Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 20:44:44 Player: StaticNoob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (172) 860 Value Destroyed (7072) 7072 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (4183) 4183 TOTAL SCORE: 18435 Bonus ------- High Alert Combat Kills 595 Follower Combat Kills 1010 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Hot (229) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Large Storage Unit Large Matter Pod (150) Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Advanced Plasma Cannon Neutron Cannon > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Advanced Heat Sink Coolant Injector Large Storage Unit Energy Well Energy Well Large Matter Pod Improved Particle Charger Layered Heavy Armor Plating Recalibrator Improved Recalibrator Variable Charge Gun Guided Plasma Cannon Heavy Rocket Launcher Remote Datajack Improved Plasma Cutter [Rating: 81] Favorites ----------- Power Hybrid Antimatter Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Layered Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . 1 . . . 1 . Utility 6 | . . . . . 2 2 . . . . 1 . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 97 | 7 13 . 1 5 21 7 5 2 1 . 1 7 3 5 18 1 Power 9 | 1 3 . . 1 2 . . . . . . 2 . . . . Engine 6 | 1 3 . . 1 . . . . . . . 1 . . . . Core 2 | . . . . . 2 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion 28 | 2 4 . . 2 6 . 1 . . . 1 . 2 1 9 . Treads 19 | 2 4 . . 2 6 . 1 . . . 1 . 2 . 1 . Leg 4 | . . . . . . . . . . . . . . 1 3 . Wheel 5 | . . . . . . . . . . . . . . . 5 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 36 | 2 4 . 1 . 6 4 4 1 . . . 4 1 3 6 . Device 20 | 1 1 . 1 . 2 3 4 1 . . . 3 1 1 2 . Storage 6 | 1 2 . . . 1 . . . . . . . . . 2 . Processor 4 | . . . . . 2 1 . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . Protection 6 | . 1 . . . 1 . . . . . . 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 2 2 . . 2 7 3 . 1 1 . . 1 . 1 3 1 Energy Gun 8 | 2 . . . . . 1 . 1 . . . 1 . 1 1 1 Energy Cannon 4 | . 1 . . . 1 . . . . . . . . . 2 . Ballistic Gun 9 | . 1 . . 2 4 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . . 1 . . 1 . Parts Lost 37 | . 3 . . . 3 . 2 1 . . . 2 1 6 4 15 Power 4 | . 2 . . . 1 . . . . . . 1 . . . . Propulsion 8 | . . . . . . . . . . . . . . 2 2 4 Utility 15 | . 1 . . . 2 . 2 1 . . . 1 1 2 . 5 Weapon 10 | . . . . . . . . . . . . . . 2 2 6 Highest Loss Streak 14 | . 1 . . . 2 . 1 1 . . . 2 1 4 2 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 9 | 1 6 9 10 9 9 9 9 10 10 10 9 7 8 7 12 12 Power 1 | . . . . . . 1 1 1 1 1 1 1 1 1 2 1 Propulsion 1 | . 1 2 2 2 2 2 2 1 1 1 . . . . . . Utility 4 | . 1 3 3 3 2 2 2 5 5 5 6 4 5 4 6 7 Weapon 2 | . 2 4 5 4 3 3 3 2 3 2 2 2 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 32 | . . . 2 3 4 . 1 5 . 1 . 3 2 . 1 10 Power 8 | . . . . . 1 . 1 1 . . . 2 . . 1 2 Propulsion . | . . . . . . . . . . . . . . . . . Utility 15 | . . . 1 1 2 . . 2 . . . 1 2 . . 6 Weapon 7 | . . . 1 2 1 . . 2 . 1 . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 99 100 100 100 97 98 97 91 92 92 86 92 96 89 86 58 Engine 3 | . 13 14 14 14 3 . . . . . . . . . . . Core 2 | . . . . . 5 7 7 7 7 7 6 . . . . . Reactor 2 | . . . . . . . . . . . . 5 6 6 5 3 Treads 19 | . 27 28 28 28 27 23 20 15 15 15 20 20 23 21 4 2 Wheel 2 | . . . . . . . . . . . . . . . 12 9 Device 14 | . 