Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 00:29:24 Player: Autumn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (4626) 4626 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 9505 Bonus ------- High Alert Combat Kills 74 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Component Analysis Suite Tractor Beam Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Weapon Cycler Transmission Jammer > --- WEAPON ----------- Heavy Laser Plasma Rifle Neutron Cannon Mini Smartbomb Launcher Remote Datajack > --- INVENTORY -------- Cold Fusion Reactor Micro Fission Core Carbon-fiber Leg VSS Leg Flexi-carbon Leg Cesium-ion Thruster Nuclear Pulse Thruster Improved Weapon Cycler [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . . 2 2 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . 1 1 . . 1 . Utility 3 | . . . . 1 1 . 1 . Weapon 3 | . . . 1 . 1 1 . . Parts Attached 92 | 7 5 1 8 21 16 6 18 10 Power 13 | 1 1 . 1 2 1 2 3 2 Engine 10 | 1 1 . 1 2 1 2 2 . Core 2 | . . . . . . . . 2 Reactor 1 | . . . . . . . 1 . Propulsion 30 | 2 2 . 1 8 4 3 5 5 Treads . | . . . . . . . . . Leg 24 | 2 2 . 1 4 4 3 5 3 Wheel 4 | . . . . 4 . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 17 | 1 . . 2 3 6 1 2 2 Device 9 | . . . . 2 3 1 2 1 Storage 2 | 1 . . 1 . . . . . Processor 4 | . . . 1 1 1 . . 1 Hackware 1 | . . . . . 1 . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 32 | 3 2 1 4 8 5 . 8 1 Energy Gun 17 | 3 . . 3 5 2 . 4 . Energy Cannon 4 | . . . . . 2 . 2 . Ballistic Gun 5 | . 2 . 1 2 . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . . 1 . 1 1 . 1 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . 2 . Parts Lost 53 | . 4 . 1 11 . 1 18 18 Power 10 | . 1 . . 2 . 1 3 3 Propulsion 13 | . 1 . 1 2 . . 4 5 Utility 12 | . . . . 3 . . 3 6 Weapon 18 | . 2 . . 4 . . 8 4 Highest Loss Streak 9 | . 4 . 1 3 . 1 4 9 To Critical Strikes 1 | . . . . 1 . . . . Average Backups 8 | 1 1 4 7 7 9 11 12 4 Power 1 | . . . . . 1 1 2 . Propulsion 2 | . . 1 . . 1 3 5 2 Utility 2 | . . 2 1 3 2 3 2 . Weapon 2 | . 1 1 4 4 2 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 12 | . 2 . 1 . 6 . . 3 Power 4 | . 1 . . . 2 . . 1 Propulsion 4 | . 1 . 1 . 2 . . . Utility 4 | . . . . . 2 . . 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 80 85 88 74 94 99 97 74 Engine 8 | . 11 14 11 6 7 12 10 . Leg 24 | . 26 28 23 12 30 26 27 18 Wheel 1 | . . . . 10 . . . . Device 10 | . . . . 2 8 11 16 16 Storage 7 | . 14 14 11 9 7 6 5 4 Processor 6 | . . . 9 7 7 7 5 4 Energy Gun 13 | . 21 10 17 13 14 13 15 5 Energy Cannon 3 | . . . . . . 6 8 2 Ballistic Gun 4 | . 6 7 4 7 11 5 . . Launcher 4 | . . 10 11 3 2 6 2 2 Peak Build Rating 81 | 6 6 7 16 24 48 57 80 81 Average Rating 44 | 4 5 6 13 17 39 54 67 59 On Entrance 26 | . 6 6 7 15 22 47 57 80 Naked Turns 18 | . . . . . . . . 18 Heaviest Build 77 | 12 12 15 35 40 55 68 77 70 Greatest Support 93 | 20 20 20 30 48 63 68 93 93 Greatest Overweight (x) 3 | . 1 . 1 3 1 2 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 11 15 15 15 15 14 Most Carried 15 | 5 4 5 9 10 12 15 15 9 Average Carried 8 | 1 1 4 7 7 9 11 12 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 Final Carried 14 | 1 4 5 8 8 12 14 9 2 Class Distribution -------------------- 56% | Gunner 22% | Scavenger-Gunner 13% | Mutant 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Matter Collected 2070 | 213 103 . 274 450 290 182 294 264 Remotely . | . . . . . . . . . Salvage Created 4433 | . 256 . 489 782 276 565 1707 358 Parts 194 | . 19 . 40 31 13 27 52 12 Haulers Intercepted 5 | . . . 2 . 1 1 1 . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 12 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 97 | . 9 . 13 17 5 10 35 8 Guns 54 | . 9 . 5 13 5 4 17 1 Cannons 16 | . . . . . . 3 10 3 AOE 25 | . . . 8 4 . 3 6 4 Classes Destroyed 13 | . 3 . 6 1 1 1 1 . Worker 4 | . . . 2 . . . 2 . Builder 4 | . . . 