Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.21 @ 09:24:37 Player: K.K.Y. Result: Destroyed by RZ-ILL(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (479) 479 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1203 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 54/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Small Storage Unit High-capacity Storage Unit Faulty Experimental Sensor Array Seismic Detector Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Small Storage Unit High-capacity Storage Unit Experimental Sensor Array Seismic Detector Assault Rifle [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 21 | 6 3 10 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | . . 2 . Treads . | . . . . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 3 1 5 . Device 3 | . . 3 . Storage . | . . . . Processor 5 | 2 1 2 . Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 4 | 3 5 4 5 Power . | . 1 . . Propulsion . | 1 2 . . Utility 3 | 1 2 3 4 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 4 | . 1 . 3 Power . | . . . . Propulsion . | . . . . Utility 4 | . 1 . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 85 | . 52 88 96 Engine 9 | . . 10 11 Leg 20 | . . 21 25 Device 10 | . . 12 12 Processor 23 | . 34 21 25 Energy Gun 1 | . . . 9 Ballistic Gun 16 | . 12 18 12 Special Weapon 2 | . 5 2 . Peak Build Rating 17 | 3 5 16 17 Average Rating 12 | 1 4 13 16 On Entrance 6 | . 3 5 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 2 2 13 14 Greatest Support 20 | 3 3 20 20 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 4 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 5 5 Class Distribution -------------------- 98% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 687 | 260 72 236 119 Remotely . | . . . . Salvage Created 667 | . 231 246 190 Parts 49 | . 12 26 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . 4 4 5 Guns 13 | . 4 4 5 Classes Destroyed 9 | . 3 4 2 Builder 1 | . . 1 . Tunneler 4 | . . 4 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Turret 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 5 | . . 4 1 Grunt 4 | . 4 . . Subdweller 4 | . . . 4 Best Kill Streak 3 | . 3 2 2 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 100 | . 29 12 59 Missed 24 | . 5 3 16 Hits 76 | . 24 9 43 Projectile 76 | . 24 9 43 Critical Strikes 1 | . 1 . . Damage Taken 673 | . 213 43 417 Core 263 | . 136 11 116 Absorbed by Shields . | . . . . Ignored by Resistances 415 | . 128 31 256 Core Remaining (%) 100 | 100 . . . Volleys Fired 132 | . 55 37 40 Largest 2 | . 2 2 2 Hottest 123 | . 120 123 79 Shots Fired 173 | . 58 55 60 Gun 161 | . 55 46 60 Cannon . | . . . . Launcher . | . . . . Special 12 | . 3 9 . Kinetic 141 | . 55 46 40 Thermal 32 | . 3 9 20 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 30 | . 19 30 30 Robot Miss Streak 3 | . 1 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 120 | . 52 15 53 Core Hits 43 | . 20 11 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1499 | . 427 262 810 Guns 1431 | . 394 227 810 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 42 | . 7 35 . Kinetic 1168 | . 394 227 547 Thermal 289 | . 26 . 263 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . 3 . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 12 | . 3 9 . Kicked 9 | . . 9 . Crushed . | . . . . Highest Temperature 86 | . 22 86 . Average Temperature 22 | . 7 30 . Received Heat Transfer 396 | . 210 . 186 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 864 | . 50 . 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 52 | . 50 52 . Initial . | . . . . Average 3 | . 12 1 . Influence Increases 479 | . 177 142 160 Destroy 0b10 Robot/C 260 | . 80 80 100 Destroy 0b10 Robot/NC 40 | . 10 30 . Destroy Leader 44 | . 24 20 . Allied During Kill 4 | . . 4 . Successful Hack 2 | . 2 . . Disable Machine 8 | . . 8 . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 120 | . 60 . 60 Influence Decreases 479 | . 177 142 160 Time Decay 419 | . 167 142 110 Lost Part 10 | . 10 . . Lost Ally 50 | . . . 50 Squads Dispatched 3 | . 2 1 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 13 4 11 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 5 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 13 1 . Successful 7 | . 6 1 . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 1 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Emergency Access Points 1 | . 1 . . Patrol Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 17 | . . 2 15 Total Damage 163 | . . . 163 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2903 | . 