Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 23:43:10 Player: gaca Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2132) 2132 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 5207 Bonus ------- Follower Combat Kills 76 Friendly Fire -56 Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Drone Bay (1/2) Heavy Laser Plasma Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Light Armor Plating Improved Light Armor Plating System Restoration Module > --- WEAPON ----------- Heavy Laser Heavy Flak Cannon Powered Hammer > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Light Treads Improved Heat Sink Improved Salvage Targeting Computer Improved Propulsion Shielding High-powered Tractor Beam Recalibrator EM Pulse Cannon Plasma Cannon Rocket Launcher Katana [Rating: 38] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . . 2 . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 101 | 6 3 10 5 19 55 3 Power 14 | 1 . 1 . 2 10 . Engine 5 | 1 . 1 . . 3 . Core 9 | . . . . 2 7 . Reactor . | . . . . . . . Propulsion 10 | 2 . 1 1 . 6 . Treads 8 | 2 . 1 1 . 4 . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 3 5 1 7 11 3 Device 16 | . 2 3 . 3 5 3 Storage 3 | 1 1 . 1 . . . Processor 3 | . . 1 . 1 1 . Hackware . | . . . . . . . Protection 9 | . . 1 . 3 5 . Artifact . | . . . . . . . Weapon 46 | 2 . 3 3 10 28 . Energy Gun 10 | 2 . 2 1 1 4 . Energy Cannon 12 | . . . . 3 9 . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon 7 | . . 1 1 1 4 . Launcher 9 | . . . . 3 6 . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . . 4 . Slashing Weapon 3 | . . . 1 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Corrupted Parts 3 | . . . . . 3 . System Corruption 17 | . . . . . 17 . Parts Lost 18 | . . . . 2 16 . Power 1 | . . . . . 1 . Propulsion 5 | . . . . . 5 . Utility 7 | . . . . 2 5 . Weapon 5 | . . . . . 5 . Highest Loss Streak 7 | . . . . 1 7 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 96 97 100 98 83 2 Engine 7 | . 14 11 11 5 3 . Core 4 | . . . . 3 9 . Treads 19 | . 28 22 22 18 17 . Device 11 | . 10 24 11 9 6 2 Storage 8 | . 14 11 11 9 5 . Processor 6 | . . 3 11 9 5 . Protection 8 | . . 2 11 16 9 . Energy Gun 7 | . 28 12 11 2 1 . Energy Cannon 5 | . . . . 11 8 . Ballistic Cannon 4 | . . 9 9 5 1 . Launcher 3 | . . . . 6 4 . Impact Weapon 1 | . . . . . 3 . Peak Build Rating 38 | 6 9 18 18 26 38 23 Average Rating 21 | 4 7 15 17 24 30 3 On Entrance 14 | . 6 9 17 17 25 27 Naked Turns 87 | . . . . . 5 82 Heaviest Build 63 | 12 18 29 39 59 63 6 Greatest Support 69 | 40 40 49 43 49 69 3 Greatest Overweight (x) 8 | . . . . 1 8 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 5 Average Capacity 12 | 6 8 10 12 15 12 5 Most Carried 15 | 3 7 10 10 15 15 5 Average Carried 10 | 1 4 9 9 12 11 4 Final Capacity 15 | 8 10 10 15 15 5 5 Final Carried 14 | 2 7 10 9 14 5 5 Class Distribution -------------------- 43% | Mutant 20% | Scavenger-Mutant 15% | Tank 10% | Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 1534 | 104 186 256 50 174 764 . Remotely 98 | . . . . . 98 . Salvage Created 2139 | . 192 412 121 669 745 . Parts 123 | . 10 40 6 38 29 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 43 | . 3 11 3 11 15 . Melee 9 | . . . 3 2 4 . Guns 8 | . 3 5 . . . . Cannons 13 | . . 6 . 4 3 . AOE 7 | . . . . 4 3 . Classes Destroyed 15 | . 3 3 . 4 5 . Worker 1 | . . . . . 1 . Builder 6 | . 1 1 . 3 1 . Recycler 3 | . . . . . 3 . Mechanic 1 | . . . . 1 . . Operator 2 | . . 1 . 1 . . Watcher 6 | . 1 3 . 1 1 . Swarmer 4 | . . 4 . . . . Grunt 24 | . 3 5 3 7 6 . Duelist 1 | . . . . 1 . . Sentry 7 | . . 2 . 2 3 . Specialist 1 | . . . . . 1 . Hunter 2 | . . . . 1 1 . Programmer 3 | . . . . . 3 . Heavy 1 | . . . . . 1 . Zionite 1 | . . . . 1 . . Best Kill Streak 4 | . 2 4 3 4 4 . Combat Bots Only 4 | . 