1 2 . . 1 . Tunneler 1 | . . . . . . . 1 . Hauler 5 | . . . 2 . 1 1 1 . Recycler 3 | . . . 1 2 . . . . Operator 2 | . 1 . . . . 1 . . Watcher 9 | . . . 4 2 1 1 1 . Swarmer 23 | . 5 . 6 . . . 11 1 Grunt 51 | . 4 . 6 13 3 3 15 7 Brawler 3 | . . . . 1 1 1 . . Sentry 9 | . . . 1 3 . 2 3 . Hunter 3 | . . . . . . 2 1 . Programmer 8 | . . . . . 1 2 5 . Best Kill Streak 8 | . 7 . 8 6 2 7 7 5 Combat Bots Only 7 | . 7 . 4 5 2 6 7 5 Max Kills in Single Turn 6 | . 2 . 4 2 1 3 6 1 Gunslinging 1 | . 1 . . 1 . . . . Exploded 3 | . . . 3 1 . 2 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Hostile Shots Fired 646 | . 84 . 32 116 31 81 168 134 Missed 215 | . 36 . 8 25 12 29 70 35 Hits 431 | . 48 . 24 91 19 52 98 99 Melee 6 | . . . . 1 . . . 5 Projectile 425 | . 48 . 24 90 19 52 98 94 AOE 2 | . . . . . . . 2 . Critical Strikes 17 | . 1 . . 5 . 3 6 2 Damage Taken 6895 | . 472 . 304 1493 293 580 1954 1799 Core 1520 | . 107 . 44 323 14 22 171 839 Absorbed by Shields 5 | . . . . 5 . . . . Core Remaining (%) 80 | 100 . 57 89 41 98 97 . . Volleys Fired 234 | . 18 . 34 58 19 19 58 28 Largest 5 | . 2 . 2 3 3 4 5 3 Hottest 395 | . 90 . 112 157 225 261 395 234 Shots Fired 555 | . 32 . 54 107 36 64 211 51 Gun 405 | . 32 . 42 92 33 45 138 23 Cannon 111 | . . . . . 1 16 70 24 Launcher 39 | . . . 12 15 2 3 3 4 Special . | . . . . . . . . . Kinetic 64 | . 6 . 9 31 1 7 5 5 Thermal 434 | . 11 . 33 58 33 54 203 42 Explosive 39 | . . . 12 15 2 3 3 4 Electromagnetic 18 | . 15 . . 3 . . . . Robot Hit Streak 20 | . 5 . 4 10 8 20 18 5 Robot Miss Streak 8 | . 2 . 2 5 6 6 8 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 2 . 1 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 361 | . 20 . 28 67 29 39 146 32 Core Hits 296 | . 14 . 35 58 20 42 112 15 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . . . 9 . . 2 1 Burn 10 | . . . . 9 . . 1 . Meltdown 1 | . . . . . . . 1 . Destroy 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12030 | . 256 . 1252 1984 630 1673 4762 1473 Guns 6113 | . 256 . 389 1150 585 692 2757 284 Cannons 1942 | . . . . . . 238 1131 573 Explosions 3975 | . . . 863 834 45 743 874 616 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 850 | . 41 . 76 508 28 43 108 46 Thermal 7767 | . 102 . 313 598 557 887 4173 1137 Explosive 3238 | . . . 863 834 45 743 463 290 Electromagnetic 175 | . 113 . . 44 . . 18 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . 3 2 2 1 1 Average Corruption 1 | . . . . 3 2 2 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . 6 8 8 6 5 Message Errors 6 | . . . . 2 1 2 . 1 Matter Fused 12 | . . . . 3 3 3 2 1 Heat Flow Errors 4 | . . . . . . . 2 2 Energy Discharges 6 | . . . . 1 2 1 1 1 Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . 2 . . Data Loss (major) 2 | . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 183 | . . . 17 . . 2 133 31 Projectiles 62 | . . . . . . 2 46 14 Explosions 121 | . . . 17 . . . 87 17 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 155 | . . . 78 77 . . . . Shots 5 | . . . 3 2 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 789 | . 120 . 210 540 587 366 561 789 Average Temperature 183 | . 40 . 63 215 202 108 171 373 Received Heat Transfer 2115 | . 150 . 48 798 117 138 501 363 Effects 76 | . . . . 11 7 . 14 44 Shutdowns 24 | . . . . 3 1 . 8 12 Energy Bleed 7 | . . . . 1 . . 2 4 Interference 5 | . . . . . 2 . . 3 Matter Decay 4 | . . . . 1 1 . . 2 Short Circuit 9 | . . . . . 1 . 2 6 Damage (minor) 5 | . . . . 1 . . 2 2 Damage (major) 22 | . . . . 5 2 . . 15 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 27 | . . . 1 6 2 2 16 . Heat Transferred 13879 | . 296 . 703 1927 1198 1721 7188 846 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Maximum Alert Level 2 | . . . 1 1 . 1 2 . Low Security (%) 68 | 100 100 100 36 61 100 97 45 . Level 1 29 | . . . 63 38 . 2 48 . Level 2 1 | . . . . . . . 