 4 . . 6 1 2 . 3 24 2 3 . . 7 5 . . 6 11 1 18 Brawler 6 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . 3 Duelist 9 | . . 1 . . . . . . . 1 . . . . . . 3 . . . 1 . 3 Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Sentry 46 | . . 8 7 1 . 5 1 . . 1 4 1 . . . 4 5 . 1 1 6 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Hunter 20 | . . . . . . 3 . . . . 1 1 . 1 . . . . . 2 2 6 4 Programmer 37 | . . . . . . 11 . . . . 8 . 1 . . 7 . . . 1 . . 9 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Butcher 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Mutant 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 3 12 5 1 . 6 4 2 . 5 8 2 3 1 1 4 4 2 1 8 5 5 11 Combat Bots Only 9 | . 3 7 4 1 . 3 4 2 . 5 6 2 3 1 1 3 4 2 1 6 5 5 9 Max Kills in Single Turn 3 | 1 2 2 2 1 . 3 2 1 . 1 3 1 1 1 1 2 3 1 2 2 2 2 2 Gunslinging 1 | . 1 1 1 . . 1 1 . . . . . . . . . 1 . . . 1 1 1 Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Hostile Shots Fired 2004 | . 37 111 30 2 . 274 34 38 . 40 243 29 9 30 . 59 49 4 . 50 175 99 691 Missed 540 | . 8 33 9 1 . 88 10 12 . 8 67 8 4 10 . 13 10 1 . 17 41 28 172 Damage Taken 27324 | . 302 1120 285 64 . 1672 301 680 . 554 3288 272 91 448 . 928 817 95 . 590 2937 1148 11732 Core 2320 | . 92 175 25 . . 140 46 19 . 66 112 33 23 32 . 92 25 . . 40 83 . 1317 Absorbed by Shields 2002 | . . . . . . 808 72 12 . 126 552 96 12 . . 93 191 40 . . . . . Reduced by Siege Mode 598 | . . . . . . . . . . . . . . . . . 62 7 . 47 315 36 131 Ignored by Resistances 189 | . . . . . . . . . . . . . . . . . . . . . . 103 86 Regen/Repaired (Parts) 3586 | . . 131 . . . 1124 . . . . . . . 183 . 155 . . . . . . 1993 Core Remaining (%) 73 | 100 63 . . . 50 . . . . 68 . . . . 80 . . . . . 79 . . Volleys Fired 673 | 5 34 74 25 3 . 98 15 15 . 20 104 10 4 4 3 30 32 7 6 16 38 25 105 Largest 7 | 2 2 3 3 3 . 5 5 5 . 5 6 6 6 6 6 6 6 6 6 6 6 7 7 Hottest 240 | 90 90 69 69 69 . 115 115 115 . 120 189 189 182 182 184 184 187 240 204 204 204 226 229 Shots Fired 3426 | 10 69 219 75 10 . 487 73 73 . 100 609 58 27 24 19 178 180 38 36 96 200 174 671 Gun 3425 | 10 69 219 75 10 . 487 73 73 . 100 608 58 27 24 19 178 180 38 36 96 200 174 671 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 3340 | . . 219 75 10 . 487 73 73 . 100 608 58 27 24 19 178 180 37 36 96 200 174 666 Thermal 80 | 10 69 . . . . . . . . . . . . . . . . 1 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 40 | 7 13 20 12 12 . 24 12 10 . 19 22 7 12 5 8 12 22 13 12 33 28 25 40 Robot Miss Streak 9 | . 4 3 1 . . 4 8 3 . 2 5 2 4 5 6 3 3 2 2 6 5 4 9 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 Secondary Targets 76 | . 2 5 2 . . 5 3 2 . 2 12 1 1 . . 1 6 2 . 1 11 2 18 Max Gunslinging Chain 2 | . 1 1 1 . . 1 2 1 . 1 1 1 1 . . 1 1 1 . 1 2 2 1 Shots Hit Robots 2140 | 7 45 148 54 8 . 304 36 48 . 76 369 33 11 12 7 101 117 30 15 55 150 113 401 Core Hits 960 | 5 24 65 28 1 . 138 17 22 . 29 160 11 8 6 3 50 63 14 9 30 64 41 172 Critical Kills 35 | . . . . . . 1 1 . . . 3 . 1 . . 2 6 1 1 3 4 1 11 Critical Parts Destroyed 73 | . . . . . . . . 1 . . 8 . . 1 . 5 4 4 1 2 6 6 35 Critical Strikes 122 | . 5 . . . . 1 1 1 . . 13 . 1 1 . 7 10 6 2 5 11 9 49 Burn 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Destroy 117 | . . . . . . 1 1 1 . . 13 . 1 1 . 7 10 6 2 5 11 9 49 Melee Attacks 39 | . . . . . . 6 . . . . 10 . . 6 . 6 . . . . . . 11 Impact 39 | . . . . . . 6 . . . . 10 . . 6 . 6 . . . . . . 11 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48579 | 83 537 2129 932 133 . 5093 589 737 . 1190 8381 647 364 266 193 3152 3738 776 494 1819 3863 2882 10581 Guns 48413 | 83 537 2129 932 133 . 5059 589 737 . 1190 8324 647 364 266 193 3135 3738 776 494 1819 3863 2851 10554 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 166 | . . . . . . 34 . . . . 57 . . . . 17 . . . . . 31 27 Kinetic 47785 | . . 2129 932 133 . 5059 589 737 . 1190 8324 647 364 266 193 3135 3738 776 494 1819 3863 2851 10546 Thermal 620 | 83 537 . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 1 . 1 1 . 9 9 9 9 18 13 13 13 13 5 3 3 14 14 14 14 3 25 Average Corruption 7 | . 1 . 1 1 . 