2 4 3 4 4 . Max Kills in Single Turn 3 | . 1 2 1 3 2 . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 . Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 369 | . 13 38 17 54 217 30 Missed 114 | . 3 9 5 20 72 5 Damage Taken 3637 | . 126 341 166 548 2065 391 Core 934 | . 58 50 45 75 315 391 Absorbed by Shields . | . . . . . . . Redirected to Shielding 108 | . . . . 20 88 . Ignored by Resistances 5 | . . . . 5 . . Core Remaining (%) 84 | 100 76 . 76 86 . . Volleys Fired 105 | . 14 41 . 16 34 . Largest 3 | . 2 2 . 3 3 . Hottest 206 | . 100 112 . 165 206 . Shots Fired 231 | . 23 82 . 44 82 . Gun 74 | . 23 43 . . 8 . Cannon 128 | . . 39 . 37 52 . Launcher 29 | . . . . 7 22 . Special . | . . . . . . . Kinetic 56 | . . 39 . 10 7 . Thermal 93 | . 23 43 . . 27 . Explosive 29 | . . . . 7 22 . Electromagnetic 53 | . . . . 27 26 . Robot Hit Streak 15 | . 8 8 . 11 15 . Robot Miss Streak 4 | . 1 4 . 1 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 183 | . 17 44 6 33 83 . Core Hits 90 | . 10 19 4 26 31 . Critical Kills . | . . . . . . . Critical Parts Destroyed 7 | . . . . . 7 . Critical Strikes 14 | . 4 2 . . 8 . Burn 6 | . 4 2 . . . . Smash 8 | . . . . . 8 . Melee Attacks 44 | . . . 6 8 30 . Impact 30 | . . . . . 30 . Slashing 14 | . . . 6 8 . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5362 | . 215 789 218 1257 2883 . Guns 673 | . 215 366 . . 92 . Cannons 1833 | . . 423 . 593 817 . Explosions 1337 | . . . . 466 871 . Melee 1517 | . . . 218 198 1101 . Ramming 2 | . . . . . 2 . Kinetic 667 | . . 423 . 110 134 . Thermal 1038 | . 215 366 . 89 368 . Explosive 1248 | . . . . 377 871 . Electromagnetic 890 | . . . . 483 407 . Impact 1101 | . . . . . 1101 . Slashing 416 | . . . 218 198 . . Piercing . | . . . . . . . Highest Corruption 19 | . . . . . 18 19 Average Corruption 13 | . . . . . 12 18 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 54 | . . . . . 50 4 Message Errors 14 | . . . . . 13 1 Matter Fused 17 | . . . . . 16 1 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 7 | . . . . . 6 1 Data Loss (minor) 8 | . . . . . 8 . Data Loss (major) 2 | . . . . . 2 . Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . 2 . Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 509 | . . 17 17 . 475 . Projectiles 17 | . . 17 . . . . Explosions 10 | . . . . . 10 . Melee 482 | . . . 17 . 465 . Knockbacks 11 | . . 4 . 2 5 . Impact 5 | . . . . . 5 . Kinetic 5 | . . 4 . 1 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 91 | . . . . 8 83 . Shots 4 | . . . . 1 3 . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 438 | . 225 42 . 327 438 . Average Temperature 120 | . 79 14 . 107 144 . Received Heat Transfer 1056 | . 87 156 96 351 330 36 Effects 11 | . 3 . . 1 7 . Shutdowns 1 | . . . . . 1 . Energy Bleed 4 | . 1 . . 1 2 . Interference 2 | . 2 . . . . . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . . 1 5 . Combat Hostiles 6 | . . . . 1 5 . Parts Fried 11 | . . . . 2 9 . Impact Corruptions 18 | . . . . . 18 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 7 . . . . . Heat Transferred 2833 | . 925 1073 . 100 735 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Peak Influence 372 | . 92 193 145 372 207 74 Initial 136 | . . 38 75 3 136 24 Average 91 | . 38 79 106 116 97 26 Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 91 | 100 100 100 100 64 97 100 Level 1 8 | . . . . 35 2 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 2 . 2 9 . Investigation 3 | . 1 . . 1 1 . Extermination 2 | . . . . . 2 . Reinforcement 6 | . . 2 . 1 3 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 3 | . . . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 3 20 3 22 20 9 Peak Tracking Total 7 | . 2 5 3 7 4 6 Tactical Retreats 7 | . . 1 . 3 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 4 | . . . . 