Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.15 @ 19:02:32 Player: Calazard Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (83) 415 Value Destroyed (3684) 3684 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (751) 751 TOTAL SCORE: 11250 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 245 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 12/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (5) ------- Gamma Rifle > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Target Analyzer Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Small Battery Advanced Weight Redist. System Advanced Signal Interpreter Advanced Targeting Computer Advanced Force Field Improved Corruption Screen > --- WEAPON ----------- Gamma Rifle Gamma Rifle Phase Gun Enhanced Nova Cannon > --- INVENTORY -------- Advanced Target Analyzer Point Defense System Advanced Remote Datajack [Rating: 126] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Utility Advanced Signal Interpreter Device Improved Cooling System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 . 2 . . 2 . 2 . . 2 Power 3 | . . . . . . 2 . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . . . . . . . Utility 6 | . . . 2 . . . . . 2 . 1 . . 1 Weapon 3 | . . 2 . . . . . . . . 1 . . . Parts Attached 165 | 6 . 15 5 4 14 19 6 3 13 33 11 3 6 27 Power 23 | 1 . 2 . . 2 3 1 1 2 7 . . . 4 Engine 10 | 1 . 2 . . 1 . . 1 1 4 . . . . Core 9 | . . . . . 1 3 1 . 1 3 . . . . Reactor 4 | . . . . . . . . . . . . . . 4 Propulsion 30 | 2 . 5 2 1 5 3 . 1 2 6 . . . 3 Treads 30 | 2 . 5 2 1 5 3 . 1 2 6 . . . 3 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 56 | 1 . 1 3 1 5 7 3 . 4 10 6 1 5 9 Device 37 | . . . 1 1 4 5 1 . 4 8 3 . 3 7 Storage 5 | 1 . . 1 . 1 . . . . . . . 1 1 Processor 9 | . . 1 . . . 2 1 . . . 3 1 . 1 Hackware 3 | . . . . . . . 1 . . 1 . . 1 . Protection 2 | . . . 1 . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 56 | 2 . 7 . 2 2 6 2 1 5 10 5 2 1 11 Energy Gun 20 | 1 . 4 . . . 1 . . 1 4 3 . . 6 Energy Cannon 8 | . . . . . . 2 . . . . . 2 1 3 Ballistic Gun 18 | 1 . 3 . 1 . 3 2 1 4 2 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . Launcher 4 | . . . . . 2 . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 4 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . 2 . . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . System Corruption 6 | . . . . . . . . 6 . . . . . . Parts Lost 86 | . . 7 2 . 8 14 . . 8 19 4 . 3 21 Power 15 | . . 1 . . 2 3 . . 1 4 . . . 4 Propulsion 21 | . . 2 2 . 2 5 . . 2 5 . . . 3 Utility 22 | . . . . . 3 3 . . 2 3 4 . 3 4 Weapon 28 | . . 4 . . 1 3 . . 3 7 . . . 10 Highest Loss Streak 14 | . . 6 2 . 5 13 . . 5 10 2 . 3 14 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 62 | . 85 85 55 78 72 79 27 26 54 62 23 30 31 58 Engine 3 | . 14 10 9 7 4 . . . 4 3 . . . . Core 3 | . . . . . 2 13 . . . 4 . . . . Treads 12 | . 28 21 15 23 18 19 . . 3 8 . . . 5 Device 9 | . . . 2 7 16 16 4 . 8 8 6 5 6 16 Storage 4 | . 14 11 9 7 7 5 . . . . . . 1 1 Processor 8 | . . 9 9 7 . . 14 20 13 5 11 24 18 12 Hackware 1 | . . . . . . . 2 6 5 7 5 . . . Energy Gun 5 | . 14 19 . . . 5 . . . 6 . . . 5 Ballistic Gun 7 | . 14 13 9 9 1 12 4 . 14 4 . . . . Launcher 1 | . . . . . 11 1 . . . . . . . 3 Slashing Weapon 1 | . . . . . . . . . . 7 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 101 | 14 14 20 18 27 55 61 6 13 29 59 9 3 15 101 Greatest Support 125 | 40 40 40 40 60 80 90 3 28 28 125 3 3 12 100 Greatest Overweight (x) 5 | . . 2 4 . 1 1 1 . 5 5 2 . 