Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 00:17:16 Player: Back to the Scrapyard Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (3062) 3062 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (995) 995 TOTAL SCORE: 9607 Bonus ------- Follower Combat Kills 195 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 248/300 Energy 147/150 System Corruption 3% Temperature Cool (2) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Scrapoid Pod Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Gravity Neutralizer Gravity Neutralizer Gravity Neutralizer Gravity Neutralizer Improved Targeting Computer > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Cooled Ion Engine Advanced Heat Sink High-capacity Storage Unit Gravity Neutralizer IFF Parser Scrapoid Pod Heavy Laser Minigun Grenade Launcher Plasma Cutter Heavy Hammer [Rating: 68] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 6 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . Utility 5 | . . . . . . . 5 . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 92 | 8 2 6 10 14 6 7 11 19 3 2 . 4 Power 12 | 1 . 2 . 3 . . . 5 1 . . . Engine 11 | 1 . 2 . 3 . . . 4 1 . . . Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 34 | 3 . 2 4 5 3 4 2 7 . 2 . 2 Treads 19 | . . 2 4 4 3 4 2 . . . . . Leg 4 | 2 . . . . . . . . . . . 2 Wheel 1 | 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . . 1 . . . 7 . 2 . . Utility 22 | 2 2 . 3 1 . . 7 5 1 . . 1 Device 13 | 1 . . 2 . . . 4 4 1 . . 1 Storage 6 | 1 2 . 1 1 . . 1 . . . . . Processor 1 | . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 . 2 3 5 3 3 2 2 1 . . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . 1 . . . 1 . . . . . . Ballistic Gun 10 | 2 . . 2 2 . 1 2 1 . . . . Ballistic Cannon 4 | . . 1 1 2 . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon 4 | . . . . . 3 . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 4 . . 1 1 . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . 1 . . . . Parts Lost 41 | . . 4 1 4 . . 7 11 . 11 . 3 Power 5 | . . 1 . . . . . 3 . 1 . . Propulsion 15 | . . 2 . 1 . . 1 4 . 6 . 1 Utility 11 | . . . . . . . 3 4 . 2 . 2 Weapon 10 | . . 1 1 3 . . 3 . . 2 . . Highest Loss Streak 11 | . . 4 1 1 . . 3 9 . 11 . 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 14 | 3 9 14 14 14 19 19 17 5 3 3 3 2 Power 1 | . 1 . 1 1 2 2 2 1 . 1 1 . Propulsion 5 | 1 3 5 4 7 9 7 5 . . . . . Utility 2 | . 1 2 3 3 3 3 2 . 1 1 1 . Weapon 3 | 1 3 4 3 2 4 5 5 1 1 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . 1 1 2 6 1 3 2 2 . . . 1 Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . . . 3 . 1 . . . . . . Utility 4 | . . 1 1 . . . 1 1 . . . . Weapon 8 | . 1 . 1 1 1 2 1 1 . . . . Tool/Special 2 | . . . . 1 . . . . . . . 1 Average Slot Usage (%) 92 | . 99 99 98 97 99 99 88 75 41 15 . 8 Engine 10 | . 14 13 11 11 11 11 6 7 5 1 . 1 Treads 21 | . . 2 33 32 33 33 24 . . . . . Leg 6 | . 28 25 . . . . . . . . . 3 Flight 1 | . . . . . . . . 24 23 6 . . Device 12 | . 14 14 10 11 11 11 20 20 . 2 . . Storage 10 | . 14 14 11 11 11 11 6 . . . . . Energy Cannon 2 | . . 1 11 5 . . . . . . . . Ballistic Gun 16 | . 27 26 10 8 15 24 9 6 . . . . Ballistic Cannon 7 | . . . 10 17 15 . 8 . . . . . Special Weapon 1 | . . . . . . 7 . . . . . . Peak Build Rating 68 | 7 8 8 14 20 23 26 56 68 44 38 1 24 Average Rating 20 | 4 7 7 13 17 21 24 41 52 30 9 1 7 On Entrance 17 | . 7 8 8 14 20 23 26 55 29 38 1 1 Avg Prop Armor Cover (%) 8 | 10 . . . 8 . . . 3 . . . . Naked Turns 145 | . . . . . . . . . . 25 2 118 Heaviest Build 108 | 14 29 31 36 60 60 59 102 108 16 16 . 19 Greatest Support 108 | 10 20 40 60 60 66 66 108 37 17 17 3 40 Greatest Overweight (x) 7 | 1 1 1 . 7 . . 1 4 . 