12 14 14 14 15 16 14 19 23 23 20 19 19 8 10 6 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 3 Processor 10 | . . . . . 5 12 15 15 15 15 13 13 13 13 14 17 Protection 4 | . . . . . 3 7 7 2 . . . 5 6 12 7 2 Energy Gun 9 | . 13 . . . . . 6 11 15 15 13 15 13 12 14 3 Energy Cannon 3 | . 10 14 14 2 . . . . . . . 2 6 6 2 6 Ballistic Gun 8 | . 4 14 14 25 26 22 15 10 7 7 6 . . . . . Peak Build Rating 81 | 9 10 8 8 15 36 42 54 58 58 58 62 72 72 64 81 81 Average Rating 45 | 5 8 7 8 13 23 39 46 56 58 58 62 69 65 61 70 50 On Entrance 40 | . 9 7 8 8 14 34 42 54 58 58 58 62 72 59 61 81 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . 3 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 137 | 12 23 19 19 26 34 38 44 37 37 37 37 50 53 64 137 137 Greatest Support 123 | 40 40 40 40 40 60 60 95 95 95 95 123 123 123 88 58 48 Greatest Overweight (x) 10 | 2 . . . . . . . . . . . . . 1 3 10 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 Average Capacity 11 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 17 17 Most Carried 19 | 3 10 10 10 10 10 10 10 10 10 10 9 10 10 10 19 18 Average Carried 9 | 1 6 9 9 9 9 9 9 9 10 9 9 9 10 9 13 12 Final Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 5 Final Carried 18 | 1 9 10 10 9 10 9 10 10 10 10 9 10 10 9 18 5 Class Distribution -------------------- 38% | Scavenger-Gunner 26% | Scavenger-Tank 15% | Mutant 10% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Matter Collected 3227 | 155 437 . 72 126 664 152 579 94 66 25 . 262 87 81 332 95 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7453 | 51 803 . . 77 1117 152 693 45 105 32 . 712 464 1189 1691 322 Parts 357 | 6 45 . . 7 66 8 37 1 2 . . 34 21 47 80 3 Haulers Intercepted 13 | . 2 . . . 5 1 . 1 . . . . 1 . 3 . Recyclers Shooed 4 | 1 1 . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 9 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 139 | . 16 . . 2 22 3 13 . 2 1 . 21 9 20 23 7 Guns 68 | . 8 . . 2 13 3 1 . . 1 . 10 1 14 15 . Cannons 30 | . 8 . . . . . . . . . . 5 5 4 6 2 AOE 36 | . . . . . 9 . 12 . 2 . . 6 3 . . 4 Classes Destroyed 17 | 1 4 . . 1 6 1 1 . . . . 1 1 1 . . Worker 4 | . . . . . 2 . . . . . . . . . 2 . Builder 5 | . 1 . . . 2 . . . . . . . . . 2 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . 5 1 . 1 . . . . 1 . 3 . Recycler 1 | . . . . . 1 . . . . . . . . . . . Operator 4 | . . . . . . 1 . . . . . . 1 . 2 . Watcher 3 | . 1 . . . 1 . . . . . . . . . 1 . Swarmer 29 | . . . . . 4 . 10 . . . . 9 3 3 . . Cutter 1 | . . . . . . . 1 . . . . . . . . . Grunt 57 | . 16 . . 1 11 . 2 . 2 1 . 8 2 8 6 . Brawler 6 | . . . . 1 . . . . . . . 1 . . . 4 Duelist 2 | . . . . . 1 . . . . . . . . 1 . . Sentry 10 | . . . . . 5 . . . . . . . 2 . 3 . Specialist 2 | . . . . . . . . . . . . 2 . . . . Hunter 17 | . . . . . 1 3 . . . . . 1 . 4 5 3 Programmer 14 | . . . . . . . . . . . . . 2 3 9 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 2 4 . . 2 7 3 4 1 2 1 . 4 3 10 5 7 Combat Bots Only 10 | . 4 . . 2 6 2 4 . 2 1 . 4 3 10 5 7 Max Kills in Single Turn 4 | 1 1 . . 1 4 1 4 1 2 1 . 2 2 2 2 3 Gunslinging 1 | . . . . . 1 . . . . . . . . 1 . . Exploded 4 | . . . . . 4 . 4 . 2 . . 2 2 . . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Hostile Shots Fired 741 | . 77 . . 6 84 16 66 15 13 . . 47 30 92 120 175 Missed 213 | . 15 . . 3 25 2 30 6 4 . . 15 10 26 29 48 Hits 528 | . 62 . . 3 59 14 36 9 9 . . 32 20 66 91 127 Projectile 528 | . 62 . . 3 59 14 36 9 9 . . 32 20 66 91 127 AOE 2 | . . . . . . . 