Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 23:44:41 Player: DuckBoy Result: Destroyed by SS-JSR(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (632) 632 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1197 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 227/300 Energy 246/250 System Corruption 0% Temperature Cool (9) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Ion Engine Wheel Compact Wheel Improved Heat Sink Small Storage Unit Large Storage Unit Structural Scanner Improved Terrain Scanner Hacking Suite Medium Laser Medium Laser Medium Laser Medium Laser Light Assault Rifle Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Propulsion Shielding > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Wheel Compact Wheel Improved Heat Sink Small Storage Unit Large Storage Unit Structural Scanner Improved Terrain Scanner Hacking Suite Medium Laser Medium Laser Medium Laser Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 8 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 2 | . . 2 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 11 | 2 10 18 Power 1 | . 1 3 Propulsion 1 | . 2 2 Utility 4 | . 4 6 Weapon 2 | . 2 7 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 95 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 4 | . 4 . Storage 14 | . 14 14 Processor 2 | . 2 . Protection 7 | . 5 14 Energy Gun 8 | . 9 8 Ballistic Gun 14 | . 17 . Ballistic Cannon 1 | . . 12 Launcher 1 | . 1 2 Peak Build Rating 9 | 6 9 9 Average Rating 7 | 5 7 8 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 92 | 13 91 92 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 21 25 Most Carried 19 | 4 19 19 Average Carried 11 | 2 10 18 Final Capacity 25 | 8 25 25 Final Carried 19 | 4 19 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 730 | 231 489 10 Remotely . | . . . Salvage Created 709 | . 696 13 Parts 52 | . 51 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 19 1 Guns 5 | . 5 . Cannons 1 | . . 1 AOE 14 | . 14 . Classes Destroyed 10 | . 9 1 Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 2 | . 2 . Hauler 1 | . 1 . Recycler 2 | . 2 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 10 | . 10 . Subdweller 1 | . . 1 Best Kill Streak 7 | . 7 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 85 | . 72 13 Missed 28 | . 26 2 Hits 57 | . 46 11 Projectile 57 | . 46 11 Damage Taken 925 | . 547 378 Core 251 | . 139 112 Absorbed by Shields . | . . . Redirected to Shielding 35 | . . 35 Core Remaining (%) 100 | 100 . . Volleys Fired 74 | . 68 6 Largest 2 | . 2 2 Hottest 70 | . 70 60 Shots Fired 130 | . 118 12 Gun 100 | . 100 . Cannon 12 | . . 12 Launcher 18 | . 18 . Special . | . . . Kinetic 93 | . 81 12 Thermal 19 | . 19 . Explosive 18 | . 18 . Electromagnetic . | . . . Robot Hit Streak 7 | . 6 7 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 68 | . 58 10 Core Hits 53 | . 51 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1975 | . 1809 166 Guns 571 | . 571 . Cannons 166 | . . 166 Explosions 1238 | . 1238 . Melee . | . . . Ramming . | . . . Kinetic 612 | . 446 166 Thermal 219 | . 219 . Explosive 1144 | . 1144 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 35 | . 35 . Projectiles . | . . . Explosions 35 | . 35 . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 66 | . 66 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 70 | . 70 . Average Temperature 17 | . 17 . Received Heat Transfer 261 | . 195 66 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 716 | . 716 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 60 | 100 58 . Level 1 39 | . 41 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 301 | . 301 . Initial . | . . . Average 149 | . 157 . Influence Increases 682 | . 682 . Destroy 0b10 Robot/C 380 | . 380 . Destroy 0b10 Robot/NC 65 | . 65 . Destroy Leader 88 | . 88 . Successful Hack 5 | . 5 . Select Force Hacks 30 | . 30 . Disable Machine 45 | . 45 . Destroy Structure 69 | . 69 . Influence Decreases 682 | . 532 150 Entered New Map 73 | . . 73 Time Decay 589 | . 522 67 Lost Part 20 | . 