Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.18 @ 15:27:01 Player: Insider Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2924) 2924 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5414 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 35/305 System Corruption 0% Temperature Critical (929) Movement Walking (330) Ox3 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Laser EM Pulse Cannon Particle Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Thermal Generator Heat Sink Improved Heat Sink Trap Scanner Trap Scanner EM Pulse Cannon EM Pulse Cannon Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Thermal Generator Heat Sink Trap Scanner Heavy Laser Particle Cannon Heavy Assault Rifle [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Trap Scanner Device Trap Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 52 | 7 5 . 8 18 14 Power 10 | 2 1 . 2 2 3 Engine 9 | 2 . . 2 2 3 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 13 | 2 1 . . 5 5 Treads . | . . . . . . Leg 13 | 2 1 . . 5 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 . 4 4 3 Device 5 | . . . 3 1 1 Storage 3 | 1 1 . 1 . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 16 | 2 2 . 2 7 3 Energy Gun 5 | 1 . . . 3 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | 1 1 . . 2 . Ballistic Cannon 2 | . . . . 2 . Launcher 3 | . 1 . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . . 4 3 Power 2 | . . . . 2 . Propulsion 2 | . . . . . 2 Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Highest Loss Streak 3 | . . . . 3 3 To Critical Strikes . | . . . . . . Average Backups 8 | 1 4 7 6 7 13 Power 1 | . 1 1 . 1 3 Propulsion 1 | . . 1 1 1 1 Utility 3 | . 1 3 3 3 4 Weapon 1 | . 1 2 2 1 2 Tool/Special . | . . . . . . Unused Backups 18 | . . . 2 4 12 Power 4 | . . . . . 4 Propulsion 4 | . . . . 4 . Utility 7 | . . . 2 . 5 Weapon 2 | . . . . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 95 100 99 96 99 Engine 13 | . 13 . 11 13 18 Core 3 | . . 14 11 1 . Leg 19 | . 28 28 22 17 17 Device 12 | . . . 20 13 9 Storage 12 | . 23 28 12 11 9 Processor 3 | . . . . 3 9 Protection 4 | . . . . 6 8 Energy Gun 4 | . . . . 7 3 Energy Cannon 1 | . . . . . 5 Ballistic Gun 7 | . 18 28 1 3 13 Ballistic Cannon 6 | . . . . 12 4 Launcher 6 | . 8 . 20 3 . Peak Build Rating 32 | 6 9 9 20 32 32 Average Rating 22 | 3 6 9 18 24 29 On Entrance 12 | . 6 9 9 19 31 Naked Turns . | . . . . . . Heaviest Build 56 | 11 15 15 48 56 50 Greatest Support 30 | 20 20 20 20 30 30 Greatest Overweight (x) 17 | . . . 2 17 1 Average Overweight (x) 1 | . . . 1 2 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 10 15 15 Most Carried 15 | 4 8 7 8 12 15 Average Carried 8 | 1 4 7 6 7 13 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 14 | 2 7 7 7 11 14 Class Distribution -------------------- 32% | Mutant 24% | Gunner 17% | Tank 15% | Scavenger-Gunner 6% | Bomber 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 2311 | 216 321 . 340 890 544 Remotely . | . . . . . . Salvage Created 2994 | . 415 . 155 1069 1355 Parts 176 | . 21 . 25 56 74 Haulers Intercepted 3 | . 1 . . 1 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 63 | . 7 . 8 22 26 Guns 18 | . 2 . . 5 11 Cannons 25 | . . . . 10 15 AOE 20 | . 5 . 8 7 . Classes Destroyed 11 | . 5 . 3 . 3 Worker 6 | . 1 . 3 2 . Builder 11 | . . . 4 4 3 Hauler 3 | . 1 . . 1 1 Recycler 4 | . 2 . . 1 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 9 | . 2 . 2 3 2 Swarmer 12 | . . . 6 . 6 Grunt 30 | . 7 . . 15 8 Brawler 1 | . . . . . 1 Sentry 20 | . . . 2 7 11 Best Kill Streak 9 | . 9 . 5 7 6 Combat Bots Only 4 | . 3 . 3 4 4 Max Kills in Single Turn 4 | . 2 . 3 4 2 Gunslinging . | . . . . . . Exploded 3 | . 