3 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 25 25 5 5 5 5 Average Capacity 16 | 7 13 15 15 15 20 20 20 7 5 5 5 5 Most Carried 22 | 5 15 15 15 17 20 20 22 22 5 5 4 5 Average Carried 14 | 3 9 14 14 14 19 19 18 5 4 4 4 3 Final Capacity 25 | 8 15 15 15 20 20 20 25 5 5 5 5 5 Final Carried 22 | 4 15 12 15 17 20 20 22 4 5 4 4 2 Class Distribution -------------------- 30% | Commander-Gunner 28% | Mutant 14% | Gunner 13% | Scavenger-Gunner 5% | Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Scavenger-Gunner | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Matter Collected 3031 | 284 195 177 389 604 88 148 648 382 61 45 . 10 Remotely . | . . . . . . . . . . . . . Salvage Created 3504 | 29 280 222 867 905 191 . 491 457 . 62 . . Parts 223 | 3 26 15 57 58 15 . 29 13 . 7 . . Haulers Intercepted 8 | . 2 . 2 2 . . 1 1 . . . . Recyclers Shooed 7 | . . . 1 . . . 5 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . Prevented 2 | . . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 80 | . 10 2 23 18 7 . 9 8 . 3 . . Melee 7 | . . . . . . . . 6 . 1 . . Guns 30 | . 10 2 5 4 1 . 8 . . . . . Cannons 39 | . . . 18 14 6 . 1 . . . . . AOE 2 | . . . . . . . . . . 2 . . Classes Destroyed 16 | 1 3 4 3 2 2 . . 1 . . . . Worker 6 | . . 1 1 2 . . 1 1 . . . . Builder 2 | . . 2 . . . . . . . . . . Tunneler 3 | 1 . 1 . . . . 1 . . . . . Hauler 8 | . 2 . 2 2 . . 1 1 . . . . Recycler 2 | . . 1 . . . . . 1 . . . . Operator 2 | . . . 1 . . . 1 . . . . . Watcher 2 | . . . . 2 . . . . . . . . Swarmer 19 | . 9 . 3 . . . . 4 . 3 . . Cutter 4 | . . . . . . . . 4 . . . . Grunt 30 | . 1 1 16 4 1 . 7 . . . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 18 | . . . 3 12 3 . . . . . . . Demolisher 2 | . . 1 . . 1 . . . . . . . Programmer 4 | . . . . . 1 . 3 . . . . . Best Kill Streak 6 | 1 3 3 3 6 3 . 3 4 . 2 . . Combat Bots Only 4 | . 3 1 3 3 3 . 3 4 . 2 . . Max Kills in Single Turn 2 | 1 1 1 2 1 1 . 2 1 . 2 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . Melee 1 | . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 528 | . 47 28 62 69 16 . 86 113 19 60 . 28 Missed 133 | . 11 4 10 14 5 . 19 25 14 18 . 13 Hits 395 | . 36 24 52 55 11 . 67 88 5 42 . 15 Melee 28 | . . . 1 2 . . . 25 . . . . Projectile 367 | . 36 24 51 53 11 . 67 63 5 42 . 15 AOE 17 | . . 13 . . 1 . . 3 . . . . Critical Strikes 21 | . . 1 2 3 . . 5 9 . 1 . . Damage Taken 6456 | . 281 586 607 807 168 . 1184 1734 127 685 . 277 Core 1618 | . 38 133 103 140 32 . 161 636 22 283 . 70 Absorbed by Shields 16 | . . . . . 16 . . . . . . . Regen/Repaired (Parts) 65 | . 65 . . . . . . . . . . . Core Remaining (%) 60 | 100 . 31 . . . 31 81 . . . . . Volleys Fired 244 | 1 36 26 54 60 10 . 46 10 . 1 . . Largest 3 | 2 2 2 3 3 3 . 3 2 . 1 . . Hottest 126 | 40 40 80 116 126 89 . 96 55 . 30 . . Shots Fired 613 | 2 74 54 158 142 30 . 132 20 . 1 . . Gun 320 | 2 74 46 50 44 10 . 74 20 . . . . Cannon 289 | . . 8 108 95 20 . 58 . . . . . Launcher 4 | . . . . 3 . . . . . 1 . . Special . | . . . . . . . . . . . . . Kinetic 516 | 2 74 50 104 104 30 . 132 20 . . . . Thermal 93 | . . 4 54 35 . . . . . . . . Explosive 4 | . . . . 3 . . . . . 1 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | 1 5 7 18 16 22 . 11 19 . . . . Robot Miss Streak 6 | . 6 3 5 3 4 . 3 1 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . Shots Hit Robots 410 | 1 40 30 98 97 18 . 88 37 . 1 . . Core Hits 152 | 1 20 16 33 32 10 . 30 6 . 4 . . Critical Kills 3 | . . . 1 . . . . 2 . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . . . . Critical Strikes 10 | . . . 2 2 . . 1 5 . . . . Destroy 1 | . . . 1 . . . . . . . . . Blast 4 | . . . 1 2 . . 1 . . . . . Smash 5 | . . . . . . . . 5 . . . . Melee Attacks 62 | . . . . . . . . 56 . 