Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:32:01 Player: Fractal Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (2082) 2082 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 7390 Bonus ------- Follower Combat Kills 318 Cogmind --------- Core Integrity 0/1000 Matter 30/300 Energy 21/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Hacking Suite Improved Field Recycling Unit (0) Proton Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aerolev Unit Improved Airjet Cooled Airjet Combat Airjet Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Triangulator Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Powered Hammer > --- INVENTORY -------- Cooled Ion Engine Enhanced Nuclear Core Gravmag System Gravity Neutralizer Advanced ECM Suite Remote Force Field Hacking Suite Plasma Rifle Proton Cannon Precision Assault Rifle Heavy Machine Gun Heavy Machine Gun KE Penetrator Heavy Flak Cannon Remote Datajack [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Biomechanical Wings Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Powered Hammer Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . Utility 7 | . . . 1 . 1 1 . 2 2 Weapon . | . . . . . . . . . . Parts Attached 148 | 7 8 1 12 1 54 19 14 21 11 Power 18 | 1 . 1 1 1 5 1 6 . 2 Engine 7 | 1 . 1 1 1 1 . 2 . . Core 11 | . . . . . 4 1 4 . 2 Reactor . | . . . . . . . . . . Propulsion 41 | 1 2 . 4 . 15 9 4 4 2 Treads . | . . . . . . . . . . Leg 24 | 1 2 . 4 . 15 2 . . . Wheel 1 | . . . . . . . 1 . . Hover 15 | . . . . . . 7 3 3 2 Flight 1 | . . . . . . . . 1 . Utility 38 | 2 2 . 5 . 9 3 3 9 5 Device 23 | 1 1 . 3 . 5 1 2 7 3 Storage 6 | 1 1 . 2 . . 1 . . 1 Processor 7 | . . . . . 4 . 1 2 . Hackware 2 | . . . . . . 1 . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 51 | 3 4 . 2 . 25 6 1 8 2 Energy Gun 6 | 1 . . 1 . 4 . . . . Energy Cannon 5 | . . . . . 4 1 . . . Ballistic Gun 9 | 2 . . . . 2 2 . 3 . Ballistic Cannon 11 | . 2 . 1 . 7 . . 1 . Launcher 6 | . 1 . . . 4 . . . 1 Special Weapon 2 | . . . . . . . 1 . 1 Impact Weapon 5 | . . . . . . 1 . 4 . Slashing Weapon 7 | . 1 . . . 4 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 2 5 3 1 Parts Lost 24 | . . . . . 7 4 1 . 12 Power 2 | . . . . . 2 . . . . Propulsion 13 | . . . . . 3 3 1 . 6 Utility 5 | . . . . . 1 . . . 4 Weapon 4 | . . . . . 1 1 . . 2 Highest Loss Streak 10 | . . . . . 4 2 1 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 100 97 90 98 99 95 Engine 4 | . 14 14 11 11 3 . . . . Core 4 | . . . . . 5 7 6 6 4 Leg 20 | . 26 28 33 33 33 21 . . . Hover 10 | . . . . . . 8 35 32 27 Device 14 | . 14 14 21 22 12 7 7 14 20 Storage 8 | . 14 14 11 11 9 7 7 6 5 Processor 10 | . . . . . 14 15 13 18 10 Hackware 3 | . . . . . . 5 7 6 10 Energy Gun 3 | . 11 . 8 11 2 . . . . Ballistic Gun 3 | . 4 . . . 4 2 . 4 2 Ballistic Cannon 5 | . 9 14 11 11 7 2 . . . Impact Weapon 1 | . . . . . . . 7 5 4 Slashing Weapon 1 | . 2 14 2 . 2 2 . . . Naked Turns 5 | . . . . . . . . . 5 Heaviest Build 44 | 15 21 21 35 37 41 39 37 40 44 Greatest Support 72 | 10 20 20 51 51 72 67 42 53 51 Greatest Overweight (x) 2 | 1 1 1 1 . . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 14 15 15 15 15 15 14 Most Carried 15 | 2 10 10 15 15 15 15 15 15 15 Average Carried 13 | 1 5 10 13 14 14 14 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 Final Carried 15 | 2 10 10 15 15 15 15 15 15 5 Class Distribution -------------------- 60% | Mutant 10% | Scavenger-Mutant 8% | Hacker-Ninja 7% | Scout 4% | Hacker-Assassin 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Commander-Mutant | -7/Storage Scout | -6/Factory Hacker-Ninja | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Matter Collected 2194 | 277 41 . 272 31 1099 150 214 31 79 Remotely . | . . . . . . . . . . Salvage Created 2282 | 109 105 24 259 . 1213 359 103 31 79 Parts 140 | 11 14 6 18 . 74 13 4 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 44 | . 