Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.04.14 @ 20:32:52 Player: Cali Commuter Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (257) 1285 Value Destroyed (11275) 11275 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (139) 139 TOTAL SCORE: 20619 Bonus ------- High Alert Combat Kills 228 Follower Combat Kills 379 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -1568 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Heavy Treads Improved System Restoration Module Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Quantum Capacitor Layered Heavy Armor Plating > --- WEAPON ----------- Quantum Rifle Quantum Rifle Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon > --- INVENTORY -------- Heavy Treads Improved System Restoration Module [Rating: 134] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Hover Unit Backup Propulsion I Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Slots Evolved 13 | . 1 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . Power 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 5 | . . 1 . 2 . . . . . 1 . . . . . . . . . 1 . . . Weapon 3 | . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . Parts Attached 265 | 7 5 12 12 19 11 3 7 1 19 26 4 7 . 3 20 12 7 . 14 17 17 42 . Power 55 | 1 2 1 2 4 1 . 3 . 7 4 1 2 . 1 3 2 2 . 2 2 2 13 . Engine 23 | 1 2 1 2 1 . . 3 . 6 1 . 1 . . 2 . 2 . . . 1 . . Core 24 | . . . . 3 1 . . . 1 3 . 1 . . 1 2 . . 2 1 1 8 . Reactor 8 | . . . . . . . . . . . 1 . . 1 . . . . . 1 . 5 . Propulsion 47 | 2 . 2 5 7 1 . . 1 4 6 . 1 . . 4 2 1 . 3 2 3 3 . Treads 6 | . . . . 1 . . . . . . . . . . . . . . . . 2 3 . Leg 41 | 2 . 2 5 6 1 . . 1 4 6 . 1 . . 4 2 1 . 3 2 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 2 1 2 1 4 5 2 2 . 4 6 1 3 . 2 4 1 2 . 3 7 2 12 . Device 39 | . . . 1 2 2 2 1 . 1 2 . 3 . 1 2 1 2 . 1 6 1 11 . Storage 6 | . 1 2 . . 1 . . . 1 1 . . . . . . . . . . . . . Processor 7 | 1 . . . . 1 . 1 . 1 1 . . . . 1 . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 14 | 1 . . . 2 1 . . . 1 2 1 . . 1 1 . . . 2 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 2 7 4 4 4 1 2 . 4 10 2 1 . . 9 7 2 . 6 6 10 14 . Energy Gun 37 | 1 . 4 2 2 1 . 1 . 2 3 2 . . . 3 3 1 . 3 3 1 5 . Energy Cannon 20 | . 2 1 . . 1 . . . . 3 . 1 . . 3 . . . . 1 3 5 . Ballistic Gun 18 | 1 . 2 2 1 1 1 1 . . 3 . . . . 2 2 . . . 1 . 1 . Ballistic Cannon 9 | . . . . . 1 . . . 2 1 . . . . . 1 . . 1 . 3 . . Launcher 11 | . . . . 1 . . . . . . . . . . 1 1 1 . 2 1 3 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . Parts Lost 82 | . . 3 3 7 . . . . 9 5 . 2 . . 2 3 2 1 4 2 12 12 15 Power 19 | . . 1 1 2 . . . . 2 1 . 1 . . 1 . . . . . 3 3 4 Propulsion 16 | . . 1 . 2 . . . . 3 . . . . . . 1 . . 1 . 4 2 2 Utility 17 | . . . . 1 . . . . 2 2 . 1 . . . 1 . 1 . 1 2 2 4 Weapon 30 | . . 1 2 2 . . . . 2 2 . . . . 1 1 2 . 3 1 3 5 5 Highest Loss Streak 14 | . . 3 2 6 . . . . 7 2 . 2 . . 1 1 1 1 3 2 9 8 14 Average Slot Usage (%) 92 | . 99 98 99 89 92 92 96 100 94 96 99 96 93 96 99 99 100 98 97 97 57 68 67 Engine 8 | . 24 19 19 7 . . 8 14 12 10 6 7 12 12 13 3 3 5 4 . 2 . . Core 8 | . . . . 8 21 21 12 7 6 7 8 4 . . 2 12 16 16 16 19 6 9 4 Reactor 2 | . . . . . . . . . . . 3 6 6 6 5 5 1 . . . 2 5 12 Treads 1 | . . . . . . . . . . . . . . . . . . . . . 4 9 9 Leg 17 | . 25 19 20 12 21 21 21 21 18 18 18 18 18 18 22 21 22 22 21 20 8 . . Device 15 | . . . 8 16 9 14 18 21 16 11 18 21 18 18 11 15 16 16 16 20 11 18 18 Storage 6 | . 5 19 11 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 2 . . Processor 5 | . 12 10 10 8 5 . 3 7 7 5 6 6 6 6 10 5 5 5 5 6 2 . . Protection 3 | . 6 . . 4 6 7 2 . 2 9 5 . . 2 5 5 5 4 4 . 2 1 4 Energy Gun 6 | . 6 6 15 4 5 2 3 7 6 8 3 6 6 6 7 4 9 5 7 12 2 6 6 Energy Cannon 4 | . 11 15 . . 5 7 7 7 2 3 6 6 6 6 3 . . . . 3 3 6 12 Ballistic Gun 6 | . 6 7 14 12 5 4 7 7 4 6 9 6 6 6 6 7 5 5 2 3 2 2 . Ballistic Cannon 3 | . . . . . 