Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 23:18:50 Player: NoNeedToExplain Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (235) 1175 Value Destroyed (8002) 8002 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2981) 2981 TOTAL SCORE: 21138 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 757 Follower Combat Kills 124 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 136/300 Energy 91/315 System Corruption 16% Temperature Cool (8) Movement Hovering (100) Ox1 Location -2/Testing Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (7) --- Gyrokinetic Inverter Cooled Antigrav System > --- UTILITY (10) ----- Launcher Loader > --- WEAPON (4) ------- Vibroblade > --- INVENTORY (4) ---- Advanced Matter Compressor (299) Cloaking Device Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Improved Fusion Compressor Advanced Coolant Injector Medium Storage Unit Large Storage Unit Large Storage Unit Improved Energy Well Improved Target Analyzer Reaction Control System Layered Medium Armor Plating Improved Force Field > --- WEAPON ----------- HERF Cannon Guided Micro-nuke Launcher Impact Mace > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Fission Core Antigrav System Gyrokinetic Inverter Linear Gravjet Linear Gravjet Linear Gravjet Improved Linear Gravjet Advanced Matter Compressor Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Launcher Guidance Computer Layered Medium Armor Plating Enhanced Gauss Cannon Heavy Shock Bomb Launcher Long-range Missile Launcher Power Maul [Rating: 145] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Improved Force Field Storage Large Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Missile Launcher Energy Gun AWS/Thermal Energy Cannon Proton Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Slots Evolved 16 | . . . . . 4 2 2 . . . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 1 . 1 . . . . . . . . . . . 2 1 . . Utility 8 | . . . . . 2 2 . . . . . . . 2 . . . . . . 2 . Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Parts Attached 245 | 6 8 5 2 2 15 13 8 5 5 8 12 3 21 62 1 7 3 . 14 7 22 16 Power 24 | 1 2 . . 1 . 1 . 1 . 2 1 . 1 6 . . . . . 1 4 3 Engine 9 | 1 2 . . . . . . 1 . 2 1 . 1 1 . . . . . . . . Core 12 | . . . . 1 . 1 . . . . . . . 4 . . . . . 1 2 3 Reactor 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . Propulsion 62 | 2 1 1 . 1 4 5 2 . 2 1 2 . 5 15 1 1 . . 7 1 6 5 Treads 6 | . . . . . . . . . . . . . 1 5 . . . . . . . . Leg 24 | 2 1 1 . 1 4 5 2 . 2 1 2 . 1 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . . . . . . . . 3 8 1 1 . . 7 1 6 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 65 | 1 3 . . . 6 2 1 1 2 1 1 . 4 17 . 4 2 . 7 3 7 3 Device 28 | . . . . . 1 . 1 . 1 . . . 2 11 . 1 . . 5 2 3 1 Storage 17 | 1 3 . . . . 1 . 1 1 1 . . 2 . . 2 1 . 2 1 1 . Processor 4 | . . . . . 1 . . . . . . . . 1 . . 1 . . . 1 . Hackware 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Protection 13 | . . . . . 4 1 . . . . 1 . . 2 . 1 . . . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 2 4 2 . 5 5 5 3 1 4 8 3 11 24 . 2 1 . . 2 5 5 Energy Gun 17 | 2 1 . 1 . 1 1 2 . . . 2 2 2 3 . . . . . . . . Energy Cannon 22 | . . 2 . . . 1 3 . . 3 1 . . 8 . 1 . . . 2 1 . Ballistic Gun 10 | . . . . . . 1 . . . 1 1 . 4 3 . . . . . . . . Ballistic Cannon 16 | . 1 1 . . 1 . . . . . 1 1 2 9 . . . . . . . . Launcher 17 | . . 1 . . 1 . . 3 1 . 2 . 3 1 . . . . . . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 2 1 . . . . . . . . . 1 . . . . 1 . Slashing Weapon 6 | . . . 1 . . 1 . . . . 1 . . . . . 1 . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . 1 . 1 . . . . . . 3 . 2 . . 2 . 2 1 Parts Lost 95 | . 3 3 . . . . . . 2 1 9 . 15 26 2 . 2 1 . . 5 26 Power 7 | . . . . . . . . . . . . . 1 3 . . . . . . . 3 Propulsion 27 | . 1 1 . . . . . . . 1 3 . 5 4 1 . . 1 . . 2 8 Utility 23 | . . . . . . . . . . . 1 . 2 7 1 . 2 . . . 1 9 Weapon 38 | . 2 2 . . . . . . 2 . 5 . 7 12 . . . . . . 2 6 Highest Loss Streak 20 | . 2 3 . . . . . . 2 1 7 . 4 7 2 . 2 1 . . 3 20 Average Slot Usage (%) 89 | . 98 87 85 84 89 92 97 100 99 99 95 82 82 84 77 77 91 . 87 95 94 73 Engine 4 | . 14 14 14 8 . . . 3 6 6 6 6 5 1 . . . . . . . . Core 2 | . . . . 5 9 7 6 2 . . . . . 2 5 5 5 . 