Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 22:00:56 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (3716) 3716 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 8296 Bonus ------- Follower Combat Kills 60 Entered Garrisons 200 Cogmind --------- Core Integrity 405/850 Matter 160/300 Energy 97/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Energy Well (350) Authchip [R/Combat] Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Improved Reaction Control System Hacking Suite Hacking Suite System Guard > --- WEAPON ----------- Scythe > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Energy Well Proton Missile Launcher [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Launcher Missile Launcher Special Weapon Welding Torch Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . 1 . Utility 4 | . . 2 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 107 | 3 8 22 32 28 5 . 6 3 Power 13 | 1 . 2 4 2 1 . 2 1 Engine 7 | 1 . 2 3 . . . 1 . Core 6 | . . . 1 2 1 . 1 1 Reactor . | . . . . . . . . . Propulsion 42 | 1 1 6 13 18 . . 1 2 Treads . | . . . . . . . . . Leg 26 | 1 1 3 12 9 . . . . Wheel . | . . . . . . . . . Hover 2 | . . 2 . . . . . . Flight 14 | . . 1 1 9 . . 1 2 Utility 30 | . 4 7 6 7 3 . 3 . Device 9 | . . 3 3 1 1 . 1 . Storage 3 | . 3 . . . . . . . Processor 8 | . 1 . 1 4 . . 2 . Hackware 5 | . . 1 . 2 2 . . . Protection 5 | . . 3 2 . . . . . Artifact . | . . . . . . . . . Weapon 22 | 1 3 7 9 1 1 . . . Energy Gun 3 | . 2 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 1 . 5 6 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 2 . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 3 | . . 1 . 1 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 3 1 1 . . . . Parts Lost 51 | . 1 9 14 12 . . . 15 Power 10 | . . 2 4 1 . . . 3 Propulsion 24 | . . 3 5 9 . . . 7 Utility 10 | . . 2 3 1 . . . 4 Weapon 7 | . 1 2 2 1 . . . 1 Highest Loss Streak 10 | . 1 6 3 4 . . . 10 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 2 3 8 14 13 9 5 4 4 Power . | . 1 1 . 1 . . . . Propulsion 3 | . . 2 4 3 5 4 3 1 Utility 4 | . . . 6 6 1 . . 1 Weapon 2 | . . 3 3 2 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 18 | . . 2 6 3 4 . . 3 Power 2 | . . . 2 . . . . . Propulsion 5 | . . . . 2 3 . . . Utility 4 | . . . . 1 1 . . 2 Weapon 6 | . . 2 3 . . . . 1 Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 91 | . 96 89 98 82 82 92 92 70 Engine 6 | . 13 10 6 . . . 5 4 Core 2 | . . . 1 4 4 7 6 2 Leg 20 | . 27 16 26 20 . . . . Flight 4 | . . . . 3 30 30 33 25 Device 6 | . . 9 9 1 4 15 16 8 Storage 8 | . 13 11 9 7 3 . . . Processor 9 | . 13 1 8 16 10 7 3 12 Hackware 8 | . . 1 9 12 26 23 19 11 Protection 5 | . . 13 8 . . . . . Energy Gun 1 | . 12 . . . . . . . Ballistic Gun 11 | . 14 19 16 1 . . . . Impact Weapon 1 | . . . . 6 . . . . Slashing Weapon 1 | . . . . 4 . 7 6 4 Peak Build Rating 59 | 3 7 20 31 50 45 45 59 59 Average Rating 27 | . 6 14 27 36 40 45 55 43 On Entrance 26 | . 2 7 20 22 39 45 45 59 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 1 27 36 42 30 20 10 22 21 Greatest Support 60 | 3 20 20 36 60 24 24 30 30 Greatest Overweight (x) 9 | . 1 6 1 9 . . . . Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 5 5 5 Average Capacity 13 | 5 9 15 15 15 9 5 5 5 Most Carried 15 | 5 5 15 15 15 15 5 5 5 Average Carried 11 | 3 3 8 14 13 9 5 4 4 Final Capacity 15 | 5 15 15 15 15 5 5 5 5 Final Carried 15 | 5 3 15 15 15 5 5 5 4 Class Distribution -------------------- 59% | Mutant 12% | Scavenger-Mutant 10% | Hacker-Gladiator 9% | Hacker-Sprinter 3% | Hacker-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Matter Collected 2603 | 180 130 510 1298 373 63 . . 