2 . 3 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 290 | . 36 . 9 114 131 Missed 85 | . 14 . 6 26 39 Hits 205 | . 22 . 3 88 92 Melee 2 | . . . . . 2 Projectile 203 | . 22 . 3 88 90 Critical Strikes 7 | . . . . 5 2 Damage Taken 2686 | . 209 . 175 1082 1220 Core 722 | . 61 . 106 204 351 Absorbed by Shields 195 | . . . 62 133 . Ignored by Resistances 684 | . 62 . 16 302 304 Core Remaining (%) 82 | 100 . 75 73 . . Volleys Fired 171 | . 31 . 12 54 74 Largest 3 | . 2 . 2 3 3 Hottest 200 | . 50 . 72 163 200 Shots Fired 417 | . 56 . 24 146 191 Gun 219 | . 45 . . 62 112 Cannon 139 | . . . . 60 79 Launcher 59 | . 11 . 24 24 . Special . | . . . . . . Kinetic 254 | . 45 . . 85 124 Thermal 76 | . . . . 37 39 Explosive 59 | . 11 . 24 24 . Electromagnetic 28 | . . . . . 28 Robot Hit Streak 21 | . 13 . 12 21 17 Robot Miss Streak 3 | . 2 . . 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 281 | . 40 . 11 92 138 Core Hits 160 | . 24 . 18 61 57 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 1 3 Burn 1 | . . . . . 1 Blast 3 | . . . . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7748 | . 1125 . 1129 2767 2727 Guns 2383 | . 353 . . 705 1325 Cannons 2199 | . . . . 875 1324 Explosions 3158 | . 772 . 1129 1187 70 Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 3014 | . 353 . . 1106 1555 Thermal 1135 | . 25 . . 474 636 Explosive 2952 | . 636 . 1129 1187 . Electromagnetic 639 | . 111 . . . 528 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 150 | . 34 . 26 79 11 Projectiles 33 | . . . . 22 11 Explosions 117 | . 34 . 26 57 . Melee . | . . . . . . Knockbacks 8 | . . . . 5 3 Impact . | . . . . . . Kinetic 8 | . . . . 5 3 Secondary . | . . . . . . Self-Inflicted Damage 90 | . . . 25 43 22 Shots 5 | . . . 1 3 1 Rammed . | . . . . . . Targets Rammed 2 | . . . . . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 951 | . 15 . 54 608 951 Average Temperature 164 | . 6 . 21 159 189 Received Heat Transfer 1316 | . 159 . . 608 549 Effects 58 | . . . . 17 41 Shutdowns 16 | . . . . 3 13 Energy Bleed 6 | . . . . 2 4 Interference 12 | . . . . 3 9 Matter Decay 4 | . . . . 1 3 Short Circuit 4 | . . . . 3 1 Damage (minor) 7 | . . . . 3 4 Damage (major) 5 | . . . . . 5 Damage (core) 4 | . . . . 2 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 2333 | . 50 . . 1036 1247 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . . 2 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 88 | 100 100 100 97 82 87 Level 1 11 | . . . 2 17 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 341 | . 161 40 209 276 341 Initial 63 | . . 40 6 63 36 Average 104 | . 75 32 136 93 122 Influence Increases 2301 | . 275 . 498 717 811 Destroy 0b10 Robot/C 1260 | . 140 . 160 440 520 Destroy 0b10 Robot/NC 175 | . 30 . 45 55 45 Destroy Leader 354 | . 36 . 44 108 166 Successful Hack 13 | . . . . . 13 Disable Machine 171 | . 45 . 36 45 45 Destroy Structure 313 | . 24 . 198 69 22 Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 1990 | . 152 103 340 793 602 Entered New Map 278 | . . 83 14 115 66 Time Decay 1642 | . 152 20 326 638 506 Lost Part 70 | . . . . 40 30 Squads Dispatched 11 | . 1 . 2 4 4 Investigation 3 | . 1 . 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . . . 1 1 1 Assault . | . . . . . . Garrison 5 | . . . . 3 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 8 | . . . 2 2 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 10 . 9 29 35 Peak Tracking Total 5 | . 4 . 3 4 5 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly 1 | . 1 . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 20 | . 6 . 4 5 5 Max in Single Turn 2 | . 2 . 2 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 5 | . . . . 