6 9 9 9 9 10 13 13 9 5 1 3 12 14 14 14 3 16 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 712 | . 16 . 1 9 . 80 54 39 5 38 92 32 40 5 24 11 28 30 9 26 45 17 111 Message Errors 144 | . 4 . . 2 . 13 14 9 . 12 15 6 8 . 4 1 5 6 3 4 9 2 27 Matter Fused 156 | . 3 . 1 1 . 22 11 9 . 11 18 11 9 . 6 4 7 3 2 6 8 5 19 Heat Flow Errors 76 | . 4 . . 1 . 7 10 2 1 4 9 4 8 3 1 . 3 8 1 1 . 1 8 Energy Discharges 90 | . 1 . . 1 . 14 5 4 2 4 9 1 4 2 7 2 3 3 1 4 6 2 15 Parts Rejected 8 | . . . . . . 1 . . . . 1 1 . . . . 1 1 . . . . 3 Parts Fused 11 | . . . . . . 1 1 1 2 . 6 . . . . . . . . . . . . Data Loss (minor) 75 | . 1 . . 1 . 9 8 4 . 3 11 3 5 . 2 . 5 4 2 1 2 3 11 Data Loss (major) 36 | . . . . . . 4 3 3 . 1 4 3 3 . 2 1 3 1 . 2 2 1 3 Misfires 34 | . 1 . . 1 . 2 2 2 . 1 7 . 3 . 1 2 . 2 . 3 6 . 1 Alerts 18 | . 2 . . 2 . 3 . 2 . 1 . . . . 1 . . 1 . 1 1 2 2 Misdirections 8 | . . . . . . . . . . . 2 1 . . . . . . . 1 2 . 2 Weapon Failures 56 | . . . . . . 4 . 3 . 1 10 2 . . . 1 1 1 . 3 9 1 20 Overload Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . Impact 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 19 | . . . . . . 3 . 1 . . 9 . . . . 2 . . . . . 1 3 Targets Rammed 24 | . . . . . . 3 . 1 . . 13 . . . . 2 . . . . . 1 4 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Highest Temperature 414 | 72 158 244 11 190 . 228 256 162 226 229 386 187 237 220 162 27 129 205 50 177 414 62 289 Average Temperature 71 | 37 47 130 11 113 . 64 81 46 119 87 76 81 106 86 107 9 22 77 25 48 151 11 55 Received Heat Transfer 4491 | . 114 237 105 24 . 153 . 93 . 125 781 33 6 . . 127 78 . . 45 333 99 2138 Effects 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 35 | . . . . . . . . . . . . . . . . . 8 2 . 4 5 4 12 Total Turns 497 | . . . . . . . . . . . . . . . . . 90 11 . 39 138 60 159 Longest Duration 40 | . . . . . . . . . . . . . . . . . 35 6 . 14 38 20 40 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | 1 4 . . . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 2006 | 235 1771 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Peak Influence 1310 | 20 184 459 466 205 . 940 . . . . 812 . . . . 445 777 580 461 1310 1305 772 1054 Initial 911 | . 13 . 110 181 . . . . . . 31 . . . . 300 217 434 224 161 911 733 325 Average 380 | 10 74 222 246 72 . 352 . . . . 329 . . . . 288 311 523 407 904 1188 665 649 Maximum Alert Level 4 | . . 2 2 1 . 3 . . . . 3 . . . . 2 3 2 2 4 4 3 3 Low Security (%) 32 | 100 100 35 40 92 . 36 . . . . 23 . . . . 16 15 . . 5 . . . Level 1 31 | . . 58 33 7 . 26 . . . . 54 . . . . 76 64 17 58 12 . . 15 Level 2 18 | . . 6 25 . . 15 . . . . 14 . . . . 6 17 82 41 15 . 66 33 Level 3 13 | . . . . . . 21 . . . . 7 . . . . . 2 . . 7 28 33 50 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 57 71 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 2 4 2 . . 18 . . . 1 11 . . . . 3 1 . . 7 . 11 19 Investigation 24 | . . 2 2 . . 5 . . . . 2 . . . . 1 1 . . 1 . 6 4 Extermination 17 | . . . . . . 7 . . . . 4 . . . . 2 . . . . . . 4 Reinforcement 23 | . 2 2 . . . 1 . . . . 5 . . . . . . . . 3 . 5 5 Assault 5 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 3 Garrison 10 | . . . . . . 4 . . . . . . . . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 6 | . . . . . . . . . . . 2 . . . . . . . . 2 . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Distress Signals 35 | . 2 2 1 . . 6 . . . . 4 . . 1 . 1 1 2 . 1 . 10 4 Communications Jammed 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Times Spotted 495 | . 17 40 23 1 . 56 7 9 . 10 77 4 4 15 2 20 29 11 10 19 23 23 95 Peak Tracking Total 14 | . 3 7 4 1 . 5 4 6 . 8 11 2 3 6 1 4 5 5 2 3 9 7 14 Tactical Retreats 23 | . . 3 . . . 3 . . . 3 4 . . 2 . . . . . . 2 1 5 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Traps Triggered 18 | . 1 1 3 . . 6 . . . . 2 . . . . 1 . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 2 . . 1 . . . 7 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Machines Disabled 39 | . . 2 2 . . . . . . . 7 . . . . 4 1 1 3 9 . 1 9 Max in Single Turn 3 | . . 1 1 . . . . . . . 2 . . . . 3 1 1 1 2 . 