Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.14 @ 00:37:35 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1114) 1114 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3364 Bonus ------- None Cogmind --------- Core Integrity 486/550 Matter 240/300 Energy 230/250 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (16) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Faulty Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Small Storage Unit Improved Sensor Array Particle Gun Electrolaser Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Improved Sensor Array Shock Rifle Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 30 | . 9 . 12 2 7 Power 5 | . 2 . 2 . 1 Engine 5 | . 2 . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . 3 . 1 . 2 Treads 4 | . 2 . 1 . 1 Leg 1 | . . . . . 1 Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 2 . 3 . . Device 3 | . . . 3 . . Storage 2 | . 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | . 2 . 6 2 4 Energy Gun 10 | . 1 . 5 1 3 Energy Cannon . | . . . . . . Ballistic Gun 2 | . 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 8 | . . . 2 . 6 Power 1 | . . . 1 . . Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 4 | . . . 1 . 3 Highest Loss Streak 3 | . . . 2 . 3 Average Slot Usage (%) 96 | . 99 100 97 100 86 Engine 11 | . 14 14 11 11 9 Treads 28 | . 18 28 31 33 24 Leg 2 | . 9 . . . 8 Device 7 | . . . 10 11 9 Storage 22 | . 27 28 22 22 18 Energy Gun 19 | . 18 14 21 22 16 Ballistic Gun 3 | . 9 14 . . . Naked Turns . | . . . . . . Heaviest Build 44 | 11 42 42 44 44 44 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) 1 | . 1 1 1 . 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 16 | . 16 16 16 16 16 Average Capacity 15 | . 15 16 16 16 16 Most Carried 16 | . 14 14 16 16 16 Average Carried 14 | . 9 14 15 16 15 Final Capacity 16 | 6 16 16 16 16 16 Final Carried 16 | 6 14 14 16 16 16 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 522 | 200 126 . 130 12 54 Remotely . | . . . . . . Salvage Created 1588 | . 424 . 687 14 463 Parts 78 | . 16 . 37 3 22 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 33 | . 4 . 14 4 11 Guns 20 | . 4 . 12 . 4 AOE 11 | . . . . 4 7 Classes Destroyed 9 | . 2 . 6 . 1 Worker 2 | . . . 1 . 1 Hauler 1 | . . . 1 . . Recycler 5 | . 3 . 1 . 1 Watcher 1 | . . . 1 . . Swarmer 10 | . . . 3 4 3 Grunt 20 | . 4 . 9 . 7 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 1 | . . . 1 . . Best Kill Streak 8 | . 7 . 5 4 8 Combat Bots Only 7 | . 4 . 4 4 7 Max Kills in Single Turn 4 | . 1 . 2 4 4 Gunslinging 1 | . . . 1 . . Exploded 4 | . . . . 4 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1379 | . 226 . 412 71 670 Core 183 | . 30 . 72 17 64 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 88 . 77 . Volleys Fired 74 | . 13 1 38 1 21 Largest 2 | . 2 2 2 1 2 Hottest 115 | . 100 85 115 33 112 Shots Fired 146 | . 26 2 76 1 41 Gun 140 | . 26 2 76 . 36 Cannon . | . . . . . . Launcher 6 | . . . . 1 5 Special . | . . . . . . Kinetic 16 | . 12 1 3 . . Thermal 111 | . 14 1 73 . 23 Explosive 6 | . . . . 1 5 Electromagnetic 13 | . . . . . 13 Robot Hit Streak 19 | . 5 . 19 1 10 Robot Miss Streak 4 | . 2 2 4 . 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 106 | . 15 . 60 1 30 Core Hits 63 | . 11 . 24 4 24 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2434 | . 240 . 940 229 1025 Guns 1655 | . 240 . 940 . 475 Cannons . | . . . . . . Explosions 779 | . . . . 229 550 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 146 | . 120 . 26 . . Thermal 1335 | . 120 . 914 . 301 Explosive 779 | . . . . 229 550 Electromagnetic 174 | . . . . . 174 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . . . . . 12 Projectiles . | . . . . . . Explosions 12 | . . . . . 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 46 | . . . . 46 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 237 | . 237 24 159 . 95 Average Temperature 57 | . 92 13 39 . 52 Received Heat Transfer 600 | . 126 . 195 . 279 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 5 | . . . 5 . . Heat Transferred 3145 | . 296 . 2183 . 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 348 | . 145 56 226 130 348 Average Influence 100 | . 77 56 96 126 154 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 91 | . 100 100 95 100 65 Level 1 8 | . . . 4 . 