Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 19:25:11 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (152) 760 Value Destroyed (4337) 4337 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1038) 1038 TOTAL SCORE: 10635 Bonus ------- High Alert Combat Kills 244 Follower Combat Kills 207 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -13 Cogmind --------- Core Integrity 493/700 Matter 8/300 Energy 22/290 System Corruption 0% Temperature Cool (9) Movement Rolling (115) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ Advanced Heat Sink Advanced Visual Processing Unit Improved Shield Generator > --- WEAPON (3) ------- Advanced Assault Cannon Advanced Assault Cannon Slug Cannon > --- INVENTORY (5) ---- Armored Huge Wheel Improved Medium Armor Plating YOLO Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Shield Generator Phasing AFG > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Slug Cannon > --- INVENTORY -------- Armored Huge Wheel Large Battery High-capacity Matter Pod Core Analyzer Improved Medium Armor Plating System Shield Heavy Beamcaster Heavy Beamcaster YOLO Cannon Slug Cannon Slug Cannon Bore Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Chainsword CR-A16's Pointy Stick [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 3 | . . . 1 . . . . 2 . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 121 | . 10 12 39 3 . 5 37 9 . 5 1 Power 10 | . 3 1 2 . . . 2 1 . . 1 Engine 10 | . 3 1 2 . . . 2 1 . . 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 31 | . 3 3 13 1 . . 10 1 . . . Treads 20 | . 3 1 13 1 . . 2 . . . . Leg 1 | . . . . . . . 1 . . . . Wheel 10 | . . 2 . . . . 7 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | . 2 5 10 . . 1 3 5 . 3 . Device 9 | . . 3 1 . . . 1 2 . 2 . Storage 2 | . 2 . . . . . . . . . . Processor 2 | . . . . . . 1 . 1 . . . Hackware . | . . . . . . . . . . . . Protection 16 | . . 2 9 . . . 2 2 . 1 . Artifact . | . . . . . . . . . . . . Weapon 51 | . 2 3 14 2 . 4 22 2 . 2 . Energy Gun 6 | . 1 . . . . 1 4 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 22 | . 1 3 11 . . 1 6 . . . . Ballistic Cannon 12 | . . . . 1 . 1 6 2 . 2 . Launcher 10 | . . . 3 1 . 1 5 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 8 | . 1 1 1 . . . 4 . . 1 . Parts Lost 21 | . 2 3 3 . . 1 5 3 . . 4 Power 2 | . . . . . . . 1 . . . 1 Propulsion 6 | . . 2 2 . . . 1 . . . 1 Utility 6 | . . . . . . 1 1 2 . . 2 Weapon 7 | . 2 1 1 . . . 2 1 . . . Highest Loss Streak 4 | . 2 1 1 . . 1 1 1 . . 4 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 98 95 98 100 100 95 84 81 84 84 76 Engine 10 | . 13 14 11 11 11 11 8 7 7 7 4 Treads 19 | . 27 11 31 33 33 33 9 . . . . Wheel 6 | . . 16 . . . . 11 14 15 15 13 Device 3 | . . 5 . . . . 5 5 15 15 15 Storage 12 | . 27 16 11 11 11 11 9 7 7 7 5 Processor 2 | . . . . . . 6 3 7 7 7 7 Protection 12 | . . 5 21 22 22 11 9 16 7 7 4 Energy Gun 4 | . 13 8 . . . . 7 4 . . . Ballistic Gun 12 | . 13 15 21 15 11 11 11 . . . . Ballistic Cannon 6 | . . . . 6 11 10 6 15 23 23 23 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 13 58 61 68 66 66 66 74 81 80 81 81 Greatest Support 83 | 20 40 40 63 63 63 63 83 56 56 56 56 Greatest Overweight (x) 6 | . 1 5 3 1 1 1 6 2 1 1 2 Average Overweight (x) 1 | . . 2 . . 1 . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 19 20 20 20 20 20 20 20 18 20 20 Average Carried 18 | 6 10 19 19 19 19 20 18 18 17 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 19 20 19 20 20 20 20 17 18 20 5 Class Distribution -------------------- 41% | Mutant 26% | Tank 25% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 3734 | 200 161 213 924 247 36 181 1149 505 38 80 . Remotely . | . . . . . . . . . . . . Salvage Created 4824 | . 440 475 1329 193 . 144 1870 353 . . 20 Parts 305 | . 29 37 99 8 . 12 99 21 . . . Haulers Intercepted 11 | . 1 . 4 . . . 6 . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 112 | . 9 18 31 6 . 6 29 12 . . 1 Guns 68 | . 9 18 20 6 . 1 13 1 . . . Cannons 15 | . . . . . . 2 2 10 . . 1 AOE 28 | . . . 11 . . 3 13 1 . . . Classes Destroyed 12 | . 5 1 4 . . 1 . 1 . . . Worker 8 | . 3 1 . . . . 4 . . . . Builder 10 | . . . 4 . . . 6 . . . . Hauler 11 | . 1 . 4 . . . 6 . . . . Recycler 5 | . . 1 . . . . 4 . . . . Watcher 6 | . 1 . 2 . . . 3 . . . . Swarmer 29 | . 3 13 7 3 . 3 . . . . . Grunt 59 | . 6 5 15 2 . 2 22 7 . . . Brawler 3 | . . . 1 1 . . 1 . . . . Duelist 2 | . . . 1 . . . . . . . 1 Sentry 12 | . . . 7 . . . 5 . . . . Hunter 2 | . . . . . . 1 1 . . . . Programmer 5 | . . . . . . . . 5 . . . Best Kill Streak 10 | . 4 4 6 2 . 3 10 2 . . 1 Combat Bots Only 6 | . 3 4 4 2 . 3 6 2 . . 1 Max Kills in Single Turn 5 | . 2 2 4 1 . 3 5 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . . . 4 . . 3 3 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Hostile Shots Fired 554 | . 55 86 148 23 . 13 106 68 . . 55 Missed 151 | . 14 23 39 8 . 2 35 20 . . 10 Damage Taken 5851 | . 502 631 1508 137 . 214 1048 1044 . . 767 Core 549 | . 66 123 98 . . 16 39 138 . . 69 Absorbed by Shields 298 | . . . . . . . 123 57 . . 118 Regen/Repaired (Parts) 370 | . 12 . 55 . . . 303 . . . . Core Remaining (%) 71 | 100 . 24 . . . 71 92 . . . . Volleys Fired 360 | . 33 51 98 22 . 13 93 36 . 3 11 Largest 3 | . 2 2 2 2 . 2 3 3 . 1 3 Hottest 163 | . 85 85 46 46 . 80 163 157 . 48 144 Shots Fired 726 | . 63 75 183 44 . 24 220 87 . 3 27 Gun 541 | . 63 75 175 44 . 10 159 15 . . . Cannon 155 | . . . . . . 12 41 72 . 3 27 Launcher 30 | . . . 8 . . 2 20 . . . . Special . | . . . . . . . . . . . . Kinetic 545 | . 31 31 175 44 . 22 140 72 . 3 27 Thermal 119 | . 19 44 . . . . 41 15 . . . Explosive 30 | . . . 8 . . 2 20 . . . . Electromagnetic 32 | . 13 . . . . . 19 . . . . Robot Hit Streak 20 | . 9 8 20 14 . 4 20 9 . . 4 Robot Miss Streak 7 | . 5 3 7 5 . 3 3 5 . . 4 Penetration Max 2 | . . . . . . 2 1 . . . . Secondary Targets 6 | . 1 3 1 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . Shots Hit Robots 447 | . 38 44 120 27 . 13 147 46 . . 12 Core Hits 243 | . 22 26 65 8 . 9 90 19 . . 4 Critical Kills 6 | . . 1 1 . . 1 3 . . . . Critical Parts Destroyed 8 | . . . 1 . . 4 3 . . . . Critical Strikes 28 | . 2 3 2 . . 5 11 3 . . 2 Burn 9 | . 2 2 . . . . 4 1 . . . Destroy 15 | . . 1 2 . . 5 7 . . . . Blast 4 | . . . . . . . . 2 . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10468 | . 539 726 2597 401 . 435 4065 1338 . . 367 Guns 5544 | . 539 726 1797 401 . 66 1837 178 . . . Cannons 2109 | . . . . . . 216 459 1067 . . 367 Explosions 2794 | . . . 798 . . 153 1759 84 . . . Melee . | . . . . . . . . . . . . Ramming 21 | . . . 2 . . . 10 9 . . . Kinetic 5849 | . 212 250 1797 401 . 282 1473 1067 . . 367 Thermal 1534 | . 221 476 . . . . 575 262 . . . Explosive 2579 | . . . 755 . . 153 1671 . . . . Electromagnetic 485 | . 