1 1 Garrison Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Machines Accessed 107 | . 4 9 12 11 3 13 1 . 4 . 7 . . 9 . 5 8 1 1 5 1 4 9 Terminals 53 | . 4 6 11 4 . 3 . . . . 3 . . . . 2 7 1 . 4 1 3 4 Fabricators 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 2 Repair Stations 10 | . . 2 . . . 5 . . . . 1 . . . . 1 . . . . . . 1 Recycling Units 12 | . . . . 7 . 3 . . . . . . . . . 1 1 . . . . . . Scanalyzers 4 | . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 Garrison Access 4 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . 1 Total Hacks 322 | . 14 25 30 31 7 48 4 . 29 . 22 . . 13 . 16 15 1 25 11 2 7 22 Successful 198 | . 7 14 15 21 7 33 4 . 29 . 12 . . 13 . 7 4 . 25 3 . . 4 Failed 124 | . 7 11 15 10 . 15 . . . . 10 . . . . 9 11 1 . 8 2 7 18 Catastrophic 36 | . 1 2 2 . . 4 . . . . 3 . . . . . 3 1 . 3 . 5 12 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 9 8 12 13 . 10 . . . . 4 . . 1 . 7 8 1 . 7 . . 10 Terminals 123 | . 14 13 28 14 . 6 . . . . 5 . . . . 5 14 1 . 9 2 6 6 Fabricators 19 | . . . . . . 2 . . . . 5 . . . . 5 . . . . . 1 6 Repair Stations 48 | . . 7 . . . 32 . . . . 2 . . . . 3 . . . . . . 4 Recycling Units 27 | . . . . 17 . 6 . . . . . . . . . 3 1 . . . . . . Scanalyzers 17 | . . 5 . . . . . . . . 10 . . . . . . . . . . . 2 Garrison Access 10 | . . . 2 . . 2 . . . . . . . . . . . . . 2 . . 4 Terminal Hacks 107 | . 4 4 11 2 7 1 4 . 29 . 2 . . 13 . 1 2 . 25 1 . . 1 Record 56 | . . . . . 3 . 4 . 11 . . . . 12 . . 1 . 25 . . . . Part Schematic 10 | . . . 1 1 . . . . 8 . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 2 . 3 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 4 | . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 1 1 . . . . . . . 1 . . . . . . . . 1 . . . Unreport Threat 3 | . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 26 | . . 4 . . . 20 . . . . . . . . . 2 . . . . . . . Scan Component 14 | . . 2 . . . 11 . . . . . . . . . 1 . . . . . . . Repair 12 | . . 2 . . . 9 . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 15 | . . . . 10 . 3 . . . . . . . . . 1 1 . . . . . . Report Inventory 13 | . . . . 8 . 3 . . . . . . . . . 1 1 . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . 4 . . . . . . . . 9 . . . . . . . . . . . . Insert Component 6 | . . 2 . . . . . . . . 4 . . . . . . . . . . . . Analyze 7 | . . 2 . . . . . . . . 5 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 3 2 4 9 . 7 . . . . . . . . . 2 1 . . 1 . . 1 Terminals 16 | . 3 2 3 2 . 3 . . . . . . . . . 1 1 . . 1 . . . Botnet 13 | . 2 2 2 2 . 2 . . . . . . . . . 1 1 . . 1 . . . Operators 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 Mechanics 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 8 | . . . . 7 . 1 . . . . . . . . . . . . . . . . . Tunnel 8 | . . . . 7 . 1 . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 4 8 9 6 . 10 . . . . 7 . . . . 5 6 1 . 5 1 4 9 Full Trace Events 13 | . . 1 . 1 . 2 . . . . 2 . . . . . 1 . . 1 . 2 3 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 7 . . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . 2 1 1 . . . . 8 . 4 . . . . . . . . . . . 8 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . . . . 58 Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Repaired 12 | . . 2 . . . 9 . . . . . . . . . 1 . . . . . . . Time 444 | . . 58 . . . 358 . . . . . . . . . 28 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . . . . . . . . 4 . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . . . . . . 4 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 1 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Total Allies 25 | . . . . . . . . . . . . . . . . 1 19 5 . . . . . Largest Group 12 | . . . . . . . . . . . . . . . . 1 10 12 12 9 3 . . Highest-Rated Group 895 | . . . . . . . . . . . . . . . . 65 541 895 886 591 288 . . Highest-Rated Ally 159 | . . . . . . . . . . . . . . . . 65 159 159 159 96 96 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 225 | . . . . . . . . . . . . . . . . . 44 48 30 93 10 . . Total Damage 7678 | . . . . . . . . . . . . . . . . . 1274 1776 804 3496 328 . . Kills 39 | . . . . . . . . . . . . . . . . . 