4 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 8 8 8 11 14 5 5 5 5 5 5 5 5 Most Carried 15 | 1 1 3 7 7 8 15 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 1 4 6 5 11 2 4 1 4 4 4 3 1 Final Capacity 15 | 8 8 8 8 8 15 5 5 5 5 5 5 5 5 5 Final Carried 7 | 1 1 2 7 7 6 2 5 2 5 3 5 5 4 3 Class Distribution -------------------- 46% | Mutant 15% | Skirmisher 11% | Scavenger-Mutant 11% | Gunner 4% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Tank | -5/Extension Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Matter Collected 2700 | 206 47 244 138 . 397 316 154 . 258 530 . . 1 409 Remotely 1 | . . . . . . . . . . . . . 1 . Salvage Created 3928 | . 63 351 138 . 294 467 50 . 348 1098 . . 1 1118 Parts 215 | . 11 31 8 . 15 31 3 . 17 39 . . . 60 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . 4 . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Combat Hostiles Destroyed 70 | . 3 12 3 . 11 8 1 . 5 13 . . . 14 Melee 6 | . . . . . . . . . . 5 . . . 1 Guns 30 | . 3 8 3 . . 3 1 . 5 7 . . . . Cannons 13 | . . . . . 3 3 . . . . . . . 7 AOE 16 | . . 4 . . 8 2 . . . . . . . 2 Classes Destroyed 14 | . 2 3 . . 3 4 . . . 2 . . . . Worker 3 | . . . . . . 1 . . . . . . . 2 Builder 5 | . 1 1 . . . 1 . . . 1 . . . 1 Recycler 2 | . . . . . . . . . . 2 . . . . Operator 2 | . . . . . . . . . . 2 . . . . Watcher 1 | . . 1 . . . . . . . . . . . . Swarmer 13 | . 3 5 . . 3 . . . . 2 . . . . Grunt 24 | . . 6 1 . 3 . . . 2 8 . . . 4 Brawler 2 | . . . . . . 1 . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 7 | . . 1 2 . . 1 . . . 3 . . . . Specialist 4 | . . . . . 2 . . . . . . . . 2 Hunter 7 | . . . . . 2 3 . . . . . . . 2 Programmer 11 | . . . . . . 2 1 . 2 . . . . 6 Heavy 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 4 6 2 . 6 5 1 . 2 6 . . . 4 Combat Bots Only 6 | . 3 5 2 . 6 3 1 . 2 5 . . . 4 Max Kills in Single Turn 3 | . 2 3 1 . 3 1 1 . 1 2 . . . 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 1 . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Damage Taken 15008 | . 151 774 157 . 1900 2559 309 . 1040 2596 505 . 633 4384 Core 3888 | . 32 73 26 . 165 371 218 . 269 653 300 . 463 1318 Absorbed by Shields 30 | . . . . . . . . . . . . . . 30 Core Remaining (%) 63 | 100 87 81 95 . 76 . . 30 . 7 . . 33 . Volleys Fired 235 | . 6 21 20 . 18 72 7 . 22 29 4 . 2 34 Largest 4 | . 2 4 1 . 3 4 1 . 3 4 1 . 1 4 Hottest 358 | . 70 188 23 . 126 230 28 . 84 268 65 . 120 358 Shots Fired 455 | . 12 50 20 . 33 111 6 . 52 80 4 . 2 85 Gun 354 | . 12 50 20 . . 83 6 . 52 80 3 . . 48 Cannon 80 | . . . . . 17 28 . . . . . . 2 33 Launcher 20 | . . . . . 16 . . . . . . . . 4 Special 1 | . . . . . . . . . . . 1 . . . Kinetic 176 | . 6 26 20 . 17 24 6 . 52 25 . . . . Thermal 155 | . 6 24 . . . 28 . . . 54 . . 2 41 Explosive 16 | . . . . . 16 . . . . . . . . . Electromagnetic 107 | . . . . . . 59 . . . 1 3 . . 44 Robot Hit Streak 20 | . 2 5 9 . 9 7 11 . 20 10 . . 1 8 Robot Miss Streak 6 | . 5 3 3 . 2 6 . . 2 3 3 . 4 5 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 304 | . 3 20 19 . 22 75 6 . 40 64 . . 1 54 Core Hits 183 | . 4 19 10 . 27 53 2 . 9 29 . . . 30 Critical Kills 3 | . . . . . . . . . 2 . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . 2 1 . . . . Critical Strikes 13 | . 1 1 . . . 1 . . 4 5 . . . 1 Burn 6 | . 1 1 . . . . . . . 4 . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 5 | . . . . . . . . . 4 1 . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . Melee Attacks 13 | . . . . . . . . . . 13 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . 13 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . Damage Inflicted 9816 | . 57 811 310 . 1570 1507 154 . 879 1754 2 . 52 2720 Guns 4232 | . 51 300 302 . . 700 154 . 879 1202 . . . 644 Cannons 1783 | . . . . . 317 490 . . . . . . 52 924 Explosions 2965 | . . 486 . . 1253 206 . . . . . . . 1020 Melee 490 | . . . . . . . . . . 490 . . . . Ramming 346 | . 