5 9 4 3 Treads 1 | . . . . . . . . . . . . . 2 7 . . . . . . . . Leg 15 | . 27 28 28 28 27 22 26 26 25 25 22 20 6 3 . . . . . . . . Hover 5 | . . . . . . . . . . . . . 5 4 22 23 23 . 25 28 27 23 Device 3 | . . . . . . . 6 6 5 2 . . 5 5 15 7 9 . 9 13 17 12 Storage 23 | . 27 28 28 28 18 23 20 24 27 30 30 26 25 20 11 16 17 . 21 19 15 11 Processor 4 | . . . . . 4 7 6 6 6 6 6 6 6 4 5 5 5 . 9 4 4 3 Hackware 1 | . . . . . . . . . . . . . . 9 5 5 5 . . . . . Protection 3 | . . . . . 13 15 6 1 . . 2 6 . 2 5 4 3 . . . 4 2 Energy Gun 4 | . 20 2 2 14 12 6 8 . . . 3 3 2 2 . . . . . . . . Energy Cannon 4 | . . 11 11 . . . 7 7 6 13 5 . . 4 . . 5 . 3 9 5 . Ballistic Gun 2 | . . . . . . . 6 . . 5 5 2 10 2 3 . . . . . . . Ballistic Cannon 1 | . 7 2 . . . . . . . . 2 3 1 5 . . . . . . . . Launcher 2 | . . . . . 2 . . 16 19 6 4 . 2 . . . . . . . . . Impact Weapon 1 | . . . . . 1 2 . . . . . . . . . 4 5 . 5 4 6 5 Slashing Weapon 1 | . . . . . . 4 . . . . 2 6 2 . . . 3 . 5 4 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 11 40 40 43 45 59 77 87 92 123 108 113 112 110 109 63 71 74 74 86 111 124 111 Greatest Support 140 | 20 20 20 20 20 40 51 66 63 64 64 61 31 39 140 65 74 74 74 102 117 127 112 Greatest Overweight (x) 6 | 1 1 1 2 2 1 2 1 1 1 1 3 3 6 4 1 . . 1 . . 1 1 Average Overweight (x) . | . . 1 1 2 1 1 1 1 1 1 1 2 2 1 . . . . . . . . Largest Inventory Capacity 30 | 6 16 16 16 16 16 22 22 22 30 24 24 24 24 22 16 16 20 20 20 20 20 20 Average Capacity 19 | 5 12 16 16 16 16 22 22 22 23 24 24 24 22 20 16 15 16 20 20 20 20 18 Most Carried 24 | 6 16 16 16 16 16 22 22 22 24 24 24 24 24 22 15 16 20 20 20 20 20 20 Average Carried 18 | 2 10 15 16 15 15 20 21 21 22 23 22 23 21 19 14 15 16 20 17 17 19 17 Final Capacity 24 | 6 16 16 16 16 16 22 22 22 24 24 24 24 22 16 16 16 20 20 20 20 20 4 Final Carried 24 | 6 16 16 16 16 16 22 22 21 24 23 23 24 20 15 15 16 20 20 20 20 20 3 Class Distribution -------------------- 30% | Hauler-Mutant 24% | Mutant 11% | Hauler-Bomber 5% | Hauler-Gunner 5% | Hauler-Skirmisher 5% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Hauler-Mutant | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Waste Hauler-Gunner | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Bomber | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Scavenger-Scout | -5/Waste Scout | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Matter Collected 6457 | 217 351 82 . 40 174 144 . 475 . 393 803 . 794 1735 . 157 161 . 423 105 403 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9121 | . 486 13 . 238 548 749 . 1420 212 276 747 . 1039 2229 . . 64 . 273 105 408 314 Parts 387 | . 38 . . 9 38 35 . 1 11 13 29 . 41 118 . . 4 . 12 3 17 18 Haulers Intercepted 8 | . 2 . . . 1 1 . . . . . . . 1 . . . . 1 . 2 . Recyclers Shooed 11 | . . 1 . . . . . . 1 . . . . 9 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . . 8 20 . 34 . . . 19 . . . . . Prevented 13 | . . . . . . . . . . 2 7 . 2 . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Combat Hostiles Destroyed 184 | . 14 10 . 6 16 9 . 6 10 9 17 . 31 43 . . 1 . 1 1 3 7 Melee 6 | . . . . . . 1 . . . . . . . . . . 1 . 1 . 2 1 Guns 67 | . 9 . . 5 15 8 . . . 2 5 . 13 10 . . . . . . . . Cannons 41 | . 1 2 . . . . . . . . 4 . 2 32 . . . . . . . . AOE 67 | . 4 8 . . 1 . . 6 10 7 8 . 16 1 . . . . . . . 6 Classes Destroyed 19 | . 6 1 . . 3 3 . 1 . . 1 . . 1 . . . . . . . 3 Worker 13 | . 1 . . . . . . . 1 . . . . 10 . . . . . . 1 . Builder 11 | . . . . . 1 . . . . . . . . 10 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 8 | . 2 . . . 1 1 . . . . . . . 1 . . . . 1 . 2 . Recycler 7 | . . . . . . 2 . . . . . . . 4 . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . Watcher 8 | . 1 . . . 3 1 . . . . . . . 3 . . . . . . . . Swarmer 73 | . 9 . . . 11 . . . 4 3 2 . 15 26 . . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 50 | . 5 . . 6 2 1 . . 4 4 10 . 14 3 . . . . . . . 1 Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Duelist 3 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 13 | . . . . . 2 3 . . . 1 1 . 1 3 . . . . . 1 . 1 Hunter 9 | . . . . . . 1 . . 1 . 2 . . 4 . . 1 . . . . . Programmer 17 | . . . . . . 4 . . 1 . 1 . . 7 . . . . 1 . 3 . Compactor 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 27 | . 4 10 . 