2 . . . . . . . . . Critical Strikes 21 | . . . . . 4 . . . 2 . . 2 1 3 3 6 Damage Taken 8649 | . 830 . . 41 940 170 503 146 165 . . 515 337 1155 1761 2086 Core 1408 | . 105 . . . 115 25 10 . . . . 48 33 61 61 950 Absorbed by Shields 222 | . . . . . . 67 39 4 32 . . 80 . . . . Redirected to Shielding 22 | . . . . . . . . . . . . . . 22 . . Core Remaining (%) 83 | 100 . . . 58 79 . . . . 95 . . . 83 . . Volleys Fired 487 | 9 84 . . 7 59 8 73 4 3 3 1 38 29 59 91 19 Largest 3 | 2 2 . . 2 3 3 3 3 3 3 1 3 2 2 3 3 Hottest 294 | 90 100 . . 46 120 84 136 188 188 188 80 240 160 160 257 294 Shots Fired 904 | 18 160 . . 13 166 24 95 10 8 9 1 58 35 85 185 37 Gun 673 | 18 96 . . 13 162 24 86 10 7 9 1 31 12 55 137 12 Cannon 205 | . 64 . . . 1 . 2 . . . . 21 20 30 48 19 Launcher 26 | . . . . . 3 . 7 . 1 . . 6 3 . . 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 279 | . 25 . . 13 162 24 44 4 2 3 . 2 . . . . Thermal 599 | 18 135 . . . 1 . 44 6 5 6 1 50 32 85 185 31 Explosive 26 | . . . . . 3 . 7 . 1 . . 6 3 . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 6 9 . . 5 15 11 33 8 8 7 . 15 22 30 39 15 Robot Miss Streak 6 | 2 6 . . 3 4 3 5 3 2 2 . 4 1 3 4 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 13 | . 1 . . . 5 1 . . . . . . . 5 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . 1 1 . Shots Hit Robots 555 | 11 92 . . 9 115 18 57 6 7 8 . 30 17 50 107 28 Core Hits 493 | 4 37 . . 6 86 35 73 3 5 6 . 47 19 69 82 21 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . Critical Strikes 8 | . 1 . . . 2 . . . . . . . . . 5 . Burn 6 | . 1 . . . . . . . . . . . . . 5 . Destroy 2 | . . . . . 2 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18887 | 129 1331 . . 163 2597 339 2541 113 256 161 . 2151 1296 2575 3483 1752 Guns 9907 | 129 765 . . 147 1755 338 1616 113 173 161 . 529 296 1403 2252 230 Cannons 4824 | . 553 . . . . . . . . . . 590 747 1172 1231 531 Explosions 4094 | . . . . . 810 . 925 . 83 . . 1032 253 . . 991 Melee . | . . . . . . . . . . . . . . . . . Ramming 62 | . 13 . . 16 32 1 . . . . . . . . . . Kinetic 2842 | . 136 . . 147 1755 338 351 22 20 40 . 33 . . . . Thermal 12063 | 129 1182 . . . 174 . 1265 91 153 121 . 1086 1043 2575 3483 761 Explosive 3867 | . . . . . 583 . 925 . 83 . . 1032 253 . . 991 Electromagnetic 53 | . . . . . 53 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 4 4 4 4 . . . 2 2 2 . . 1 4 6 6 Average Corruption 3 | . 3 4 4 4 . . . 2 2 2 . . 1 3 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 125 | . 32 3 7 19 . . . 6 7 3 . . . 23 17 8 Message Errors 19 | . 8 1 1 2 . . . 1 . . . . . 3 1 2 Matter Fused 29 | . 5 1 3 3 . . . . 2 2 . . . 6 4 3 Heat Flow Errors 19 | . 3 1 . 3 . . . 2 . . . . . 3 5 2 Energy Discharges 14 | . 3 . . 6 . . . 1 2 . . . . 1 1 . Parts Rejected 2 | . 2 . . . . . . . . . . . . . . . Parts Fused 2 | . . . 1 . . . . . . . . . . 1 . . Data Loss (minor) 15 | . 3 . 1 4 . . . 1 . . . . . 3 3 . Data Loss (major) 7 | . 2 . 1 . . . . 1 1 . . . . 2 . . Misfires 6 | . 2 . . . . . . . 1 . . . . 3 . . Alerts 4 | . 1 . . . . . . . 1 1 . . . 1 . . Weapon Failures 8 | . 3 . . 1 . . . . . . . . . . 3 1 Overload Shots 2 | . . . . . . . . . . . . . . . . 2 Overflow Damage 170 | . . . . . 15 . 5 . . . . 57 70 6 9 8 Projectiles 85 | . . . . . . . . . . . . . 70 6 9 . Explosions 85 | . . . . . 15 . 5 . . . . 57 . . . 8 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . 68 . . . . . . . . . . 71 Shots 5 | . . . . . 