5 . 1 Impact 56 | . . . . . . . . 56 . . . . Slashing 1 | . . . . . . . . . . . . 1 Piercing 5 | . . . . . . . . . . 5 . . Sneak Attacks 2 | . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8445 | 13 438 400 1854 1916 501 . 2017 1130 . 176 . . Guns 3415 | 13 429 277 434 563 158 . 1168 373 . . . . Cannons 3968 | . . 123 1415 1301 287 . 842 . . . . . Explosions 142 | . . . . 29 . . . . . 113 . . Melee 820 | . . . . . . . . 757 . 63 . . Ramming 100 | . 9 . 5 23 56 . 7 . . . . . Kinetic 6171 | 13 429 330 1158 1413 445 . 2010 373 . . . . Thermal 1212 | . . 70 691 451 . . . . . . . . Explosive 142 | . . . . 29 . . . . . 113 . . Electromagnetic . | . . . . . . . . . . . . . Impact 757 | . . . . . . . . 757 . . . . Slashing . | . . . . . . . . . . . . . Piercing 63 | . . . . . . . . . . 63 . . Highest Corruption 4 | . 4 4 . . . . 4 3 3 3 3 3 Average Corruption 3 | . 3 4 . . . . 1 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 55 | . 17 19 . . . . 8 4 3 1 1 2 Message Errors 12 | . 3 5 . . . . 2 . 1 . . 1 Matter Fused 13 | . 3 3 . . . . 3 . 2 . 1 1 Heat Flow Errors 7 | . 3 1 . . . . . 2 . 1 . . Energy Discharges 11 | . 4 5 . . . . 1 1 . . . . Data Loss (minor) 6 | . 2 2 . . . . 1 1 . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . Misfires 4 | . 2 2 . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 337 | . . . . . 24 . 14 299 . . . . Projectiles 38 | . . . . . 24 . 14 . . . . . Explosions . | . . . . . . . . . . . . . Melee 299 | . . . . . . . . 299 . . . . Knockbacks 21 | . . 1 3 1 2 . 12 2 . . . . Impact 3 | . . . . . 1 . . 2 . . . . Kinetic 18 | . . 1 3 1 1 . 12 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . . . 24 . . Shots 1 | . . . . . . . . . . 1 . . Rammed 11 | . . . 1 3 6 . 1 . . . . . Targets Rammed 15 | . 3 . 1 4 6 . 1 . . . . . Kicked 3 | . 3 . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 264 | . 262 241 211 45 . . 23 264 3 101 . . Average Temperature 49 | . 117 78 40 14 . . 10 43 3 69 . . Received Heat Transfer 1211 | . 6 108 234 288 26 . 459 . 18 51 . 21 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Parts Fried 3 | . . . . . . . . 3 . . . . Impact Corruptions 10 | . . . . . . . . 10 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . 2 3 . . . . . . . . Heat Transferred 2479 | . . 148 1406 925 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . 1 1 . . . . . . . . Low Security (%) 83 | 100 100 100 40 51 100 . 100 100 . . . . Level 1 16 | . . . 59 48 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 353 | 5 75 35 353 335 158 . 145 127 . . . . Initial 114 | . . . . 114 111 . . 21 . . . . Average 80 | . 18 1 209 196 29 . 50 61 . . . . Influence Increases 3059 | 5 263 80 649 663 242 . 435 307 135 220 . 60 Destroy 0b10 Robot/C 1720 | . 200 40 460 360 160 . 280 160 . 60 . . Destroy 0b10 Robot/NC 140 | 5 10 25 20 30 20 . 15 15 . . . . Destroy Leader 400 | . 44 10 104 148 . . 62 22 . 10 . . Allied During Kill 55 | . . 5 . . 32 . 18 . . . . . Successful Hack 104 | . 8 . 45 17 18 . . 16 . . . . Disable Machine 90 | . . . 15 60 . . 15 . . . . . Destroy Structure 130 | . 1 . 5 48 12 . 30 34 . . . . Lose Combat Pursuer 420 | . . . . . . . 15 60 135 150 . 60 Influence Decreases 3009 | 5 263 77 381 649 527 . 392 298 60 175 172 10 Entered New Map 573 | . . . 3 157 174 . . 22 20 25 172 . Time Decay 1926 | 5 263 37 368 452 283 . 262 166 40 40 . 10 Lost Part 350 | . . 10 10 40 . . 70 110 . 110 . . Lost Ally 160 | . . 30 . . 70 . 60 . . . . . Squads Dispatched 18 | . 1 . 5 3 . . 5 4 . . . . Investigation 8 | . 1 . 4 . . . 1 2 . . . . Extermination 3 | . . . . . . . 3 . . . . . Reinforcement 4 | . . . 1 . . . 1 2 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . 1 . 