34 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 9 . 23 4 14 Peak Tracking Total 6 | . 6 . 5 4 5 Tactical Retreats 5 | . 1 . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 3 | . . . 2 . 1 Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . 4 . 2 Successful 6 | . . . 4 . 2 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . . . 8 . . Terminals 4 | . . . 4 . . Track 2 | . . . 2 . . Botnet 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 16 | . . . . . 16 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1569 | . 172 196 881 63 257 Spaces Moved 642 | 1 72 85 340 37 107 Core . | . . . . . . Treads 608 | . 39 85 340 37 107 Legs 34 | 1 33 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 180 160 160 160 Average Speed 163 | 120 157 180 162 160 162 Slowest Speed 180 | 120 180 180 180 160 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 1 28 19 20 11 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . . . 13 24 Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . . . . 13 24 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1017 | . 101 126 602 39 149 Wait 225 | . . 41 180 . 4 Move 637 | . 71 84 339 36 107 Hop . | . . . . . . Pick Up 29 | . 6 . 16 . 7 Fast Attach 6 | . 1 . 4 . 1 Attach 7 | . . . 3 . 4 Detach . | . . . . . . Swap 17 | . 8 . 5 2 2 Drop 22 | . 2 . 17 . 3 Fire 74 | . 13 1 38 1 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 9) 173 | -10/Materials | Entered Mines 240 | -10/Mines | Assembled infested the area 245 | -10/Mines | Assisted by a Guerilla fighting off Assembled 295 | -10/Mines | Discovered new exit (range 14) 317 | -10/Mines | Build established: Mutant 369 | -10/Mines | Entered Materials 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 753 | -9/Materials | Build established: Scavenger-Mutant 955 | -9/Materials | Discovered new exit (range 10) 1075 | -9/Materials | Build established: Mutant 1250 | -9/Materials | Entered Mines 1303 | -9/Mines | Discovered new exit (range 7) 1313 | -9/Mines | Entered Materials 1313 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1410 | -8/Materials | Repaired Rocket Launcher 1453 | -8/Materials | Lost 3 parts (1n2w) 1511 | -8/Materials | Destroyed 7 combat bots 1570 | -8/Materials | Self-destructed Last Messages --------------- 01462_ Acquired 10 matter. 01478_ S-10 Pest destroyed. 01480_ K-01 Serf collects debris. 01481_ G-47 Trooper destroyed. 01481_ S-10 Pest destroyed. 01481_ K-01 Serf destroyed. 01484_ Destroyed Imp. Heat Sink. 01487_ G-47 Trooper destroyed. 01490_ L-31 Rogue destroyed. 01495_ The unstable cave ceiling collapses. 01515_ U-05 Engineer lays Concrete. 01519_ U-05 Engineer builds a Wall. 01542_ Dropped Aluminum Leg. 01543_ Acquired Particle Gun. 01550_ G-47 Trooper destroyed. 01557_ Lgt. Treads destroyed. 01559_ Destroyed Beam Rifle. 01562_ Electrolysis Chamber disabled. 01567_ Shock Rifle destroyed. 01570_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##########????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???##### """ #????????????????????????????????? | | ???# # """""#????????????????????????????????? | | ???# # """""#???########?????????????????????? | | ??# # """""#???# ?????????????????????? | | ### + * """ #???# #????????????????????? | | # #???# #????????????????????? | | # #???# """ #????????????????????? | | ##########???# """ #????????????????????? | | #### #????????????# """ #??????#?????????????? | | ???# #????????????# #????? ??????????????? | | ???# #????????????# """ #???? ???????????????? | | ???# #??########### """=#??? ????????????????? | | ???# ####% *%! ## = "" *#?? #????????????????? | | ???# %+% """" ## gg@Y=#? #????????????????? | | ???# ####% ""R" ########+## #????????????????? | | #####+##### "" " + #????????????????? | | # # # #????????????????? | | # # """ # ! 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""" #?????????????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????###???####?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevHardenedBay Manual? 0 Play Time 00:12:47 Cumulative 223.1 hours Start 2020.03.14 @ 00:27:07 End 2020.03.14 @ 00:37:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 504 Rogue 504 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 64 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 352ed13f-ba54-49c9-81a1-2fb019846d4f