3 . . . . . . . . . . 2 Rammed 14 | . 4 . . 3 6 1 . . . . . . . . . . Targets Rammed 14 | . 4 . . 3 6 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 578 | 210 522 198 . 248 74 45 225 78 220 . . . 108 213 195 578 Average Temperature 102 | 115 146 170 . 119 24 15 82 43 118 . . . 44 50 47 284 Received Heat Transfer 2059 | . 453 . . 15 378 . 45 6 301 . . 137 99 390 235 . Effects 13 | . 7 . . 1 . . . . . . . . . . . 5 Shutdowns 2 | . 2 . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . . 1 . . . . . . . . . . . 1 Interference 3 | . 1 . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 Damage (major) 3 | . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . 2 2 1 Combat Hostiles 5 | . . . . . . . . . . . . . . 2 2 1 Parts Melted 60 | . 6 . . . . . 4 . . . . 5 3 11 27 4 Heat Transferred 24239 | 335 2738 . . . 150 . 2825 200 325 275 . 2405 2225 5173 6712 876 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Maximum Alert Level 3 | . . . . . 1 . 3 2 . . . 2 1 2 2 2 Low Security (%) 47 | 100 100 100 . 100 93 100 19 . . . 100 13 69 24 6 . Level 1 27 | . . . . . 6 . 38 69 . . . 34 30 16 58 . Level 2 21 | . . . . . . . 2 30 . . . 52 . 58 34 100 Level 3 3 | . . . . . . . 39 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 949 | 10 127 41 . 40 212 80 949 497 . . 97 613 321 629 611 569 Initial 497 | . 3 41 . . . 80 20 497 . . 97 59 321 95 329 426 Average 245 | 1 45 24 . 2 70 34 452 346 . . 89 412 149 371 360 473 Influence Increases 5870 | 15 461 . . 40 914 104 969 381 132 118 8 634 259 594 948 293 Destroy 0b10 Robot/C 3380 | . 320 . . 40 520 60 520 100 80 80 . 480 180 400 460 140 Destroy 0b10 Robot/NC 210 | 15 20 . . . 55 10 25 15 . . . . 10 10 50 . Destroy Leader 600 | . 86 . . . 132 20 30 44 20 10 . 30 52 40 126 10 Allied During Kill 335 | . . . . . 22 . 162 48 32 28 . 43 . . . . Successful Hack 232 | . 20 . . . 62 14 21 21 . . 8 . . 14 72 . Disable Machine 165 | . 15 . . . 45 . 45 . . . . 30 . 30 . . Anti-Garrison Action 450 | . . . . . . . 50 150 . . . . . 100 150 . Destroy Structure 333 | . . . . . 63 . 86 3 . . . 51 17 . 30 83 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 150 | . . . . . . . 30 . . . . . . . 60 60 Influence Decreases 5301 | 10 359 106 1 40 736 253 49 856 423 146 78 106 736 101 968 333 Entered New Map 1741 | . 2 66 1 . . 98 9 452 177 36 58 26 292 41 300 183 Time Decay 2788 | 10 327 40 . 40 414 155 . 374 246 110 20 . 434 . 618 . Lost Part 370 | . 30 . . . 30 . 20 10 . . . 20 10 60 40 150 Lost Ally 170 | . . . . . 60 . 20 20 . . . 60 . . 10 . Purge Threat 232 | . . . . . 232 . . . . . . . . . . . Squads Dispatched 32 | . 4 . . 1 1 2 . 6 . . 2 . 4 . 12 . Investigation 7 | . 1 . . . . 1 . 2 . . 1 . . . 2 . Extermination 7 | . . . . . . . . 1 . . . . 2 . 4 . Reinforcement 9 | . 3 . . . 1 1 . . . . . . 1 . 3 . Assault 5 | . . . . 1 . . . 2 . . . . . . 2 . Garrison 4 | . . . . . . . . 1 . . 1 . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Distress Signals 5 | . 2 . . . 1 . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 219 | . 37 . . 7 32 4 18 5 4 4 . 19 6 20 37 26 Peak Tracking Total 17 | . 3 . . 5 6 2 4 2 3 4 . 5 3 5 5 17 Tactical Retreats 7 | . . . . . . . 2 . . . . . . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Traps Triggered 13 | . 4 . . . . 1 . 1 . . . 1 . 2 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Machines Disabled 13 | . 1 . . . 3 . 3 1 . . . 2 . 2 1 . Max in Single Turn 2 | . 1 . . . 2 . 