5 7 3 . 7 5 6 6 6 6 . 4 5 5 6 5 4 1 . Launcher 1 | . . . . 3 . . . . . . . . . . 2 4 1 5 3 . 2 4 . Naked Turns 22 | . . . . . . . . . . . . . . . . . . . . . 18 . 4 Heaviest Build 130 | 11 25 42 42 48 69 70 70 67 90 91 89 97 97 100 112 117 97 94 97 99 107 130 117 Greatest Support 140 | 20 20 20 26 30 45 45 45 50 50 60 60 60 60 60 92 92 92 92 92 82 140 140 140 Greatest Overweight (x) 13 | . 1 5 2 13 1 1 1 1 4 1 1 1 1 1 1 1 1 1 1 1 11 . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . . . Largest Inventory Capacity 18 | 4 4 10 10 10 10 10 10 10 18 12 12 12 12 12 12 12 12 12 12 12 12 4 4 Average Capacity 10 | 4 4 8 10 10 10 10 10 10 11 12 12 12 12 12 12 12 12 12 12 12 7 4 4 Most Carried 12 | 4 4 6 10 10 10 10 10 10 10 12 12 12 10 12 12 12 12 12 12 12 12 4 3 Average Carried 8 | 2 3 3 7 8 8 9 8 8 7 9 11 10 10 11 11 11 11 12 11 9 7 3 2 Final Capacity 12 | 4 4 10 10 10 10 10 10 10 12 12 12 12 12 12 12 12 12 12 12 12 4 4 4 Final Carried 12 | 3 4 5 10 9 10 10 8 9 9 12 12 10 10 12 12 12 12 12 10 12 4 1 3 Class Distribution -------------------- 65% | Scavenger-Gunner 10% | Hacker-Gunner 7% | Hacker-Tank 6% | Hacker-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Storage Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Hacker-Mutant | -4/Waste Scavenger-Gunner | -4/Factory Generator-Gunner | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Matter Collected 6998 | 191 133 131 263 500 208 170 236 10 671 921 129 207 . 90 178 850 351 . 548 493 120 558 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11827 | . 76 486 612 1013 165 94 432 . 606 1484 155 278 . 232 325 1595 626 240 887 1005 . 1365 151 Parts 574 | . 8 29 26 70 15 2 14 . 24 70 10 12 . 11 19 75 29 10 31 32 . 80 7 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . 1 . 1 . . . . . 2 . . . . . 1 . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Combat Hostiles Destroyed 202 | . 3 9 14 20 2 4 9 . 16 22 4 6 . 4 5 14 11 5 14 12 . 25 3 Guns 88 | . 2 1 14 11 . 1 1 . 4 13 3 1 . 3 2 8 5 2 5 4 . 8 . Cannons 85 | . . 7 . . 2 3 8 . 12 9 1 5 . 1 2 4 3 . 5 7 . 13 3 AOE 23 | . 1 . . 9 . . . . . . . . . . 1 2 3 3 . 1 . 3 . Classes Destroyed 17 | . 2 3 1 5 1 . . . . 1 . 1 . . . . . 1 1 . . . 1 Worker 13 | . . 1 . 3 . . . . . 1 . . . . . 1 . . 3 . . 4 . Builder 8 | . . . . 1 . . . . . . . . . . . 5 . . 1 1 . . . Tunneler 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 8 | . . . . 1 . . . . . 3 . . . . . 3 . . . 1 . . . Operator 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Watcher 15 | . 1 1 . 2 2 . . . . 2 . . . . 1 3 1 . . 1 . 1 . Swarmer 41 | . 3 1 . 5 . 3 1 . 3 2 2 2 . 1 3 3 4 . . . . 8 . Grunt 71 | . . 4 7 8 1 . 4 . 7 10 2 1 . 3 . 1 2 3 9 3 . 6 . Brawler 7 | . . . . 1 1 . 1 . 2 . . . . . . . . . 1 . . 1 . Duelist 9 | . . . 1 . . . 2 . 3 . . 1 . . . 2 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 37 | . . 4 6 4 . 1 1 . 1 3 . 1 . . 2 4 . . 4 1 . 5 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Hunter 15 | . . . . 2 . . . . . 6 . . . . . 1 1 1 . 4 . . . Programmer 11 | . . . . . . . . . . 1 . . . . . 1 . . . 4 . 5 . Behemoth 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 3 5 6 7 2 3 9 . 4 5 2 2 . 2 4 10 6 3 9 6 . 7 3 Combat Bots Only 9 | . 3 4 6 5 2 3 9 . 4 5 2 2 . 2 4 2 6 3 7 4 . 7 3 Max Kills in Single Turn 5 | . 2 2 2 5 2 1 1 . 2 2 1 1 . 1 3 3 3 2 3 1 . 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . . . . . . . . . . 1 1 3 2 . 1 . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Damage Taken 16510 | . 114 520 675 1018 50 209 299 . 1050 1205 211 239 . 30 445 1271 795 578 686 764 352 3100 2899 Core 2205 | . 19 81 104 205 13 . 25 . 93 180 . . . . 11 100 63 91 64 84 151 107 814 Absorbed by Shields 78 | . . . . . . . . . . . . . . . . 54 . . . . . 24 . Core Remaining (%) 76 | 100 92 . 53 62 . . . . 81 . . . . 78 . . . . 67 . . . . Volleys Fired 482 | . 5 18 29 38 7 19 14 5 44 56 8 14 . 