Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 08:24:18 Player: hanna Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1353) 1353 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 3394 Bonus ------- Pacifist 200 High Alert Combat Kills 71 Cogmind --------- Core Integrity 0/400 Matter 207/300 Energy 64/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Power Amplifier Small Storage Unit Targeting Computer Mobile Refinery Mk. CCLXVII > --- WEAPON (2) ------- Plasma Cannon Makeshift Shrapnel Gun > --- INVENTORY (8) ---- Aluminum Leg Autogun Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Improved Targeting Computer Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Aluminum Leg Power Amplifier Pulse Rifle Pulse Rifle Plasma Cannon Remote Datajack [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Mobile Refinery Mk. CCLXVII Storage Small Storage Unit Processor Targeting Computer Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 52 | 6 1 26 1 2 16 Power 7 | 1 . 5 . . 1 Engine 7 | 1 . 5 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 5 . . 1 Treads . | . . . . . . Leg 8 | 2 . 5 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 4 . 1 1 Device 5 | . . 3 . 1 1 Storage 1 | 1 . . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 29 | 2 . 12 1 1 13 Energy Gun 9 | 2 . 5 . . 2 Energy Cannon 3 | . . 1 . 1 1 Ballistic Gun 9 | . . 4 . . 5 Ballistic Cannon . | . . . . . . Launcher 5 | . . 2 . . 3 Special Weapon 3 | . . . 1 . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . Parts Lost 9 | . . 2 . . 7 Power 3 | . . 1 . . 2 Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . 1 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 92 97 100 100 90 Engine 10 | . 14 10 11 11 8 Leg 22 | . 28 21 22 22 21 Device 10 | . . 9 11 11 13 Storage 11 | . 14 11 11 11 11 Processor 19 | . 7 20 22 22 18 Energy Gun 5 | . 28 8 . . . Energy Cannon 2 | . . 1 . 9 3 Ballistic Gun 6 | . . 7 . . 9 Launcher 3 | . . 4 11 1 . Special Weapon 2 | . . . 11 11 3 Peak Build Rating 27 | 6 7 20 15 20 27 Average Rating 17 | 4 6 16 15 19 22 On Entrance 10 | . 6 7 17 15 20 Naked Turns . | . . . . . . Heaviest Build 29 | 11 11 26 21 25 29 Greatest Support 30 | 20 20 26 20 20 30 Greatest Overweight (x) 4 | . . 1 1 1 4 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 2 2 8 6 8 8 Average Carried 6 | . 1 6 6 6 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 7 | 1 1 6 6 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1163 | 132 . 789 . 39 203 Remotely . | . . . . . . Salvage Created 1315 | . . 1144 . . 171 Parts 86 | . . 79 . . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . . 26 . . 7 Guns 16 | . . 15 . . 1 Cannons 5 | . . 4 . . 1 AOE 12 | . . 7 . . 5 Classes Destroyed 9 | . . 8 . . 1 Worker 1 | . . 1 . . . Builder 2 | . . 2 . . . Recycler 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 2 | . . . . . 2 Grunt 21 | . . 17 . . 4 Brawler 2 | . . 2 . . . Duelist 2 | . . 2 . . . Sentry 6 | . . 5 . . 1 Best Kill Streak 7 | . . 6 . . 7 Combat Bots Only 7 | . . 6 . . 7 Max Kills in Single Turn 2 | . . 2 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 212 | . . 96 . . 116 Missed 64 | . . 21 . . 43 Damage Taken 1914 | . . 1004 . . 910 Core 408 | . . 225 . . 183 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 179 | . . . . 179 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 103 | . . 73 1 5 24 Largest 2 | . . 2 1 1 2 Hottest 143 | . . 112 100 100 143 Shots Fired 182 | . . 145 1 5 31 Gun 130 | . . 124 . . 6 Cannon 19 | . . 10 . . 9 Launcher 22 | . . 11 . . 11 Special 11 | . . . 1 5 5 Kinetic 87 | . . 84 . . 3 Thermal 48 | . . 28 1 5 14 Explosive 22 | . . 11 . . 11 Electromagnetic 22 | . . 22 . . . Robot Hit Streak 24 | . . 24 . . 21 Robot Miss Streak 4 | . . 4 . . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 126 | . . 103 . . 23 Core Hits 72 | . . 50 . . 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Burn 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3341 | . . 2335 . . 1006 Guns 1445 | . . 1318 . . 127 Cannons 292 | . . 165 . . 127 Explosions 1601 | . . 852 . . 749 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 951 | . . 877 . . 74 Thermal 521 | . . 341 . . 180 Explosive 1601 | . . 852 . . 