2 8 4 . 4 5 3 5 . 10 27 . . 1 . 1 1 2 7 Combat Bots Only 10 | . 3 10 . 2 6 2 . 4 5 3 5 . 10 9 . . 1 . 1 1 2 6 Max Kills in Single Turn 8 | . 3 5 . 1 2 1 . 3 4 2 2 . 6 8 . . 1 . 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 3 5 . . 1 . . 3 4 2 2 . 6 1 . . . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Damage Taken 18202 | . 506 298 . 46 230 451 . 43 562 358 1482 . 2284 5324 32 60 312 25 343 42 890 4914 Core 3265 | . 76 67 . . 19 47 . . 73 65 245 . 319 709 . . 16 13 163 . 66 1387 Absorbed by Shields 1859 | . . . . . . . . . . . . . 107 307 . . . . 36 43 404 962 Core Remaining (%) 69 | 100 . . . 42 96 93 . . . . . . 17 . . . . 26 85 100 . . Volleys Fired 351 | . 45 8 . . 6 2 . 8 9 15 29 . 58 163 . . . . . 4 2 2 Largest 4 | . 2 2 . . 1 1 . 4 4 3 4 . 4 4 . . . . . 2 2 1 Hottest 257 | . 90 103 . . 55 55 . 207 207 234 234 . 187 257 . . . . . 176 176 55 Shots Fired 887 | . 90 11 . 13 50 32 . 30 26 25 87 . 136 371 . . 2 . . 8 4 2 Gun 447 | . 83 . . 13 49 32 . . . 8 47 . 111 104 . . . . . . . . Cannon 357 | . 7 8 . . . . . 8 7 7 30 . 11 265 . . 2 . . 8 4 . Launcher 83 | . . 3 . . 1 . . 22 19 10 10 . 14 2 . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 316 | . 7 1 . . . . . . . 8 29 . 96 175 . . . . . . . . Thermal 325 | . 38 7 . 13 44 30 . 8 7 1 3 . 20 154 . . . . . . . . Explosive 83 | . . 3 . . 1 . . 22 19 10 10 . 14 2 . . . . . . . 2 Electromagnetic 163 | . 45 . . . 5 2 . . . 6 45 . 6 40 . . 2 . . 8 4 . Robot Hit Streak 31 | . 10 6 . 19 31 16 . 7 15 7 7 . 9 14 . . . . . 3 4 6 Robot Miss Streak 6 | . 6 2 . . 1 1 . 1 1 1 3 . 5 4 . . . . . 1 . . Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Autonomous 88 | . . . . 13 44 31 . . . . . . . . . . . . . . . . Shots Hit Robots 604 | . 49 8 . 13 39 39 . 19 18 17 53 . 81 206 . . 4 . 13 4 33 8 Core Hits 400 | . 25 11 . 6 22 16 . 15 27 17 35 . 59 104 . . 2 . 5 2 8 46 Critical Hits 41 | . . . . . . . . . . 2 4 . 18 11 . . . . 2 1 3 . Critical Kills 16 | . . . . . . . . . . 2 2 . 8 3 . . . . 1 . . . Critical Parts Destroyed 23 | . . . . . . . . . . . 2 . 9 7 . . . . 1 1 3 . Melee Attacks 178 | . . . . . 7 19 . . . . . . 4 . . 14 5 . 37 . 67 25 Impact 73 | . . . . . 7 8 . . . . . . . . . 14 . . 3 . 38 3 Slashing 94 | . . . . . . 11 . . . . . . 4 . . . 5 . 34 . 21 19 Piercing 11 | . . . . . . . . . . . . . . . . . . . . . 8 3 Sneak Attacks 9 | . . . . . . 3 . . . . . . . . . . . . 3 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . . . 1 . 8 3 Damage Inflicted 29861 | . 835 548 . 378 1308 1431 . 3432 1857 1271 2167 . 2740 8196 . . 149 . 651 98 1626 3174 Guns 5627 | . 611 . . 374 1093 937 . . . 143 458 . 622 1389 . . . . . . . . Cannons 6193 | . 66 144 . . . . . 164 161 122 513 . 263 4646 . . . . . 98 16 . Explosions 14810 | . 158 404 . . 215 . . 3268 1696 1006 1196 . 1817 2150 . . . . . . . 2900 Melee 3216 | . . . . . . 494 . . . . . . 38 . . . 149 . 651 . 1610 274 Ramming 15 | . . . . 4 . . . . . . . . . 11 . . . . . . . . Kinetic 3789 | . 66 20 . . . . . . . 143 401 . 588 2571 . . . . . . . . Thermal 6963 | . 374 124 . 374 1057 915 . 164 446 31 69 . 246 3163 . . . . . . . . Explosive 14184 | . . 404 . . 168 . . 3268 1411 1006 1163 . 1817 2047 . . . . . . . 2900 Electromagnetic 1694 | . 395 . . . 83 22 . . . 91 534 . 51 404 . . . . . 98 16 . Impact 938 | . . . . . . 269 . . . . . . . . . . . . 18 . 651 . Slashing 2234 | . . . . . . 225 . . . . . . 38 . . . 149 . 633 . 959 230 Piercing 44 | . . . . . . . . . . . . . . . . . . . . . . 44 Highest Corruption 29 | . . . . . 3 3 . 29 29 27 26 26 26 22 22 22 22 22 . . 7 15 Average Corruption 17 | . . . . . 2 1 . 16 28 26 26 26 26 10 22 22 22 22 . . 5 10 Corruption Purged 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . Effects 594 | . . . . . 8 11 . 14 34 63 123 11 119 117 6 27 38 1 . . 11 11 Message Errors 83 | . . . . . 2 2 . 2 3 13 18 1 7 20 2 6 2 . . . 3 2 Matter Fused 100 | . . . . . 2 4 . 2 7 8 24 4 17 18 . 4 7 . . . 2 1 Heat Flow Errors 37 | . . . . . . 1 . 3 3 2 6 3 9 3 . 3 1 . . . 1 2 Energy Discharges 47 | . . . . . 3 1 . . 1 9 10 . 9 7 . 2 3 . . . 1 1 Parts Rejected 5 | . . . . . . . . 1 . . 1 . . 2 . . . . . . 1 . Data Loss (minor) 48 | . . . . . 1 3 . . 1 7 8 . 8 12 1 1 4 . . . 1 1 Data Loss (major) 19 | . . . . . . . . . 