7 8 52 21 10 30 33 . 55 9 Largest 5 | . 2 3 3 3 3 3 3 3 3 4 4 4 . 4 4 4 4 4 4 5 . 5 5 Hottest 498 | . 112 135 157 120 183 183 143 182 182 249 211 211 . 226 249 208 236 217 253 353 . 454 498 Shots Fired 1517 | . 10 47 84 95 20 48 42 15 127 197 32 55 . 28 30 185 75 22 84 152 . 137 32 Gun 905 | . 8 17 84 76 10 19 14 10 53 113 16 28 . 14 24 142 51 11 45 95 . 67 8 Cannon 564 | . 2 30 . . 10 29 28 5 74 84 16 27 . 14 6 30 21 10 37 55 . 62 24 Launcher 48 | . . . . 19 . . . . . . . . . . . 13 3 1 2 2 . 8 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 823 | . 4 11 45 64 13 32 28 5 98 141 20 28 . 14 9 127 42 20 41 55 . 26 . Thermal 395 | . . 5 35 8 5 10 14 10 29 42 . . . 7 7 1 17 1 41 62 . 69 32 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 299 | . 6 31 4 23 2 6 . . . 14 12 27 . 7 14 57 16 1 2 35 . 42 . Robot Hit Streak 65 | . 5 23 33 22 9 10 14 . 23 41 42 20 . 16 17 26 57 65 22 29 . 36 7 Robot Miss Streak 3 | . 2 1 2 1 2 2 2 . 1 2 2 2 . 1 1 3 1 2 1 2 . 2 2 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . 1 1 1 1 1 . 1 . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1079 | . 6 33 66 72 10 27 27 . 95 149 15 40 . 20 17 130 64 17 66 106 . 97 22 Core Hits 498 | . 5 15 21 43 8 5 14 . 34 63 6 14 . 9 15 65 28 9 33 46 . 55 10 Critical Hits 52 | . . . . . 1 2 . . 3 4 . . . 1 1 17 3 1 4 8 . 7 . Critical Kills 11 | . . . . . . . . . . 3 . . . . 1 3 . . 1 2 . 1 . Critical Parts Destroyed 33 | . . . . . . 1 . . 3 1 . . . 1 . 9 2 1 3 6 . 6 . Melee Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31195 | . 146 732 1028 2553 306 650 673 . 2420 3436 321 896 . 476 460 4540 2068 824 2177 3151 2 3604 732 Guns 13456 | . 59 113 1014 1112 97 225 134 . 777 1692 84 355 . 195 235 2520 989 244 825 1657 . 1043 86 Cannons 13070 | . 40 566 . . 209 425 539 . 1643 1718 237 541 . 281 90 849 718 418 1054 1344 . 1770 628 Explosions 4393 | . 43 52 . 1441 . . . . . . . . . . 135 1171 361 162 298 145 . 585 . Melee 178 | . . . . . . . . . . . . . . . . . . . . . . 178 . Ramming 98 | . 4 1 14 . . . . . . 26 . . . . . . . . . 5 2 28 18 Kinetic 16035 | . 26 56 665 980 145 506 372 . 1985 2534 217 555 . 251 89 2774 1179 662 1174 1152 . 713 . Thermal 8113 | . 43 109 293 170 125 127 301 . 435 632 . . . 94 201 489 368 . 705 1461 . 1846 714 Explosive 589 | . . . . 589 . . . . . . . . . . . . . . . . . . . Electromagnetic 6182 | . 73 566 56 814 36 17 . . . 244 104 341 . 131 170 1277 521 162 298 533 . 839 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 178 | . . . . . . . . . . . . . . . . . . . . . . 178 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . 2 2 . . . . . . 1 1 1 1 1 . 3 3 3 5 2 2 6 9 Average Corruption 1 | . . 2 2 . . . . . . 1 1 1 1 1 . 2 3 3 3 1 2 2 3 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Effects 85 | . . 4 7 . . . . . . 2 4 3 . 2 . 20 7 1 16 7 3 6 3 Message Errors 18 | . . . 1 . . . . . . 1 3 2 . 1 . 2 1 . 2 . 3 2 . Matter Fused 11 | . . . . . . . . . . . . . . . . 3 3 1 3 . . 1 . Heat Flow Errors 10 | . . . 2 . . . . . . . . . . . . 5 1 . . 1 . 1 . Energy Discharges 12 | . . 1 . . . . . . . . . . . . . 3 1 . 3 1 . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . 1 . . . . . . . 1 1 1 . 1 . 2 . . 1 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Targeting Errors 20 | . . 2 3 . . . . . . . . . . . . 5 1 . 5 4 . . . Weapon Failures 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 372 | . . 5 . 74 . 17 15 . 25 39 5 . . 25 . 31 5 16 21 51 . 43 . Projectiles 235 | . . . . . . 17 15 . 25 39 5 . . 25 . 18 . 16 8 44 . 23 . Explosions 137 | . . 5 . 74 . . . . . . . . . . . 13 5 . 13 7 . 20 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 59 | . . . . . . . . . 19 16 2 . . 2 . 3 1 . 11 5 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 54 | . . . . . . . . . 19 15 2 . . 2 . 3 1 . 8 4 . . . Secondary 5 | . . . . . . . . . . 1 . . . . . . . . 3 1 . . . Self-Inflicted Damage 410 | . 