749 Electromagnetic 265 | . . 265 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 48 | . . 22 . . 26 Projectiles 26 | . . . . . 26 Explosions 22 | . . 22 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 341 | . . 132 . 48 341 Average Temperature 85 | . . 61 . 21 128 Received Heat Transfer 615 | . . 408 . . 207 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 1239 | . . 878 . . 361 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 521 | . . 521 192 . . Initial 191 | . . . 191 . . Average 332 | . . 365 191 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 26 | 100 100 17 100 . . Level 1 22 | . . 25 . . . Level 2 51 | . . 56 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . . 33 . . 10 Peak Tracking Total 5 | . . 5 . . 5 Tactical Retreats 4 | . . 3 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 2 . . 2 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . . 5 . . 1 Terminals 4 | . . 3 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 11 | . . 9 . . 2 Successful 9 | . . 7 . . 2 Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . 4 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 4 . . 2 Record 5 | . . 3 . . 2 Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Recycle Component 1 | . . 1 . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 2 . . 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 1 | . . . . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . . 2 parse_system 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2513 | 59 64 1402 34 249 705 Spaces Moved 1314 | 37 52 733 16 115 361 Core 8 | 7 . . . . 1 Treads . | . . . . . . Legs 1306 | 30 52 733 16 115 360 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 Average Speed 147 | 106 120 145 190 190 144 Slowest Speed 250 | 120 120 190 190 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 15 60 8 10 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 Spaces Dug 1 | . . . 1 . . Terrain Destroyed 89 | . . 63 1 . 25 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 88 | . . 63 . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1686 | 56 53 922 17 131 507 Wait 148 | 7 . 44 . 5 92 Move 1309 | 36 51 732 15 114 361 Hop . | . . . . . . Pick Up 45 | 7 1 28 . 3 6 Fast Attach . | . . . . . . Attach 19 | 6 1 4 . 1 7 Detach 2 | . . . . . 2 Swap 34 | . . 23 1 1 9 Drop 25 | . . 18 . 2 5 Fire 103 | . . 73 1 5 24 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 10) 115 | -10/Materials | Discovered new exit (range 8) 124 | -10/Materials | Entered another Materials area 124 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 789 | -9/Materials | Core integrity fell below 50% 1397 | -9/Materials | Discovered new exit (range 14) 1526 | -9/Materials | Entered Mines 1545 | -9/Mines | Discovered new exit (range 9) 1546 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1560 | -9/Mines | Entered Zion 1609 | -7/Zion | Found Prototype Device 1611 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1769 | -7/Zion | Visited the Megawrench Repair Shop 1769 | -7/Zion | Megawrench repaired 5 parts 1786 | -7/Zion | Discovered new exit (range 13) 1809 | -7/Zion | Entered Proximity Caves 1893 | -6/Proximity Caves | Spotted B-75 Beast 1969 | -6/Proximity Caves | Learned Factory interactive machine intel 2003 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2014 | -6/Proximity Caves | Core integrity fell below 20% 2049 | -6/Proximity Caves | Destroyed 7 combat bots 2052 | -6/Proximity Caves | Learned Armory stockpile data 2052 | -6/Proximity Caves | Learned Extension terminal intel 2382 | -6/Proximity Caves | Spotter reported a threat 2502 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2514 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Imp. Ion Engine destroyed. The unstable cave ceiling collapses. Jacked N-01 Spotter... >>parse_system Reading system data... Kicked N-01 Spotter. N-01 Spotter is scanning... N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Acquired Autogun. G-50 Soldier system offline. Aluminum Leg destroyed. Mak. Leg destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Jacked Y-54 Guardian... >>parse_system Reading system data... Mak. Shrapnel Gun destroyed. 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