2 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 149 | . 18 5 36 20 8 . 15 16 9 13 . 9 Peak Tracking Total 10 | . 6 2 6 5 4 . 3 5 9 10 . 5 Tactical Retreats 12 | . . . . . . . 1 4 3 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Traps Triggered 5 | . 3 . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Machines Disabled 6 | . . . 1 4 . . 1 . . . . . Max in Single Turn 2 | . . . 1 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Machines Accessed 30 | . 5 . 6 8 4 3 2 2 . . . . Terminals 24 | . 4 . 6 8 4 . 1 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 77 | . 12 . 16 10 6 26 4 3 . . . . Successful 55 | . 7 . 7 8 3 26 2 2 . . . . Failed 21 | . 5 . 8 2 3 . 2 1 . . . . Catastrophic 5 | . . . 2 . 1 . 1 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 52 | . 9 . 24 9 6 . 1 3 . . . . Terminals 44 | . 9 . 16 10 6 . 1 2 . . . . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 38 | . 4 . 4 3 . 26 . 1 . . . . Record 26 | . . . . . . 26 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . 3 5 3 . . 1 . . . . Terminals 12 | . 1 . 3 5 3 . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . Skim 10 | . . . 2 5 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Fedlink 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 15 | . 4 . 5 1 2 . 2 1 . . . . Full Trace Events 5 | . . . 2 . 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . Total Part Build Rating 1 | . . . . . . . 1 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 18 | . . . . . 18 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Total Allies 21 | . . 3 . . 18 . . . . . . . Largest Group 14 | . . 3 . . 14 9 9 . . . . . Highest-Rated Group 228 | . . 40 . . 228 110 110 . . . . . Highest-Rated Ally 34 | . . 16 . . 34 34 34 . . . . . Initial UFD Resources 41 | . . . . . . . 23 27 37 37 37 41 Total Orders . | . . . . . . . . . . . . . Ally Attacks 55 | . . 14 . . 8 . 33 . . . . . Total Damage 1431 | . . 120 . . 576 . 735 . . . . . Kills 13 | . . . . . 6 . 7 . . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 2903 | 17 1029 897 113 . . . 531 301 . . . 15 IFF 301 | . . . . . . . . 301 . . . . Terrain 15 | . . . . . . . . . . . . 15 Seismic 2587 | 17 1029 897 113 . . . 531 . . . . . Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 2 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Turns Passed 8343 | 110 1029 897 924 1126 1387 1194 928 383 82 81 2 200 Spaces Moved 4873 | 62 534 429 430 532 646 706 405 360 328 148 3 290 Core 303 | 13 . . . . . . . 3 . 52 3 232 Treads 2758 | . . 41 430 530 646 706 405 . . . . . Legs 1025 | 45 534 388 . . . . . . . . . 58 Wheels 4 | 4 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 783 | . . . . 2 . . . 357 328 96 . . Fastest Speed 23 | 50 120 160 160 160 160 160 160 23 23 23 50 50 Average Speed 136 | 142 163 187 160 161 160 162 169 35 23 39 50 65 Slowest Speed 570 | 190 190 190 160 570 160 163 240 250 23 150 50 140 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 80 77 42 81 93 58 10 13 60 29 7 36 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 1 . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 . 1 . 1 . Scrap Searched 5 | . . . . . . 3 . . 1 . . 1 Spaces Dug 32 | . . . . 15 . . . 17 . . . . Terrain Destroyed 79 | . . . . 53 2 . . 17 . 7 . . Melee 17 | . . . . . . . . 17 . . . . Projectile 3 | . . . . 1 2 . . . . . . . AOE 59 | . . . . 52 . . . . . 7 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Total 5973 | 81 624 476 549 675 974 754 554 496 333 157 2 298 Wait 305 | . 31 12 33 30 95 22 63 19 . . . . Move 4852 | 61 533 428 429 531 645 705 404 350 327 147 2 290 Hop 4 | . . . . . . . . 4 . . . . Pick Up 88 | 10 15 2 11 15 4 7 15 6 1 1 . 1 Fast Attach 22 | 2 . . 1 1 2 1 2 7 2 1 . 