Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 10:20:46 Player: darkmiz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (3848) 3848 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (699) 699 TOTAL SCORE: 10952 Bonus ------- High Alert Combat Kills 199 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 296/300 Energy 98/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Target Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit System Restoration Module High-powered Shock Rifle Heavy Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Target Analyzer Core Analyzer Matter Filter Hardened Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Improved Hacking Suite > --- WEAPON ----------- Plasma Cannon Heavy Plasma Cannon Improved Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Armored Medium Treads Heavy Treads Flexi-carbon Leg Compact Battery Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Hardlight Generator System Restoration Module High-powered Shock Rifle Heavy Ion Cannon Heavy Plasma Cannon Remote Datajack [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Cooling System Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . . 1 1 . Utility 7 | . . . 1 . 1 1 2 . 1 . 1 Weapon 2 | . . . . . . 1 . . . . 1 Parts Attached 140 | 7 2 7 8 17 25 32 2 11 6 4 19 Power 12 | . 1 1 2 1 2 1 . . 2 1 1 Engine 9 | . 1 . 2 1 2 1 . . 1 1 . Core 2 | . . 1 . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 42 | 4 . 3 3 4 8 7 . 5 2 1 5 Treads 16 | . . . 1 2 6 1 . 2 1 1 2 Leg 23 | 2 . 3 2 2 2 5 . 3 1 . 3 Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . Utility 45 | 1 1 . 3 6 4 9 2 6 2 2 9 Device 11 | . 1 . 1 2 1 2 . 1 . 2 1 Storage 5 | 1 . . 1 . 1 . . . 1 . 1 Processor 2 | . . . . . . . 1 . . . 1 Hackware 2 | . . . 1 . . . . . 1 . . Protection 25 | . . . . 4 2 7 1 5 . . 6 Artifact . | . . . . . . . . . . . . Weapon 41 | 2 . 3 . 6 11 15 . . . . 4 Energy Gun 10 | 1 . 2 . 1 2 4 . . . . . Energy Cannon 8 | . . . . 1 1 3 . . . . 3 Ballistic Gun 18 | 1 . 1 . 4 7 4 . . . . 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 3 | . . . . . . 3 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . 1 1 1 . . 1 . . Parts Lost 48 | . . 1 2 2 . 10 . 3 . . 30 Power 5 | . . . 1 1 . 1 . . . . 2 Propulsion 17 | . . 1 1 . . 4 . 2 . . 9 Utility 16 | . . . . . . 2 . 1 . . 13 Weapon 10 | . . . . 1 . 3 . . . . 6 Highest Loss Streak 15 | . . 1 1 1 . 3 . 2 . . 15 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 88 100 99 99 97 97 93 92 87 88 59 Engine 8 | . 14 13 5 10 8 7 6 6 4 10 5 Treads 12 | . . . . 16 21 13 . 2 14 21 11 Leg 14 | . . 26 32 16 12 14 26 20 1 . 2 Wheel 1 | . 28 1 . . . . . . . . . Device 5 | . 3 14 12 3 2 4 . 1 5 13 6 Storage 8 | . 14 14 10 11 9 7 6 6 11 5 3 Processor 1 | . . . . . . . 6 6 5 5 9 Hackware 6 | . . . 9 11 9 7 6 6 5 5 2 Protection 11 | . . . . 7 14 16 20 21 17 11 6 Energy Gun 6 | . 14 14 22 11 8 3 . . . . . Energy Cannon 4 | . . . . . . 9 6 6 5 5 6 Ballistic Gun 6 | . 14 13 . 9 9 4 6 6 5 5 1 Ballistic Cannon 1 | . . . . . . 1 6 6 5 5 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 127 | 8 14 19 23 25 63 92 101 102 92 105 127 Greatest Support 186 | 32 32 25 35 40 62 82 60 140 163 186 186 Greatest Overweight (x) 17 | . . 1 . 2 17 2 1 2 . . 11 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 Average Capacity 15 | 7 8 8 7 8 14 20 20 20 20 20 15 Most Carried 20 | 7 7 8 8 8 20 20 18 20 20 20 19 Average Carried 13 | 4 6 7 7 7 12 18 18 17 19 19 10 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 5 Final Carried 20 | 7 7 8 8 8 20 20 18 20 19 20 5 Class Distribution -------------------- 32% | Scavenger-Mutant 31% | Tank 20% | Mutant 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/DSF Tank | -5/Factory Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Matter Collected 2701 | 237 44 122 100 275 201 874 . 