Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.08 @ 15:24:47 Player: RNGesus Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (2064) 2064 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3634 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/400 Matter 220/300 Energy 265/265 System Corruption 4% Temperature Cool (35) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (16) --- Light Treads Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Transport Network Coupler Improved Targeting Computer Hacking Suite Advanced Beam Cannon Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Minigun Minigun Shock Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Shock Maul > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Improved Flight Unit Medium Storage Unit Transport Network Coupler Improved Targeting Computer Hacking Suite Pulse Rifle Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Minigun Minigun [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Minigun Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Impact Weapon Shock Maul Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 63 | 6 11 13 33 Power 7 | 1 1 1 4 Engine 4 | 1 1 . 2 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 21 | 2 3 3 13 Treads 11 | . . . 11 Leg 8 | 2 3 3 . Wheel 1 | . . . 1 Hover . | . . . . Flight 1 | . . . 1 Utility 6 | 1 2 1 2 Device 1 | . . 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 29 | 2 5 8 14 Energy Gun 10 | 1 2 2 5 Energy Cannon 2 | . . 2 . Ballistic Gun 14 | 1 3 4 6 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 22 | . 5 3 14 Power 5 | . 1 1 3 Propulsion 7 | . . 2 5 Utility 3 | . . . 3 Weapon 7 | . 4 . 3 Highest Loss Streak 4 | . 4 2 4 Average Slot Usage (%) 94 | . 92 97 93 Engine 6 | . 14 1 4 Core 4 | . . 8 4 Treads 13 | . . . 26 Leg 16 | . 28 31 3 Device 3 | . . 10 1 Storage 21 | . 21 22 22 Protection 3 | . . . 6 Energy Gun 4 | . 7 8 2 Ballistic Gun 16 | . 20 12 16 Impact Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 48 | 10 40 47 48 Greatest Support 60 | 20 20 30 60 Greatest Overweight (x) 4 | 3 1 2 4 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 14 | 5 11 16 16 Most Carried 16 | 3 9 13 16 Average Carried 10 | 1 4 9 14 Final Capacity 16 | 6 16 16 16 Final Carried 16 | 2 7 13 16 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1590 | 197 280 257 856 Remotely . | . . . . Salvage Created 2775 | . 723 774 1278 Parts 154 | . 30 51 73 Haulers Intercepted 4 | . 1 1 2 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 57 | . 19 16 22 Melee 2 | . . . 2 Guns 52 | . 19 15 18 Cannons 1 | . . 1 . Classes Destroyed 8 | . 4 1 3 Worker 3 | . . . 3 Hauler 4 | . 1 1 2 Recycler 3 | . . . 3 Operator 5 | . 1 2 2 Swarmer 10 | . 6 . 4 Grunt 32 | . 13 11 8 Brawler 1 | . . . 1 Sentry 14 | . . 5 9 Best Kill Streak 8 | . 5 8 5 Combat Bots Only 8 | . 5 8 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3760 | . 1003 392 2365 Core 617 | . 210 72 335 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 16 . . Volleys Fired 226 | . 75 55 96 Largest 2 | . 2 2 2 Hottest 126 | . 80 126 126 Shots Fired 420 | . 142 93 185 Gun 403 | . 142 76 185 Cannon 17 | . . 17 . Launcher . | . . . . Special . | . . . . Kinetic 282 | . 101 36 145 Thermal 138 | . 41 57 40 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 9 9 14 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 10 | . 4 3 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 285 | . 90 51 144 Core Hits 107 | . 41 27 39 Critical Hits 6 | . 2 . 4 Critical Kills 3 | . 1 . 2 Critical Parts Destroyed 3 | . 1 . 2 Melee Attacks 27 | . . . 27 Impact 27 | . . . 27 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4670 | . 978 973 2719 Guns 4049 | . 977 884 2188 Cannons 89 | . . 89 . Explosions . | . . . . Melee 531 | . . . 531 Ramming 1 | . 1 . . Kinetic 2656 | . 659 375 1622 Thermal 1482 | . 318 598 566 Explosive . | . . . . Electromagnetic . | . . . . Impact 531 | . . . 531 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 1 4 4 Average Corruption 3 | . 1 3 4 Corruption Purged . | . . . . Effects 56 | . 8 12 36 Message Errors 7 | . 1 3 3 Matter Fused 10 | . . 2 8 Heat Flow Errors 4 | . . . 4 Energy Discharges 8 | . . 3 5 Parts Rejected 2 | . . . 2 Data Loss (minor) 6 | . 2 1 3 Targeting Errors 17 | . 4 3 10 Weapon Failures 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 179 | . . . 179 Projectiles . | . . . . Explosions . | . . . . Melee 179 | . . . 179 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 449 | . 47 93 449 Average Temperature 82 | . 18 37 134 Received Heat Transfer 1275 | . 300 201 774 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions 10 | . . . 