Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 01:34:28 Player: VisuLies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (903) 903 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2883 Bonus ------- None Cogmind --------- Core Integrity 491/550 Matter 150/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (6) ------ Small Storage Unit Machine Analyzer Visual Processing Unit Hardened Light Armor Plating Shield Generator > --- WEAPON (2) ------- Improved Assault Rifle Gauss Rifle > --- INVENTORY (8) ---- Light Nuclear Core Armored Treads Structural Scanner Machine Analyzer Field Recycling Unit (0) Heavy Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Machine Analyzer Visual Processing Unit Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Structural Scanner Field Recycling Unit Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 47 | 6 11 13 . 17 Power 7 | 1 3 2 . 1 Engine 5 | 1 3 1 . . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 9 | 2 3 3 . 1 Treads 4 | . 3 1 . . Leg 3 | . . 2 . 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 4 . 4 Device 3 | . . 2 . 1 Storage 1 | 1 . . . . Processor 3 | . . 2 . 1 Hackware 1 | . 1 . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 20 | 2 3 4 . 11 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 1 2 . 4 Ballistic Cannon . | . . . . . Launcher 6 | . . . . 6 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . 2 1 . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 14 | . 2 10 . 2 Power 1 | . . 1 . . Propulsion 3 | . . 3 . . Utility 4 | . 1 1 . 2 Weapon 6 | . 1 5 . . Highest Loss Streak 4 | . 1 4 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 92 88 77 95 Engine 7 | . 14 6 . . Core 3 | . . 4 11 8 Treads 13 | . 24 12 . . Leg 7 | . . 6 22 17 Wheel 1 | . 4 . . . Device 10 | . . 14 22 21 Storage 11 | . 14 11 11 9 Processor 7 | . . 11 11 17 Hackware 3 | . 4 7 . . Protection 2 | . 4 . . 2 Ballistic Gun 15 | . 21 11 . 12 Launcher 1 | . . . . 5 Special Melee Weapon 3 | . 4 3 . . Peak Build Rating 25 | 6 9 15 15 25 Average Rating 12 | 4 7 12 14 23 On Entrance 8 | . 6 9 14 15 Naked Turns . | . . . . . Heaviest Build 24 | 11 16 12 11 24 Greatest Support 46 | 26 40 46 26 26 Greatest Overweight (x) 6 | . . 1 . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 7 6 8 Average Carried 5 | 2 4 4 4 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 4 6 8 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 878 | 223 327 195 8 125 Remotely . | . . . . . Salvage Created 1069 | 25 572 325 . 147 Parts 71 | 3 40 20 . 8 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 25 | . 12 9 . 4 Melee 1 | . . 1 . . Guns 21 | . 12 8 . 1 AOE 3 | . . . . 3 Classes Destroyed 7 | 1 5 . . 1 Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Operator 3 | . 1 1 . 1 Watcher 1 | . 1 . . . Swarmer 6 | . 3 3 . . Grunt 18 | . 9 6 . 3 Hunter 1 | . . . . 1 Best Kill Streak 4 | 1 4 3 . 2 Combat Bots Only 4 | . 4 3 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 257 | . 77 108 3 69 Missed 69 | . 14 31 2 22 Damage Taken 1897 | . 684 814 10 389 Core 368 | . 154 155 . 59 Absorbed by Shields 100 | . . . . 100 Core Remaining (%) 66 | 100 38 . 61 . Volleys Fired 160 | 1 66 82 . 11 Largest 2 | 2 2 2 . 2 Hottest 72 | 40 40 40 . 72 Shots Fired 220 | 2 104 92 . 22 Gun 214 | 2 104 92 . 16 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 214 | 2 104 92 . 16 Thermal . | . . . . . Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 13 | 1 9 8 . 13 Robot Miss Streak 4 | . 4 4 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 167 | 1 84 65 . 17 Core Hits 65 | 1 30 24 . 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 13 | . 8 4 . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 10 | . 5 4 . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1860 | 15 793 563 . 489 Guns 1506 | 15 788 560 . 143 Cannons . | . . . . . Explosions 342 | . . . . 342 Melee . | . . . . . Ramming 12 | . 5 3 . 4 Kinetic 1506 | 15 788 560 . 143 Thermal . | . . . . . Explosive 342 | . . . . 342 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . 1 . . Shots . | . . . . . Rammed 5 | . 3 2 . . Targets Rammed 7 | . 3 2 . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 30 | . 30 24 . 7 Average Temperature 10 | . 12 3 . 4 Received Heat Transfer 639 | . 282 300 6 51 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 280 | 5 280 189 15 225 Initial 15 | . 3 3 15 5 Average 105 | 1 139 69 15 125 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 85 | 100 73 100 100 84 Level 1 14 | . 26 . . 15 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 23 18 2 19 Peak Tracking Total 9 | . 5 3 2 9 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 5 1 . . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 15 4 . . Successful 12 | . 