106 . 43 . . . 336 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . 2 2 2 2 1 9 9 9 . Average Corruption 2 | . . . 2 2 2 2 1 8 9 9 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . . 20 9 9 10 4 14 5 1 . Message Errors 13 | . . . 4 2 1 1 . 3 1 1 . Matter Fused 16 | . . . 4 1 2 1 3 3 2 . . Heat Flow Errors 10 | . . . 1 4 3 2 . . . . . Energy Discharges 6 | . . . 1 2 . 1 . 1 1 . . Parts Rejected 2 | . . . 2 . . . . . . . . Data Loss (minor) 9 | . . . 2 . 2 2 1 1 1 . . Data Loss (major) 6 | . . . 4 . . 2 . . . . . Misfires 5 | . . . 1 . . 1 . 3 . . . Alerts 2 | . . . . . 1 . . 1 . . . Weapon Failures 3 | . . . 1 . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 65 | . . . 1 . . 7 8 21 . . 28 Projectiles 49 | . . . . . . . . 21 . . 28 Explosions 16 | . . . 1 . . 7 8 . . . . Melee . | . . . . . . . . . . . . Knockbacks 32 | . . . . . . 2 8 13 . . 9 Impact . | . . . . . . . . . . . . Kinetic 31 | . . . . . . 2 8 12 . . 9 Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 277 | . . . 81 . . . 40 156 . . . Shots 6 | . . . 2 . . . 2 2 . . . Rammed 4 | . . . 1 . . . 1 2 . . . Targets Rammed 4 | . . . 1 . . . 1 2 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 582 | . 216 277 240 191 142 188 476 582 . . 164 Average Temperature 96 | . 66 86 36 69 70 71 104 223 . . 75 Received Heat Transfer 2280 | . 294 195 564 12 . 54 442 378 . . 341 Effects 33 | . . . . . . . 12 21 . . . Shutdowns 5 | . . . . . . . 2 3 . . . Energy Bleed 5 | . . . . . . . 2 3 . . . Interference 4 | . . . . . . . . 4 . . . Matter Decay 4 | . . . . . . . 2 2 . . . Short Circuit 2 | . . . . . . . 1 1 . . . Damage (minor) 3 | . . . . . . . . 3 . . . Damage (major) 9 | . . . . . . . 5 4 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . 1 4 2 . . . 2 . . . . Heat Transferred 3763 | . 666 1221 . . . . 1382 494 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Peak Influence 679 | . 140 245 679 461 . 134 586 458 . . . Initial 264 | . . 8 93 264 . . . 246 . . . Average 224 | . 55 129 280 283 . 25 350 313 . . . Maximum Alert Level 2 | . . 1 2 2 . . 2 2 . . . Low Security (%) 54 | 100 100 96 46 12 . 100 24 8 . . . Level 1 26 | . . 3 27 76 . . 20 77 . . . Level 2 19 | . . . 25 11 . . 55 13 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 7 . . . 5 5 . . . Investigation 8 | . 1 . 4 . . . 2 1 . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 7 | . 1 . 2 . . . 2 2 . . . Assault 1 | . . . 1 . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 11 | . 2 . 5 . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 173 | . 22 30 51 8 . 5 41 12 . . 4 Peak Tracking Total 6 | . 4 5 5 3 . 3 6 2 . . 4 Tactical Retreats 11 | . 1 7 1 2 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 10 | . 1 . 3 . . . 1 5 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled 16 | . 1 . 6 . . . 2 7 . . . Max in Single Turn 3 | . 1 . 3 . . . 1 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 35 | . 7 1 11 1 2 . 10 3 . . . Terminals 22 | . 5 . 8 1 . . 6 2 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 106 | . 25 1 35 4 2 . 33 6 . . . Successful 58 | . 12 1 17 2 2 . 20 4 . . . Failed 47 | . 12 . 18 2 . . 13 2 . . . Catastrophic 7 | . 1 . 3 . . . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 44 | . 13 . 15 3 1 . 7 3 . 2 . Terminals 68 | . 20 . 22 4 . . 18 4 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 11 | . 