3 1 . Max in Single Turn 1 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 4 | . . . . 1 2 1 Terminals 3 | . . . . 1 1 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . . . . 3 6 1 Successful 3 | . . . . 1 1 1 Failed 6 | . . . . 1 5 . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . . 1 . . Manual 10 | . . . . 4 6 . Terminals 9 | . . . . 3 5 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . 1 1 1 Part Schematic 1 | . . . . 1 . . Open Door 1 | . . . . . . 1 Unreport Threat 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . Used . | . . . . . . . Hacking Detections 3 | . . . . 1 2 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 49 | . . . 49 49 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 37 | . . . . 37 . . Total Damage 482 | . . . . 482 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 4906 | 90 369 924 542 1014 1840 127 Spaces Moved 2543 | 51 202 481 324 413 888 184 Core 221 | 2 . . . . 35 184 Treads 2135 | 49 202 481 324 413 666 . Legs 187 | . . . . . 187 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 Average Speed 165 | 155 160 160 160 218 169 59 Slowest Speed 450 | 160 160 160 160 240 450 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 28 38 44 29 14 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 211 | . . 1 . 47 163 . Melee . | . . . . . . . Projectile 3 | . . 1 . . 2 . AOE 208 | . . . . 47 161 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2957 | 59 225 559 340 477 1090 207 Wait 53 | . . 1 . 7 45 . Move 2537 | 50 201 480 323 412 887 184 Hop . | . . . . . . . Pick Up 37 | 3 5 11 2 5 8 3 Fast Attach 41 | 5 1 7 . 6 20 2 Attach 19 | 1 1 1 . 5 10 1 Detach 19 | . 1 2 . 6 7 3 Swap 41 | . 1 2 5 8 25 . Drop 58 | . 1 14 4 4 23 12 Fire 105 | . 14 41 . 16 34 . Melee 44 | . . . 6 8 30 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x2 875 | -9/Materials | Discovered new exit (range 15) 1355 | -9/Materials | Identified exit to Mines 1384 | -9/Materials | Entered Mines 1707 | -9/Mines | Build established: Scavenger-Mutant 1801 | -9/Mines | Discovered new exit (range 10) 1925 | -9/Mines | Identified exit to Materials 1926 | -9/Mines | Entered Materials 1926 | -8/Materials | Accompanied by 2 allies 1926 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1931 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2276 | -8/Materials | Build established: Tank 2502 | -8/Materials | Central database locked down 2874 | -8/Materials | Discovered new exit (range 5) 2940 | -8/Materials | Entered Factory 2940 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3499 | -7/Factory | Garrison activated, responded to threat 3569 | -7/Factory | System corruption reached 10% 3823 | -7/Factory | Build established: Scavenger-Tank 4204 | -7/Factory | Lost 3 parts (2u1w) 4425 | -7/Factory | Lost 7 parts (1p2n2u2w) 4649 | -7/Factory | Build established: Mutant 4714 | -7/Factory | Discovered new exit (range 8) 4780 | -7/Factory | Entered Storage 4866 | -7/Storage | Core integrity fell below 50% 4893 | -7/Storage | Core integrity fell below 20% 4907 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04855_ Attempting to rewire Drone. 04855_ Drone cannot be rewired. 04856_ >> Reconnected with Drone. 04862_ Drone retrieved by Drone Bay. 04863_ >> Lost connection to Drone. 04878_ Triggered Proton Bomb Trap. 04878_ A bubble of electromagnetic force engulfs the area. 04878_ Proton Bomb Trap short circuited. 04878_ A bubble of electromagnetic force engulfs the area. 04878_ Proton Bomb Trap short circuited. 04878_ A bubble of electromagnetic force engulfs the area. 04878_ Proton Bomb Trap short circuited. 04878_ A bubble of electromagnetic force engulfs the area. 04878_ Proton Bomb Trap short circuited. 04878_ A bubble of electromagnetic force engulfs the area. 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