2 29 4 137 . . . . . 4 . . . . 27 120 . . 25 . 1 56 5 Shots 24 | . . 1 . 8 . . . . . . . . . . 1 8 . . 2 . . 4 . Rammed 17 | . 1 1 2 . . . . . . 1 . . . . . . . . . . 1 . 11 Targets Rammed 25 | . 1 1 3 . . . . . . 4 . . . . . . . . 1 1 1 2 11 Kicked 6 | . . . 1 . . . . . . 3 . . . . . . . . 1 1 . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 883 | . 140 504 407 81 199 604 196 81 194 726 160 205 . 102 405 234 219 24 74 690 . 600 883 Average Temperature 140 | . 63 174 96 14 92 188 115 33 64 181 82 77 . 43 184 43 64 16 25 193 . 196 419 Received Heat Transfer 3241 | . . 252 318 351 36 . 162 . 387 288 36 75 . 6 36 211 144 9 312 30 . 489 99 Effects 138 | . . 6 . . . 12 . . . 38 . . . . . 2 . . . 23 . 29 28 Shutdowns 61 | . . 3 . . . 6 . . . 15 . . . . . . . . . 12 . 13 12 Energy Bleed 15 | . . 2 . . . 2 . . . 5 . . . . . . . . . . . 3 3 Interference 21 | . . . . . . . . . . 7 . . . . . 2 . . . 4 . 3 5 Matter Decay 8 | . . . . . . . . . . 1 . . . . . . . . . 1 . 3 3 Short Circuit 13 | . . 1 . . . . . . . 2 . . . . . . . . . 6 . 2 2 Damage (minor) 5 | . . . . . . . . . . 3 . . . . . . . . . . . 1 1 Damage (major) 12 | . . . . . . 4 . . . 4 . . . . . . . . . . . 4 . Damage (core) 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 1 . . . . . . . . . . . . . . . . 4 . . 1 . Combat Hostiles 6 | . . 1 . . . . . . . . . . . . . . . . 4 . . 1 . Parts Fried 15 | . 2 . . 1 . . . . . . . 2 . . . . 1 . 4 2 . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 1 . . 2 . . . . 1 1 . . . 4 . . . Heat Transferred 11085 | . . 198 740 348 250 250 600 . 844 999 . . . 150 300 600 494 . 1392 1965 . 1444 511 Parts Sabotaged 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 1 1 . 3 . . . . . . . . . . 1 4 1 . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Peak Influence 712 | . 132 186 426 712 262 . . . . 335 . . . . 320 297 271 294 491 532 74 368 120 Average Influence 144 | . 77 76 202 398 165 . . . . 88 . . . . 141 89 114 168 207 313 31 106 70 Maximum Alert Level 3 | . . . 2 3 1 . . . . 1 . . . . 1 1 1 1 2 2 . 1 . Low Security (%) 70 | 100 100 100 59 23 34 . . . . 86 . . . . 54 85 86 55 50 15 100 75 100 Level 1 23 | . . . 29 18 65 . . . . 13 . . . . 45 14 13 44 38 69 . 24 . Level 2 6 | . . . 10 57 . . . . . . . . . . . . . . 10 14 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . . . 5 3 . . 1 . 1 10 . . . . 2 3 2 . 4 4 . 4 3 Investigation 6 | . . . . . . . . . . 1 . . . . . 2 2 . . . . 1 . Extermination 6 | . . . . . . . . . . 2 . . . . . . . . . 1 . 2 1 Reinforcement 16 | . . . 2 1 . . . . . 3 . . . . . 1 . . 4 3 . . 2 Assault 5 | . . . . 1 . . 1 . 1 . . . . . 1 . . . . . . 1 . Garrison 9 | . . . 3 1 . . . . . 4 . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . . . . . . . . . 1 . . 2 2 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Distress Signals 14 | . . 1 . 3 . . . . . 1 . . . . . 2 1 . 2 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 325 | . 8 14 21 37 4 5 9 . 31 32 4 6 . 5 6 22 12 19 21 20 1 39 9 Peak Tracking Total 16 | . 4 7 7 6 2 3 13 . 8 6 2 2 . 4 4 5 5 16 9 4 1 8 5 Tactical Retreats 24 | . . . . 3 . . 1 . 10 1 . . . 1 . 1 . . 2 1 . 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Traps Triggered 14 | . . . 2 2 . . . . . 1 . . . . 2 1 . . 1 1 . 4 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Machines Disabled 23 | . . 1 1 6 . . . . . . . . . . 1 3 . 1 2 2 . 5 1 Max in Single Turn 3 | . . 1 1 1 . . . . . . . . . . 1 2 . . 1 1 . 3 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Machines Accessed 24 | . 1 2 1 . . . . . . 3 . . 4 . 2 4 3 . . 3 . . 1 Terminals 14 | . 1 1 1 . . . . . . 2 . . . . 1 3 3 . . 2 . . . Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Repair Stations 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 79 | . 4 4 3 . . . . . . 7 . . 29 . 4 11 8 . . 8 . . 1 Successful 67 | . 3 3 1 . . . . . . 6 . . 29 . 3 9 7 . . 