8 6 3 22 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . 1 . . . . . . . . . 2 . . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Robot Analysis Total 7 | . 2 . 2 . 3 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 3 3 . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Traps 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Turns Passed 33820 | 66 1631 2064 1558 1623 3737 4242 1605 1086 139 1055 2658 774 1027 1300 896 1151 1447 678 259 492 876 1202 2254 Spaces Moved 14611 | 11 654 673 507 636 1499 1824 864 585 78 512 959 413 586 756 515 531 746 369 130 251 321 519 672 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 13683 | . . 673 507 636 1499 1824 864 585 78 512 959 413 586 756 515 531 746 369 130 251 321 519 409 Legs 927 | 11 654 . . . . . . . . . . . . . . . . . . . . . 262 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 240 240 240 165 165 167 167 167 167 160 160 160 165 160 160 160 160 160 160 160 160 Average Speed 190 | 120 220 240 240 240 248 168 165 167 167 171 192 165 160 160 165 170 160 160 160 160 197 160 219 Slowest Speed 700 | 120 260 240 240 240 250 255 246 167 167 250 247 245 160 243 165 246 160 160 160 160 240 160 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 2 92 60 94 98 93 41 85 68 68 61 23 62 70 93 67 15 86 80 75 27 41 23 60 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 11 | . . . . 7 . 1 . . 1 . . 1 . 1 . . . . . . . . . Known Exits Taken 5 | . . 1 . . . 1 . . . 1 1 . . . . . . . . 1 . . . Unknown Exits Taken 17 | 1 1 . 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 20 | . . . . . 5 . 3 1 . 4 . 3 1 . 3 . . . . . . . . Spaces Dug 27 | . . . . . . 6 . . . . 10 . . 2 . 6 . . . . . . 3 Terrain Destroyed 388 | . . . . . . 6 . . . 1 105 19 7 4 5 94 24 3 23 26 5 22 44 Melee 27 | . . . . . . 6 . . . . 10 . . 2 . 6 . . . . . . 3 Projectile 262 | . . . . . . . . . . 1 45 19 7 2 5 52 24 3 23 26 5 18 32 AOE 82 | . . . . . . . . . . . 47 . . . . 35 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Total 18765 | 54 776 974 760 729 1519 2692 1001 651 87 634 1445 474 664 814 553 688 933 446 167 306 458 816 1124 Wait 2556 | 36 63 131 197 71 6 643 114 48 . 97 254 29 75 19 19 67 105 35 25 38 78 220 186 Move 14587 | 10 653 672 506 635 1498 1823 863 584 77 511 958 412 585 755 514 530 745 368 129 250 319 518 672 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 1 14 26 . 4 5 34 . . . 4 25 2 . 2 1 4 5 9 1 . 7 6 19 Fast Attach 203 | 1 3 15 1 5 . 36 3 3 3 . 15 7 . 7 7 16 4 8 1 . 4 19 45 Attach 93 | . . 10 . . . 9 . . 3 2 18 2 . . . 5 3 4 . 2 6 6 23 Detach 25 | 1 . 3 . . . 1 . . . . 2 1 . . 1 3 1 . . . . 4 8 Swap 100 | . 1 11 7 1 1 15 2 . . . 22 3 . 11 . 6 2 . 3 . . 2 13 Drop 234 | . 8 32 4 10 6 24 4 . 4 . 24 8 . 10 8 14 6 15 2 . 2 15 38 Fire 673 | 5 34 74 25 3 . 98 15 15 . 20 104 10 4 4 3 30 32 7 6 16 38 25 105 Melee 39 | . . . . . . 6 . . . . 10 . . 6 . 6 . . . . . . 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 23 | . . . . . . 3 . 1 . . 13 . . . . 2 . . . . . 1 3 Escape Stasis 8 | . . . 4 . . . . . . . . . . . . . . . . . 4 . . Rewire 38 | . . . . . 3 . . . . . . . . . . 5 30 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 5) 465 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Discovered new exit (range 10) 736 | -10/Materials | Discovered new exit (range 7) 782 | -10/Materials | Discovered new exit (range 16) 1487 | -10/Materials | Discovered new exit (range 12) 1698 | -10/Materials | Entered another Materials area 1698 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1854 | -9/Materials | Discovered new exit (range 12) 2115 | -9/Materials | Repaired Assault Rifle 2361 | -9/Materials | Build established: Scavenger-Tank 2480 | -9/Materials | Destroyed 7 combat bots 2765 | -9/Materials | Build established: Gunner 2935 | -9/Materials | Discovered new exit (range 10) 3087 | -9/Materials | Identified exit to Mines 3087 | -9/Materials | Identified exit to Storage 3121 | -9/Materials | Build established: Tank 3502 | -9/Materials | Repaired Imp. Ion Engine 3762 | -9/Materials | Entered Storage 4890 | -9/Storage | Discovered new