244 2074 585 Terrain 2413 | . . 1828 585 Seismic 261 | . . 261 . T.N.C. 333 | . 244 89 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3031 | 51 321 2074 585 Spaces Moved 2101 | 71 403 1451 176 Core 702 | 71 403 228 . Treads . | . . . . Legs 1399 | . . 1223 176 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 120 Average Speed 98 | 50 50 112 120 Slowest Speed 120 | 50 50 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 48 99 18 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 1 | . 1 . . Melee . | . . . . Projectile 1 | . 1 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2870 | 85 468 1825 492 Wait 577 | . 1 306 270 Move 2098 | 70 402 1450 176 Hop . | . . . . Pick Up 13 | 6 2 4 1 Fast Attach 11 | 3 3 4 1 Attach 7 | 3 . 4 . Detach 6 | 2 . 4 . Swap 4 | . . 3 1 Drop 10 | 1 2 4 3 Fire 132 | . 55 37 40 Melee . | . . . . Ram 3 | . 3 . . Kick 9 | . . 9 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 52 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Evolved 1 slot: Utility x1 151 | -10/Materials | Identified exit to Materials 151 | -10/Materials | Discovered exit to Materials (range 15) 161 | -10/Materials | Discovered exit to Materials (range 16) 260 | -10/Materials | Core integrity fell below 50% 287 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Discovered exit to Mines (range 6) 309 | -10/Materials | Build established: Hacker-Mutant 373 | -10/Materials | Entered Mines 411 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 537 | -10/Mines | Identified exit to Subcaves 537 | -10/Mines | Discovered exit to Subcaves (range 5) 652 | -10/Mines | Discovered exit to Materials (range 15) 755 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 897 | -10/Mines | Learned location of Storage (-7) 1033 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1042 | -10/Mines | Found Prototype Device 1063 | -10/Mines | Met a Derelict shopkeep closing up shop 1125 | -10/Mines | Discovered exit to Materials (range 15) 1334 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1335 | -10/Mines | Identified exit to Exiles 1335 | -10/Mines | Discovered exit to Exiles (range 5) 1713 | -10/Mines | Learned Materials garrison access intel 2447 | -10/Mines | Entered Subcaves 2447 | -10/Subcaves | Accompanied by 3 allies 2448 | -10/Subcaves | Approached by a straggling Scientist 2458 | -10/Subcaves | Identified exit to Recycling 2458 | -10/Subcaves | Discovered exit to Recycling (range 12) 2503 | -10/Subcaves | Lost 3 allies 2767 | -10/Subcaves | Identified exit to Materials 2767 | -10/Subcaves | Discovered exit to Materials (range 16) 2882 | -10/Subcaves | Core integrity fell below 20% 3032 | -10/Subcaves | Destroyed by RZ-ILL(R) with Subdweller Laser Last Messages --------------- 02946_ VQ-IGA(R) destroyed. 02954_ Acquired 24 matter. 02983_ Imp. Ion Engine destroyed. 02992_ Sub. Power Source melted. 02992_ X6-3E5(R) destroyed. 02995_ Acquired 9 matter. 03006_ RZ-ILL(R) suffers critical hit (Burn). 03009_ Subatomizers dissect the Sub. Power Source. 03011_ RZ-ILL(R) affixes Scrap Shield Fragment to Scrap Shield. 03012_ Acquired 6 matter. 03015_ RZ-ILL(R) affixes Scrap Shield Fragment to Scrap Shield. 03017_ RZ-ILL(R) suffers critical hit (Burn). 03021_ RZ-ILL(R) affixes Scrap Shield Fragment to Scrap Shield. 03023_ Subatomizers dissect the Sub. Power Source. 03030_ Aluminum Leg destroyed. 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""" ### ###### ###??? | | ????????## ### ####### ###?# | | ???????#??# #### ### ### ##?# | | ?????????####### "" ##?## #? | | ??????????#### " ###### ## | | ??????????### ### ## # ###### | | ???????????## ### ##### ###### | | ???????????? ## ###### ####### | | ?????????????< #### ### | | ?????????????? ? ## ## ## | | ???????????????## ## ## ### # | | ???????????????#?##### ### #### # | | ????????????????#####?# ### #### ?# | | ??????????????????#?### ## #### ### # | | ??????????????????##### ? ### #?### # | | ???????????????????#### ## ##### ?? ?#### | | ?????????????????????## ### #####? ? ?# | | ??????????????????????? ?## ####???? ? ? ### | | ????????????????????????????????#?? ???##? ???### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 185 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorElectrostormExtractor Manual? 0 Play Time 00:19:15 Cumulative 126.6 hours Start 2025.11.21 @ 09:08:00 End 2025.11.21 @ 09:24:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 147 Rogue 0 Adventurer 0 Explorer 147 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6d6a289-3d12-4d0d-a73f-d19eb129a3bb