49 Remotely . | . . . . . . . . . Salvage Created 4145 | . 347 981 1606 1064 . . . 147 Parts 224 | . 27 73 79 37 . . . 8 Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 92 | . 10 24 32 20 . . . 6 Melee 24 | . . 1 . 17 . . . 6 Guns 57 | . 9 23 25 . . . . . AOE 8 | . 1 . 7 . . . . . Classes Destroyed 13 | . 5 3 3 2 . . . . Worker 7 | . 1 1 5 . . . . . Builder 2 | . . . 2 . . . . . Tunneler 1 | . 1 . . . . . . . Hauler 2 | . . 1 1 . . . . . Recycler 3 | . . . . 3 . . . . Operator 2 | . . 2 . . . . . . Watcher 11 | . 2 3 5 1 . . . . Swarmer 29 | . 6 10 4 3 . . . 6 Grunt 40 | . 4 8 18 10 . . . . Brawler 2 | . . . 2 . . . . . Sentry 14 | . . 6 7 1 . . . . Hunter 1 | . . . 1 . . . . . Programmer 6 | . . . . 6 . . . . Best Kill Streak 8 | . 4 5 8 4 . . . 3 Combat Bots Only 6 | . 3 5 6 3 . . . 3 Max Kills in Single Turn 2 | . 1 2 2 1 . . . 1 Gunslinging 1 | . . 1 1 . . . . . Exploded 2 | . 1 . 2 . . . . . Melee 1 | . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Hostile Shots Fired 676 | . 51 105 246 161 . . . 113 Missed 199 | . 14 31 72 38 . . . 44 Hits 477 | . 37 74 174 123 . . . 69 Melee 1 | . . . 1 . . . . . Projectile 476 | . 37 74 173 123 . . . 69 AOE 4 | . . . . . . . . 4 Critical Strikes 21 | . . 4 12 5 . . . . Damage Taken 6645 | . 338 857 2737 1640 . . . 1073 Core 1669 | . 85 136 516 487 . . . 445 Absorbed by Shields 34 | . . . . . . . . 34 Regen/Repaired (Parts) 60 | . . . 60 . . . . . Core Remaining (%) 53 | 100 66 66 6 . . 30 . . Volleys Fired 221 | . 28 60 133 . . . . . Largest 2 | . 2 2 2 . . . . . Hottest 61 | . 60 60 61 . . . . . Shots Fired 399 | . 51 112 236 . . . . . Gun 387 | . 51 112 224 . . . . . Cannon . | . . . . . . . . . Launcher 12 | . . . 12 . . . . . Special . | . . . . . . . . . Kinetic 355 | . 28 103 224 . . . . . Thermal 15 | . 6 9 . . . . . . Explosive 12 | . . . 12 . . . . . Electromagnetic 17 | . 17 . . . . . . . Robot Hit Streak 13 | . 9 10 13 . . . . . Robot Miss Streak 5 | . 2 3 5 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 15 | . 3 5 7 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 337 | . 35 77 158 55 . . . 12 Core Hits 164 | . 18 44 80 16 . . . 6 Critical Kills 4 | . . . 1 3 . . . . Critical Parts Destroyed 11 | . . . 2 9 . . . . Critical Strikes 22 | . . . 3 18 . . . 1 Destroy 3 | . . . 3 . . . . . Smash 12 | . . . . 12 . . . . Sever 7 | . . . . 6 . . . 1 Melee Attacks 110 | . . 1 5 70 . . 16 18 Impact 39 | . . . 5 34 . . . . Slashing 71 | . . 1 . 36 . . 16 18 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . 3 . . . . Damage Inflicted 7885 | . 403 1130 3708 2221 . . . 423 Guns 4103 | . 374 1106 2623 . . . . . Cannons . | . . . . . . . . . Explosions 1114 | . 29 . 1085 . . . . . Melee 2668 | . . 24 . 2221 . . . 423 Ramming . | . . . . . . . . . Kinetic 3833 | . 176 1034 2623 . . . . . Thermal 145 | . 73 72 . . . . . . Explosive 1085 | . . . 1085 . . . . . Electromagnetic 154 | . 154 . . . . . . . Impact 1205 | . . . . 1205 . . . . Slashing 1463 | . . 24 . 1016 . . . 423 Piercing . | . . . . . . . . . Highest Corruption 10 | . . 2 4 10 10 10 1 1 Average Corruption 5 | . . 2 4 8 10 10 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 113 | . . 7 41 56 7 . 1 1 Message Errors 29 | . . 4 10 12 2 . 1 . Matter Fused 25 | . . 1 9 14 . . . 1 Heat Flow Errors 19 | . . 1 5 11 2 . . . Energy Discharges 13 | . . 1 6 5 1 . . . Parts Rejected 3 | . . . 1 2 . . . . Parts Fused 2 | . . . . 2 . . . . Data Loss (minor) 11 | . . . 4 5 2 . . . Data Loss (major) 5 | . . . 