2 2 4 1 5 3 . 1 1 . . . . . Misfires 16 | . . . . . . . . . 2 2 5 . 3 1 . . 2 . . . 1 . Alerts 8 | . . . . . . . . . 1 1 1 . 1 1 . 2 1 . . . . . Misdirections 98 | . . . . . . . . 2 3 16 23 2 17 9 3 6 13 1 . . . 3 Targeting Errors 117 | . . . . . . . . 2 10 3 19 . 38 37 . 2 4 . . . 1 1 Weapon Failures 16 | . . . . . . . . 2 1 . 4 . 5 4 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 825 | . . 61 . . 4 20 . . 90 22 26 . 14 315 . . 10 . 60 . 102 101 Projectiles 238 | . . 17 . . . . . . . . . . . 221 . . . . . . . . Explosions 395 | . . 44 . . 4 . . . 90 22 26 . 14 94 . . . . . . . 101 Melee 192 | . . . . . . 20 . . . . . . . . . . 10 . 60 . 102 . Knockbacks 38 | . . . . . . . . . . . 2 . 3 31 . . . . . . 2 . Impact 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . Kinetic 33 | . . . . . . . . . . . 2 . 3 28 . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 813 | . 64 68 . 2 34 . . 45 145 42 144 . 79 4 . . . . . . . 186 Shots 25 | . 2 2 . . 1 . . 2 3 2 6 . 4 1 . . . . . . . 2 Rammed 4 | . . . . 1 . . . . . . . . . 3 . . . . . . . . Targets Rammed 4 | . . . . 1 . . . . . . . . . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | . 211 116 . . 48 262 . 306 205 266 350 212 459 443 . 276 140 . 338 363 318 276 Average Temperature 118 | . 68 49 . . 22 100 . 135 65 96 130 96 151 116 . 107 41 . 83 142 137 112 Received Heat Transfer 2137 | . 66 20 . 27 18 54 . . 150 93 342 . 663 141 . 30 63 . 25 8 65 372 Effects 16 | . 2 . . . . . . 1 . . 1 . 3 6 . . . . . 1 1 1 Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Energy Bleed 5 | . . . . . . . . . . . . . 3 1 . . . . . . 1 . Interference 6 | . 2 . . . . . . 1 . . 1 . . 1 . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 9 | . 3 . . . . . . . . 1 1 . . 1 . . . . . 2 1 . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 1 . . . 4 2 . . . . . . 1 4 . . . . . . . . Heat Transferred 8427 | . 679 222 . 481 1358 1073 . 250 450 37 87 . 481 3309 . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . 1 . . . . . 1 . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Peak Influence 1750 | . 250 18 . 189 234 209 14 56 438 . . . . 1290 443 332 . . 140 195 221 1750 Initial 428 | . . 18 . . 20 . 14 4 39 . . . . 99 428 282 . . . 73 109 94 Average 231 | . 93 2 . 79 117 41 14 36 225 . . . . 500 425 231 . . 46 124 121 1652 Maximum Alert Level 5 | . 1 . . . 1 1 . . 2 . . . . 4 2 1 . . . . 1 5 Low Security (%) 72 | 100 95 100 . 100 79 98 100 100 49 . . . . 33 . 16 . . 100 100 88 . Level 1 14 | . 4 . . . 20 1 . . 48 . . . . 23 . 83 . . . . 11 . Level 2 4 | . . . . . . . . . 2 . . . . 15 100 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 6 | . . . . . . . . . . . . . . 25 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 43 | . 4 1 . . . 4 . . 5 . 1 . . 10 . . . . 3 . 1 14 Investigation 7 | . 1 1 . . . . . . 1 . 1 . . 2 . . . . 1 . . . Extermination 9 | . . . . . . 3 . . . . . . . 4 . . . . 1 . 1 . Reinforcement 10 | . 3 . . . . 1 . . 1 . . . . 4 . . . . 1 . . . Assault 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Distress Signals 14 | . 6 1 . . 1 . . . . . . . . 3 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 406 | . 38 10 . 10 19 11 . 6 16 10 26 . 49 57 6 5 8 3 17 2 12 101 Peak Tracking Total 45 | . 6 10 . 3 7 2 . 4 5 4 5 . 8 6 6 3 5 3 6 1 3 45 Tactical Retreats 53 | . 3 . . 1 1 . . . 1 1 6 . 15 2 . 1 4 . 6 . 6 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Traps Triggered 17 | . . . . . 2 3 1 . 2 . . . . 3 . . . . 3 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Machines Disabled 49 | . 1 . . . . . . . 8 . 1 . 2 33 . 1 . . . 1 1 1 Max in Single Turn 5 | . 1 . . . . . . . 4 . 1 . 1 5 . 1 . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Machines Accessed 57 | . 5 1 4 . 8 3 . . 3 1 2 4 1 10 . 3 . . 6 2 4 . Terminals 38 | . 5 . . . 7 2 . . 1 1 1 . 1 7 . 2 . . 5 2 4 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 204 | . 16 1 49 . 21 6 . . 7 2 4 26 6 27 . 8 . . 20 5 6 . Successful 152 | . 10 1 49 . 14 3 . . 3 1 4 26 6 13 . 4 . . 14 3 1 . Failed 52 | . 6 . . . 7 3 . . 4 1 . . . 14 . 4 . . 6 2 5 . Catastrophic 5 | . . . . . 1 1 . . 1 . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 11 . 1 . 14 2 . . 1 1 . . . 9 . 5 . . 4 2 2 . Terminals 98 | . 16 . . . 