5 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 466 | . 140 42 340 247 93 204 466 . Initial 102 | . . 42 4 102 93 . 92 . Average 129 | . 41 28 204 138 20 42 224 . Influence Increases 3106 | . 222 . 512 564 138 341 1134 195 Destroy 0b10 Robot/C 1940 | . 180 . 260 340 100 200 700 160 Destroy 0b10 Robot/NC 140 | . 5 . 50 30 10 15 30 . Destroy Leader 416 | . 30 . 62 74 24 64 142 20 Successful Hack 14 | . 7 . . . . . 7 . Disable Machine 210 | . . . 75 15 . 45 75 . Destroy Structure 251 | . . . 65 75 4 17 90 . Lose Combat Pursuer 135 | . . . . 30 . . 90 15 Influence Decreases 3106 | . 112 98 282 600 344 152 860 658 Entered New Map 598 | . . 68 8 140 113 . 97 172 Time Decay 2008 | . 72 30 264 350 231 142 583 336 Lost Part 500 | . 40 . 10 110 . 10 180 150 Squads Dispatched 19 | . 2 . 3 3 2 2 7 . Investigation 2 | . . . 1 1 . . . . Extermination 5 | . . . . . 1 1 3 . Reinforcement 12 | . 2 . 2 2 1 1 4 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Distress Signals 6 | . . . 2 4 . . . . Communications Jammed 4 | . . . . . . . 4 . Distress Signals 4 | . . . . . . . 4 . Times Spotted 144 | . 12 . 22 21 9 14 52 14 Peak Tracking Total 7 | . 7 . 5 6 3 5 5 6 Tactical Retreats 7 | . . . . 2 . . 4 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Traps Triggered 4 | . . . 1 1 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Machines Disabled 14 | . . . 5 1 . 3 5 . Max in Single Turn 3 | . . . 2 1 . 2 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Machines Accessed 9 | . 2 . 1 2 1 . 3 . Terminals 7 | . 2 . . 1 1 . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 3 . 5 5 3 . 6 . Successful 14 | . 3 . 4 2 . . 5 . Failed 8 | . . . 1 3 3 . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 14 | . 3 . . 2 3 . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 3 . . . . . 5 . Record 5 | . 2 . . . . . 3 . Branch Access Points 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Transport Status 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . Recycle Component 1 | . . . 1 . . . . . Process 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . Recycled Matter 9 | . . . 9 . . . . . Retrieved Matter 9 | . . . 9 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Active Infowar (turns) 2985 | . . . . . 462 . 1810 713 Jamming 2985 | . . . . . 462 . 1810 713 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Turns Passed 6430 | 65 263 73 699 781 970 967 1812 800 Spaces Moved 3779 | 51 161 58 401 350 633 453 1187 485 Core 34 | 14 . . . . . . . 20 Treads . | . . . . . . . . . Legs 3602 | 37 161 58 401 207 633 453 1187 465 Wheels 143 | . . . . 143 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 120 120 120 100 Average Speed 137 | 100 123 120 144 157 136 152 127 142 Slowest Speed 330 | 120 190 120 190 330 190 260 190 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 5 22 20 39 24 16 8 32 48 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug 13 | . . . . 13 . . . . Terrain Destroyed 249 | . . . 66 81 6 14 42 40 Melee . | . . . . . . . . . Projectile 25 | . . . . . . 2 18 5 AOE 224 | . . . 66 81 6 12 24 35 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Total 4554 | 64 196 60 471 483 711 677 1327 565 Wait 292 | . . . 5 23 1 191 43 29 Move 3771 | 50 160 57 400 349 632 452 1186 485 Hop . | . . . . . . . . . Pick Up 106 | 7 10 1 13 22 25 8 16 4 Fast Attach . | . . . . . . . . . Attach 77 | 6 4 . 6 21 6 5 20 9 Detach 4 | . . . 3 . 1 . . . Swap 26 | 1 1 2 4 1 11 2 3 1 Drop 44 | . 3 . 6 9 16 . 1 9 Fire 234 | . 18 . 