5 3 7 . 25 3 1 . . Melee 2 | . . . . . . 2 . . . Guns 15 | . 1 . 1 . 12 1 . . . Cannons 18 | . . 3 6 . 9 . . . . AOE 8 | . 4 . . . 4 . . . . Classes Destroyed 12 | 2 4 . 1 . 3 1 . . 1 Worker 6 | . 1 . . . 3 1 . . 1 Tunneler 3 | 3 . . . . . . . . . Recycler 7 | 1 . . . . 4 1 1 . . Operator 1 | . . . . . . . . . 1 Watcher 9 | . 2 . . . 1 3 1 1 1 Swarmer 10 | . 3 3 . . 3 . 1 . . Grunt 19 | . 2 . 4 . 11 2 . . . Brawler 1 | . . . . . 1 . . . . Sentry 10 | . . . 3 . 7 . . . . Hunter 2 | . . . . . 2 . . . . Programmer 1 | . . . . . . 1 . . . Heavy 1 | . . . . . 1 . . . . Best Kill Streak 10 | 3 7 3 4 . 10 3 2 1 1 Combat Bots Only 5 | . 4 3 4 . 5 2 1 . . Max Kills in Single Turn 3 | 1 3 1 1 . 2 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . 1 . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Hostile Shots Fired 484 | . 40 17 33 . 153 28 17 20 176 Missed 154 | . 15 6 10 . 35 6 10 7 65 Damage Taken 5765 | . 270 92 327 . 2133 389 65 306 2183 Core 1501 | . 64 20 30 . 291 50 . 37 1009 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 26 | . . . . . . . 6 . 20 Core Remaining (%) 82 | 100 . 66 . 92 47 . 92 95 . Volleys Fired 166 | 9 12 8 16 . 87 11 3 15 5 Largest 2 | 2 2 1 2 . 2 2 1 2 1 Hottest 138 | 70 85 35 100 . 114 138 5 56 30 Shots Fired 288 | 18 22 8 32 . 161 17 3 22 5 Gun 140 | 18 6 . 16 . 72 3 . 22 3 Cannon 130 | . 10 8 16 . 82 14 . . . Launcher 14 | . 6 . . . 7 . . . 1 Special 4 | . . . . . . . 3 . 1 Kinetic 171 | 9 12 8 16 . 96 5 . 22 3 Thermal 81 | 9 4 . 16 . 51 1 . . . Explosive 14 | . 6 . . . 7 . . . 1 Electromagnetic 18 | . . . . . 7 11 . . . Robot Hit Streak 18 | 6 3 2 16 . 17 18 5 10 1 Robot Miss Streak 7 | 1 3 1 2 . 6 2 . 4 7 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 194 | 11 9 5 27 . 96 23 6 12 5 Core Hits 107 | 6 9 3 10 . 65 12 1 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . Critical Strikes 8 | 1 . 1 1 . 2 1 1 1 . Burn 2 | 1 . . . . 1 . . . . Blast 2 | . . 1 1 . . . . . . Corrupt 1 | . . . . . 1 . . . . Smash 2 | . . . . . . . 1 1 . Sever 1 | . . . . . . 1 . . . Melee Attacks 87 | . 1 . . . 9 27 15 23 12 Impact 50 | . . . . . . . 15 23 12 Slashing 37 | . 1 . . . 9 27 . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 1 . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5156 | 156 598 100 441 . 2260 799 165 333 304 Guns 1444 | 151 39 . 194 . 733 53 . 274 . Cannons 1676 | . 91 100 247 . 1041 197 . . . Explosions 1027 | . 445 . . . 486 75 . . 21 Melee 992 | . 23 . . . . 466 165 59 279 Ramming 17 | 5 . . . . . 8 . . 4 Kinetic 2010 | 49 105 100 247 . 1182 53 . 274 . Thermal 910 | 102 25 . 194 . 514 75 . . . Explosive 952 | . 445 . . . 486 . . . 21 Electromagnetic 275 | . . . . . 78 197 . . . Impact 503 | . . . . . . . 165 59 279 Slashing 489 | . 23 . . . . 466 . . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . 22 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . . 7 Message Errors 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 427 | . 66 . . . 7 59 107 59 129 Projectiles 5 | . . . . . . 5 . . . Explosions 73 | . 66 . . . 7 . . . . Melee 349 | . . . . . . 54 107 59 129 Knockbacks 13 | . 2 . . . 9 . 1 . 1 Impact 2 | . . . . . . . 1 . 1 Kinetic 10 | . 2 . . . 8 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 125 | . 58 . . . 65 . . . 2 Shots 4 | . 2 . . . 2 . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 7 | 3 . . . . 1 1 . . 2 Kicked 5 | 3 . . . . 1 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 551 | 45 48 . 249 . 551 57 . . 235 Average Temperature 111 | 16 10 . 119 . 138 15 . . 131 Received Heat Transfer 1161 | . 30 . 144 . 792 153 6 9 27 Effects 7 | . . . . . 7 . . . . Shutdowns 3 | . . . . . 3 . . . . Energy Bleed 1 | . . . . . 1 . . . . Matter Decay 2 | . . . . . 2 . . . . Short Circuit 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 13 | . . . . . . 