381 56 40 371 Remotely . | . . . . . . . . . . . . Salvage Created 3671 | . 44 123 239 856 180 1160 . 331 56 35 647 Parts 201 | . 1 14 20 53 9 59 . 18 3 1 23 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 82 | . 1 5 8 23 5 23 . 8 1 . 8 Guns 48 | . 1 5 8 22 5 5 . 1 1 . . Cannons 22 | . . . . 1 . 9 . 7 . . 5 AOE 8 | . . . . . . 8 . . . . . Classes Destroyed 13 | . 1 1 3 2 . 3 . 2 . . 1 Worker 4 | . . . . 1 . 2 . . . . 1 Builder 3 | . . . . . . 3 . . . . . Operator 3 | . . . 1 1 . . . . . 1 . Watcher 9 | . . . 1 . 2 3 . . . 1 2 Swarmer 18 | . . 3 4 5 3 . . 3 . . . Grunt 41 | . 1 2 3 13 1 17 . 2 . . 2 Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . 1 Sentry 9 | . . . 1 4 1 1 . . 1 . 1 Specialist 2 | . . . . . . . . 2 . . . Hunter 5 | . . . . . . 2 . . . . 3 Programmer 4 | . . . . . . 3 . . . . 1 Heavy 1 | . . . . . . . . 1 . . . Best Kill Streak 10 | . 1 3 4 10 4 6 . 4 1 2 6 Combat Bots Only 10 | . 1 3 4 10 3 4 . 4 1 . 5 Max Kills in Single Turn 3 | . 1 1 1 2 1 3 . 1 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Hostile Shots Fired 1040 | . 9 39 47 86 18 134 . 92 6 . 609 Missed 263 | . 1 12 11 16 5 35 . 24 3 . 156 Damage Taken 11893 | . 88 352 334 790 151 1866 . 1457 75 . 6780 Core 1950 | . 23 83 65 112 41 190 . 114 . . 1322 Absorbed by Shields 1017 | . . . . . . . . . . . 1017 Redirected to Shielding 174 | . . . . . . 85 . 89 . . . Core Remaining (%) 82 | 100 . 57 . 55 92 72 . 86 100 100 . Volleys Fired 268 | . 11 23 22 52 23 61 . 26 4 4 42 Largest 4 | . 2 2 2 2 2 3 . 3 3 3 4 Hottest 260 | . 70 70 140 140 100 176 . 143 143 143 260 Shots Fired 603 | . 21 46 44 99 45 162 . 78 12 12 84 Gun 367 | . 21 46 44 93 44 62 . 26 4 4 23 Cannon 218 | . . . . 6 1 82 . 52 8 8 61 Launcher 18 | . . . . . . 18 . . . . . Special . | . . . . . . . . . . . . Kinetic 243 | . 11 23 . 41 22 47 . 52 8 8 31 Thermal 312 | . 10 23 44 52 22 74 . 26 4 4 53 Explosive 18 | . . . . . . 18 . . . . . Electromagnetic 30 | . . . . 6 1 23 . . . . . Robot Hit Streak 16 | . 5 4 5 8 7 16 . 8 6 7 7 Robot Miss Streak 6 | . 3 3 6 4 4 4 . 6 1 4 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 9 | . . . 2 7 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 367 | . 12 26 25 63 33 96 . 51 8 5 48 Core Hits 176 | . 2 10 12 34 11 60 . 16 3 2 26 Critical Kills 6 | . . . . 1 . 1 . . . . 4 Critical Parts Destroyed 2 | . . . . . . . . 2 . . . Critical Strikes 20 | . 1 1 . 5 . 4 . 4 . . 5 Burn 9 | . 1 1 . 4 . 3 . . . . . Meltdown 5 | . . . . . . 1 . . . . 4 Destroy 4 | . . . . 1 . . . 3 . . . Blast 2 | . . . . . . . . 1 . . 1 Melee Attacks 2 | . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9593 | . 130 320 473 1356 639 3391 . 1378 203 131 1572 Guns 4499 | . 130 320 473 1289 617 807 . 416 71 22 354 Cannons 3895 | . . . . 67 22 1392 . 962 132 109 1211 Explosions 1192 | . . . . . . 1192 . . . . . Melee . | . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . . 7 Kinetic 3298 | . 41 164 . 572 366 570 . 893 128 81 483 Thermal 4543 | . 89 156 473 717 251 1165 . 485 75 50 1082 Explosive 1192 | . . . . . . 1192 . . . . . Electromagnetic 553 | . . . . 67 22 464 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . 1 . . 27 Average Corruption 7 | . . . . . . . . 1 . . 19 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . . . . . . . . 3 . . 7 Message Errors 1 | . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . 1 . . 2 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 101 | . . . . . . 