34 58 19 19 58 28 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 291 | -10/Materials | Destroyed 7 combat bots 293 | -10/Materials | Lost 4 parts (1p1n2w) 329 | -10/Materials | Entered Mines 336 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 389 | -10/Mines | Discovered new exit (range 11) 402 | -10/Mines | Entered Materials 402 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 989 | -9/Materials | Build established: Bomber 1046 | -9/Materials | Discovered new exit (range 15) 1101 | -9/Materials | Entered another Materials area 1101 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1365 | -8/Materials | Lost 3 parts (1n1u1w) 1547 | -8/Materials | Core integrity fell below 50% 1571 | -8/Materials | Lost 3 parts (1p1u1w) 1711 | -8/Materials | Lost 3 parts (1n1u1w) 1816 | -8/Materials | Discovered new exit (range 16) 1882 | -8/Materials | Entered Factory 1882 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2003 | -7/Factory | Build established: Scavenger-Gunner 2466 | -7/Factory | Build established: Gunner 2844 | -7/Factory | Discovered new exit (range 5) 2852 | -7/Factory | Entered another Factory area 2852 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3812 | -6/Factory | Discovered new exit (range 6) 3819 | -6/Factory | Entered another Factory area 3819 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4311 | -5/Factory | Destroyed 7 combat bots 5093 | -5/Factory | Lost 3 parts (1p1n1w) 5207 | -5/Factory | Found Prototype Launcher 5208 | -5/Factory | Identified Mni. Smartbomb Launcher 5348 | -5/Factory | Identified exit to Upper Caves 5348 | -5/Factory | Identified exit to Extension 5596 | -5/Factory | Lost 4 parts (1p1u2w) 5631 | -5/Factory | Entered Upper Caves 5853 | -5/Upper Caves | Build established: Scavenger-Gunner 6117 | -5/Upper Caves | Lost 8 parts (4n1u3w) 6347 | -5/Upper Caves | Build established: Mutant 6362 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6406 | -5/Upper Caves | Core integrity fell below 50% 6424 | -5/Upper Caves | Core integrity fell below 20% 6431 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- S-27 Virus suffers critical hit (Destroy). S-27 Virus destroyed. HV Slug penetrates S-27 Virus. S-27 Virus knocked back. HV Slug penetrates Wall. Lrg. Storage Unit destroyed. VTOL Module fries itself beyond repair. Flexi-carbon Leg destroyed. S-27 Virus knocked back. Hyp. Gauss Cannon destroyed. Transmission Jammer destroyed. Autogun fries itself beyond repair. Imp. Weapon Cycler destroyed. Acquired 3 matter. Slug penetrates Wall. Penetrated by Slug. Mak. Targeting Computer destroyed. Weapon Cycler destroyed. Mic. Fission Core destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????#####???##### ####?????? | | ????????????????????????## ###?# #?????? | | ???????????????????###### ##? % #?????? | | ??????????????????## l@## ### % ????????? | | ???????????????#### s s ## % ## #??????????? | | ??????????######s ####### % ###????????? | | ??????????# ####?????# % % ##???????? | | ??????????# #????????# % %#???????? | | ??????????# ######????????## #### #???????? | | ??????????# #??????????????###??## ##??????? | | ??????????# =#????????????????????#### ##?????? | | ?????????##% #???????????????????????## #?????? | | ????????## * #????????????????????????# #?????? | | ??####### ##???????????????????????### #?????? | | #?????????????????????????# #?????? | | #?????????????????????????# #?????? | | #### #??????????????????????### #?????? | | ?????# ???????????????????### ##????? | | ??????# ????????????#???## ##???? | | ??????# ## ?????????## #?# #???? | | ?????# #?? #???????## ## ## ##???? | | ????# #??? #????### ?# ##????? | | ????# #????# #???# ?# #?????? | | ???? #??????#?? ## ##????? | | ???### ##??????????? ## ##???? | | ?????# ##??????????? #??## #???? | | ????? ##?????????????#?????## #???? | | ????? #?????????????????????### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dodgeball, But With Guns Remodeling Serviceable Loadout Challenges ------------ None Game ------ Seed DeuteriumDefenseStreamer Manual? 0 Play Time 01:10:59 Cumulative 3.5 hours Start 2025.09.27 @ 23:19:39 End 2025.09.28 @ 00:29:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c239db3-29b3-4313-8e09-e1b93ad9e2b3