17 5 . . 2 2 3 . 6 19 . 6 . . 11 5 6 . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Scanalyzers 19 | . . . . . 4 . . . 3 . . . . 3 . . . . 9 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 113 | . 7 1 49 . 5 1 . . . 1 4 26 6 4 . 1 . . 5 3 . . Record 72 | . . . 49 . . . . . . 1 3 11 6 . . . . . 1 1 . . Part Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . 3 . 1 . . . . . . . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 2 . . . 1 . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . 1 . . . 2 . . . . . . . . 1 . 1 . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 5 | . 1 . . . 1 1 . . . . . . . . . . . . 1 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Scanalyzer 16 | . . . . . 4 . . . 2 . . . . 2 . . . . 8 . . . Insert Component 7 | . . . . . 2 . . . 1 . . . . 1 . . . . 3 . . . Analyze 9 | . . . . . 2 . . . 1 . . . . 1 . . . . 5 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 . . . 5 2 . . . . . . . 4 . 1 . . 1 . 1 . Terminals 17 | . 3 . . . 5 2 . . . . . . . 4 . 1 . . 1 . 1 . Track 5 | . . . . . 1 1 . . . . . . . 1 . . . . 1 . 1 . Assimilate 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Botnet 10 | . 2 . . . 4 1 . . . . . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 3 . . . 7 3 . . 2 1 1 . 1 10 . 3 . . 6 2 4 . Full Trace Events 4 | . . . . . . . . . . . 1 . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 2 . . . 1 . . 7 . 1 . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Time 26 | . . . . . . . . . . . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . . . . . . . . 22 . . . . . . . . Parts Scanalyzed 7 | . . . . . 2 . . . 1 . . . . 1 . . . . 3 . . . Part Schematics Acquired 7 | . . . . . 2 . . . 1 . . . . 1 . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Total Allies 9 | . 1 4 . . . . . 1 . . . . 1 . 1 1 . . . . . . Largest Group 4 | . 1 4 4 3 1 . . 1 . . . . 1 . 1 1 1 . . . . . Highest-Rated Group 94 | . 10 71 71 40 8 . . 31 . . . . 94 . 31 26 26 . . . . . Highest-Rated Ally 94 | . 10 31 31 16 8 . . 31 . . . . 94 . 31 26 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . 33 1 . . 10 . . . . 5 . 3 . . . . . . . Total Damage 786 | . . . . 387 . . . 146 . . . . 189 . 64 . . . . . . . Kills 4 | . . . . 3 . . . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . 2 2 . 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 30 | . . . . . . . . . . . . . . 9 2 5 . . 14 . . . Traps 5 | . . . . . . . . . . . . . . 4 . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Items 18 | . . . . . . . . . . . . . . 5 2 3 . . 8 . . . Machines 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . Guards 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Turns Passed 16003 | 59 1042 740 844 712 938 1309 275 252 453 917 1576 181 1301 2574 58 417 472 5 695 136 751 296 Spaces Moved 10612 | 41 571 466 542 362 558 813 172 145 260 567 818 90 492 1160 101 435 843 10 773 154 830 409 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . Treads 707 | . . . . . . . . . . . . . 169 538 . . . . . . . . Legs 5667 | 30 571 466 542 362 558 813 172 145 260 567 818 90 71 202 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4227 | . . . . . . . . . . . . . 252 420 101 435 843 10 773 154 830 409 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 150 150 180 150 150 150 150 150 150 150 180 115 48 43 43 53 53 48 48 40 46 Average Speed 122 | 108 134 150 155 180 150 150 150 150 150 150 174 195 213 152 47 44 53 60 49 48 48 50 Slowest Speed 300 | 120 150 150 180 180 150 180 150 150 150 150 210 210 300 250 115 53 53 124 54 48 110 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Exploration Rate (%) 50 | 3 96 95 93 68 45 29 5 86 10 84 85 70 63 32 70 10 94 6 24 5 22 63 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 . . . . . . . 1 1 1 . . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 . . 1 1 1 1 . . . 1 1 1 . 1 1 . Scrap Searched 14 | . . 2 . 1 . . . . . 5 1 . 2 . . . 3 . . . . . Spaces Dug 110 | . . . . . 7 5 . . . . . . 14 32 . 11 . . 18 . 14 9 Terrain Destroyed 1064 | . 6 36 . . 39 5 . 126 180 110 122 . 157 204 . 11 . . 18 . 14 36 Melee 64 | . . . . . 7 5 . . . . . . . . . 11 . . 18 . 14 9 Projectile 100 | . . . . . 10 . . . 1 . 6 . 2 81 . . . . . . . . AOE 900 | . 6 36 . . 22 . . 