3 . 4 . . . 4 . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 18 | . . . 9 . . . 9 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 23 | . 5 1 5 2 2 . 7 1 . . . Record 1 | . . . . . 1 . . . . . . Part Schematic 2 | . . . . 1 . . 1 . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . Prototype ID Bank 8 | . 2 . 2 . . . 4 . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 9 | . 2 . 3 . . . 4 . . . . Scan Component 5 | . 1 . 2 . . . 2 . . . . Repair 4 | . 1 . 1 . . . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 15 | . . . 7 . . . 8 . . . . Insert Component 8 | . . . 4 . . . 4 . . . . Analyze 7 | . . . 3 . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . 2 . . . 1 1 . . . Terminals 8 | . 4 . 2 . . . 1 1 . . . Botnet 8 | . 4 . 2 . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 6 . 10 1 . . 10 3 . . . Full Trace Events 8 | . 1 . 4 . . . 2 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 3 1 . . 5 . . 13 . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . Parts Repaired 4 | . 1 . 1 . . . 2 . . . . Time 171 | . 51 . 32 . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . . Parts Scanalyzed 7 | . . . 3 . . . 4 . . . . Part Schematics Acquired 7 | . . . 3 . . . 4 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 5 | . . 2 . 3 . . . . . . . Largest Group 3 | . . 2 2 3 3 3 . . . . . Highest-Rated Group 42 | . . 42 42 40 40 40 . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 43 | . . 7 16 6 . 14 . . . . . Total Damage 578 | . . 129 248 40 . 161 . . . . . Kills 10 | . . 4 4 1 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Robot Analysis Total 3 | . 1 . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 12240 | 2 1418 1499 2549 911 796 714 1931 970 136 1255 59 Spaces Moved 6256 | 2 522 862 972 402 331 398 964 596 118 1073 16 Core . | . . . . . . . . . . . . Treads 2992 | . 507 214 926 402 331 398 214 . . . . Legs 17 | 2 15 . . . . . . . . . . Wheels 3247 | . . 648 46 . . . 750 596 118 1073 16 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 110 | 120 120 110 125 160 240 160 115 115 115 115 115 Average Speed 164 | 120 236 150 215 200 240 161 139 115 115 115 115 Slowest Speed 320 | 120 240 320 240 240 240 240 240 130 115 115 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 2 76 100 78 83 61 70 71 9 29 87 11 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 5 | . . . . 1 1 . . . . 3 . Known Exits Taken 2 | . . 1 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 2 . 2 . 1 . . 1 4 . Spaces Dug 8 | . . . . . . . 8 . . . . Terrain Destroyed 250 | . . . 50 . . 14 119 57 . . 10 Melee . | . . . . . . . . . . . . Projectile 45 | . . . . . . 4 21 10 . . 10 AOE 205 | . . . 50 . . 10 98 47 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Total 7567 | 1 650 994 1251 462 337 446 1376 804 118 1095 33 Wait 657 | . 57 54 98 34 . 29 225 155 . . 5 Move 6245 | 1 521 861 971 401 330 397 963 595 117 1072 16 Hop . | . . . . . . . . . . . . Pick Up 67 | . 17 4 13 1 3 . 19 3 1 6 . Fast Attach 48 | . 6 6 9 . . 3 19 1 . 3 1 Attach 26 | . 3 5 4 . . . 7 7 . . . Detach 15 | . 5 5 . . . . 4 1 . . . Swap 47 | . 1 1 26 3 . 2 11 1 . 2 . Drop 98 | . 7 7 31 1 4 2 34 3 . 9 . Fire 360 | . 33 51 98 22 . 13 93 36 . 3 11 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . 1 2 . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Identified exit to Materials 335 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 8) 583 | -10/Materials | Repaired Hvy. Ion Engine 1114 | -10/Materials | Central database locked down 1421 | -10/Materials | Entered Mines 1459 | -10/Mines | Discovered exit to Materials (range 4) 1604 | -10/Mines | Core integrity fell below 50% 1691 | -10/Mines | Found the Drone Emporium 1703 | -10/Mines | Found Prototype Device 1703 | -10/Mines | Identified Splice Drone Bay 2092 | -10/Mines | Found a hidden stash of uninstalled traps 2308 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2371 | -10/Mines | Build established: Scavenger-Mutant 2626 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2631 | -10/Mines | Found Prototype Device 2920 | -10/Mines | Entered Materials 2920 | -9/Materials | Accompanied by 2 allies 2920 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2925 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4163 | -9/Materials | Repaired Med. Armor Plating 4326 | -9/Materials | Discovered new exit (range 10) 5018 | -9/Materials | Discovered new exit (range 5) 5076 | -9/Materials | Discovered new exit (range 10) 5246 | -9/Materials | Identified Exp. Sensor Array 5320 | -9/Materials | First assault squad dispatched 5406 | -9/Materials | Identified exit to Mines 5406 | -9/Materials | Identified exit to Storage 5469 | -9/Materials | Entered Mines 5474 | -9/Mines | Discovered new exit (range 10) 5476 | -9/Mines | Met a Derelict bent on vengeance 5508 | -9/Mines | Build established: Mutant 5538 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5550 | -9/Mines | Learned location of Zion (-6) 5590 | -9/Mines | Learned Materials emergency access door positions 5838 | -9/Mines | Assembled infested the area 5915 | -9/Mines | Discovered new exit (range 11) 6095 | -9/Mines | Discovered new exit (range 6) 6207 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6356 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6380 | -9/Mines | Entered Exiles 6380 | -9/Exiles | Accompanied by 3 allies 6412 | -9/Exiles | Discovered new exit (range 15) 6438 | -9/Exiles | Met 8R-AWN 6479 | -9/Exiles | Met EX-HEX 6577 | -9/Exiles | Met EX-DEC 6628 | -9/Exiles | Met EX-BIN 6745 | -9/Exiles | Aligned with FarCom system 6748 | -9/Exiles | Given EX-Vault access code 6808 | -9/Exiles | Opened EX-Vault 6840 | -9/Exiles | Found YOLO Cannon 6889 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7145 | -9/Exiles | Discovered new exit (range 14) 7176 | -9/Exiles | Left Exiles lab with YOLO Cannon 7176 | -9/Exiles | Entered Mines 7176 | -8/Mines | Accompanied by 3 allies 7252 | -8/Mines | Discovered new exit (range 11) 7868 | -8/Mines | Discovered new exit (range 5) 7890 | -8/Mines | Entered Materials 7890 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8189 | -8/Materials | Build established: Skirmisher 8556 | -8/Materials | Garrison activated, responded to threat 9026 | -8/Materials | Build established: Tank 9652 | -8/Materials | Discovered new exit (range 11) 9739 | -8/Materials | Repaired Arm. Huge Wheel 9785 | -8/Materials | Repaired Arm. Huge Wheel 9821 | -8/Materials | Entered Factory 9821 | -7/Factory | Evolved 2 slots: Utility x2 10020 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 10718 | -7/Factory | Discovered new exit (range 10) 10759 | -7/Factory | Build established: Mutant 10791 | -7/Factory | Entered Lower Caves 10911 