2 2 1 8 Impact Corruptions 12 | . . . . . . . 5 3 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . Heat Transferred 2098 | 370 74 . 481 . 1073 100 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Peak Influence 291 | 20 195 93 269 26 267 200 291 146 135 Initial 84 | . 13 23 35 26 9 84 22 76 9 Average 75 | 6 28 29 88 26 106 88 162 56 36 Maximum Alert Level 1 | . . . 1 . 1 1 1 . . Low Security (%) 91 | 100 100 100 95 100 81 99 61 100 100 Level 1 8 | . . . 4 . 18 . 38 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 3 . . . 7 4 2 3 8 Investigation 7 | . 1 . . . 2 1 . 1 2 Extermination 5 | . . . . . . 1 1 1 2 Reinforcement 12 | . 2 . . . 2 2 1 1 4 Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Distress Signals 4 | . . . . . 1 2 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 124 | . 11 3 9 . 33 13 13 10 32 Peak Tracking Total 11 | . 4 3 4 . 4 3 3 5 11 Tactical Retreats 18 | . . . . . 6 3 1 3 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Traps Triggered 6 | . . . . . 2 1 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Machines Disabled 12 | . 1 . 1 . 3 1 4 1 1 Max in Single Turn 1 | . 1 . 1 . 1 1 1 1 1 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Machines Accessed 37 | . 4 . 2 . 8 5 5 5 8 Terminals 23 | . 4 . 1 . 6 1 3 3 5 Fabricators 3 | . . . . . . 1 . . 2 Repair Stations 4 | . . . . . . 1 1 1 1 Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 4 | . . . 1 . 1 1 . 1 . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 90 | . 12 . 5 . 21 9 9 15 19 Successful 48 | . 5 . 3 . 9 8 6 8 9 Failed 41 | . 7 . 2 . 12 1 3 6 10 Catastrophic 8 | . . . 1 . 3 . . 2 2 Database Lockouts 1 | . . . . . . . . 1 . Manual 38 | . 8 . 3 . 8 1 5 4 9 Terminals 61 | . 12 . 3 . 18 1 5 9 13 Fabricators 5 | . . . . . . 2 . . 3 Repair Stations 9 | . . . . . . 1 2 3 3 Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 10 | . . . 2 . 1 4 . 3 . Garrison Access 3 | . . . . . 2 1 . . . Terminal Hacks 27 | . 5 . 1 . 8 1 3 5 4 Record 5 | . . . . . 1 . 1 3 . Robot Analysis 2 | . 1 . . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 4 | . 1 . 1 . 1 . 1 . . Recycling Unit Index 1 | . . . . . . . . . 1 Alert Level 4 | . 1 . . . 1 . 1 . 1 Unreport Threat 3 | . . . . . 1 . . 1 1 Locate Traps 2 | . 1 . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 2 | . . . . . 1 . . 1 . Fabricator Hacks 4 | . . . . . . 2 . . 2 Network Status 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . 1 . . . Build 2 | . . . . . . 1 . . 1 Repair Station Hacks 6 | . . . . . . . 2 1 3 Scan Component 4 | . . . . . . . 1 1 2 Repair 2 | . . . . . . . 1 . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer 9 | . . . 2 . 1 4 . 2 . Insert Component 5 | . . . 1 . 1 2 . 1 . Analyze 4 | . . . 1 . . 2 . 1 . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 3 . 1 . 5 3 6 5 7 Full Trace Events 5 | . 1 . . . . 1 . 1 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . 2 . 1 . Parts Built 3 | . . . . . . 1 . . 2 Authchips . | . . . . . . . . . . Time 104 | . . . . . . 51 . . 53 Total Part Build Rating 13 | . . . . . . 1 . . 12 Parts Repaired 2 | . . . . . . . 1 . 1 Time 79 | . . . . . . . 26 . 53 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . 2 . 1 . Part Schematics Acquired 4 | . . . 1 . . 2 . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat 1 | . . . . . . . 1 . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Total Allies 10 | . . . . . . . 10 . . Largest Group 10 | . . . . . . . 10 . . Highest-Rated Group 173 | . . . . . . . 173 . . Highest-Rated Ally 29 | . . . . . . . 29 . . Total Orders 1 | . . . . . . . 1 . . GUARD 1 | . . . . . . . 1 . . Ally Attacks 84 | . . . . . . . 84 . . Total Damage 848 | . . . . . . . 848 . . Kills 12 | . . . . . . . 12 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Robot Analysis Total 2 | . 1 . . . . . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Turns Passed 9254 | 194 982 231 674 352 2999 1004 531 883 1404 Spaces Moved 5994 | 87 535 112 237 265 1363 746 545 978 1126 Core 13 | 6 . . . . . . . . 7 Treads . | . . . . . . . . . . Legs 3019 | 81 535 112 237 265 1363 426 . . . Wheels . | . . . . . . . . . . Hover 2962 | . . . . . . 320 545 978 1119 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 120 120 123 130 120 44 38 38 42 Average Speed 94 | 172 171 184 132 130 124 92 53 39 57 Slowest Speed 220 | 190 190 190 190 130 130 195 113 42 220 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 5 86 31 24 68 79 17 77 32 23 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 44 | . . . . . 7 7 6 20 4 Terrain Destroyed 144 | . 35 . . . 58 9 6 20 16 Melee 44 | . . . . . 7 7 6 20 4 Projectile 9 | . . . . . 9 . . . . AOE 91 | . 35 . . . 42 2 . . 12 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Total 9178 | 108 574 129 563 273 2498 1006 753 1412 1862 Wait 2605 | 1 5 8 273 5 932 184 158 350 689 Move 5985 | 86 534 111 236 264 1362 745 544 977 1126 Hop . | . . . . . . . . . . Pick Up 77 | 1 9 . 19 1 20 7 3 10 7 Fast Attach 41 | 7 1 . . . 12 6 8 4 3 Attach 29 | . 1 . 3 . 9 7 1 3 5 Detach 14 | 1 1 . . . 4 4 2 1 1 Swap 78 | . 6 1 9 1 33 6 5 14 3 Drop 84 | . 4 1 7 2 29 8 9 15 9 Fire 166 | 9 12 8 16 . 87 11 3 15 5 Melee 87 | . 1 . . . 9 27 15 23 12 Ram 2 | . . . . . . . . . 2 Kick 5 | 3 . . . . 1 1 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . . . . 5 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 195 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 13) 438 | -10/Materials | Discovered new exit (range 13) 549 | -10/Materials | Discovered new exit (range 16) 1177 | -10/Materials | Entered Mines 1347 | -10/Mines | Learned location of 1 exit from Materials 1349 | -10/Mines | Discovered new exit (range 3) 1408 | -10/Mines | Entered Materials 1408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1409 | -9/Materials | Identified exit to Materials 1412 | -9/Materials | Discovered new exit (range 7) 2052 | -9/Materials | Discovered new exit (range 8) 2082 | -9/Materials | Entered Mines 2156 | -9/Mines | Learned Materials stockpile data 2197 | -9/Mines | Learned Materials stockpile data 2253 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2253 | -9/Mines | Discovered new exit (range 5) 2419 | -9/Mines | Discovered exit to Materials (range 15) 2434 | -9/Mines | Entered Materials 2434 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2687 | -8/Materials | Met 7R-MNS 2901 | -8/Materials | Build established: Scavenger-Mutant 3289 | -8/Materials | Discovered new exit (range 16) 3781 | -8/Materials | Lost 4 parts (1p2n1w) 3782 | -8/Materials | Build established: Mutant 3942 | -8/Materials | Found Prototype Device 4982 | -8/Materials | Discovered new exit (range 18) 4993 | -8/Materials | Identified Active Sensor Suite 5150 | -8/Materials | Core integrity fell below 50% 5433 | -8/Materials | Entered Factory 5433 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5434 | -7/Factory | Caught up to 7R-MNS 5521 | -7/Factory | Fabricated Lrg. Storage Unit? 6400 | -7/Factory | Discovered new exit (range 18) 6437 | -7/Factory | Entered Storage 6510 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6602 | -7/Storage | Lost 3 allies 6677 | -7/Storage | Repaired ECM Suite 6830 | -7/Storage | Build established: Commander-Mutant 6842 | -7/Storage | Discovered new exit (range 4) 6942 | -7/Storage | Discovered new exit (range 5) 6952 | -7/Storage | Lost 3 allies 6955 | -7/Storage | Identified exit to Factory 6968 | -7/Storage | Entered Factory 6968 | -6/Factory | Evolved 2 slots: Utility x2 7090 | -6/Factory | Discovered new exit (range 12) 7102 | -6/Factory | Identified exit to Lower Caves 7103 | -6/Factory | Discovered exit to Lower Caves (range 8) 7120 | -6/Factory | Spotted B-75 Beast 7156 | -6/Factory | Discovered new exit (range 20) 