exit (range 6) 5044 | -9/Storage | Met 01-MTF 5149 | -9/Storage | Discovered new exit (range 17) 5320 | -9/Storage | Entered Recycling 5320 | -9/Recycling | Accompanied by 1 ally (01-MTF) 6188 | -9/Recycling | Discovered new exit (range 16) 6732 | -9/Recycling | Scanned before Scraplab entrance 6755 | -9/Recycling | Found Prototype Energy Gun 6755 | -9/Recycling | Identified 01-MTF's Shockpuncher 6767 | -9/Recycling | Found Prototype Device 6767 | -9/Recycling | Identified 01-MTF's Autohacker 6814 | -9/Recycling | Entered Scraplab 6833 | -9/Recycling | Discovered new exit (range 3) 6943 | -9/Recycling | Entered Scraptown 6943 | -9/Scraptown | System corruption cleaned by C-Scrubber 7464 | -9/Scraptown | Discovered new exit (range 3) 7660 | -9/Scraptown | Visited Symbiants 7735 | -9/Scraptown | Visited Shadow of the Wyrm 7770 | -9/Scraptown | Visited Cave Peace 8430 | -9/Scraptown | Visited Awakened 8510 | -9/Scraptown | Visited Comm Corps 8685 | -9/Scraptown | Visited Fellowship of the Rings 8715 | -9/Scraptown | Visited IN-MT5's Study 8810 | -9/Scraptown | Visited UFD Registry 8810 | -9/Scraptown | Registered with UFD as "Matrixcase" 8878 | -9/Scraptown | Visited Science Testing Area 9010 | -9/Scraptown | Visited Scrapoid Research Area 9098 | -9/Scraptown | Visited Junk Repository 9198 | -9/Scraptown | Visited Scrap Suit Storage 9271 | -9/Scraptown | Visited Derelict Rescue Squad 9313 | -9/Scraptown | Visited Analyses Database 9368 | -9/Scraptown | Visited Research Penetration Think Tank 9423 | -9/Scraptown | Visited Science Guys 9541 | -9/Scraptown | Visited Chapter 10 10496 | -9/Scraptown | Discovered new exit (range 5) 10594 | -9/Scraptown | Found DRS Beacon 10680 | -9/Scraptown | Entered Factory 10680 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 11472 | -6/Factory | Garrison activated, responded to threat 11673 | -6/Factory | Repaired Imp. Assault Rifle 11727 | -6/Factory | Repaired Broken Arm. Treads 12532 | -6/Factory | Repaired Imp. Assault Rifle 12559 | -6/Factory | Repaired Hcp. Storage Unit? 12664 | -6/Factory | Repaired Imp. Medium Treads 12697 | -6/Factory | Repaired Spk. Treads 12885 | -6/Factory | Discovered new exit (range 5) 12908 | -6/Factory | Identified exit to Factory 12914 | -6/Factory | Garrison activated, responded to threat 13541 | -6/Factory | Repaired Arm. Treads 13841 | -6/Factory | Repaired Imp. Light Armor Plating 13881 | -6/Factory | Repaired Arm. Treads 14372 | -6/Factory | Identified exit to Lower Caves 14880 | -6/Factory | First assault squad dispatched 14922 | -6/Factory | Entered Lower Caves 14984 | -6/Lower Caves | Learned Factory garrison access intel 15049 | -6/Lower Caves | Learned Factory terminal intel 15219 | -6/Lower Caves | Build established: Scavenger-Tank 15368 | -6/Lower Caves | Learned 4 Factory zone layouts 15477 | -6/Lower Caves | Discovered new exit (range 15) 15534 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15626 | -6/Lower Caves | Learned Extension trap positions 15626 | -6/Lower Caves | Learned Armory emergency access door positions 15869 | -6/Lower Caves | Encountered a Warlord checkpoint 16527 | -6/Lower Caves | Entered another Lower Caves area 16778 | -6/Lower Caves | Learned Factory garrison access intel 16838 | -6/Lower Caves | Encountered a Warlord checkpoint 17364 | -6/Lower Caves | Learned Factory security intel 17377 | -6/Lower Caves | Discovered new exit (range 14) 17582 | -6/Lower Caves | Attacked by a faux Warlord 17613 | -6/Lower Caves | Entered Data Miner 17613 | -6/Data Miner | Discovered new exit (range 6) 17647 | -6/Data Miner | Met Data Miner 17678 | -6/Data Miner | Learned location of Section 7 (-2) 17678 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17705 | -6/Data Miner | Received God Mode back door access code from Data Miner 17752 | -6/Data Miner | Entered Proximity Caves 18312 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18773 | -5/Proximity Caves | Discovered exit to Factory (range 15) 18804 | -5/Proximity Caves | System corruption reached 10% 18807 | -5/Proximity Caves | Entered Factory 18807 