40 . 17 . 24 20 Projectiles 61 | . . . . . . . . 17 . 24 20 Explosions 40 | . . . . . . 40 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . . 2 . 7 . 1 . Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . 2 . 7 . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 218 | . . . . . . 215 . . . . 3 Shots 6 | . . . . . . 6 . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1169 | . 188 148 264 341 185 443 . 316 . 24 1169 Average Temperature 164 | . 81 57 84 136 63 118 . 92 . 14 343 Received Heat Transfer 1623 | . 48 174 84 327 27 636 . 18 . . 309 Effects 68 | . . . . 1 . 5 . 2 . . 60 Shutdowns 20 | . . . . . . 1 . . . . 19 Energy Bleed 7 | . . . . . . 2 . . . . 5 Interference 16 | . . . . 1 . 2 . 2 . . 11 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 4 | . . . . . . . . . . . 4 Damage (minor) 4 | . . . . . . . . . . . 4 Damage (major) 13 | . . . . . . . . . . . 13 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 . . . . 4 Combat Hostiles 4 | . . . . . . 1 . . . . 3 Parts Melted 15 | . . 2 2 1 . 2 . . . 1 7 Heat Transferred 8652 | . 333 555 962 1536 444 1924 . 950 150 100 1698 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Peak Influence 989 | . 42 85 335 989 394 313 88 296 210 116 153 Initial 332 | . . 16 33 141 332 86 88 61 155 102 60 Average 188 | . 24 34 186 649 279 131 88 182 196 109 57 Maximum Alert Level 3 | . . . 1 3 1 1 . 1 1 . . Low Security (%) 63 | 100 100 100 48 13 28 77 100 48 28 100 100 Level 1 30 | . . . 51 16 71 22 . 51 71 . . Level 2 . | . . . . 7 . . . . . . . Level 3 5 | . . . . 63 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . Squads Dispatched 20 | . . . 2 4 . 9 . 2 1 . 2 Investigation 2 | . . . 1 . . 1 . . . . . Extermination 5 | . . . . . . 3 . . 1 . 1 Reinforcement 10 | . . . 1 2 . 4 . 2 . . 1 Assault 1 | . . . . 1 . . . . . . . Garrison 2 | . . . . 1 . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 4 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Distress Signals 6 | . . . . 2 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 3 7 13 31 10 31 . 14 1 2 20 Peak Tracking Total 8 | . 3 3 5 7 5 4 . 4 1 2 8 Tactical Retreats 11 | . . 1 1 3 . 2 . 3 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Traps Triggered 7 | . . . . . 5 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 9 | . . . . 6 3 . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Machines Disabled 7 | . . . . 3 . 3 . 1 . . . Max in Single Turn 1 | . . . . 1 . 1 . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Machines Accessed 26 | . 1 . 4 4 7 7 1 . 1 . 1 Terminals 17 | . 1 . 3 4 3 4 1 . . . 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . . 1 . . 2 . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers 3 | . . . . . 2 . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 75 | . 5 . 14 11 23 17 2 . 2 . 1 Successful 51 | . 1 . 10 9 17 11 1 . 2 . . Failed 24 | . 4 . 4 2 6 6 1 . . . 1 Catastrophic 3 | . . . . . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . Terminals 53 | . 5 . 11 11 11 12 2 . . . 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 7 | . . . 3 . . 4 . . . . . Recycling Units 7 | . . . . . 7 . . . . . . Scanalyzers 7 | . . . . . 5 . . . 2 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 36 | . 1 . 9 9 7 9 1 . . . . Record 5 | . . . 4 1 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . 2 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 3 | . . . . . . 2 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 3 | . . . 1 . . 2 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 4 | . . . . 2 1 1 . . . . . Disarm Traps 2 | . . . . 