6 25 8 . . 111 . . . 62 2 . . 132 Kinetic 2787 | . 38 208 302 . 317 363 154 . 879 526 . . . . Thermal 3183 | . 13 92 . . . 696 . . . 648 . . 52 1682 Explosive 1739 | . . 486 . . 1253 . . . . . . . . . Electromagnetic 1271 | . . . . . . 337 . . . 28 . . . 906 Impact . | . . . . . . . . . . . . . . . Slashing 490 | . . . . . . . . . . 490 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 16 19 25 19 24 . . . 7 Average Corruption 16 | . . . . . . 6 18 19 17 19 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . 19 7 14 Effects 97 | . . . . . . 8 26 1 7 53 . . . 2 Message Errors 12 | . . . . . . . 7 1 . 4 . . . . Matter Fused 21 | . . . . . . 3 7 . 3 8 . . . . Heat Flow Errors 12 | . . . . . . 3 3 . . 6 . . . . Energy Discharges 13 | . . . . . . 1 2 . 2 7 . . . 1 Parts Rejected 4 | . . . . . . . 1 . 1 2 . . . . Data Loss (minor) 14 | . . . . . . . 5 . . 8 . . . 1 Misfires 2 | . . . . . . . . . . 2 . . . . Alerts 2 | . . . . . . 1 . . . 1 . . . . Misdirections 4 | . . . . . . . . . 1 3 . . . . Weapon Failures 13 | . . . . . . . 1 . . 12 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 272 | . . 73 . . . 39 . . . 113 . . . 47 Projectiles 43 | . . . . . . 39 . . . . . . . 4 Explosions 116 | . . 73 . . . . . . . . . . . 43 Melee 113 | . . . . . . . . . . 113 . . . . Knockbacks 4 | . . . . . 2 2 . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 370 | . . 93 . . 43 92 . . . . 1 . . 141 Shots 17 | . . 1 . . 2 2 . . . . . . . 12 Rammed 67 | . 3 7 2 . . 13 . . . 12 3 . . 27 Targets Rammed 71 | . 4 7 2 . . 13 . . . 13 3 . . 29 Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . . . . . 1 . . . 2 Highest Temperature 1243 | . 36 363 . . 1243 434 193 . . 397 . . 68 199 Average Temperature 141 | . 16 132 . . 324 117 81 . . 129 . . 39 116 Received Heat Transfer 1920 | . . 276 81 . 36 441 54 . 153 822 18 . . 39 Effects 16 | . . 1 . . 9 . . . . 6 . . . . Shutdowns 6 | . . . . . 3 . . . . 3 . . . . Energy Bleed 2 | . . 1 . . . . . . . 1 . . . . Interference 4 | . . . . . 2 . . . . 2 . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . 3 Parts Fried 9 | . . . . . . . . . . . . . . 9 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . . 1 . . . 1 Parts Melted 8 | . . . . . . . . . . 5 . . . 3 Heat Transferred 4064 | . 111 333 . . . 792 . . . 1703 . . 37 1088 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Peak Influence 405 | . 95 281 228 125 405 257 . . 178 295 61 10 75 194 Initial 212 | . . 39 118 103 91 212 . . 80 . 21 10 7 31 Average 118 | . 51 121 168 107 276 138 . . 128 99 33 10 56 68 Maximum Alert Level 2 | . . 1 1 . 2 1 . . . 1 . . . . Low Security (%) 79 | 100 100 60 65 100 28 66 . . 100 94 100 100 100 100 Level 1 17 | . . 39 34 . 30 33 . . . 5 . . . . Level 2 3 | . . . . . 41 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . Squads Dispatched 26 | . . 2 . . 2 8 . . 1 4 1 . 2 6 Investigation 7 | . . 1 . . . 1 . . . 2 1 . 1 1 Extermination 5 | . . . . . . 2 . . 1 . . . 1 1 Reinforcement 14 | . . 1 . . 2 5 . . . 2 . . . 4 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Distress Signals 1 | . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 172 | . 3 22 7 . 13 27 15 . 7 28 7 4 5 34 Peak Tracking Total 15 | . 3 6 4 . 4 10 10 . 5 6 5 4 3 15 Tactical Retreats 14 | . . 1 . . . 2 5 . 1 3 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Traps Triggered 10 | . 1 4 . . 1 . . . . 1 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Machines Disabled 5 | . . 2 . . 1 . . . . 1 . . 1 . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Machines Accessed 28 | . 3 2 2 2 . 2 . . 1 7 4 . 4 1 Terminals 18 | . 3 1 2 1 . 2 . . . 5 1 . 2 1 Fabricators 2 | . . . . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . Scanalyzers 5 | . . 