3 Attach 47 | 5 1 4 3 4 . . 9 15 1 2 . 3 Detach 3 | . . . . . . . 1 1 1 . . . Swap 58 | 1 2 2 7 17 5 8 6 10 . . . . Drop 71 | 1 3 2 10 13 6 10 7 18 1 . . . Fire 244 | 1 36 26 54 60 10 . 46 10 . 1 . . Melee 62 | . . . . . . . . 56 . 5 . 1 Ram . | . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . Crush 12 | . . . 1 4 6 . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 201 | . . . . . 201 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 8) 472 | -10/Materials | Discovered new exit (range 11) 609 | -10/Materials | Repaired Assault Rifle 654 | -10/Materials | Discovered new exit (range 15) 656 | -10/Materials | Discovered new exit (range 12) 1111 | -10/Materials | Derelicts attacked the area 1140 | -10/Materials | Entered Mines 1156 | -10/Mines | Discovered new exit (range 8) 1320 | -10/Mines | Discovered new exit (range 9) 1793 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1816 | -10/Mines | Learned Materials terminal intel 1907 | -10/Mines | Assembled infested the area 1912 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1946 | -10/Mines | Core integrity fell below 50% 1988 | -10/Mines | Lost 4 parts (1p2n1w) 1991 | -10/Mines | Lost 4 allies 2037 | -10/Mines | Entered Materials 2037 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2038 | -9/Materials | Identified exit to Storage 2039 | -9/Materials | Loaded intel: 12 terminal locations 2624 | -9/Materials | Build established: Scavenger-Gunner 2763 | -9/Materials | Central database locked down 2961 | -9/Materials | Entered Storage 3235 | -9/Storage | Core integrity fell below 50% 3266 | -9/Storage | Loaded intel: 12 trap records 3347 | -9/Storage | Identified exit to Materials 3416 | -9/Storage | Learned 8 Materials zone layouts 3521 | -9/Storage | Identified exit to Recycling 3557 | -9/Storage | Learned location of Mines (-8) 3601 | -9/Storage | Learned Materials repair station intel 3718 | -9/Storage | Learned 2 Materials zone layouts 3750 | -9/Storage | Garrison activated, responded to threat 3886 | -9/Storage | Build established: Gunner 4081 | -9/Storage | Used back door to open Recycling access 4087 | -9/Storage | Entered Recycling 4476 | -9/Recycling | Lost 8 allies 4493 | -9/Recycling | Build established: Commander-Gunner 4737 | -9/Recycling | Discovered new exit (range 15) 5331 | -9/Recycling | Scanned before Scraplab entrance 5353 | -9/Recycling | Entered Scraplab 5366 | -9/Recycling | Discovered new exit (range 3) 5474 | -9/Recycling | Entered Scraptown 5474 | -9/Scraptown | Accompanied by 9 allies 5814 | -9/Scraptown | Visited Assassins FH 5909 | -9/Scraptown | Discovered new exit (range 11) 6031 | -9/Scraptown | Visited Cyclists 6055 | -9/Scraptown | Visited UFD Registry 6070 | -9/Scraptown | Registered with UFD as "Protonforce" 6129 | -9/Scraptown | Visited Scrapoid Pod Storage 6138 | -9/Scraptown | Found Scrapoid Pod 6173 | -9/Scraptown | Visited Junk Repository 6245 | -9/Scraptown | Visited Chapter 10 6281 | -9/Scraptown | Visited Cartography Club 6297 | -9/Scraptown | Visited Scrapoid Research Area 6345 | -9/Scraptown | Visited Observation Area 6366 | -9/Scraptown | Visited LU-1G1's Boring Crew 6403 | -9/Scraptown | Visited Abandonware Association 6427 | -9/Scraptown | Visited Curators Association 6551 | -9/Scraptown | Met Optimus 6551 | -9/Scraptown | Accepted into 0bPrime 6639 | -9/Scraptown | Discovered new exit (range 3) 6668 | -9/Scraptown | Entered Factory 6668 | -6/Factory | Accompanied by 9 allies 6668 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 6741 | -6/Factory | Discovered new exit (range 15) 7013 | -6/Factory | Discovered new exit (range 7) 7061 | -6/Factory | P-60 Hacker assimilated allied Scavenger 