10 10 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 29 3 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 6 | . 6 . Failed 4 | . 4 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 688 | . 688 . Structural 688 | . 688 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2398 | 109 1962 327 Spaces Moved 814 | 62 668 84 Core 2 | 2 . . Treads 812 | 60 668 84 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 256 | 156 257 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 91 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 66 | . 66 . Melee . | . . . Projectile . | . . . AOE 66 | . 66 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 999 | 71 798 130 Wait 72 | . 35 37 Move 812 | 61 667 84 Hop . | . . . Pick Up 17 | 4 13 . Fast Attach 8 | 6 2 . Attach 2 | . 1 1 Detach . | . . . Swap 13 | . 11 2 Drop 1 | . 1 . Fire 74 | . 68 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 13) 871 | -10/Materials | Discovered new exit (range 15) 1173 | -10/Materials | Core integrity fell below 50% 1403 | -10/Materials | Discovered new exit (range 6) 2038 | -10/Materials | Discovered new exit (range 10) 2072 | -10/Materials | Entered Subcaves 2073 | -10/Subcaves | Approached by a straggling Scientist 2396 | -10/Subcaves | Core integrity fell below 20% 2399 | -10/Subcaves | Destroyed by SS-JSR(R) with Subdweller Beam Cannon Last Messages --------------- 02073_ DY-UWF(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 02076_ DY-UWF(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." DY-UWF(c): "I think it's somewhere west of here" 02130_ Triggered Piercing Trap. 02130_ Spikes shoot up from the floor. 02130_ Critical hit (Impale). 02134_ DY-UWF(c) triggered Shrapnel Trap. 02134_ An expanding cloud of shrapnel blasts out in all directions. 02134_ DY-UWF(c) destroyed. 02135_ Acquired 10 matter. 02139_ Tech Extrapolator violently self-destructs. 02139_ Grenade Launcher destroyed. 02143_ Subatomizers dissect the Wheel. 02384_ Q7-74Z(R) knocked back. 02393_ Q7-74Z(R) destroyed. 02396_ SS-JSR(R) knocked back. 02397_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? "??????????????????????????????????? | | ??????????? ?#####???????????????????????????? | | ???????????? # ???????????????????????????? | | ?????????????? ##??????????????????????????? | | ??????????????## #??????????????????????????? | | ???????###??###" ######?????????????????????? | | ?????### ### " ##%##????????????????????? | | ?????# %R##???????????????????? | | ?????# ##### !%##??????????????????? | | ?????## #???## *%#??????????????????? | | ??????## ### ##????# #??????????????????? | | ???????#???## ##????# #??????????????????? | | ???????????# #????# @ ##?????????????????? | | ???????????## ##???#; ####??????????????? | | ???????????## #???## #??????????????? | | ???# ## #### ####### #??????????????? | | ? ### ##??????????????? | | ? ## ##???????????????? | | ?? # ### ### ##????????????????? | | ???##????##??#### ####??????????????? | | ????????????????## #??????????????? | | ??????????????#### ## ##?????????????? | | ??????????????# # ## #?????????????? | | ??????????????# ## #?????????????? | | ??????????????# ### #?????????????? | | ??????????? ####?# ######?????????????? | | ??????? #????## ##?????????????????? | | ??? ##### ?????## ##????????????????? | | ?? ##??????####??????# #????????????????? | | ???????????????????###?# ##???????????????? | | ??????????????????## ### #???????????????? | | ?????????????????## ### ##???????????????? | | ?????????????????# ## #????????????????? | | ????????????????## ###??????????????? | | ????????????????# #??????????????? | | ????????????????##^ ^ ##??????????????? | | ?????????????????## ##"%= "#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NanofilamentsSuperchargedAxe Manual? 0 Play Time 00:15:29 Cumulative 472.3 hours Start 2025.05.08 @ 23:30:03 End 2025.05.08 @ 23:44:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 298 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 70 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f914f24-fd8b-4124-a934-813b704b5357