2 . . . . 1 . 1 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Machines Accessed 52 | . 6 . 2 . 9 2 3 5 1 . 1 2 7 2 12 . Terminals 32 | . 5 . . . 8 . 3 2 . . . 2 3 2 7 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . . . 2 . 2 . Scanalyzers 3 | . . . . . 1 . . . . . . . 1 . 1 . Garrison Access 6 | . . . . . . 1 . 1 . . 1 . 1 . 2 . Total Hacks 109 | . 20 . 2 . 25 5 5 11 1 . 2 3 11 3 21 . Successful 49 | . 8 . 2 . 15 2 2 4 1 . 2 . 2 1 10 . Failed 59 | . 11 . . . 10 3 3 7 . . . 3 9 2 11 . Catastrophic 19 | . 1 . . . 2 . 2 3 . . . 2 2 1 6 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 52 | . 17 . 1 . 14 . 3 7 . . 1 . 4 . 5 . Terminals 69 | . 18 . . . 23 . 5 3 . . . 3 3 3 11 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 5 | . . . . . . 3 . 2 . . . . . . . . Recycling Units 10 | . 2 . . . . . . . . . . . 4 . 4 . Scanalyzers 7 | . . . . . 2 . . . . . . . 2 . 3 . Garrison Access 14 | . . . . . . 2 . 5 . . 2 . 2 . 3 . Terminal Hacks 19 | . 4 . 2 . 7 . 2 . 1 . . . . 1 2 . Record 1 | . . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . 1 . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . Locate Traps 3 | . . . . . 2 . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . 1 . 2 . Retrieve Components 3 | . . . . . . . . . . . . . 1 . 2 . Scanalyzer 4 | . . . . . 2 . . . . . . . . . 2 . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Retrieve Study 3 | . . . . . 1 . . . . . . . . . 2 . Garrison Access Hacks 6 | . . . . . . 1 . 1 . . 1 . 1 . 2 . Unlock Access 6 | . . . . . . 1 . 1 . . 1 . 1 . 2 . Unauthorized Hacks 16 | . 4 . . . 6 . . 3 . . 1 . . . 2 . Terminals 12 | . 4 . . . 6 . . 1 . . . . . . 1 . Assimilate 2 | . . . . . 1 . . . . . . . . . 1 . Botnet 2 | . 1 . . . . . . 1 . . . . . . . . Skim 8 | . 3 . . . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . 1 . . . 1 . Restock 1 | . . . . . . . . 1 . . . . . . . . Reprogram 3 | . . . . . . . . 1 . . 1 . . . 1 . Data Cores Recovered 2 | . . . . . . 1 . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 . . . 8 2 2 5 . . . 2 7 2 11 . Full Trace Events 4 | . . . . . . 1 1 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . 1 . . . . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . . . . 1 . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 4 . . . . . . 1 . Machine Destruction 2 | . . . . . . . . 1 . . . . . . 1 . Programmers 3 | . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Total Allies 11 | . . . . 4 . . 4 1 . . 1 . . . 1 . Largest Group 4 | . . . . 3 3 . 4 3 3 3 3 4 . . 1 . Highest-Rated Group 239 | . . . . 40 40 . 220 207 207 207 207 239 . . 26 . Highest-Rated Ally 95 | . . . . 31 16 . 95 95 95 95 95 95 . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . . . 6 38 . 30 13 6 6 . 15 . . . . Total Damage 3448 | . . . . 42 492 . 1093 710 389 330 . 392 . . . . Kills 33 | . . . . . 4 . 13 7 2 3 . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Active Infowar (turns) 4270 | 6 1272 83 391 725 1653 139 . . . . . 1 . . . . Terrain 1689 | 6 917 . . . 766 . . . . . . . . . . . Structural 2564 | . . . 47 725 1653 139 . . . . . . . . . . Seismic 843 | . 355 83 344 . . 61 . . . . . . . . . . Machine Analysis 713 | . . . . . 713 . . . . . . . . . . . Spoofing 1 | . . . . . . . . . . . . 1 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Turns Passed 13255 | 99 1393 83 391 725 1653 334 1163 860 538 220 48 1112 1062 1237 2060 277 Spaces Moved 7028 | 39 616 52 243 419 822 154 540 499 316 125 27 594 587 505 1242 248 Core 162 | 6 . . . . . . . . . . . . . . . 