11 1 . . Failed 7 | . 4 3 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 12 | . 8 4 . . Terminals 14 | . 10 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Alert Level 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 5 . . . Report Inventory 5 | . 5 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 4 1 . . Terminals 5 | . 4 1 . . Botnet 4 | . 3 1 . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 1 . . Full Trace Events 3 | . 2 1 . . Feedback Events 1 | . . 1 . . Hackware Fried 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 6 | . 4 1 . 1 Non-combat 6 | . 4 1 . 1 Combat . | . . . . . Robot Hacks Applied 11 | . 7 3 . 1 parse_system 4 | . 3 1 . . no_distress 7 | . 4 2 . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2058 | 57 832 589 114 466 Spaces Moved 1144 | 46 421 274 94 309 Core 3 | 1 . 1 . 1 Treads 462 | . 349 113 . . Legs 562 | . . 160 94 308 Wheels 117 | 45 72 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 120 120 Average Speed 133 | 88 148 136 120 121 Slowest Speed 350 | 90 160 160 120 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 63 27 28 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 31 | . . . . 31 Melee . | . . . . . Projectile . | . . . . . AOE 31 | . . . . 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1475 | 57 534 411 95 378 Wait 48 | 1 7 27 . 13 Move 1139 | 45 420 272 93 309 Hop . | . . . . . Pick Up 31 | 4 9 6 2 10 Fast Attach 18 | 6 1 3 . 8 Attach 14 | . 4 8 . 2 Detach 5 | . 2 1 . 2 Swap 15 | . 6 2 . 7 Drop 24 | . 8 3 . 13 Fire 160 | 1 66 82 . 11 Melee 13 | . 8 4 . 1 Ram 2 | . . 2 . . Kick 2 | . . . . 2 Crush 3 | . 3 . . . Escape Stasis 1 | . . 1 . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 14) 528 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Core integrity fell below 50% 890 | -10/Materials | Entered another Materials area 890 | -9/Materials | Evolved 2 slots: Utility x2 1062 | -9/Materials | Lost 4 parts (1n3w) 1177 | -9/Materials | Build established: Scavenger-Mutant 1251 | -9/Materials | Lost 4 parts (1p2n1w) 1288 | -9/Materials | Hacking Suite fried by hacking feedback 1466 | -9/Materials | Discovered new exit (range 9) 1479 | -9/Materials | Entered Mines 1582 | -9/Mines | Discovered new exit (range 10) 1593 | -9/Mines | Entered Materials 1593 | -8/Materials | Evolved 2 slots: Utility x2 2059 | -8/Materials | Self-destructed Last Messages --------------- Terminal x2 K-01 Serf collects debris. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Hrd. Light Armor Plating severed. Gauss Rifle severed. Aluminum Leg severed. Acquired Hrd. Light Armor Plating. S-10 Pest destroyed. K-01 Serf collects debris. Acquired Gauss Rifle. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Aluminum Leg severed. Lgt. Nuclear Core severed. Weight Redist. System destroyed. K-01 Serf collects debris. Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????? #???????????????????# #??? | | ????????? #??????????????##############+#??? | | ????????? #??????????????# ## #### | | ?????????? #??????????????# # | | ?????????? #???????#####??# + | | ???????????##+###??????# ??# """ """ # | | ??????????????????????? ????""""""""" ## #### | | ???????????????????????? ?????""""" " ## #??? | | ???????????????????????? ?????? ## #??? | | ???????????????????????? ??????##########+#### | | ????????????????????????# #??????######### # | | ????????????????????????# #??????# ## = # | | ????????????????????????# Y #??????# """ ##= # | | ????????????????????????# %#??????# """ ## ""# | | ????????????????????????# #??????#! """ ##[ [Y"# | | ????????????????????????# k #??????# ##[! ""# | | ???????????????????????## ##?????# ## # | | ???????????????????????# %= ##########/######/### | | ???????????????????????#k | | ???????????????????????# ss | | ???????????????????????# | | ???????????????????????# ###+################# | | ???????????????????????# #### ??????????????? | | ???????????????????????#^ #??# #????????????? | | ???????????????????????# =#??# ] #???""???????? | | ???????????????????????# @#??# #??""S?"""?""" | | ??????????"""??????????# #??# #??""??"""?""" | | ??????????"""??????????# #??# #??????"""?""" | | ??????????"""??????????# #??########????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????"""?[ """"?????????????????????? | | ??????????????????"T"? """"?????????????????????? | | ?????????????????????? """"?????????????????????? | | ????????????????????? s??????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????"T" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingCoilCorpse Manual? 0 Play Time 00:23:59 Cumulative 43.9 hours Start 2025.02.15 @ 01:09:56 End 2025.02.15 @ 01:34:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dcc9d969-18b3-4a1e-888c-c56ef0bc04c9