2 3 . . . . Misfires 1 | . . . 1 . . . . . Alerts 4 | . . . 2 2 . . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 715 | . 9 . 15 673 . . . 18 Projectiles . | . . . . . . . . . Explosions 24 | . 9 . 15 . . . . . Melee 691 | . . . . 673 . . . 18 Knockbacks 4 | . . . . 4 . . . . Impact 4 | . . . . 4 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . 8 . 8 . . . . . Shots 2 | . 1 . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 344 | . 76 223 229 188 344 . 321 8 Average Temperature 61 | . 24 32 50 75 214 . 84 2 Received Heat Transfer 2205 | . 96 393 1215 351 . . . 150 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . . Combat Hostiles 3 | . . . . 3 . . . . Parts Fried 3 | . . . . 3 . . . . Impact Corruptions 19 | . . . . 19 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 300 | . 150 150 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 93 | 100 100 71 97 100 . . 100 100 Level 1 6 | . . 28 2 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 289 | . 148 289 215 129 . . 53 97 Initial 12 | . . . . 9 . . . 12 Average 69 | . 72 142 58 40 . . 10 51 Influence Increases 3019 | . 304 774 1036 577 . . 93 235 Destroy 0b10 Robot/C 1880 | . 200 480 640 400 . . . 160 Destroy 0b10 Robot/NC 140 | . 20 35 65 20 . . . . Destroy Leader 426 | . 44 128 172 82 . . . . Allied During Kill 8 | . . . . . . . . 8 Successful Hack 115 | . 22 38 23 . . . 26 6 Disable Machine 90 | . . 45 45 . . . . . Destroy Structure 90 | . 3 3 76 . . . 7 1 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 255 | . 15 45 15 75 . . 45 60 Influence Decreases 2962 | . 302 776 1016 515 82 . 75 196 Entered New Map 50 | . . 2 . 11 31 . . 6 Time Decay 1746 | . 292 451 488 389 51 . 75 . Lost Part 460 | . 10 80 120 100 . . . 150 Lost Ally 40 | . . . . . . . . 40 Purge Threat 666 | . . 243 408 15 . . . . Squads Dispatched 15 | . 1 1 6 4 . . 3 . Investigation 4 | . 1 . 2 . . . 1 . Extermination 5 | . . . . 4 . . 1 . Reinforcement 6 | . . 1 4 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Distress Signals 12 | . 2 5 4 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 15 36 46 28 . . 6 18 Peak Tracking Total 8 | . 5 4 5 4 . . 5 8 Tactical Retreats 13 | . 1 2 1 5 . . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Traps Triggered 8 | . 2 1 1 1 . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Disabled 6 | . . 3 3 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Accessed 33 | . 6 6 13 3 . . 4 1 Terminals 26 | . 6 6 10 2 . . 1 1 Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 2 | . . . 1 . . . 1 . Total Hacks 108 | . 17 22 51 7 . . 10 1 Successful 57 | . 7 12 28 2 . . 7 1 Failed 51 | . 10 10 23 5 . . 3 . Catastrophic 7 | . . 2 5 . . . . . Database Lockouts . | . . . . . . . . . Manual 60 | . 8 13 31 6 . . 2 . Terminals 94 | . 17 22 44 6 . . 4 1 Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 4 | . . . 2 . . . 2 . Garrison Access 4 | . . . 2 . . . 2 . Terminal Hacks 30 | . 7 6 14 1 . . 1 1 Robot Analysis 4 | . 3 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 Level Access Points 1 | . . 1 . . . . . . Branch Access Points 2 | . . 1 1 . . . . . Unreport Threat 7 | . . 2 4 1 . . . . Locate Traps 5 | . 3 . 2 . . . . . Maintenance Status 1 | . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . Investigation Status 1 | . . . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 2 | . . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Report Inventory 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 3 | . . . 2 . . . 1 . Insert Component 2 | . . . 1 . . . 1 . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 3 | . . . 1 . . . 2 . Unlock Access 1 | . . . . . . . 1 . Seal Access 1 | . . . 1 . . . . . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 17 | . . 6 9 1 . . 1 . Terminals 17 | . . 6 9 1 . . 1 . Botnet 17 | . . 6 9 1 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 5 6 11 3 . . 3 . Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 38 | . . . 38 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . Parts Scanalyzed 2 | . . . 1 . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . Programmers 4 | . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 80 | . . . . . . . . 80 Highest-Rated Ally 51 | . . . . . . . . 51 Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 Total Damage 180 | . . . . . . . . 180 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Active Infowar (turns) 3415 | . . 182 2607 31 106 10 311 168 Sensors 787 | . . 182 10 . 106 10 311 168 Terrain 2628 | . . . 2597 31 . . . . Robot Analysis Total 4 | . 3 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Turns Passed 7128 | 28 661 1363 2615 1739 193 10 311 208 Spaces Moved 4821 | 37 449 589 1150 1102 370 33 751 340 Core 88 | 37 43 5 . 3 . . . . Treads . | . . . . . . . . . Legs 2909 | . 406 475 1150 878 . . . . Wheels . | . . . . . . . . . Hover 109 | . . 109 . . . . . . Flight 1715 | . . . . 221 370 33 751 340 Fastest Speed 27 | 50 50 116 120 31 31 31 28 27 Average Speed 113 | 50 121 187 181 114 31 31 28 29 Slowest Speed 500 | 50 190 350 190 500 31 31 28 35 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . 2 . . 1 5 Potential Cave-ins 11 | . . . . . . . 11 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 77 53 91 23 63 6 22 42 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 22 | . . . 5 . . . 16 1 Terrain Destroyed 113 | . 2 . 94 . . . 16 1 Melee 22 | . . . 5 . . . 16 1 Projectile . | . . . . . . . . . AOE 91 | . 2 . 89 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total 5961 | 45 518 740 1474 1459 453 32 827 413 Wait 507 | . 23 24 99 213 61 . 49 38 Move 4798 | 36 448 588 1150 1097 369 32 749 329 Hop 8 | . . . . 2 . . 1 5 Pick Up 94 | 5 5 32 20 27 1 . 2 2 Fast Attach 30 | 2 4 2 8 7 3 . 3 1 Attach 60 | 1 4 13 9 23 5 . 2 3 Detach 6 | 1 . . . 2 2 . . 1 Swap 45 | . 3 9 27 4 . . 1 1 Drop 71 | . 3 11 23 17 12 . 4 1 Fire 221 | . 28 60 133 . . . . . Melee 107 | . . 1 5 67 . . 16 18 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / Gar) -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 9) 656 | -10/Materials | Discovered new exit (range 5) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Utility x2 860 | -9/Materials | Lost 6 parts (1p2n1u2w) 1075 | -9/Materials | Discovered new exit (range 15) 1466 | -9/Materials | Build established: Scavenger-Mutant 1563 | -9/Materials | Identified exit to Materials 1563 | -9/Materials | Identified exit to Mines 2053 | -9/Materials | Entered another Materials area 2053 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2139 | -8/Materials | Build established: Mutant 3008 | -8/Materials | Discovered new exit (range 14) 3529 | -8/Materials | Repaired Missile Launcher 3594 | -8/Materials | Core integrity fell below 50% 4659 | -8/Materials | Discovered new exit (range 4) 4662 | -8/Materials | Core integrity fell below 20% 4668 | -8/Materials | Entered Factory 4668 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4697 | -7/Factory | Lost 3 parts (1p1n1u) 4975 | -7/Factory | Discovered new exit (range 11) 5178 | -7/Factory | Lost 3 parts (2n1u) 5408 | -7/Factory | Discovered new exit (range 16) 5454 | -7/Factory | Build