1 4 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 9 | . . . . 2 7 Successful 6 | . . . . 2 4 Failed 3 | . . . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . . 1 Terminal Hacks 3 | . . . . . 3 Record 3 | . . . . . 3 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 4 | . . . . 1 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 3050 | . . . 686 1497 867 Traps 3050 | . . . 686 1497 867 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 4032 | 71 424 47 754 1708 1028 Spaces Moved 1646 | 50 271 40 322 560 403 Core 17 | 10 . . . 7 . Treads . | . . . . . . Legs 1629 | 40 271 40 322 553 403 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 Average Speed 203 | 106 120 120 214 262 190 Slowest Speed 900 | 120 120 120 260 900 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 37 | 5 54 17 34 40 76 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 360 | . 23 . 239 77 21 Melee . | . . . . . . Projectile 6 | . . . . 4 2 AOE 354 | . 23 . 239 73 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1982 | 67 317 39 361 681 517 Wait 3 | 3 . . . . . Move 1641 | 49 270 39 321 559 403 Hop . | . . . . . . Pick Up 67 | 8 8 . 10 29 12 Fast Attach . | . . . . . . Attach 24 | 6 2 . 4 9 3 Detach 1 | . . . 1 . . Swap 31 | 1 3 . 5 11 11 Drop 42 | . 3 . 8 19 12 Fire 171 | . 31 . 12 54 74 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 11) 496 | -10/Materials | Entered Mines 528 | -10/Mines | Learned location of Zion (-7) 531 | -10/Mines | Discovered new exit (range 11) 543 | -10/Mines | Entered Materials 543 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1054 | -9/Materials | Crushed by falling debris 1258 | -9/Materials | Discovered new exit (range 16) 1297 | -9/Materials | Entered another Materials area 1297 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1919 | -8/Materials | Lost 3 parts (2p1u) 2200 | -8/Materials | Build established: Gunner 2574 | -8/Materials | Build established: Tank 2972 | -8/Materials | Discovered new exit (range 15) 3005 | -8/Materials | Entered Storage 3085 | -8/Storage | Build established: Gunner 3302 | -8/Storage | Core integrity fell below 50% 3690 | -8/Storage | Identified exit to Garrison 3712 | -8/Storage | Build established: Scavenger-Gunner 3881 | -8/Storage | Garrison activated, responded to threat 4020 | -8/Storage | Core integrity fell below 20% 4033 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04023_ Overheating: Particle Cannon damaged (-35). 04023_ Overheating: Lrg. Storage Unit damaged (-178). 04023_ Overheating: Carbon-fiber Leg damaged (-7). 04024_ Overheating: Core damaged (-88). 04024_ K-01 Serf collects debris. 04025_ G-47 Trooper suffers critical hit (Burn). 04025_ Destroyed Structural Scanner. 04026_ Power failure, Lgt. Deuterium Engine shutdown. 04026_ Carbon-fiber Leg destroyed. 04027_ Overheating: System interference. 04027_ Hvy. Laser temporarily disabled. 04027_ EM Pulse Cannon temporarily disabled. 04027_ K-01 Serf collects debris. 04029_ Overheating: Carbon-fiber Leg damaged (-2). 04030_ Overheating: Matter decay (-40). 04030_ Carbon-fiber Leg destroyed. 04031_ Power failure, Imp. Ion Engine shutdown. 04031_ Overheating: System interference. 04031_ Particle Cannon temporarily disabled. 04031_ K-01 Serf collects debris. 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Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed HardcellTransportBox Manual? 0 Play Time 00:41:47 Cumulative 2.9 hours Start 2025.07.18 @ 05:53:25 End 2025.07.18 @ 15:27:01 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 91x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ada14255-f099-425c-9dfb-5bd1292cfef1