126 179 110 116 . 155 123 . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Res Res Tes Total 12780 | 52 761 498 545 428 643 879 190 157 304 607 897 97 615 1666 110 637 861 9 1055 206 1097 466 Wait 1060 | . 90 7 . 48 31 2 . . 17 9 27 . 24 200 8 166 5 . 206 39 167 14 Move 10591 | 40 570 465 541 361 557 812 172 144 259 566 817 89 491 1159 100 434 842 9 772 153 829 409 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 6 29 7 . 7 13 17 5 . 7 4 10 1 10 43 1 12 5 . 9 3 12 2 Fast Attach 57 | 6 2 . 2 1 2 3 2 . 4 . 1 2 3 12 . 1 3 . 5 . 6 2 Attach 112 | . 2 3 . . 5 3 2 1 . 3 8 1 15 34 1 5 . . 4 4 8 13 Detach 23 | . . 1 . . . . . . 1 . . 1 4 11 . 2 . . . . 2 1 Swap 76 | . 4 2 . 1 8 7 4 4 1 5 3 . 3 16 . 1 . . 5 3 8 1 Drop 139 | . 19 5 2 9 14 14 5 . 6 4 2 3 3 24 . 2 1 . 12 . 12 2 Fire 351 | . 45 8 . . 6 2 . 8 9 15 29 . 58 163 . . . . . 4 2 2 Melee 153 | . . . . . 7 19 . . . . . . 4 . . 14 5 . 34 . 51 19 Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 1 . . . . 8 . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / Qua) -2/Research -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 9) 566 | -10/Materials | Discovered new exit (range 9) 798 | -10/Materials | Discovered new exit (range 12) 936 | -10/Materials | Discovered new exit (range 16) 1102 | -10/Materials | Entered Mines 1109 | -10/Mines | Met a Derelict bent on vengeance 1114 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1196 | -10/Mines | Assembled infested the area 1222 | -10/Mines | Core integrity fell below 50% 1248 | -10/Mines | Destroyed 10 combat bots 1253 | -10/Mines | Lost 3 parts (1n2w) 1305 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1391 | -10/Mines | Discovered new exit (range 9) 1522 | -10/Mines | Met a Derelict shopkeep closing up shop 1585 | -10/Mines | Received a Mining Laser from a helpful Derelict 1609 | -10/Mines | Learned Materials terminal intel 1828 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1828 | -10/Mines | Discovered new exit (range 5) 1842 | -10/Mines | Entered Exiles 1842 | -10/Exiles | Accompanied by 4 allies 1865 | -10/Exiles | Discovered new exit (range 15) 1905 | -10/Exiles | Met 8R-AWN 1928 | -10/Exiles | Met EX-HEX 2018 | -10/Exiles | Met EX-DEC 2040 | -10/Exiles | Visited The Gauntlet 2237 | -10/Exiles | Learned location of Zion (-7) 2289 | -10/Exiles | Discovered new exit (range 14) 2421 | -10/Exiles | Met EX-BIN 2442 | -10/Exiles | Aligned with FarCom system 2444 | -10/Exiles | Given EX-Vault access code 2505 | -10/Exiles | Opened EX-Vault 2513 | -10/Exiles | Found Prototype Slashing Weapon 2513 | -10/Exiles | Identified Longsword +1 2517 | -10/Exiles | Found Prototype Energy Gun 2517 | -10/Exiles | Identified AWS/Thermal 2553 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2686 | -10/Exiles | Left Exiles lab with AWS/Thermal 2686 | -10/Exiles | Entered Mines 2686 | -9/Mines | Accompanied by 3 allies 2870 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2874 | -9/Mines | Found Prototype Device 3235 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3249 | -9/Mines | Discovered new exit (range 10) 3253 | -9/Mines | Learned location of 1 exit from Materials 3398 | -9/Mines | Entered Materials 3398 | -8/Materials | Accompanied by 1 ally 3398 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3399 | -8/Materials | Identified exit to Factory 3401 | -8/Materials | Loaded intel: 12 terminal locations 3469 | -8/Materials | Identified Exp. Sensor Array 3835 | -8/Materials | Build established: Tank 4082 | -8/Materials | Discovered exit to Factory (range 16) 4336 | -8/Materials | Entered Factory 4336 | -7/Factory | Evolved 2 slots: Utility x2 4633 | -7/Factory | Build established: Hauler-Mutant 5179 | -7/Factory | Discovered new exit (range 9) 5645 | -7/Factory | Entered another Factory area 5645 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5920 | -6/Factory | Sucked down chute 5920 | -6/Factory | Entered Waste 5921 | -6/Waste | Met a frightened Derelict 5935 | -6/Waste | EMP discharged 5940 | -6/Waste | Build established: Hauler-Gunner 5958 | -6/Waste | Spotted C-40 Crusher 5961 | -6/Waste | Spotted C-40 Crusher 5967 | -6/Waste | Spotted C-40 Crusher 5972 | -6/Waste | Spotted C-40 Crusher 5972 | -6/Waste | Destroyed