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18808 | -5/Factory | Identified exit to Upper Caves 18810 | -5/Factory | Loaded intel: 26 terminal locations 18811 | -5/Factory | Loaded intel: 4 garrison access locations 18968 | -5/Factory | Discovered exit to Upper Caves (range 3) 19101 | -5/Factory | Build established: Scavenger-Executioner 19506 | -5/Factory | System corruption reached 10% 21465 | -5/Factory | Entered Upper Caves 22129 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22225 | -5/Upper Caves | Discovered new exit (range 10) 22239 | -5/Upper Caves | Entered another Upper Caves area 22748 | -5/Upper Caves | Discovered new exit (range 8) 23266 | -5/Upper Caves | Entered Warlord 23337 | -5/Warlord | System corruption cleaned by Quarantine Array 23666 | -5/Warlord | Warlord's base attacked by MAIN.C 23956 | -5/Warlord | Learned location of Armory (-3) 23956 | -5/Warlord | Learned Research emergency access door positions 23956 | -5/Warlord | Learned 4 Command zone layouts 23958 | -5/Warlord | Learned Factory terminal intel 23958 | -5/Warlord | Learned Factory repair station intel 23958 | -5/Warlord | Learned Armory repair station intel 23975 | -5/Warlord | Rebuked by Warlord 23990 | -5/Warlord | Opened Warlord's prototype stash 23998 | -5/Warlord | Found Prototype Device 23998 | -5/Warlord | Identified Exp. Phase Shifter 24016 | -5/Warlord | Warlord forces counterattacked 24220 | -5/Warlord | Spotted Striker 24232 | -5/Warlord | Lost 3 allies 24276 | -5/Warlord | Lost 3 allies 24341 | -5/Warlord | Warlord base infiltrated, sounded retreat 24504 | -5/Warlord | Spotted Executioner 24538 | -5/Warlord | Lost 5 allies 24552 | -5/Warlord | Discovered new exit (range 9) 24566 | -5/Warlord | Entered Proximity Caves 24695 | -4/Proximity Caves | Spotter reported a threat 24829 | -4/Proximity Caves | Spotter reported a threat 25245 | -4/Proximity Caves | Discovered new exit (range 9) 25462 | -4/Proximity Caves | Entered Factory 25462 | -4/Factory | Evolved 2 slots: Utility x2 25463 | -4/Factory | Loaded intel: 28 terminal locations 25464 | -4/Factory | Loaded intel: 6 repair station locations 25465 | -4/Factory | Loaded intel: 4 garrison access locations 25565 | -4/Factory | Found Unknown Device 25565 | -4/Factory | Identified Quantum Capacitor 25945 | -4/Factory | Repaired KE Penetrator 26592 | -4/Factory | Discovered new exit (range 12) 26613 | -4/Factory | Entered Extension 26614 | -4/Extension | Loaded intel: 22 trap records 26761 | -4/Extension | Rescued a captive Derelict 26762 | -4/Extension | Rescued a captive Derelict 26843 | -4/Extension | Rescued a captive Derelict 26872 | -4/Extension | Rescued a captive Derelict 26873 | -4/Extension | Rescued a captive Derelict 27427 | -4/Extension | Spotted B-86 Titan 27448 | -4/Extension | Destroyed B-86 Titan 27490 | -4/Extension | Lost 6 allies 27498 | -4/Extension | Spotted B-86 Titan 27511 | -4/Extension | Destroyed B-86 Titan 27537 | -4/Extension | Found Hvy. Reflective Plating 27628 | -4/Extension | Rescued a captive Derelict 27630 | -4/Extension | Rescued a captive Derelict 27650 | -4/Extension | Rescued a captive Derelict 27651 | -4/Extension | Rescued a captive Derelict 27673 | -4/Extension | Rescued a captive Derelict 27674 | -4/Extension | Rescued a captive Derelict 27762 | -4/Extension | Rescued A7 27853 | -4/Extension | Rescued a captive Derelict 27854 | -4/Extension | Rescued a captive Derelict 28014 | -4/Extension | Discovered new exit (range 10) 28016 | -4/Extension | Discovered new exit (range 6) 28060 | -4/Extension | Entered Cetus 28060 | -4/Cetus | Accompanied by 10 allies (A7) 28065 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 28071 | -4/Cetus | Spotted Cetus Guard 28071 | -4/Cetus | Spotted Cetus Guard 28076 | -4/Cetus | Destroyed Cetus Guard 28082 | -4/Cetus | Spotted Cetus Guard 28083 | -4/Cetus | Allies destroyed Cetus Guard 28088 | -4/Cetus | Spotted Cetus Guard 28091 | -4/Cetus | Allies destroyed Cetus Guard 28096 | -4/Cetus | Destroyed Cetus Guard 28119 | -4/Cetus | Lost 3 allies 28119 | -4/Cetus | System corruption reached 10% 