6 . . . Failed 12 | . 1 1 2 . . . . . . 1 . . . . 1 2 1 . . 2 . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals 40 | . 4 1 3 . . . . . . 6 . . . . 3 9 8 . . 6 . . . Fabricators 4 | . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 Repair Stations 4 | . . 3 . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 60 | . 3 . 1 . . . . . . 6 . . 29 . 2 8 7 . . 4 . . . Record 31 | . 2 . . . . . . . . 6 . . 11 . 1 5 6 . . . . . . Part Schematic 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . Dispatch Records 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 4 | . . 3 . . . . . . . . . . . . 1 . . . . . . . . Scan Component 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 . . . . . . 1 . . . . 1 4 3 . . 3 . . . Full Trace Events 7 | . 1 . 1 . . . . . . 1 . . . . . 2 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . Machine Destruction 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Total Allies 11 | . . . . . . . . . . . . . . 1 . 7 . 3 . . . . . Largest Group 7 | . . . . . . . . . . . . . . 1 1 7 4 3 . . . . . Highest-Rated Group 357 | . . . . . . . . . . . . . . 94 94 194 118 357 . . . . . Highest-Rated Ally 122 | . . . . . . . . . . . . . . 94 94 31 31 122 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . . . . . . . 11 4 15 13 22 . . . . . Total Damage 1617 | . . . . . . . . . . . . . . 347 141 261 206 662 . . . . . Kills 13 | . . . . . . . . . . . . . . 3 . 4 . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 1 . . 2 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Turns Passed 15270 | 62 306 641 591 723 569 441 462 1508 1021 1404 974 788 140 523 452 1145 322 105 379 605 599 1257 253 Spaces Moved 8517 | 48 208 342 304 312 340 251 269 960 540 758 625 484 94 328 246 624 186 54 177 301 375 574 117 Core 63 | 14 . . . 14 . . . . . . . . . . . . . . . . 31 . 4 Treads 845 | . . . . . . . . . . . . . . . . . . . . . 158 574 113 Legs 7605 | 34 208 338 304 298 340 251 269 960 540 758 625 484 94 328 246 624 186 54 177 301 186 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 150 150 150 150 150 150 150 150 150 150 150 120 120 120 150 50 160 50 Average Speed 152 | 99 133 157 153 180 150 150 150 154 155 150 150 150 150 150 150 150 130 140 145 150 152 166 177 Slowest Speed 700 | 120 150 490 180 700 150 150 150 156 240 150 150 150 150 150 150 150 150 150 150 150 600 180 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 35 42 51 50 9 44 46 87 60 24 71 71 75 55 7 73 77 77 29 8 88 16 15 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . 3 2 3 1 . 1 2 . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 186 | . 4 6 2 39 1 6 6 . 16 9 . . . 4 1 34 9 . 13 20 . 16 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 106 | . . . 2 2 1 6 6 . 16 9 . . . 4 1 12 1 . 13 20 . 13 . AOE 80 | . 4 6 . 37 . . . . . . . . . . . 22 8 . . . . 3 . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Total 9768 | 60 228 409 376 410 391 288 300 974 625 896 643 514 93 342 313 714 221 63 236 376 401 757 138 Wait 139 | . . 17 . 14 11 11 5 3 1 14 . . . . 16 . . . . 1 . 46 . Move 8495 | 47 207 341 303 311 339 250 268 959 539 757 624 483 93 327 245 623 185 53 176 301 374 573 117 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 181 | 6 5 13 17 17 13 2 . 3 17 23 1 3 . 3 8 11 3 . 7 13 5 10 1 Fast Attach 61 | 4 2 . . 3 . . 2 . . . 3 2 . 1 7 . 1 . 1 1 8 26 . Attach 137 | 3 3 11 10 15 10 2 2 . 17 14 . 2 . . 5 6 2 . 7 11 7 10 . Detach 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Swap 67 | . . 1 2 1 1 1 3 1 2 12 1 3 . 2 8 6 4 . 6 5 2 6 . Drop 169 | . 5 7 12 11 10 3 5 3 5 16 6 7 . 2 16 11 5 . 8 10 3 24 . Fire 482 | . 5 18 29 38 7 19 14 5 44 56 8 14 . 7 8 52 21 10 30 33 . 55 9 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Ram 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Kick 12 | . 1 1 3 . . . . . . 4 . . . . . . . . 1 1 1 . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) -4/Factory -4/Waste -4/Factory -4/Armory History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 16) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Power x1 258 | -10/Materials | Identified exit to Materials 258 | -10/Materials | Discovered exit to Materials (range 16) 304 | -10/Materials | Build established: Hacker-Mutant 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 585 | -9/Materials | Repaired Aluminum Leg 676 | -9/Materials | Build established: Hacker-Gunner 826 | -9/Materials | Identified exit to Mines 826 | -9/Materials | Discovered exit to Mines (range 15) 895 | -9/Materials | Lost 3 parts (1p1n1w) 981 | -9/Materials | Identified exit to Storage 981 | -9/Materials | Discovered exit to Storage (range 11) 1010 | -9/Materials | Entered Storage 1136 | -9/Storage | Garrison activated, responded to threat 1587 | -9/Storage | Identified exit to Materials 1587 | -9/Storage | Discovered exit to Materials (range 8) 1601 | -9/Storage | Entered Materials 1601 | -8/Materials | Evolved 2 slots: Utility x2 1815 | -8/Materials | Garrison activated, responded to threat 2066 | -8/Materials | Lost 6 parts (1p2n1u2w) 2253 | -8/Materials | Identified exit to Factory 2253 | -8/Materials | Discovered exit to Factory (range 6) 2324 | -8/Materials | Entered Factory 2324 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2705 | -7/Factory | Build established: Hacker-Tank 2870 | -7/Factory | Identified exit to Lower Caves 2870 | -7/Factory | Discovered exit to Lower Caves (range 16) 2893 | -7/Factory | Entered Lower Caves 3137 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3302 | -7/Lower Caves | Identified exit to Lower Caves 3302 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 3334 | -7/Lower Caves | Entered another Lower Caves area 3456 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3526 | -7/Lower Caves | Destroyed 9 combat bots 3597 | -7/Lower Caves | Learned 4 Factory zone layouts 3783 | -7/Lower Caves | Identified exit to Zion 3783 | -7/Lower Caves | Discovered exit to Zion (range 10) 3796 | -7/Lower Caves | Entered Zion 3826 | -7/Zion | Build established: Scavenger-Gunner 5237 | -7/Zion | Identified exit to Proximity Caves 5237 | -7/Zion | Discovered exit to Proximity Caves (range 15) 5304 | -7/Zion | Entered Proximity Caves 5662 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5730 | -6/Proximity Caves | Lost 7 parts (2p2n1u2w) 6300 | -6/Proximity Caves | Identified exit to Factory 6300 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6325 | -6/Proximity Caves | Entered Factory 6325 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6618 | -6/Factory | Build established: Scavenger-Tank 7023 | -6/Factory | Garrison activated, responded to threat 7378 | -6/Factory | Build established: Scavenger-Gunner 7483 | -6/Factory | Identified exit to Lower Caves 7483 | -6/Factory | Discovered exit to Lower Caves (range 15) 7663 | -6/Factory | Garrison activated, responded to threat 7729 | -6/Factory | Entered Lower Caves 7732 | -6/Lower Caves | Encountered a Warlord checkpoint 7734 | -6/Lower Caves | Learned Factory security intel 8334 | -6/Lower Caves | Learned 8 Factory zone layouts 8657 | -6/Lower Caves | Identified exit to Lower Caves 8657 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 8703 | -6/Lower Caves | Entered another Lower Caves area 8924 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9254 | -6/Lower Caves | Spotted B-75 Beast 9270 | -6/Lower Caves | Destroyed B-75 Beast 9387 | -6/Lower Caves | Encountered a Warlord checkpoint 9431 | -6/Lower Caves | Learned Factory emergency access door positions 9473 | -6/Lower Caves | Identified exit to Data Miner 9473 | -6/Lower Caves | Discovered exit to Data Miner (range 9) 9491 | -6/Lower Caves | Entered Data Miner 9491 | -6/Data Miner | Identified exit to Proximity Caves 9491 