7349 | -6/Factory | Build established: Scout 7646 | -6/Factory | Central database locked down 7844 | -6/Factory | Discovered new exit (range 18) 7851 | -6/Factory | Entered another Factory area 7851 | -5/Factory | Evolved 2 slots: Utility x2 8156 | -5/Factory | Repaired Broken Imp. Sensor Array 8408 | -5/Factory | Build established: Hacker-Assassin 8746 | -5/Factory | Fabricated Mic. Fission Core? 8878 | -5/Factory | Build established: Hacker-Ninja 9221 | -5/Factory | System corruption reached 10% 9223 | -5/Factory | Core integrity fell below 50% 9250 | -5/Factory | Released all parts (5) 9252 | -5/Factory | Core integrity fell below 20% 9255 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- P-70 Sage resets P-70 Sage, system corruption cleaned. Remote Datajack destroyed. P-70 Sage resets P-70 Sage, system corruption cleaned. Adv. Visual Processing Unit destroyed. Cmb. Airjet destroyed. Released Lrg. Storage Unit. Released Hacking Suite. Released Adv. Terrain Scan Processor. Released Adv. ECM Suite. Released Remote Force Field. P-70 Sage resets P-70 Sage, system corruption cleaned. R-10 Processor collects Remote Force Field. Drone sends a signal. Slug penetrates Wall. Slug penetrates H-66 Slayer. Slug penetrates Wall. Slammed into H-66 Slayer. Map ----- +----------------------------------------------------+ | #??##?????????????????????????????????????? | | ####?#????????????????????????????????????? | | +#########?#?#?#?????????????????????????????????? | | #?#??###########?????????????????????????????? | | ### #?????????????????????????????? | | / #?????????????????????????????? | | ### """ """ #?????????????????????????????? | | #?# ? """ ""?? #?????????????????????????????? | | #####??????"" """ #???????? ????????????????????? | | ### ???? ######?# ????????????????????? | | "?#? ?"" """ # ???????????????????? | | "?##??????" """ # ???????????????????? | | [ ""###?????" """ # ???????????????????? | | [ ""##? ? # ????????????????????? | | ""#?# ?? ? ?# ??????????????????????? | | T"##? ??? ? ??# #???????????????????????? | | ""##########+##### #???????????????????????? | | ""## #???????????????????????? | | ""## ##############??????????? | | ""## # #??????????? | | "## # #??????????? | | ## # #??????????? | | ## ###+##### # p ! #??????????? | | +##### # # # Rpp* #??????????? | | # "" # # ""p["" #??????????? | | #"""* # @ "![! " #??????????? | | #"F # h# p"" """ #??????????? | | " """ """ #""" # hhh #] """ """ #??????????? | | " """ """ # "" + # p""" """ #??????????? | | " """ """ # ## # #??????????? | | # ## # #??????????? | | " """ """ + ## ##############??????????? | | " """ """ # """" ## ##??????????????????????? | | " """ """ # """" ## # ????? ????????????????? | | # """" ## #???????????????????????? | | # """" ## #???????????????????????? | | ""# ### """" ## #???????????????????????? | | ""# ### """" ## +???????????????????????? | | ### ### """" ## ####????#??????????????????? | | ### #?# ## #?#? ?? ?? ????????????????? | | #########/## ##??? ? ?#?????????????????? | | ### # # #?#????????????????????????? | | ### # + #??????????????????????????? | | ### # # #?#????????????????????????? | | ### ######### ###?? ??????#??????????????? | | #?# ##/#########+## #? ??????????????????????? | | ### ## # +?????? ?????????????????? | | ### ## # #????? ??????????????????? | | ## # # # ? ???????????????????? | | / # # # ??????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Evasion (%) 57 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed ECM Suite | -7/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Mic. Fission Core | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponCorruptionLauncher Manual? 0 Play Time 03:32:46 Cumulative 23.3 hours Start 2024.04.06 @ 22:55:41 End 2024.04.07 @ 19:32:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac2b7ba9-554d-416a-8728-14df3d8e91ad