156 Treads 5709 | 33 616 52 243 419 822 154 540 499 316 125 27 594 587 505 177 . Legs . | . . . . . . . . . . . . . . . . . Wheels 1157 | . . . . . . . . . . . . . . . 1065 92 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 165 165 165 165 163 163 162 162 101 50 Average Speed 158 | 150 160 160 160 160 161 170 168 165 165 165 163 163 162 211 134 75 Slowest Speed 243 | 160 160 160 160 160 170 170 170 165 165 165 163 163 163 243 240 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 91 8 60 93 74 6 82 16 60 24 2 67 13 48 33 29 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . 2 . . . . . . . . . . . Known Exits Taken 7 | . 1 . . 1 1 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 . . . . 1 1 1 . . . . . . Scrap Searched 7 | . . . . 2 . . . . 4 1 . . . . . . Spaces Dug 13 | . . . . . 1 . . . . . . . . . 12 . Terrain Destroyed 284 | . . . . . 81 . 37 . 12 . . 30 16 . 12 96 Melee . | . . . . . . . . . . . . . . . . . Projectile 18 | . . . . . 1 . . . . . . 1 . . 12 4 AOE 266 | . . . . . 80 . 37 . 12 . . 29 16 . . 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Total 8293 | 60 859 52 249 461 1017 208 689 533 325 131 29 679 658 579 1459 305 Wait 438 | . 127 . . 19 78 33 27 11 5 2 . 16 33 3 61 23 Move 7014 | 38 615 51 242 418 821 153 539 498 315 124 27 593 586 504 1242 248 Hop . | . . . . . . . . . . . . . . . . . Pick Up 63 | 6 7 1 3 2 9 1 3 8 . 1 . 7 1 2 12 . Fast Attach 43 | 2 5 . . 1 7 3 2 2 . . . 3 3 3 12 . Attach 28 | 5 2 . 1 . 3 1 1 1 . . 1 4 . 2 3 4 Detach 2 | . 1 . . . . . . . . . . . 1 . . . Swap 77 | . 8 . . 4 16 3 12 . 2 . . 10 2 1 18 1 Drop 79 | . 6 . 3 7 18 5 5 9 . 1 . 8 3 1 11 2 Fire 487 | 9 84 . . 7 59 8 73 4 3 3 1 38 29 59 91 19 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 14 | . 4 . . 3 6 1 . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . 4 8 8 Rewire 28 | . . . . . . . 27 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 13) 562 | -10/Materials | Central database locked down 881 | -10/Materials | Identified exit to Mines 1060 | -10/Materials | Discovered new exit (range 10) 1385 | -10/Materials | Discovered new exit (range 15) 1493 | -10/Materials | Entered Mines 1512 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1525 | -10/Mines | Met a Derelict bent on vengeance 1570 | -10/Mines | Discovered new exit (range 5) 1576 | -10/Mines | Entered Exiles 1615 | -10/Exiles | Met 8R-AWN 1644 | -10/Exiles | Met EX-HEX 1687 | -10/Exiles | Met EX-BIN 1704 | -10/Exiles | Aligned with FarCom system 1706 | -10/Exiles | Given EX-Vault access code 1743 | -10/Exiles | Opened EX-Vault 1754 | -10/Exiles | Found Gui. Plasma Cannon 1787 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1831 | -10/Exiles | Met EX-DEC 1843 | -10/Exiles | Learned location of Zion (-7) 1946 | -10/Exiles | Discovered new exit (range 14) 1967 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1967 | -10/Exiles | Entered Mines 1968 | -9/Mines | Met a Derelict testing a Signal Generator 2064 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2197 | -9/Mines | Identified exit to Materials 2374 | -9/Mines | Found a hidden stash of uninstalled traps 2389 | -9/Mines | Build established: Scavenger-Mutant 2651 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2692 | -9/Mines | Entered Materials 2692 | -8/Materials | Accompanied by 3 allies 2692 