2a 7083 | -6/Factory | Lost 3 allies 7236 | -6/Factory | Lost 3 parts (2u1w) 7331 | -6/Factory | Build established: Scavenger-Gunner 7475 | -6/Factory | Fabricated Huge Storage Unit (x1) 7596 | -6/Factory | Entered another Factory area 7596 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7683 | -5/Factory | Loaded intel: 8 recycling unit locations 7758 | -5/Factory | Identified exit to Upper Caves 7891 | -5/Factory | Build established: Sprinter 7904 | -5/Factory | Discovered new exit (range 12) 7939 | -5/Factory | Core integrity fell below 50% 7979 | -5/Factory | Entered Upper Caves 7989 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8001 | -5/Upper Caves | Lost 9 parts (2p4n3u) 8042 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8060 | -5/Upper Caves | Discovered new exit (range 4) 8061 | -5/Upper Caves | Entered another Upper Caves area 8081 | -5/Upper Caves | Core integrity fell below 20% 8121 | -5/Upper Caves | Identified exit to Zhirov 8142 | -5/Upper Caves | Entered Zhirov 8142 | -5/Zhirov | Discovered new exit (range 3) 8144 | -5/Zhirov | Entered Proximity Caves 8148 | -4/Proximity Caves | Lost 11 parts (1p6n2u2w) 8221 | -4/Proximity Caves | Learned Research emergency access door positions 8273 | -4/Proximity Caves | Spotter reported a threat 8317 | -4/Proximity Caves | Spotter reported a threat 8344 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08260_ Acquired 10 matter. 08260_ Acquired Flexi-carbon Leg. 08262_ Acquired Mak. Leg. 08264_ Acquired Great Axe. 08267_ Acquired Imp. Terrain Scanner. 08271_ N-01 Spotter is scanning... 08273_ N-01 Spotter sends a signal. 08273_ ALERT: Unidentified potential threat approaching Complex 0b10. 08281_ Hrd. Light Armor Plating destroyed. 08282_ Imp. Terrain Scanner destroyed. 08314_ 78KOCGPEI DA :EBOIG|6 08315_ N-01 Spotter is scanning... 08317_ N-01 Spotter sends a signal. 08317_ ALERT: Unidentified potential threat approaching Complex 0b10. 08319_ Mak. Leg destroyed. 08335_ System corrupted: Matter fused (-7). 08343_ Penetrated by Slug. 08343_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????# ##?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ?????????????# #????????????????????????????? | | ????????????? ? ????????????????????????????? | | ??????????##? # ????????????????????????????? | | ?????????## # # ???????####??????????????????? | | ?######### # ?????## #??????????????????? | | ## ## # ??????# ##?????????????????? | | # ## #?# # ???????# #?????????????????? | | #?# #??# ?????????# #?????????????????? | | #?# #??# #??????????# h #?????????????????? | | ### #?## #??????????# #??????????????????? | | ## ### ##?????????# #???????????????????? | | # ########### #???????????????????? | | # @ #???????????????????? | | ##### g #???????????????????? | | ### ##???# ## ###########???????????????????? | | ??####????# # # ##?????????????????????????????? | | ??????????# # #??????????????????????????????? | | ??????????# # ##??????????????????????????????? | | ?????????? ## ##???????????????????????????????? | | ?????????# # ?????????????????????????????????? | | ?????????# # ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | #????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Armor Coverage 150 Point Defense Rating 160 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Repaired ---------- Assault Rifle | 35% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearMyomerInterface Manual? 0 Play Time 01:07:11 Cumulative 336.7 hours Start 2026.05.21 @ 22:31:18 End 2026.05.22 @ 00:17:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 457 Rogue 439 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da68cc29-1695-4cd5-8f79-5762b1b8b86e