1 . 1 . . . . 1 . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . Total Hacks 73 | . 10 5 6 3 . 4 . . 3 22 10 . 8 2 Successful 23 | . 4 2 1 3 . . . . 2 4 3 . 4 . Failed 50 | . 6 3 5 . . 4 . . 1 18 7 . 4 2 Catastrophic 17 | . . 1 1 . . 3 . . . 6 4 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 21 | . 4 3 4 . . 2 . . . 1 2 . 3 2 Terminals 50 | . 10 3 6 1 . 4 . . . 18 2 . 4 2 Fabricators 4 | . . . . . . . . . . . 3 . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . . Scanalyzers 14 | . . 2 . 2 . . . . 3 . 4 . 3 . Garrison Access 1 | . . . . . . . . . . . 1 . . . Terminal Hacks 9 | . 4 . 1 1 . . . . . 2 . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 2 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . . Scanalyzer 10 | . . 2 . 2 . . . . 2 . 2 . 2 . Insert Component 5 | . . 1 . 1 . . . . 1 . 1 . 1 . Analyze 5 | . . 1 . 1 . . . . 1 . 1 . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . 1 . . . . Hacking Detections 24 | . 2 2 2 1 . 2 . . 1 7 3 . 3 1 Full Trace Events 6 | . 1 . . . . 1 . . . 2 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . . 1 . . . 1 . Parts Built 1 | . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . 69 . Total Part Build Rating 9 | . . . . . . . . . . . . . 9 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 . 1 . . . . 1 . 1 . 1 . Part Schematics Acquired 3 | . . . . 1 . . . . 1 . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 2 . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Total Allies 6 | . . . . . . . 2 . . 4 . . . . Largest Group 3 | . . . . . . . 2 . . 3 . . . . Highest-Rated Group 81 | . . . . . . . 61 . . 81 . . . . Highest-Rated Ally 32 | . . . . . . . 32 . . 31 . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . Ally Attacks 69 | . . . . . . . 11 . . 58 . . . . Total Damage 1401 | . . . . . . . 364 . . 1037 . . . . Kills 9 | . . . . . . . 3 . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . . Drone Launches 3 | . . . . . . . . . . . 3 . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Turns Passed 6240 | 97 179 715 310 139 501 1183 477 25 408 884 236 78 316 692 Spaces Moved 3805 | 59 96 387 155 83 208 532 570 42 180 316 362 140 281 394 Core 1753 | 6 . 3 5 . . 31 570 40 31 144 362 140 281 140 Treads 2052 | 53 96 384 150 83 208 501 . 2 149 172 . . . 254 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 160 160 160 50 50 50 150 50 50 50 50 50 Average Speed 129 | 148 160 159 162 160 200 169 76 55 173 191 51 50 83 125 Slowest Speed 300 | 160 160 160 250 160 250 250 100 160 300 300 150 50 250 225 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 29 | 4 21 36 21 2 94 17 71 8 7 44 12 81 10 17 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . 2 . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . . . Terrain Destroyed 236 | . . 32 . . 143 28 . . . 9 . . . 24 Melee . | . . . . . . . . . . . . . . . Projectile 31 | . . . . . 2 11 . . . 9 . . . 9 AOE 205 | . . 32 . . 141 17 . . . . . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Ext Fac Was Fac Res Total 4674 | 65 107 442 190 88 266 709 602 44 229 506 405 148 361 512 Wait 180 | . 2 8 2 . 4 45 . . 6 30 10 . 61 12 Move 3792 | 58 95 386 154 82 207 532 569 41 179 314 362 139 280 394 Hop . | . . . . . . . . . . . . . . . Pick Up 80 | 1 . 3 6 1 10 16 6 . 3 9 6 2 5 12 Fast Attach 93 | 6 . 11 4 2 6 7 1 . 8 22 8 1 3 14 Attach 57 | . . 3 1 1 2 11 4 3 5 7 3 2 3 12 Detach 17 | . . 1 . . . 2 3 . 5 . 3 2 1 . Swap 15 | . . 1 . 1 6 1 1 . . 4 . . . 1 Drop 63 | . . 1 1 1 13 11 2 . 1 15 6 2 6 4 Fire 235 | . 6 21 20 . 18 72 7 . 22 29 4 . 2 34 Melee 11 | . . . . . . . . . . 11 . . . . Ram 14 | . . . . . . . . . . 1 3 . . 10 Kick . | . . . . . . . . . . . . . . . Crush 56 | . 