C-40 Crusher 5975 | -6/Waste | Destroyed C-40 Crusher 5975 | -6/Waste | Destroyed C-40 Crusher 5975 | -6/Waste | Destroyed C-40 Crusher 6035 | -6/Waste | EMP discharged 6035 | -6/Waste | System corruption reached 10% 6043 | -6/Waste | Spotted C-40 Crusher 6045 | -6/Waste | Spotted C-40 Crusher 6052 | -6/Waste | Destroyed C-40 Crusher 6071 | -6/Waste | Destroyed C-40 Crusher 6135 | -6/Waste | EMP discharged 6156 | -6/Waste | Discovered new exit (range 11) 6172 | -6/Waste | Entered Factory 6209 | -6/Factory | Garrison activated, responded to threat 6615 | -6/Factory | Discovered new exit (range 6) 6625 | -6/Factory | Entered Lower Caves 6936 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6964 | -6/Lower Caves | Learned Factory machine intel 7024 | -6/Lower Caves | Build established: Hauler-Mutant 7423 | -6/Lower Caves | Learned 4 Factory zone layouts 7516 | -6/Lower Caves | Discovered new exit (range 8) 7542 | -6/Lower Caves | Entered another Lower Caves area 7543 | -6/Lower Caves | Encountered a Warlord checkpoint 7785 | -6/Lower Caves | Learned Factory emergency access door positions 7843 | -6/Lower Caves | Build established: Hauler-Bomber 8469 | -6/Lower Caves | Identified exit to Factory 8560 | -6/Lower Caves | Attracted the attention of an 0b10 base 8596 | -6/Lower Caves | Lost 7 parts (2n1u4w) 8657 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9083 | -6/Lower Caves | Discovered new exit (range 10) 9118 | -6/Lower Caves | Entered Data Miner 9118 | -6/Data Miner | Discovered new exit (range 6) 9158 | -6/Data Miner | Met Data Miner 9209 | -6/Data Miner | Learned location of Section 7 (-3) 9209 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9245 | -6/Data Miner | Received God Mode back door access code from Data Miner 9299 | -6/Data Miner | Entered Proximity Caves 9337 | -5/Proximity Caves | Escorted by Enhanced Grunt 9373 | -5/Proximity Caves | Core integrity fell below 50% 9424 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 9517 | -5/Proximity Caves | Found Prototype Device 9765 | -5/Proximity Caves | Build established: Hauler-Mutant 9871 | -5/Proximity Caves | Lost 4 parts (2n2w) 9903 | -5/Proximity Caves | Attracted the attention of an 0b10 base 9905 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 9905 | -5/Proximity Caves | Learned location of 1 exit from Research 9905 | -5/Proximity Caves | Learned Research emergency access door positions 9905 | -5/Proximity Caves | Learned Extension stockpile data 9926 | -5/Proximity Caves | Destroyed 10 combat bots 9970 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 10294 | -5/Proximity Caves | Learned location of Armory (-3) 10330 | -5/Proximity Caves | Build established: Hauler-Bomber 10392 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10400 | -5/Proximity Caves | Core integrity fell below 20% 10600 | -5/Proximity Caves | Entered Factory 10600 | -5/Factory | Evolved 2 slots: Utility x2 10603 | -5/Factory | Loaded intel: 254 machine locations 10679 | -5/Factory | Build established: Scavenger-Mutant 11538 | -5/Factory | Destroyed 9 combat bots 11555 | -5/Factory | Lost 7 parts (1p1n5w) 11810 | -5/Factory | Build established: Hauler-Mutant 11933 | -5/Factory | Incoming investigation squad redirected 11990 | -5/Factory | Identified Exp. Thermal Shield 12303 | -5/Factory | System corruption reached 10% 12523 | -5/Factory | Core integrity fell below 50% 12555 | -5/Factory | Destroyed 9 combat bots 12680 | -5/Factory | Crushed by falling debris 12711 | -5/Factory | Lost 3 parts (3u) 12994 | -5/Factory | Lost 5 parts (2n1u2w) 13069 | -5/Factory | Spotted B-75 Beast 13174 | -5/Factory | Sucked down chute 13174 | -5/Factory | Entered Waste 13175 | -5/Waste | Met a frightened Derelict 13186 | -5/Waste | Spotted C-40 Crusher 13193 | -5/Waste | Spotted C-40 Crusher 13212 | -5/Waste | Spotted C-40 Crusher 13213 | -5/Waste | Spotted C-40 Crusher 13214 | -5/Waste | Spotted C-40 Crusher 13218 | -5/Waste | Spotted C-40 Crusher 13219 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13225 | -5/Waste | Discovered new exit (range 10) 13229 | -5/Waste | Found Prototype Device 13232 | -5/Waste | Entered Factory 13437 | -5/Factory | Spotted B-75 Beast 13504 | -5/Factory | Identified