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10927 | -7/Lower Caves | Entered Zion 10981 | -6/Zion | System corruption cleaned by Quarantine Array 11073 | -6/Zion | Build established: Tank 11100 | -6/Zion | Discovered new exit (range 16) 11220 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11382 | -6/Zion | Learned location of Quarantine (-2) 11601 | -6/Zion | Learned location of Armory (-4) 11604 | -6/Zion | Found CR-A16's Pointy Stick 11653 | -6/Zion | Rebuked by Imprinter 11921 | -6/Zion | Found Prototype Device 11921 | -6/Zion | Identified Phasing AFG 12182 | -6/Zion | Entered Proximity Caves 12241 | -5/Proximity Caves | Self-destructed Last Messages --------------- 12208_ L-41 Fighter suffers critical hit (Blast). 12208_ Destroyed Imp. Melee Analysis Suite. 12208_ L-41 Fighter knocked back. 12211_ L-41 Fighter Imp. Deuterium Engine blasted off. 12211_ L-41 Fighter knocked back. 12211_ G-50 Soldier knocked back. 12211_ L-41 Fighter knocked back. 12218_ L-41 Fighter destroyed. 12223_ Imp. Medium Armor Plating destroyed. 12225_ G-50 Soldier knocked back. 12228_ Imp. Deuterium Engine destroyed. 12228_ Critical hit (Burn: +27). 12229_ G-50 Soldier knocked back. 12232_ Destroyed Lgt. Angular Momentum Engine. 12232_ G-50 Soldier knocked back. 12238_ Arm. Huge Wheel destroyed. 12239_ Hcp. Storage Unit destroyed. 12240_ Acquired Imp. Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ??????????????????????????????????????????#?? ##?? | | ????????????????????????????????????????? ## ##? | | ???????????????????????????????????????? #? | | ??????????????????????????????????????? #?? | | ????????????????????# ???????????????? #?? | | ?????????????????????# ############ #?? | | ?????????????????????# # #?? | | ???????????????????????????# #?? | | ????????????####???????????# #### #?? | | ?????????#### ??????????### ##??????????? #? | | ???????### ##?????????# ###??????????????? | | ???????# ??????### #????????????????? | | ???????# #####[## #????????????????? | | ????????# !!]]!## #????????????????? | | ??????" ## ]]/@%### #????????????????? | | ?????????????????## %/]g### ### #?????? | | ??????????????????## ][!g #??????? | | ??????????????????#; % %] #??????? | | ????????????? g% % #?????? | | ?????????? #??? | | ???????? ;## #??? | | ?????????#### ??# ### #??? | | ????????????# ???# ##?? ??? | | ????????????# ???# #????# ##### ??? | | ?????????????????# #?????####???????? | | ?????????????????# ;# ????????????????? | | ?????????????????## #;#### ???????????????? | | ??????????????????##; #? ????# ??????????????? | | ???????????????????## ?? ????? ??????????????? | | ????????????????????# ?? ????? ?????????????? | | ????????????????????# ???????? ????????????? | | ????????????????????# ???????? ????????????? | | ????????????????????# ????????? ????????????? | | ???????????????????? ????????? ?????????????? | | ???????????????????????????????## ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Mines | Hacked Hrd. Light Armor Plating | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Trap Extractor | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveGravityMonowheel Manual? 0 Play Time 01:27:31 Cumulative 292.9 hours Start 2024.06.02 @ 17:53:30 End 2024.06.02 @ 19:25:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 126 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed09a0bd-f3a9-48c2-a7f2-fd20c6de8b30