4 7 2 . . 12 . . . 12 . . . 19 Escape Stasis 16 | . . . . . . . . . . 16 . . . . Rewire 45 | . . . . . . . 9 . . 36 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Materials 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Weapon x2 570 | -9/Materials | Build established: Gunner 812 | -9/Materials | Lost 6 parts (1p2n3w) 981 | -9/Materials | Discovered new exit (range 9) 991 | -9/Materials | Identified exit to Materials 992 | -9/Materials | Entered another Materials area 992 | -8/Materials | Evolved 2 slots: Utility x2 1086 | -8/Materials | Build established: Scavenger-Mutant 1258 | -8/Materials | Discovered new exit (range 8) 1300 | -8/Materials | Identified exit to Factory 1302 | -8/Materials | Entered Factory 1302 | -7/Factory | Evolved 2 slots: Propulsion x2 1441 | -7/Factory | Identified exit to DSF 1441 | -7/Factory | Entered DSF 1470 | -7/DSF | Additional patrols routed to DSF 1526 | -7/DSF | Lost 5 parts (1p3u1w) 1629 | -7/DSF | Discovered new exit (range 16) 1701 | -7/DSF | Sterilization system engaged 1721 | -7/DSF | Ambient heat levels rising (+10) 1736 | -7/DSF | Ambient heat levels rising (+10) 1751 | -7/DSF | Ambient heat levels rising (+10) 1766 | -7/DSF | Ambient heat levels rising (+10) 1781 | -7/DSF | Ambient heat levels rising (+10) 1796 | -7/DSF | Ambient heat levels rising (+10) 1811 | -7/DSF | Ambient heat levels rising (+10) 1826 | -7/DSF | Ambient heat levels rising (+10) 1841 | -7/DSF | Ambient heat levels rising (+10) 1856 | -7/DSF | Ambient heat levels rising (+10) 1871 | -7/DSF | Ambient heat levels rising (+10) 1886 | -7/DSF | Ambient heat levels rising (+10) 1894 | -7/DSF | Build established: Mutant 1901 | -7/DSF | Ambient heat levels rising (+10) 1916 | -7/DSF | Ambient heat levels rising (+10) 1931 | -7/DSF | Ambient heat levels rising (+10) 1942 | -7/DSF | Entered Factory 1942 | -6/Factory | Evolved 2 slots: Power x2 2273 | -6/Factory | Build established: Skirmisher 3071 | -6/Factory | System corruption reached 10% 3076 | -6/Factory | Build established: Mutant 3103 | -6/Factory | Released all parts (2) 3120 | -6/Factory | Discovered new exit (range 11) 3124 | -6/Factory | Identified exit to Lower Caves 3125 | -6/Factory | Entered Lower Caves 3133 | -6/Lower Caves | Lost 13 parts (3p5n2u3w) 3155 | -6/Lower Caves | Learned Factory trap positions 3373 | -6/Lower Caves | Encountered a Warlord checkpoint 3432 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3475 | -6/Lower Caves | Core integrity fell below 50% 3588 | -6/Lower Caves | Discovered new exit (range 3) 3589 | -6/Lower Caves | Identified exit to Lower Caves 3602 | -6/Lower Caves | Entered another Lower Caves area 3620 | -6/Lower Caves | Discovered new exit (range 5) 3622 | -6/Lower Caves | Identified exit to Factory 3627 | -6/Lower Caves | Entered Factory 3627 | -5/Factory | Evolved 2 slots: Utility x2 3628 | -5/Factory | Identified exit to Extension 3629 | -5/Factory | Loaded intel: 103 trap records 3915 | -5/Factory | System corruption reached 10% 3945 | -5/Factory | Lost 3 parts (1p1n1u) 4002 | -5/Factory | Lost 5 parts (1n1u3w) 4035 | -5/Factory | Entered Extension 4196 | -5/Extension | Core integrity fell below 50% 4216 | -5/Extension | Lost 4 parts (1u3w) 4739 | -5/Extension | Rescued a captive Derelict 4744 | -5/Extension | Spotted B-75 Beast 4837 | -5/Extension | Crushed by falling debris 4900 | -5/Extension | Spotted B-75 Beast 4916 | -5/Extension | Core integrity fell below 20% 4918 | -5/Extension | Discovered new exit (range 3) 4918 | -5/Extension | Identified exit to Factory 4919 | -5/Extension | Entered Factory 4919 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4946 | -4/Factory | Lost 10 parts (2p4n1u3w) 4992 | -4/Factory | Spotted B-86 Titan 5155 | -4/Factory | Manually triggered Chute Trap 5155 | -4/Factory | Sucked down chute 5155 | -4/Factory | Entered Waste 5159 | -4/Waste | Spotted C-40 Crusher 5167 | -4/Waste | Found Gamma Bomb Array 5170 | -4/Waste | EMP discharged 5177 | -4/Waste | Spotted C-40 Crusher 5177 | -4/Waste | Spotted C-40 Crusher 5182 | -4/Waste | Spotted C-40 Crusher 5184 | -4/Waste | Spotted C-40 Crusher 5218 | -4/Waste | Discovered new exit (range 15) 5232 | -4/Waste | Identified exit to Factory 5233 | -4/Waste | Entered Factory 5333 | -4/Factory | Fabricated Enh. Nova Cannon (x1) 5526 | -4/Factory | Core integrity fell below 50% 5536 | -4/Factory | Lost 3 parts (3u) 5547 | -4/Factory | Discovered new exit (range 4) 5548 | -4/Factory | Identified exit to Research 5549 | -4/Factory | Entered Research 5549 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5557 | -3/Research | Found Gamma Bomb Array 6179 | -3/Research | Core integrity fell below 50% 6196 | -3/Research | Lost 14 parts (3p2n3u6w) 6218 | -3/Research | Core integrity fell below 20% 6241 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06188_ Penetrated by Slug. 06189_ Slug penetrates Wall. 06191_ R-10 Processor collects Structural Scanner. 06192_ Penetrated by Slug. 06195_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06197_ Penetrated by Slug. 06197_ Slug penetrates Wall. 06202_ Adv. Heavy Treads destroyed. 06205_ C-35 Carver destroyed. 06205_ C-35 Carver knocked back. 06206_ Penetrated by Slug. 06206_ Slug penetrates Wall. 06212_ Adv. Coolant Injector severed. 06216_ Slammed into C-35 Carver. 06217_ Destabilizing: Core damaged (-13). 06219_ Slammed into S-43 Plague. 06219_ Destabilizing: System interference. 06219_ Adv. Signal Interpreter temporarily disabled. 06220_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# s #??????????????????? | | ???????????????????????# @s #??????????????????? | | ???????????????????????####+###??????????????????? | | ????????????????????????# *#??????????????????? | | ????????????????????????# #??????????????????? | | ???????????############## #??????????????????? | | ???????????# ] ## #??????????????????? | | ???????????# ## #??????????????????? | | ???????????# #### ###??????????????????? | | ???????????# #??# #????????????????????? | | ???????????# #??# #????????????????????? | | ???????????# ! #??# #????????????????????? | | ???????????# % #??# #????????????????????? | | ???????????######+######### #????????????????????? | | ??????????????# % %%%%%%%%#????????????????????? | | ??????????????# ##########????????????????????? | | ???????????/??# #???##########????????????????? | | ???????#? //??# #??""""" #????????????????? | | ???????# //??# #??""T"" #????????????????? | | ???????# ??# #? #????????????????? | | ???????# ?# !#? #????????????????? | | ???????# ?# # ! #????????????????? | | ???????# ?# # #????????????????? | | ???????# ?# + #????????????????? | | ???????# ?+ # """ """???????????????????? | | ???????# ?# # """ "?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 100 Energy Generation 71 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Corruption Block 60 Armor Coverage 225 Resistance: KI 25 Point Defense Rating 80 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Nuclear Core | -7/Factory | Scanalyzed Med. Treads | -5/Factory | Scanalyzed Phase Gun | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Unlikely Earthworm Challenges ------------ None Game ------ Seed PhaseExperimentalImmobilizer Manual? 0 Play Time 01:04:36 Cumulative 28.7 hours Start 2022.07.15 @ 18:00:22 End 2022.07.15 @ 19:02:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f73ca950-9a40-43df-9cf9-fe61d80b4dc7