Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 18:59:57 Player: H3-MLN Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (464) 464 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-64) -64 TOTAL SCORE: 3755 Bonus ------- Friendly Fire -64 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Treads > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Layered Light Armor Plating Gatling Laser Enhanced Autogun Improved Heavy Machine Gun Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Light Armor Plating System Shield > --- WEAPON ----------- Enhanced Autogun > --- INVENTORY -------- Salvaging Laser Pulse Rifle Subdweller Beam Cannon Battle Cannon Subdweller Shrapnel Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Scrap Shield Hackware System Shield Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Salvaging Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Slots Evolved 8 | . . . 4 2 2 . Power . | . . . . . . . Propulsion 4 | . . . 2 1 1 . Utility 4 | . . . 2 1 1 . Weapon . | . . . . . . . Parts Attached 23 | 1 2 10 6 . 4 . Power 1 | . . 1 . . . . Engine 1 | . . 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 1 . 3 2 . 1 . Treads 4 | 1 . 1 1 . 1 . Leg 2 | . . 1 1 . . . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | . . 2 2 . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 3 | . . 2 1 . . . Artifact . | . . . . . . . Weapon 11 | . 2 4 2 . 3 . Energy Gun 2 | . . . 1 . 1 . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 4 | . 2 . 1 . 1 . Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 3 | . . 1 2 . . . Power . | . . . . . . . Propulsion 3 | . . 1 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . 1 1 . . . To Critical Strikes . | . . . . . . . Average Backups 3 | 3 4 3 3 5 4 . Power . | . 1 . . . . . Propulsion . | 1 2 . . . . . Utility . | . . . . . 1 . Weapon 2 | 1 1 3 3 4 3 . Tool/Special . | . . . . . . . Unused Backups 5 | 1 . 1 . 1 . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 4 | 1 . 1 . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 55 | . 1 77 37 . 8 . Engine 7 | . . 11 . . . . Treads 12 | . . 16 9 . 4 . Leg 6 | . . 9 1 . . . Hackware 1 | . . . 8 . . . Protection 8 | . . 11 8 . . . Energy Cannon 10 | . . 15 4 . . . Ballistic Gun 4 | . 1 7 . . 1 . Ballistic Cannon 3 | . . 4 5 . . . Peak Build Rating 14 | 1 2 12 14 2 13 . Average Rating 7 | . . 9 9 1 5 . On Entrance 1 | . . . . 1 1 8 Avg Prop Armor Cover (%) 13 | . . 11 16 . 36 . Naked Turns 308 | . 222 9 1 66 10 . Heaviest Build 39 | . 2 39 14 1 3 . Greatest Support 40 | 20 3 40 40 3 3 . Greatest Overweight (x) 4 | . . 4 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 . Average Capacity 5 | 5 5 5 5 5 5 . Most Carried 5 | 5 5 5 5 5 5 . Average Carried 3 | 3 4 3 3 4 4 . Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 Class Distribution -------------------- 77% | Mutant 22% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Was Matter Collected 793 | 195 47 121 380 . 50 . Remotely . | . . . . . . . Salvage Created 528 | . . 140 283 . 105 . Parts 34 | . . 12 19 . 3 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Combat Hostiles Destroyed 14 | . . 6 8 . . . Guns 2 | . . 1 1 . . . Cannons 4 | . . 1 3 . . . AOE 8 | . . 4 4 . . . Classes Destroyed 9 | . . 3 5 . 1 . Builder 2 | . . . 2 . . . Hauler 1 | . . . . . 1 . Recycler 1 | . . . 1 . . . Mechanic 1 | . . . 1 . . . Swarmer 7 | . . 4 3 . . . Sentry 3 | . . . 3 . . . Hunter 2 | . . . 2 . . . Subdweller 2 | . . 2 . . . . Scientist 1 | . . 1 . . . . Best Kill Streak 11 | . . 4 11 . 1 . Combat Bots Only 7 | . . 4 7 . . . Max Kills in Single Turn 3 | . . 3 3 . 1 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Was Hostile Shots Fired 121 | . 1 54 52 14 . . Missed 44 | . 1 25 14 4 . . Hits 77 | . . 29 38 10 . . Projectile 77 | . . 29 38 10 . . Damage Taken 1221 | . 22 560 551 88 . . Core 325 | . 22 96 132 75 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . 52 76 89 . . Volleys Fired 62 | . 3 31 28 . . . Largest 2 | . 2 2 2 . . . Hottest 113 | . 40 80 113 . . . Shots Fired 93 | . 6 40 47 . . . Gun 31 | . 6 18 7 . . . Cannon 56 | . . 20 36 . . . Launcher 6 | . . 2 4 . . . Special . | . . . . . . . Kinetic 52 | . 6 20 26 . . . Thermal 41 | . . 20 21 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | . 1 4 7 . . . Robot Miss Streak 4 | . 2 4 3 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 59 | . 2 21 30 . 6 . Core Hits 28 | . . 10 16 . 2 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 4 . . . Blast 4 | . . . 4 . . . Melee Attacks 7 | . . . . . 7 . Impact . | . . . . . . . Slashing 7 | . . . . . 7 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2139 | . 31 788 1063 . 257 . Guns 215 | . 31 130 54 . . . Cannons 916 | . . 274 642 . . . Explosions 751 | . . 384 367 . . . Melee 257 | . . . . . 257 . Ramming . | . . . . . . . Kinetic 1221 | . 31 514 676 . . . Thermal 661 | . . 274 387 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 257 | . . . . . 257 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 85 | . . 30 55 . . . Projectiles 22 | . . . 22 . . . Explosions 63 | . . 30 33 . . . Melee . | . . . . . . . Knockbacks 3 | . . . 3 . . . Impact . | . . . . . . . Kinetic 3 | . . . 3 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 143 | . 1 4 143 . . . Average Temperature 41 | . 1 4 44 . . . Received Heat Transfer 177 | . 12 102 27 36 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 964 | . . 370 594 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 . 95 100 100 . Level 1 1 | . . . 4 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 208 | . 20 . 208 80 14 . Initial 80 | . . . 37 80 14 2 Average 41 | . 3 . 82 58 8 . Influence Increases 510 | . 30 185 288 . 7 . Destroy 0b10 Robot/C 240 | . . 80 160 . . . Destroy 0b10 Robot/NC 25 | . . . 20 . 5 . Destroy Leader 62 | . . . 60 . 2 . Successful Hack 4 | . . . 4 . . . Disable Machine 15 | . . . 15 . . . Destroy Structure 29 | . . . 29 . . . Partial Spotted 30 | . 30 . . . . . Lose Combat Pursuer 105 | . . 105 . . . . Influence Decreases 508 | . 30 112 183 148 30 5 Entered New Map 155 | . . . 36 98 16 5 Time Decay 323 | . 30 112 127 40 14 . Lost Part 20 | . . . 20 . . . Lost Ally 10 | . . . . 10 . . Squads Dispatched 3 | . 2 . . . 1 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Was Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 10 14 11 6 . . Peak Tracking Total 8 | . 3 6 8 7 . . Tactical Retreats 3 | . . 3 . . . . Traps | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Traps Triggered 4 | . . 1 . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Was Machines Disabled 5 | . . 4 1 . . . Max in Single Turn 4 | . . 4 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Was Machines Accessed 7 | . . 1 5 1 . . Terminals 6 | . . . 5 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . . 5 19 2 . . Successful 15 | . . 5 10 . . . Failed 11 | . . . 9 2 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 18 | . . . 18 . . . Terminals 21 | . . . 19 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 5 2 . . . Record 5 | . . 5 . . . . Robot Analysis 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . . . 8 . . . Terminals 8 | . . . 8 . . . Assimilate 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Skim 5 | . . . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . 4 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Was Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 10 | . . . 10 10 . . Highest-Rated Ally 10 | . . . 10 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Was Turns Passed 1891 | 32 244 1208 270 85 52 . Spaces Moved 1241 | 46 164 597 224 157 53 . Core 803 | 45 164 206 178 157 53 . Treads 419 | 1 . 372 46 . . . Legs . | . . . . . . . Wheels 19 | . . 19 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 . Average Speed 112 | 52 50 172 72 50 50 . Slowest Speed 250 | 160 50 250 160 50 50 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 3 35 39 36 6 2 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 3 | 1 1 . . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 46 | . . 17 29 . . . Melee . | . . . . . . . Projectile 4 | . . 1 3 . . . AOE 42 | . . 16 26 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Was Total 1631 | 53 321 741 285 165 66 . Wait 247 | . 151 81 15 . . . Move 1236 | 45 163 596 223 156 53 . Hop . | . . . . . . . Pick Up 16 | 5 . 6 1 4 . . Fast Attach 14 | 1 . 5 5 . 3 . Attach 14 | . 2 7 3 1 1 . Detach 9 | 1 2 2 3 . 1 . Swap 5 | . . 2 3 . . . Drop 20 | 1 . 10 4 4 1 . Fire 62 | . 3 31 28 . . . Melee 7 | . . . . . 7 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Met a group of wandering Federalists 213 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Discovered new exit (range 3) 277 | -10/Materials | Entered Subcaves 278 | -10/Subcaves | Continued accompanying wandering Federalists (2) 278 | -10/Subcaves | Approached by a straggling Scientist 298 | -10/Subcaves | Learned location of Zion (-7) 298 | -10/Subcaves | Met a Zionite searching for "candidates" 310 | -10/Subcaves | Build established: Mutant 419 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 423 | -10/Subcaves | Learned location of Storage (-8) 449 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 462 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 522 | -10/Subcaves | Lost 6 allies 699 | -10/Subcaves | Discovered new exit (range 6) 908 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1010 | -10/Subcaves | Build established: Subdweller-Mutant 1124 | -10/Subcaves | Visited Clippyterm 1131 | -10/Subcaves | Identified exit to Recycling 1131 | -10/Subcaves | Identified exit to Materials 1397 | -10/Subcaves | Build established: Mutant 1436 | -10/Subcaves | Learned location of 1 exit from Materials 1453 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1485 | -10/Subcaves | Entered Materials 1485 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1486 | -8/Materials | Identified exit to Factory 1715 | -8/Materials | Destroyed 7 combat bots 1750 | -8/Materials | Discovered exit to Factory (range 4) 1755 | -8/Materials | Entered Factory 1755 | -7/Factory | Accompanied by 1 ally 1755 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1807 | -7/Factory | Discovered new exit (range 14) 1840 | -7/Factory | Entered another Factory area 1840 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1892 | -6/Factory | Sucked down chute 1892 | -6/Factory | Entered Waste 1892 | -6/Waste | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01850_ Acquired Arm. Treads. 01865_ Sneak attack on A-15 Conveyor. 01865_ Destroyed Imp. Ion Engine. 01865_ A-15 Conveyor calls for reinforcements. 01865_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01882_ A-15 Conveyor destroyed. 01885_ Acquired 30 matter. 01886_ Acquired Prototype Energy Gun. 01886_ Identified Imp. Heavy Laser. 01887_ Dropped Imp. Heavy Laser. 01888_ Acquired Prototype Ballistic Gun. 01888_ Identified Imp. Heavy Machine Gun. 01890_ Acquired 20 matter. 01892_ Triggered Chute Trap. 01892_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????############?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# ! #### #?????????? | | ?????????????# ????????? | | ?????????????# @ ????????? | | ?????????????# * ????????? | | ?????????????# ????????? | | ?????????????# #### #?????????? | | ?????????????# #???????#?????????? | | ?????????????# #?????????????????? | | ?????????????############?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanMasterRail Manual? 0 Play Time 00:19:06 Cumulative 1951.6 hours Start 2026.10.29 @ 18:40:41 End 2026.10.29 @ 18:59:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 580 Rogue 572 Adventurer 4 Explorer 4 Win Type - Total 87 Types 33/12/10/5/2/5/12/2/4/2 Lore% 98 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6af27361-ff0c-4634-a45d-759dfef40f34