established: Hacker-Gladiator 5716 | -7/Factory | System corruption reached 10% 6171 | -7/Factory | Core integrity fell below 50% 6241 | -7/Factory | Lost 4 parts (1p3n) 6407 | -7/Factory | Entered Lower Caves 6596 | -7/Lower Caves | Discovered new exit (range 13) 6600 | -7/Lower Caves | Entered another Lower Caves area 6604 | -7/Lower Caves | Discovered new exit (range 9) 6609 | -7/Lower Caves | Learned 8 Factory zone layouts 6610 | -7/Lower Caves | Entered Factory 6610 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6611 | -6/Factory | Identified exit to Factory 6845 | -6/Factory | Build established: Hacker-Sprinter 6921 | -6/Factory | Identified exit to Garrison 6921 | -6/Factory | Entered Garrison 6935 | -6/Garrison | Triggered checkpoint 6987 | -6/Garrison | Triggered checkpoint 6993 | -6/Garrison | Triggered checkpoint 7048 | -6/Garrison | Discovered exit to Factory (range 12) 7051 | -6/Garrison | Lost 4 parts (1p2n1u) 7057 | -6/Garrison | Triggered checkpoint 7075 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7089 | -6/Garrison | Triggered checkpoint 7097 | -6/Garrison | Rescued a captive Derelict 7098 | -6/Garrison | Rescued a captive Derelict 7129 | -6/Garrison | Self-destructed Last Messages --------------- 07097_ 9L-I9V(b): "I don't wanna to stick around to find out what they were planning for me." 07098_ DH-HYN(h): "It's good to be out of there, but let's blast some Unaware before leaving, yeah?" 07099_ HV Slug penetrates Y-54 Guardian. 07102_ HV Slug penetrates S-27 Virus. 07102_ S-27 Virus suffers critical hit (Destroy). 07102_ S-27 Virus destroyed. 07102_ HV Slug penetrates Wall. 07110_ System corrupted: Matter fused (-8). 07111_ Y-54 Guardian suffers critical hit (Destroy). 07111_ Y-54 Guardian destroyed. 07113_ DH-HYN(h) destroyed. 07114_ Acquired Imp. Heat Sink. 07118_ Y-54 Guardian suffers critical hit (Smash). 07118_ Y-54 Guardian system corrupted by crushing effect. 07122_ 9L-I9V(b) destroyed. 07124_ S-27 Virus destroyed. 07126_ Cld. VTOL Module destroyed. 07129_ Scythe destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????#####?????????? | | ????????????????????# #?????????? | | ????????????????????# < ########### | | ????????????????????# | | ????????????????????# | | ????????????????????############## | | ?????????????????????????????????# | | ???????????????????###???????????# | | ???????????????##### ##??????????# | | ????????#####?## # ####???????# | | ????????# *=#?# # #???????# | | ????????#%[g### # # ######### | | ????????#TY%= | | ????????##g##### # ########## | | ????????#s@#??# # # #????????# | | ????????####??### # ## ##????????# | | ??????????????#"# #### #?????????# | | ??????????????#" #??# #?????????# | | ??????????????#" #??# ?????????# | | ??????????????#" #??# #?????????# | | ??????????????#"# #??# #?????????# | | ??????????????### #?#####????????# | | ????????????????# #?# #????????# | | ????????????????# ### ########## | | ????????????????# | | ????????????????################### | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Corruption Containment 8 Armor Coverage 300 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Offensive Hacking 40 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Missile Launcher | 20% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagAntimissileTrap Manual? 0 Play Time 01:05:45 Cumulative 181.6 hours Start 2025.09.24 @ 20:59:01 End 2025.09.24 @ 22:00:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 281 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7afa5607-a073-46b3-8c3e-c48bf88e9c87