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 9527 | -6/Data Miner | Met Data Miner 9586 | -6/Data Miner | Learned location of Section 7 (-2) 9586 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9596 | -6/Data Miner | Received God Mode back door access code from Data Miner 9631 | -6/Data Miner | Entered Proximity Caves 9796 | -5/Proximity Caves | Learned Factory interactive machine intel 9831 | -5/Proximity Caves | Escorted by Enhanced Grunt 10133 | -5/Proximity Caves | Identified exit to Factory 10133 | -5/Proximity Caves | Discovered exit to Factory (range 8) 10154 | -5/Proximity Caves | Entered Factory 10154 | -5/Factory | Accompanied by 1 ally 10154 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10155 | -5/Factory | Identified exit to Extension 10156 | -5/Factory | Identified exit to Factory 10159 | -5/Factory | Loaded intel: 46 interactive machine locations 10341 | -5/Factory | Garrison activated, responded to threat 10371 | -5/Factory | Incoming assault squad redirected 10606 | -5/Factory | Entered Extension 10755 | -5/Extension | Spotted B-75 Beast 10782 | -5/Extension | Destroyed B-75 Beast 10793 | -5/Extension | Spotted B-75 Beast 10848 | -5/Extension | Destroyed B-75 Beast 10856 | -5/Extension | Disrupted transfer network 11197 | -5/Extension | Incoming investigation squad redirected 11247 | -5/Extension | Rescued a captive Derelict 11248 | -5/Extension | Rescued a captive Derelict 11287 | -5/Extension | Rescued a captive Derelict 11288 | -5/Extension | Rescued a captive Derelict 11304 | -5/Extension | Rescued a captive Derelict 11313 | -5/Extension | Rescued a captive Derelict 11314 | -5/Extension | Rescued a captive Derelict 11711 | -5/Extension | Identified exit to Cetus 11711 | -5/Extension | Discovered exit to Cetus (range 16) 11712 | -5/Extension | Discovered exit to Factory (range 15) 11751 | -5/Extension | Entered Cetus 11751 | -5/Cetus | Accompanied by 4 allies 11771 | -5/Cetus | Spotted Cetus Guard 11771 | -5/Cetus | Spotted Cetus Guard 11777 | -5/Cetus | Spotted Cetus Guard 11779 | -5/Cetus | Spotted Cetus Guard 11780 | -5/Cetus | Destroyed Cetus Guard 11807 | -5/Cetus | Destroyed Cetus Guard 11813 | -5/Cetus | Destroyed Cetus Guard 11816 | -5/Cetus | Destroyed Cetus Guard 11916 | -5/Cetus | Incoming investigation squad redirected 12044 | -5/Cetus | Identified exit to Archives 12044 | -5/Cetus | Discovered exit to Archives (range 15) 12073 | -5/Cetus | Entered Archives 12099 | -5/Archives | Met Zhirov 12105 | -5/Archives | Reinforcements dispatched to Archives 12118 | -5/Archives | Identified exit to Hub_04(d) 12118 | -5/Archives | Discovered exit to Hub_04(d) (range 13) 12150 | -5/Archives | Reinforcements dispatched to Archives 12152 | -5/Archives | Zhirov warped through subspace 12170 | -5/Archives | Zhirov detonated Archives 12178 | -5/Archives | Entered Hub_04(d) 12410 | -5/Hub_04(d) | Lost 3 parts (1n2w) 12412 | -5/Hub_04(d) | Destroyed 7 combat bots 12472 | -5/Hub_04(d) | Discovered exit to Factory (range 12) 12516 | -5/Hub_04(d) | Network Hub disabled 12557 | -5/Hub_04(d) | Entered Factory 12557 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13162 | -4/Factory | Sucked down chute 13162 | -4/Factory | Entered Waste 13162 | -4/Waste | The area was eerily silent 13360 | -4/Waste | A Compactor rumbled back to life 13360 | -4/Waste | Spotted C-40 Crusher 13361 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13388 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13391 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13421 | -4/Waste | Identified exit to Factory 13421 | -4/Waste | Discovered exit to Factory (range 12) 13422 | -4/Waste | Lost 3 parts (1p2n) 13437 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13440 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13445 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13448 