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 3241 | . 725 1258 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 543 | . 324 543 404 Average Influence 250 | . 197 342 233 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 33 | 100 39 22 34 Level 1 51 | . 60 32 59 Level 2 14 | . . 44 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 5 3 4 Investigation 6 | . 4 1 1 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 33 33 39 Peak Tracking Total 8 | . 8 4 7 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 8 | . 2 2 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 11 | . 3 4 4 Terminals 9 | . 2 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 5 7 10 Successful 15 | . 3 5 7 Failed 7 | . 2 2 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 16 | . 3 6 7 Terminals 20 | . 4 6 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 3 5 Part Schematic 1 | . . . 1 Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Terminal Index 1 | . . . 1 Unreport Threat 1 | . . . 1 Hauler Manifests 2 | . . 1 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 2 2 Terminals 5 | . 2 1 2 Botnet 1 | . . . 1 Disrupt 1 | . 1 . . Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Tunnel 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3060 | 56 679 827 1498 Spaces Moved 1404 | 36 322 402 644 Core 9 | 9 . . . Treads 571 | . . . 571 Legs 819 | 27 322 402 68 Wheels 5 | . . . 5 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 120 Average Speed 153 | 126 135 152 163 Slowest Speed 240 | 200 150 180 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 3 64 40 88 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 6 | . . 4 2 Terrain Destroyed 6 | . . 4 2 Melee 2 | . . . 2 Projectile 4 | . . 4 . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1868 | 44 427 527 870 Wait 94 | . 9 40 45 Move 1401 | 35 321 401 644 Hop . | . . . . Pick Up 35 | 3 7 14 11 Fast Attach 19 | 5 2 1 11 Attach 15 | 1 4 4 6 Detach 4 | . . . 4 Swap 29 | . 5 8 16 Drop 17 | . 3 4 10 Fire 226 | . 75 55 96 Melee 27 | . . . 27 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 12) 181 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 328 | -10/Materials | Core integrity fell below 50% 367 | -10/Materials | Lost 4 parts (1p3w) 658 | -10/Materials | Core integrity fell below 20% 730 | -10/Materials | Discovered new exit (range 4) 736 | -10/Materials | Entered another Materials area 736 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 830 | -9/Materials | Identified exit to Mines 830 | -9/Materials | Identified exit to Storage 1045 | -9/Materials | Destroyed 8 combat bots 1466 | -9/Materials | Discovered new exit (range 15) 1563 | -9/Materials | Entered Storage 1754 | -9/Storage | Lost 3 parts (2n1w) 1884 | -9/Storage | Lost 4 parts (2n1u1w) 1903 | -9/Storage | Core integrity fell below 50% 2178 | -9/Storage | Build established: Scavenger-Mutant 2501 | -9/Storage | Discovered new exit (range 16) 2666 | -9/Storage | Core integrity fell below 20% 3057 | -9/Storage | Garrison activated, responded to threat 3061 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02956_ Dropped Pulse Rifle. 02961_ Acquired Imp. Flight Unit. 02967_ Acquired Prototype Energy Cannon. 02977_ O-16 Technician destroyed. 02978_ K-01 Serf collects debris. 02994_ System corrupted: Matter fused (-10). 03031_ Triggered Alarm Trap. 03031_ An alarm sounds. 03031_ ALERT: Alarm triggered, dispatching investigation squad. 03048_ G-34 Mercenary destroyed. 03048_ Switching to secondary target: Y-45 Defender. 03048_ System corrupted: Hvy. Assault Rifle targeting data glitched. 03049_ K-01 Serf collects debris. 03056_ Lgt. Treads destroyed. 03057_ Y-45 Defender calls for garrison reinforcements. 03057_ ALERT: Activating Garrison Access S001. 03058_ Hvy. Assault Rifle destroyed. 03059_ Lgt. Armor Plating destroyed. 03060_ Destroyed Beam Rifle. 03061_ K-01 Serf collects debris. 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[# #???????## ##?? | | #### *[=##?# #### # [ %# ######### ### | | ??## *[=#??# + # + | | ??#T #####+##### #/ # ######### ### | | ??## """ ## !%! # # !!# ##! !#####+#### | | ???# """ ## "" # # # ##! !# """ | | ???# """ # T" # ####+## #?! !# """ | | ???# ## "" # #??# %#?! !# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Shock Bomb Launcher | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalAssembledGuard Manual? 0 Play Time 00:22:20 Cumulative 243.1 hours Start 2020.06.08 @ 14:33:10 End 2020.06.08 @ 15:24:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 397 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 81 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79a4ea42-910d-4655-a3f9-ba238c6cc0ee