Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 08:27:01 Player: debl Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (507) 507 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3262 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Coolant Injector Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Ion Engine Cooling System Compact Battery (300) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Advanced Signal Interpreter Improved Targeting Computer Light Regenerative Plating Improved Shield Generator > --- WEAPON ----------- Heavy Particle Cannon > --- INVENTORY -------- Cooling System Compact Battery Drone Bay [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Power Shielding Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . . . 1 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon . | . . . . . . Parts Attached 55 | 6 12 9 11 7 10 Power 7 | 1 2 2 1 . 1 Engine 7 | 1 2 2 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 4 5 3 2 3 Treads 3 | . 2 . . . 1 Leg 3 | 2 . . . . 1 Wheel 1 | . . . . . 1 Hover 1 | . . . . 1 . Flight 11 | . 2 5 3 1 . Utility 17 | 1 3 1 5 4 3 Device 10 | . 1 1 4 2 2 Storage 3 | 1 1 . . 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 12 | 2 3 1 2 1 3 Energy Gun 3 | 1 . . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 1 3 1 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 Parts Lost 21 | . 3 . 7 3 8 Power 2 | . . . 1 1 . Propulsion 8 | . 1 . 4 1 2 Utility 5 | . 1 . . 1 3 Weapon 6 | . 1 . 2 . 3 Highest Loss Streak 6 | . 2 . 5 3 6 Average Slot Usage (%) 70 | . 94 100 93 33 32 Engine 8 | . 14 11 10 5 . Treads 7 | . 16 . . . . Leg 2 | . 5 . . . . Flight 11 | . 3 44 41 14 2 Device 2 | . . 10 9 1 2 Storage 6 | . 14 . . 1 . Processor 3 | . . . . 2 12 Protection 9 | . 10 11 11 9 4 Energy Gun 3 | . 4 . . . 7 Ballistic Gun 13 | . 23 22 19 . . Naked Turns . | . . . . . . Heaviest Build 42 | 12 42 12 19 11 14 Greatest Support 40 | 20 40 18 18 10 28 Greatest Overweight (x) 4 | 3 3 . 4 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 12 12 4 4 4 Average Capacity 6 | 5 9 4 4 4 4 Most Carried 12 | 5 12 11 4 4 4 Average Carried 4 | 3 6 4 3 2 2 Final Capacity 12 | 6 12 4 4 4 4 Final Carried 12 | 4 12 4 3 4 4 Class Distribution -------------------- 86% | Mutant 8% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 567 | 237 272 . 12 . 46 Remotely . | . . . . . . Salvage Created 593 | . 486 . 67 12 28 Parts 54 | . 44 . 9 1 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 18 | . 12 . 5 . 1 Guns 17 | . 12 . 5 . . Classes Destroyed 6 | . 5 . . . 1 Worker 3 | . 2 . . 1 . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 8 | . 3 . 5 . . Grunt 9 | . 9 . . . . Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 4 . 4 1 1 Combat Bots Only 4 | . 3 . 4 . 1 Max Kills in Single Turn 2 | . 1 . 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 3343 | . 731 24 640 422 1526 Core 990 | . 80 . 108 99 703 Absorbed by Shields 70 | . . . 70 . . Core Remaining (%) 80 | 100 68 . 73 82 . Volleys Fired 88 | . 64 2 8 3 11 Largest 2 | . 2 2 2 1 2 Hottest 126 | . 60 40 40 39 126 Shots Fired 159 | . 122 4 16 3 14 Gun 150 | . 122 4 16 . 8 Cannon 6 | . . . . . 6 Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 122 | . 102 4 16 . . Thermal 34 | . 20 . . . 14 Explosive 3 | . . . . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 1 6 4 6 Robot Miss Streak 5 | . 5 2 5 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 96 | . 73 1 8 3 11 Core Hits 45 | . 33 . 7 2 3 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1226 | . 707 . 74 110 335 Guns 949 | . 707 . 74 . 168 Cannons 150 | . . . . . 150 Explosions 110 | . . . . 110 . Melee . | . . . . . . Ramming 17 | . . . . . 17 Kinetic 614 | . 540 . 74 . . Thermal 485 | . 167 . . . 318 Explosive 110 | . . . . 110 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 13 | . . . . . 13 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . . . . . 6 Shots . | . . . . . . Rammed 5 | . . . . . 5 Targets Rammed 7 | . . . . . 7 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 118 | . 78 8 17 . 118 Average Temperature 18 | . 16 4 6 . 37 Received Heat Transfer 771 | . 303 12 111 144 201 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . 1 . . . 2 Heat Transferred 893 | . 375 . . . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 213 | . 141 41 213 178 75 Initial 68 | . . 11 16 68 6 Average 49 | . 47 16 103 91 20 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 92 100 100 Level 1 . | . . . 7 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 1 2 2 5 Investigation 5 | . 1 1 . 1 2 Extermination 2 | . . . . . 2 Reinforcement 6 | . 2 . 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 3 | . . . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 20 15 31 18 10 Peak Tracking Total 12 | . 3 12 10 10 6 Tactical Retreats 21 | . 2 1 7 6 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 7 | . 1 . 5 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 16 | . 