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2972 | -8/Materials | Build established: Scavenger-Skirmisher 3616 | -8/Materials | Identified exit to Factory 3656 | -8/Materials | Learned 4 Recycling zone layouts 3686 | -8/Materials | Learned Factory security intel 3705 | -8/Materials | Learned Storage stockpile data 3712 | -8/Materials | Learned 8 Factory zone layouts 3719 | -8/Materials | Learned Storage garrison access intel 3765 | -8/Materials | Learned location of Lower Caves (-6) 4345 | -8/Materials | Entered Factory 4345 | -7/Factory | Evolved 2 slots: Utility x2 4667 | -7/Factory | Identified exit to Garrison 4679 | -7/Factory | Entered Garrison 4720 | -7/Garrison | Installed Relay Interface Framework 4855 | -7/Garrison | Build established: Scavenger-Gunner 4907 | -7/Garrison | Triggered checkpoint 5078 | -7/Garrison | Discovered new exit (range 5) 5100 | -7/Garrison | Found embedded Infiltrators 5139 | -7/Garrison | Triggered checkpoint 5367 | -7/Garrison | Triggered checkpoint 5442 | -7/Garrison | Discovered new exit (range 8) 5609 | -7/Garrison | Triggered checkpoint 5683 | -7/Garrison | Triggered checkpoint 5719 | -7/Garrison | Triggered checkpoint 5783 | -7/Garrison | Build established: Scavenger-Tank 5809 | -7/Garrison | Triggered checkpoint 5825 | -7/Garrison | Discovered new exit (range 11) 5842 | -7/Garrison | Entered Factory 5842 | -7/Factory | Accompanied by 3 allies 6362 | -7/Factory | Discovered new exit (range 16) 6632 | -7/Factory | Identified exit to Garrison 6684 | -7/Factory | Discovered new exit (range 6) 6702 | -7/Factory | Entered Lower Caves 6702 | -7/Lower Caves | Accompanied by 3 allies 6707 | -7/Lower Caves | Learned Factory security intel 6895 | -7/Lower Caves | Encountered a Warlord checkpoint 6960 | -7/Lower Caves | Spotted B-75 Beast 6971 | -7/Lower Caves | Allies destroyed B-75 Beast 7200 | -7/Lower Caves | Discovered new exit (range 15) 7240 | -7/Lower Caves | Entered another Lower Caves area 7240 | -7/Lower Caves | Accompanied by 3 allies 7429 | -7/Lower Caves | Discovered new exit (range 15) 7460 | -7/Lower Caves | Entered Factory 7460 | -6/Factory | Accompanied by 3 allies 7460 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7506 | -6/Factory | Identified exit to Garrison 7508 | -6/Factory | Entered Garrison 7508 | -6/Garrison | Accompanied by 4 allies 7576 | -6/Garrison | Triggered checkpoint 7622 | -6/Garrison | Triggered checkpoint 7656 | -6/Garrison | Triggered checkpoint 7711 | -6/Garrison | Lost 3 allies 7740 | -6/Garrison | Triggered checkpoint 7861 | -6/Garrison | Discovered new exit (range 13) 7926 | -6/Garrison | Triggered checkpoint 8032 | -6/Garrison | Triggered checkpoint 8132 | -6/Garrison | Discovered new exit (range 12) 8462 | -6/Garrison | Triggered checkpoint 8581 | -6/Garrison | Discovered new exit (range 15) 8597 | -6/Garrison | Expanded RIF knowledge: Command Fork 8620 | -6/Garrison | Entered Factory 8625 | -6/Factory | Identified exit to Garrison 9389 | -6/Factory | Build established: Scavenger-Gunner 9612 | -6/Factory | Garrison activated, responded to threat 9682 | -6/Factory | Entered Garrison 9736 | -6/Garrison | Triggered checkpoint 9947 | -6/Garrison | Spotted B-75 Beast 9956 | -6/Garrison | Destroyed B-75 Beast 10118 | -6/Garrison | Destroyed 10 combat bots 10125 | -6/Garrison | Lost 4 parts (1n2u1w) 10193 | -6/Garrison | Triggered checkpoint 10379 | -6/Garrison | Discovered new exit (range 12) 10506 | -6/Garrison | Triggered checkpoint 10590 | -6/Garrison | Discovered new exit (range 15) 10636 | -6/Garrison | Expanded RIF knowledge: Hotswap 10706 | -6/Garrison | Triggered checkpoint 10919 | -6/Garrison | Entered Factory 10919 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11788 | -5/Factory | Identified exit to Garrison 12346 | -5/Factory | Discovered new exit (range 11) 12897 | -5/Factory | Garrison activated, responded to threat 12979 | -5/Factory | Identified exit to Garrison 12979 | -5/Factory | Entered Garrison 13157 | -5/Garrison | Core integrity fell below 50% 13174 | -5/Garrison | Destroyed 7 combat bots 13184 | -5/Garrison | Lost 14 parts (4n4u6w) 13245 | -5/Garrison | Triggered checkpoint 13248 | -5/Garrison | Core integrity fell below 20% 13256 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13157_ Acquired 59 matter. 13157_ Acquired 30 matter. 13174_ Penetrated by Slug. 13175_ Slug penetrates H-66 Slayer. 13179_ Slug penetrates Wall. 13181_ The unstable cave ceiling collapses. 13186_ System corrupted: Matter fused (-6). 13221_ ONPEJX HA#O,M DCCSDJFZE|J MR>G#WW7HOZZ 13224_ Acquired 6 matter. 13245_ Beams of light sweep through the air. An alarm sounds. 13245_ Drone sends a signal. 13250_ Adv. Targeting Computer destroyed. 13253_ C-45 Heavy ARC bursts open, deploying its payload. 13253_ S-27 Virus unfolds itself. 13253_ C-30 ARC bursts open, deploying its payload. 13253_ S-27 Virus unfolds itself. 13255_ System corrupted: Heat flow error (+269). Map ----- +----------------------------------------------------+ | ???????????????# ##### ### ###??????????# #???? | | ???????????????# #???# ## # #####???????# #???? | | ???????????????# #???# # ## ##??????# #???? | | ????######""""## ##??# # # # #??????# ####? | | ????# ####"# #??????# # #? | | ?? ### # #########+# #? | | ?? %* ## | | ????# ## ## ####### ### # ########## | | ????# ## ## ###???# ## #???????# | | ????" #???# ## ###???????##### | | ????" ^ #???# ?????????????? | | ????" #???## # # #####????????????? | | ????" n #????##?####????????????????? | | ????# ## ## n###???????????????????????????? | | ????# ## ## s#?????????????????????????????? | | ??? #?????????????????????????????? | | ??? s s?s???????????????????????????? | | ??? #?????????????????????????????? | | ????######""""##s #?????????????????????????????? | | ???????????????#s s#?????????????????????????????? | | ???????????????# s#?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# s#?????????????????????????????? | | ???????????????# s#?????????????????????????????? | | ???????????????# ##################????????????? | | ???????????????# @ ????????? | | ???????????????# sss ????????? | | ???????????????# s %s ????????? | | ???????????????##################### ##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????l?b???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 18 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flak Gun | -8/Materials | Hacked Gatling Laser | -5/Factory | Hacked Hvy. Laser | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- May I Have Another? Challenges ------------ None Game ------ Seed ReactiveSalvageRay Manual? 0 Play Time 01:31:42 Cumulative 296.5 hours Start 2026.03.08 @ 18:50:06 End 2026.03.08 @ 20:44:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0/0 Lore% 86 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4adc111-8a62-458e-b4f0-e401c6e5cbe3