28211 | -4/Cetus | Started Cetus Manufacturing Module 28236 | -4/Cetus | Manufactured an Enhanced Grunt 28261 | -4/Cetus | Manufactured an Enhanced Grunt 28286 | -4/Cetus | Manufactured an Enhanced Grunt 28311 | -4/Cetus | Manufactured an Enhanced Grunt 28336 | -4/Cetus | Manufactured an Enhanced Grunt 28428 | -4/Cetus | Escorted A7 to Cetus Mainframe 28547 | -4/Cetus | Discovered new exit (range 15) 28573 | -4/Cetus | Spotted Cetus Guard 28577 | -4/Cetus | Spotted Cetus Guard 28579 | -4/Cetus | Spotted Cetus Guard 28581 | -4/Cetus | Spotted Cetus Guard 28582 | -4/Cetus | Allies destroyed Cetus Guard 28587 | -4/Cetus | Allies destroyed Cetus Guard 28590 | -4/Cetus | Destroyed Cetus Guard 28593 | -4/Cetus | Destroyed Cetus Guard 28607 | -4/Cetus | Discovered new exit (range 15) 28617 | -4/Cetus | Met Revision 17 28738 | -4/Cetus | Entered Archives 28738 | -4/Archives | Accompanied by 12 allies (A7) 28743 | -4/Archives | Received a hacking code to weaken MAIN.C 28801 | -4/Archives | Discovered new exit (range 15) 28815 | -4/Archives | Discovered new exit (range 15) 28829 | -4/Archives | Unable to access archive contents 28835 | -4/Archives | Discovered new exit (range 16) 28845 | -4/Archives | Unable to access archive contents 28861 | -4/Archives | Unable to access archive contents 28877 | -4/Archives | Unable to access archive contents 28997 | -4/Archives | Entered Hub_04(d) 28997 | -4/Hub_04(d) | Accompanied by 9 allies 29184 | -4/Hub_04(d) | Garrison activated, responded to threat 29360 | -4/Hub_04(d) | Discovered new exit (range 9) 29474 | -4/Hub_04(d) | Identified exit to Garrison 29489 | -4/Hub_04(d) | Entered Garrison 29489 | -4/Garrison | Accompanied by 3 allies 29511 | -4/Garrison | Heavy support dispatched to Research 29559 | -4/Garrison | Spotted B-86 Titan 29573 | -4/Garrison | Triggered checkpoint 29609 | -4/Garrison | Lost 3 allies 29632 | -4/Garrison | Destroyed B-86 Titan 29687 | -4/Garrison | Lost 6 parts (3u3w) 29744 | -4/Garrison | Triggered checkpoint 29774 | -4/Garrison | Lost 4 parts (1n1u2w) 29973 | -4/Garrison | Triggered checkpoint 30042 | -4/Garrison | Discovered new exit (range 15) 30126 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 30339 | -4/Garrison | Discovered new exit (range 12) 30365 | -4/Garrison | Entered Research 30365 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 30524 | -3/Research | Found Prototype Device 30524 | -3/Research | Identified Exp. Thermal Shield 30565 | -3/Research | Revision forces began assault on 0b10 30619 | -3/Research | Lost 3 parts (1u2w) 30631 | -3/Research | Met up with Revision 17++ 31065 | -3/Research | Research terminal network offline 31120 | -3/Research | Discovered new exit (range 11) 31140 | -3/Research | Identified exit to Research 31280 | -3/Research | Spotted Executioner 31282 | -3/Research | Spotted Striker 31292 | -3/Research | Destroyed Striker 31336 | -3/Research | Discovered new exit (range 9) 31339 | -3/Research | Lost 3 allies 31567 | -3/Research | Entered Testing 31711 | -3/Testing | Found Prototype Energy Gun 31711 | -3/Testing | Identified Hyp. EM Gauss Rifle 31915 | -3/Testing | Found Prototype Energy Cannon 31915 | -3/Testing | Identified Potential Cannon 32064 | -3/Testing | Assembled infested ambush trap array 32071 | -3/Testing | Scanned by Researcher 32163 | -3/Testing | Destroyed 8 combat bots 32173 | -3/Testing | System corruption reached 10% 32210 | -3/Testing | Lost 13 parts (1p2n4u6w) 32317 | -3/Testing | First assault squad dispatched 32324 | -3/Testing | Found Prototype Protection 32324 | -3/Testing | Identified SHELL Armor 32494 | -3/Testing | Discovered exit to Research (range 17) 32615 | -3/Testing | Found Prototype Device 32615 | -3/Testing | Identified Exp. Hardlight Generator 32688 | -3/Testing | Found Prototype Device 32688 | -3/Testing | Identified Exp. Focal Shield 32767 | -3/Testing | Spotted PL-NL2L0Z8XU9 32937 | -3/Testing | Found Prototype Ballistic Cannon 32937 | -3/Testing | Identified Omega Cannon 33070 | -3/Testing | Found Prototype Launcher 33070 | -3/Testing | Identified Hellfire Missile