4 3 5 2 2 Terminals 14 | . 3 2 5 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 9 4 10 8 6 Successful 24 | . 7 2 8 6 1 Failed 13 | . 2 2 2 2 5 Catastrophic 4 | . 1 1 . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 35 | . 8 3 10 8 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 6 1 8 6 1 Record 4 | . 2 . 1 . 1 Prototype ID Bank 2 | . . . 1 1 . Open Door 3 | . . . 3 . . Branch Access Points 1 | . . . 1 . . Alert Level 2 | . 1 . . 1 . Locate Traps 2 | . . . 1 1 . Reinforcement Status 1 | . . . . 1 . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Zone Layout 4 | . 2 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 1 5 2 2 Full Trace Events 6 | . 1 1 1 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . 1 1 . EXPLORE 2 | . . . 1 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . 1 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 3101 | 70 1299 217 316 422 777 Spaces Moved 2245 | 45 656 284 421 286 553 Core 495 | 17 4 . 6 11 457 Treads 421 | . 420 . . . 1 Legs 192 | 28 137 . . . 27 Wheels 46 | . . . . . 46 Hover . | . . . . . . Flight 1091 | . 95 284 415 275 22 Fastest Speed 29 | 50 117 29 29 34 35 Average Speed 82 | 104 155 31 35 37 77 Slowest Speed 250 | 200 200 34 250 105 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . 3 2 5 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 60 26 67 36 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . . 28 . Melee . | . . . . . . Projectile . | . . . . . . AOE 28 | . . . . 28 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 3362 | 66 835 407 572 595 887 Wait 843 | 9 67 104 70 293 300 Move 2220 | 44 655 277 416 275 553 Hop 10 | . . 3 2 5 . Pick Up 47 | 7 22 3 4 6 5 Fast Attach 15 | 3 5 1 2 . 4 Attach 36 | 3 7 8 5 7 6 Detach 7 | . 1 . 2 3 1 Swap 4 | . . . 4 . . Drop 31 | . 14 9 5 3 . Fire 88 | . 64 2 8 3 11 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis 54 | . . . 54 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 1188 | -10/Materials | Discovered new exit (range 10) 1370 | -10/Materials | Entered another Materials area 1370 | -9/Materials | Evolved 2 slots: Propulsion x2 1437 | -9/Materials | Discovered new exit (range 4) 1558 | -9/Materials | Discovered new exit (range 12) 1587 | -9/Materials | Entered Storage 1646 | -9/Storage | Found Prototype Protection 1646 | -9/Storage | Identified Lgt. Regenerative Plating 1757 | -9/Storage | Identified exit to Recycling 1894 | -9/Storage | Discovered new exit (range 6) 1903 | -9/Storage | Entered Materials 1903 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1914 | -8/Materials | Lost 5 parts (1p2n2w) 2180 | -8/Materials | Lost 3 parts (1p1n1u) 2270 | -8/Materials | Discovered new exit (range 15) 2325 | -8/Materials | Entered Factory 2325 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2886 | -7/Factory | Lost 6 parts (1n3u2w) 2999 | -7/Factory | Core integrity fell below 50% 3070 | -7/Factory | Core integrity fell below 20% 3102 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02941_ Acquired Prototype Engine. 02942_ Acquired 4 matter. 02943_ Acquired 3 matter. 02943_ Matter Pump disabled. 02948_ Acquired 5 matter. 02948_ Acquired 2 matter. 02949_ Acquired 4 matter. 02950_ Identified Hvy. Ion Engine. 02975_ Door malfunctions. 02976_ K-01 Serf cleans the Matter Pump. 02978_ System corrupted: Component data lost. 02992_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 02996_ NDN|#RM3XY%U%6:EBGEL8K9677GT GZB 03033_ Slammed into Y-54 Guardian. 03035_ Destabilizing: Core damaged (-35). 03054_ System corrupted: Energy discharge (-39). 03065_ Acquired Carbon-fiber Leg. 03099_ Slammed into P-60 Hacker. 03100_ Kicked P-60 Hacker out of the way. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????###?######??????? | | ???????????? #?????? | | ????????????" """ #?????? | | ????????????Y """ #?????? | | ?????????# "" """ #?????? | | ?????????# ####### | | ?????????# """ """ # # | | ?????????# """ """ # # | | ?????????# """ """ + | | ?????????# # # | | ?????????# # # | | ?????????# ### ### | | ?????????# #?# #?? | | ??##############+######## ### | | ??# | | ??# | | ??# """" """" """" | | ??## """" """" """" | | ???# """" """" """" | | ???# | | ???#@p """" """" """" | | ???# ####### """" """" """" | | ???# #?????# """" ??"" """" | | ?### ###???# ???? | | ?# #???# """"????" """" | | ?# #???# """"????" """" | | ?# #??? ""??????" """" | | ?# #???" ???????? | | ?# #???" "?????????"""" | | ?#######???? "?????????"""" | | ???????????? ????????????"" | | ??????????????????????????? | | ???????????????????????????" | | ???????????????????????????" | | ???????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() It's Just You Novice Programmer Shopping List Challenges ------------ None Game ------ Seed MatterReactiveBlade Manual? 0 Play Time 01:12:20 Cumulative 10.2 hours Start 2020.10.27 @ 07:07:10 End 2020.10.27 @ 08:27:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eff47d4-fd87-4ba3-8c58-4f2d7ce1dbf1