Exp. Cloaking Device 13533 | -5/Factory | Repaired Lrg. Storage Unit 13635 | -5/Factory | Discovered new exit (range 16) 13649 | -5/Factory | Entered Upper Caves 13649 | -5/Upper Caves | Accompanied by 1 ally 13683 | -5/Upper Caves | Encountered a Warlord checkpoint 13737 | -5/Upper Caves | Learned location of Warlord (-4) 13953 | -5/Upper Caves | Build established: Mutant 14028 | -5/Upper Caves | Spotted B-75 Beast 14092 | -5/Upper Caves | Discovered new exit (range 14) 14121 | -5/Upper Caves | Entered another Upper Caves area 14121 | -5/Upper Caves | Accompanied by 1 ally 14121 | -5/Upper Caves | Discovered new exit (range 9) 14123 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14126 | -5/Upper Caves | Entered Factory 14126 | -4/Factory | Evolved 2 slots: Propulsion x2 14352 | -4/Factory | Build established: Derelict-Mutant 14761 | -4/Factory | Identified exit to Research 14821 | -4/Factory | Entered Research 14821 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14822 | -3/Research | Identified exit to Quarantine 14945 | -3/Research | Discovered new exit (range 12) 14957 | -3/Research | Entered another Research area 14957 | -2/Research | Evolved 2 slots: Utility x2 14984 | -2/Research | Build established: Hauler-Mutant 15283 | -2/Research | Spotted B-90 Cyclops 15297 | -2/Research | Found Prototype Launcher 15309 | -2/Research | Identified Gui. Micro-nuke Launcher 15315 | -2/Research | Found Launcher Loader 15428 | -2/Research | Found Unknown Piercing Weapon 15428 | -2/Research | Identified Enh. Force Lance 15446 | -2/Research | Spotted B-90 Cyclops 15447 | -2/Research | Lost 3 parts (1n1u1w) 15524 | -2/Research | Found Fusion Bomb Launcher 15579 | -2/Research | Found Prototype Slashing Weapon 15582 | -2/Research | Identified Vibroblade 15702 | -2/Research | Discovered new exit (range 3) 15708 | -2/Research | Entered Testing 15709 | -2/Testing | Maximum security lockdown engaged 15889 | -2/Testing | Crushed by falling debris 15889 | -2/Testing | System corruption reached 10% 15894 | -2/Testing | Discovered new exit (range 7) 15896 | -2/Testing | Spotted Striker 15911 | -2/Testing | Spotted Executioner 15932 | -2/Testing | Core integrity fell below 50% 15964 | -2/Testing | Lost 20 parts (2p6n7u5w) 15981 | -2/Testing | Spotted Investigator 15983 | -2/Testing | Core integrity fell below 20% 15985 | -2/Testing | Scanned by Researcher 16004 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15998_ Lrg. Storage Unit destroyed. 15999_ I-47 Archangel stasis bubble strength at 20. 16000_ C-30 ARC bursts open, deploying its payload. 16000_ G-73 Enforcer unfolds itself. 16000_ B-74 Champion unfolds itself. 16000_ G-73 Enforcer unfolds itself. 16000_ B-74 Champion unfolds itself. 16000_ E-15 Imp unfolds itself. 16000_ I-47 Archangel stasis bubble strength at 10. 16000_ Held in stasis. 16000_ Investigator is analyzing... 16001_ Lrg. Storage Unit destroyed. 16001_ I-47 Archangel stasis bubble bursts. 16002_ G-73 Enforcer stasis bubble strength at 177. 16002_ Identified Cld. Antigrav System. 16003_ G-73 Enforcer stasis bubble strength at 154. 16003_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 16003_ Held in stasis. 16003_ Investigator is analyzing... 16004_ G-73 Enforcer stasis bubble strength at 131. 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""" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 36 Energy Capacity 1010 Matter Stores 500 Matter Capacity 700 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 225 Resistance: TH 30 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 67 Launcher Accuracy 20 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Hvy. Missile Launcher | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Gravmag System | -5/Factory | Scanalyzed Cmb. Gravmag System | -4/Factory | Scanalyzed Cld. Aerolev Unit | -4/Factory | Scanalyzed Rnf. Antimatter Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Can't Touch This Explorer The Oracle Challenges ------------ None Game ------ Seed LightpackVortexRigger Manual? 0 Play Time 04:31:52 Cumulative 43.3 hours Start 2020.10.01 @ 12:27:33 End 2020.10.05 @ 23:18:50 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69aecd1d-5309-4bc7-b6b7-db37f77c0b6d