Launcher 33145 | -3/Testing | Found Prototype Hackware 33145 | -3/Testing | Identified Exp. System Shield 33155 | -3/Testing | Found Prototype Device 33155 | -3/Testing | Identified Exp. Shield Generator 33469 | -3/Testing | Spotted PG-4LY4MSOMVB 33510 | -3/Testing | Garrison activated, responded to threat 33526 | -3/Testing | Destroyed PG-4LY4MSOMVB 33573 | -3/Testing | Found Prototype Processor 33573 | -3/Testing | Identified Exp. Targeting Computer 33665 | -3/Testing | Lost 5 parts (1n1u3w) 33672 | -3/Testing | Destroyed 9 combat bots 33809 | -3/Testing | Core integrity fell below 50% 33814 | -3/Testing | Fabricated Hvy. Siege Treads (x1) 33818 | -3/Testing | Core integrity fell below 20% 33821 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 33813_ Slug penetrates Fabricator. 33814_ Fabricator completes Hvy. Siege Treads. 33815_ K-01 Serf collects debris. 33816_ Slug penetrates Fabricator. 33816_ Penetrated by Slug. 33816_ Critical hit (Burn: +50). 33817_ ALERT: Significant disruption in Zone 6Q, assault force dispatched. 33817_ C-30 ARC bursts open, deploying its payload. 33817_ G-73 Enforcer unfolds itself. 33817_ G-67 Veteran unfolds itself. 33817_ L-61 Swordsman unfolds itself. 33817_ G-67 Veteran unfolds itself. 33817_ E-15 Imp unfolds itself. 33817_ K-01 Serf collects debris. 33817_ Penetrated by Slug. 33818_ K-01 Serf collects debris. 33821_ G-67 Veteran heat damages Unknown Energy Gun. 33821_ Penetrated by Slug. 33821_ K-01 Serf collects debris. 33821_ Acquired Hvy. Siege Treads. Map ----- +----------------------------------------------------+ | # #??# ! #??# #??????????????????? | | ##############??#######??# ! #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# ##?????????????????? | | ?????????????????????????#!=[ #??????????????????? | | ?????????????????????????#*! %#??????????????????? | | ?????????????????????????#% !*#??????????????????? | | ??????????????????########! =%#??????????????????? | | ??????????????????#"" #! [!#??????????????????? | | ??????????????????#"" # !#??????????????????? | | ??????????????????#""" # #??????????????????? | | ??????????????????#"""" # #??????????????????? | | ??????????????????#""" + k#??????????????????? | | ??????????????????#"" # k#??????????????????? | | ??????????????????######## ##?????????????????? | | ?????????????????????# ###???????????????? | | ?????????????????????#% g "#???????????????? | | ?????????????????????# u"""" ""#???????????????? | | ?????????"""?????????# """" l/%G#???????????????? | | ?????????" "???????# """""! ""#???????????????? | | ?????????""""" ###### g""""g kg"#???????????????? | | ????????? " + g g*%!###???????????????? | | ?????????????? # ghg #????????????????? | | ???????#+########w h[ #????????????????? | | ???? + e = "#????????????????? | | ?????# @ "" ##????????????????? | | ?????# "F"" #?????????????????? | | ?????+ """" #?????????????????? | | ?????##+##### ############ #?????????????????? | | ????????????# ???????????# #?????????????????? | | ????????????# ????????"T"???# #?????????????????? | | ????????????#???????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 50 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 50 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 16 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Storage | Hacked Med. Treads | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Railgun | -5/Factory | Scanalyzed CPS Tube | -5/Factory | Scanalyzed Imp. Transmission Jammer | -5/Factory | Scanalyzed Imp. Heavy Armor Plating | -5/Factory | Scanalyzed Thunder Hammer | -3/Testing | Archive Com. Tesla Bomb Launcher | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free W-44 Eye | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive S-43 Plague | -3/Testing | Archive Fabricated ------------ Hvy. Siege Treads | x1 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniDimensionalDissipator Manual? 0 Play Time 03:52:46 Cumulative 198.8 hours Start 2024.08.14 @ 00:02:13 End 2024.08.14 @ 04:09:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9e67c92-9551-4d04-96bf-6a80149d13fa