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13451 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13458 | -4/Waste | Crushed by Compactor (1 part destroyed) 13462 | -4/Waste | Crushed by Compactor (1 part destroyed) 13472 | -4/Waste | Found Damper Plating 13485 | -4/Waste | Crushed by Compactor (1 part destroyed) 13516 | -4/Waste | Lost 9 parts (2p2n2u3w) 13732 | -4/Waste | Build established: Hacker-Mutant 13761 | -4/Waste | Entered Factory 14153 | -4/Factory | Lost 8 parts (1p2n2u3w) 14419 | -4/Factory | Found Quantum Capacitor 14445 | -4/Factory | Build established: Scavenger-Gunner 14668 | -4/Factory | Incoming assault squad redirected 14953 | -4/Factory | Incoming investigation squad redirected 14976 | -4/Factory | Identified exit to Armory 14976 | -4/Factory | Discovered exit to Armory (range 10) 15001 | -4/Factory | Spotted B-86 Titan 15018 | -4/Factory | Entered Armory 15019 | -4/Armory | Destroyed 7 combat bots 15231 | -4/Armory | Spotted B-86 Titan 15239 | -4/Armory | Core integrity fell below 50% 15244 | -4/Armory | Crushed by falling debris 15263 | -4/Armory | Core integrity fell below 20% 15271 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 15260_ Slammed into B-86 Titan. 15260_ Destabilizing: Core damaged (-11). 15261_ Slammed into B-86 Titan. 15264_ Penetrated by Slug. 15264_ Slammed into B-86 Titan. 15265_ B-86 Titan exits siege mode. 15265_ Slammed into B-86 Titan. 15266_ Quantum Capacitor permanently disabled. 15266_ Destabilizing: Short circuit. 15267_ Broken Quantum Capacitor destroyed. 15267_ Knocked back. 15267_ Slug penetrates Wall. 15268_ The unstable cave ceiling collapses. 15268_ ALERT: Rogue bot located, Programmers report to Armory Zone 5P. 15268_ Slammed into B-86 Titan. 15270_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????## | | ???????????????????????????????????????# | | ???????????????????????????????????????## ## # | | ????????????????????????????????????????# # # | | ????????????????????????????????????????# | | ?????????????????????????????????######### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# # | | ?????????????????????????????????# | | ?????????????????????????????????####### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ??????????????????????????????????########## | | ??????????????????????????????##### ## #### | | ???????????????????????????#### # # | | ???????????????????????????# # # # ## | | ???????????????#+##+??????### # ### | | ??????????????? ?????# =% | | ??????????????? ????# = ### %!% | | ???????????????? #### # =%* | | ???????????????? """ %%p = # !![ | | ???????????????? """ ##%% # F^ | | ???????????????? """ BB@%! # | | ???????????? BB### # p | | ??????????!! ^ ##??##### ## | | ???????????! """ ?????????###### """"" | | ??????????? ? """ ???????????????# """"" | | ?????????????????""?????????????????# """"" ##+ | | ????????????????? ??????????????????# #?? | | ???????????????????????????????????? ? +?? | | ???????????????????????????????????####""T"?####?? | | ???????????????????????????????????????"""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 80 Energy Generation 66 Energy Capacity 805 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 10 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 5k Club Adventurer Collateral Damage Explorer First Step to Greatness Hey, That's Mine! I'm Back, Baby! Knowing Is Half The Battle Librarian Loot Pinata Power Corrupts Respectable Loadout Robot Respite Serviceable Loadout Superinsulated The More The Merrier The Oracle Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed StorageReactionRouter Manual? 0 Play Time 04:00:08 Cumulative 13.8 hours Start 2020.04.13 @ 18:58:51 End 2020.04.14 @ 20:32:52 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 9 Adventurer 1 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12cc9add-c79c-4aac-aa60-156b551df70c