1 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . Dispatch Records 3 | . . . 1 . 1 1 . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 4 | . . . 1 1 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . 1 . . 2 . . . . . Scan Component 3 | . . . 1 . . 2 . . . . . Recycling Unit Hacks 7 | . . . . . 7 . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . Process 1 | . . . . . 1 . . . . . . Report Inventory 3 | . . . . . 3 . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . Scanalyzer 5 | . . . . . 3 . . . 2 . . Insert Component 3 | . . . . . 2 . . . 1 . . Analyze 2 | . . . . . 1 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 1 . 3 4 7 6 . . 1 . 1 Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 16 | . . . . . 16 . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat 1 | . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . parse_system 1 | . . . . . 1 . . . . . . no_distress 1 | . . . . . 1 . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . . . Total Damage 62 | . . 62 . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Turns Passed 6196 | 68 227 626 362 519 1091 1952 21 359 281 214 476 Spaces Moved 3287 | 46 189 442 209 206 546 880 10 122 160 120 357 Core 251 | 5 . . . . 1 . . . . . 245 Treads 1488 | . . . . 93 545 429 . 37 160 120 104 Legs 1341 | 23 . 442 209 113 . 451 10 85 . . 8 Wheels 207 | 18 189 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 155 155 195 160 160 160 50 Average Speed 150 | 104 100 120 120 151 169 189 195 195 160 160 92 Slowest Speed 900 | 120 100 190 120 260 900 320 195 263 160 160 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 30 96 18 45 46 20 . 85 4 4 14 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 88 | . . . . . . 75 . . . 1 12 Melee . | . . . . . . . . . . . . Projectile 18 | . . . . . . 5 . . . 1 12 AOE 70 | . . . . . . 70 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Res Total 4014 | 64 208 491 276 311 667 1043 11 192 177 135 439 Wait 140 | . 3 4 26 19 34 28 . 13 . . 13 Move 3276 | 45 188 441 208 205 545 879 9 121 159 119 357 Hop . | . . . . . . . . . . . . Pick Up 118 | 12 3 9 8 10 28 24 . 11 4 5 4 Fast Attach 7 | . . . . . 5 . . . 2 . . Attach 80 | 5 2 1 5 3 10 19 1 8 3 4 19 Detach 11 | . . . . . 2 5 . 1 . 1 2 Swap 53 | 2 . 6 3 14 10 13 1 3 1 . . Drop 57 | . 1 7 4 8 8 14 . 8 4 2 1 Fire 268 | . 11 23 22 52 23 61 . 26 4 4 42 Melee 2 | . . . . . 2 . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 296 | -10/Materials | Entered Mines 352 | -10/Mines | Build established: Mutant 352 | -10/Mines | Met a Derelict bent on vengeance 464 | -10/Mines | Learned Materials trap positions 633 | -10/Mines | Learned Materials terminal intel 690 | -10/Mines | Discovered new exit (range 13) 700 | -10/Mines | Learned 2 Materials zone layouts 822 | -10/Mines | Escorted by a lone wolf Derelict 844 | -10/Mines | Learned location of Storage (-9) 863 | -10/Mines | Discovered new exit (range 3) 922 | -10/Mines | Entered Materials 922 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 924 | -9/Materials | Loaded intel: 10 trap records 925 | -9/Materials | Loaded intel: 12 terminal locations 1198 | -9/Materials | Build established: Scavenger-Mutant 1262 | -9/Materials | Discovered new exit (range 7) 1284 | -9/Materials | Entered Storage 1432 | -9/Storage | Garrison activated, responded to threat 1513 | -9/Storage | Destroyed 10 combat bots 1773 | -9/Storage | Discovered new exit (range 9) 1803 | -9/Storage | Entered Materials 1803 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2628 | -8/Materials | Discovered new exit (range 16) 2894 | -8/Materials | Entered Factory 2894 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3148 | -7/Factory | Garrison activated, responded to threat 3272 | -7/Factory | Build established: Scavenger-Tank 3758 | -7/Factory | Lost 3 parts (1p1n1w) 4005 | -7/Factory | Build established: Tank 4799 | -7/Factory | Discovered new exit (range 15) 4846 | -7/Factory | Entered another Factory area 4846 | -6/Factory | Evolved 2 slots: Utility x2 4867 | -6/Factory | Identified exit to DSF 4867 | -6/Factory | Entered DSF 4940 | -6/DSF | Additional patrols routed to DSF 5103 | -6/DSF | Sterilization system engaged 5123 | -6/DSF | Ambient heat levels rising (+10) 5138 | -6/DSF | Ambient heat levels rising (+10) 5153 | -6/DSF | Ambient heat levels rising (+10) 5168 | -6/DSF | Ambient heat levels rising (+10) 5183 | -6/DSF | Ambient heat levels rising (+10) 5198 | -6/DSF | Ambient heat levels rising (+10) 5202 | -6/DSF | Discovered new exit (range 16) 5213 | -6/DSF | Ambient heat levels rising (+10) 5226 | -6/DSF | Entered Factory 5226 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5441 | -5/Factory | Discovered new exit (range 15) 5507 | -5/Factory | Entered another Factory area 5507 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5711 | -4/Factory | Discovered new exit (range 6) 5721 | -4/Factory | Entered Research 5721 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5894 | -3/Research | Lost 5 parts (4u1w) 6026 | -3/Research | Lost 8 parts (1p4n2u1w) 6050 | -3/Research | System corruption reached 10% 6079 | -3/Research | Core integrity fell below 50% 6107 | -3/Research | Lost 15 parts (1p5n6u3w) 6134 | -3/Research | Core integrity fell below 20% 6197 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. Slug penetrates P-80 Master. Slug penetrates R-10 Processor. Hrd. Medium Armor Plating destroyed. P-80 Master resets A-15 Conveyor, system corruption cleaned. Hardlight Generator destroyed. Door malfunctions. P-80 Master resets P-80 Master, system corruption cleaned. Rnf. Deuterium Engine destroyed. U-05 Engineer destroyed. System corrupted: Matter fused (-9). Slammed into T-07 Excavator. System corrupted: Heat flow error (+193). System corrupted: Heat flow error (+276). K-01 Serf cleans the Field Manipulator. Field Manipulator disabled. K-01 Serf cleans the Field Manipulator. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | """ ???????????????? | | """" #?????????????? | | """" [#?????????????? | | """ ###???????????? | | #??????????? | | ^ #??????????? | | #??????????? | | """ ????????????? | | """" #?????????????? | | """" #?????????????? | | """ ########??????? | | #??????? | | #??????? | | #??????? | | ### #??????? | | #+###?# p #??????? | | ??????# p #??????? | | ??????# **/ [[! #??????? | | ??????# *// [!! ######## | | ??????+ */ [!! # # | | ??????# # # | | ??????# # # | | ??????# u # # | | ??????# # # | | ??????# # # | | ???? @ # | | ?? """"" # # | | ?? """"" # # | | ? """"" # # | | ? # # | | ? # # | | ?? # # | | ????## ##+##### | | ?????? ##### ??????? | | ???????? ????# ?????? | | ??????????????# ##### ?????? | | ??????????????# ????# ?????? | | ??????????????#?????# ????? | | ????????????????????#######?????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 34 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Weapon Shielding 66 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 12 Item Schematics ----------------- Remote Datajack | -7/Factory | Hacked Hvy. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed CargoQuantumLance Manual? 0 Play Time 03:08:29 Cumulative 25.3 hours Start 2024.04.03 @ 12:38:24 End 2024.04.04 @ 10:20:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8a1a2fe-9f0c-4020-b9ed-cc468b316489