Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 19:53:34 Player: Hekatonkheires Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (77) 385 Value Destroyed (2197) 2197 Prototype IDs (39) 780 Alien Tech Used (5) 1000 Bonus (17604) 17604 TOTAL SCORE: 31266 Bonus ------- Follower Combat Kills 104 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1574/1600 Matter 235/300 Energy 191/200 System Corruption 0% Temperature Warm (102) Movement Flying (20) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Field Propulsion Drive Field Propulsion Array Field Propulsion Array Q-thruster Improved Diametric Drive Experimental Q-thruster > --- UTILITY (14) ----- Experimental Coolant Injector Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Core Analyzer Cloaking Device Experimental Powered Armor Advanced Shield Generator Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Long-range Missile Launcher Vortex Lance > --- INVENTORY (10) --- Field Propulsion Drive Field Propulsion Array High-capacity Matter Pod (200) Transdimensional Reconstructor Matter Neutralizer Great Maul Vortex Lance (18) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Field Propulsion Array Q-thruster Improved Diametric Drive Experimental Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Core Analyzer Cloaking Device Experimental Powered Armor Advanced Shield Generator Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Long-range Missile Launcher Vortex Lance > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Array High-capacity Matter Pod Transdimensional Reconstructor Matter Neutralizer Great Maul Vortex Lance Sigix Containment Pod [Rating: 164] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Slots Evolved 18 | . . . 2 2 2 2 . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . . 2 2 . . . 1 . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . 2 . . . . . . . 2 . . . . 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 169 | 7 6 9 9 17 6 8 7 1 1 4 4 7 1 7 3 15 16 . 7 . 5 18 1 10 Power 22 | 1 1 1 1 2 2 1 1 . . 1 . . . 2 . . 3 . . . . 4 1 1 Engine 8 | 1 1 1 1 1 1 1 . . . 1 . . . . . . . . . . . . . . Core 8 | . . . . 1 1 . . . . . . . . 2 . . 2 . . . . 2 . . Reactor 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 1 1 Propulsion 37 | 2 3 2 3 6 2 . 1 . . . 1 2 . 1 1 2 4 . . . . 5 . 2 Treads 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 2 3 2 2 2 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Flight 22 | . . . 1 4 2 . 1 . . . . . . . 1 2 4 . . . . 5 . 2 Utility 56 | 2 2 3 3 6 2 4 . 1 . . 1 3 1 2 . 1 6 . 6 . 3 4 . 6 Device 36 | 1 . 1 3 2 . 3 . 1 . . 1 3 1 1 . 1 6 . 5 . 1 4 . 2 Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 Hackware 5 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . 2 Protection 8 | . 1 2 . 3 . . . . . . . . . . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 . 3 2 3 . 3 5 . 1 3 2 2 . 2 2 12 3 . 1 . 2 5 . 1 Energy Gun 6 | 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . Ballistic Gun 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Launcher 13 | . . . . . . 1 3 . . 1 1 . . . 1 4 . . 1 . . . . 1 Special Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 10 | . . . . . . . . . . . . 1 . 1 . 4 1 . . . 1 2 . . Slashing Weapon 11 | . . . . 1 . 1 2 . . 2 1 1 . . . 3 . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . 2 . . . 1 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 1 1 2 . . . . . 2 . . . 1 6 . 1 1 3 1 . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Lost 27 | . 2 5 1 5 . 1 . . . 2 . . . . . . . . . . 4 . 7 . Power 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 12 | . 1 2 1 2 . 1 . . . 2 . . . . . . . . . . 2 . 1 . Utility 11 | . 1 1 . 2 . . . . . . . . . . . . . . . . 2 . 5 . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 4 1 3 . 1 . . . 2 . . . . . . . . . . 4 . 7 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 97 95 84 72 88 92 93 82 63 68 78 88 95 100 100 99 100 99 100 85 87 90 75 Engine 4 | . 14 13 11 8 . 6 1 . . 4 5 5 5 1 . . . . . . . . . . Core 3 | . . . . . 6 . . . . . . . . 6 10 10 9 10 9 9 9 6 . . Reactor 1 | . . . . . . . 4 6 5 . . . . . . . . . . . . 1 8 7 Wheel 7 | . 27 27 18 19 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 5 8 10 8 . . . . . . . . Flight 20 | . . . . 10 33 35 39 40 35 23 23 23 23 21 25 27 36 36 33 33 25 23 24 20 Device 13 | . 12 4 22 12 7 13 13 13 11 5 5 10 11 15 15 15 15 15 22 23 16 22 24 13 Storage 7 | . 14 14 11 9 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 7 | . . . . . 7 13 13 13 11 11 11 11 11 10 10 10 10 10 8 9 9 8 8 7 Hackware 5 | . . . . . . 6 6 6 5 5 5 5 5 10 10 10 10 10 9 9 9 12 12 8 Protection 2 | . 1 9 11 9 . . . . . . . . . . . . . . . . . . . 3 Energy Gun 5 | . 28 20 11 12 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 5 10 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 3 5 4 1 3 4 5 1 . . 1 4 2 Slashing Weapon 2 | . . . . 2 7 6 5 6 5 4 4 5 5 5 5 4 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 4 5 4 4 9 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 13 30 33 36 37 18 28 27 27 27 22 22 26 26 28 34 32 32 31 41 41 38 51 48 54 Greatest Support 70 | 32 32 26 26 52 28 28 30 30 30 22 31 31 31 31 39 47 51 51 41 41 41 70 68 67 Greatest Overweight (x) 3 | . 1 1 3 2 . 1 . . . . . . . . . . . . . . . . 3 . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 13 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 5 15 15 15 15 10 10 10 10 10 10 10 10 10 9 9 10 10 10 9 9 10 10 10 10 Average Carried 10 | 2 10 14 14 13 9 9 9 9 9 9 9 9 9 8 9 9 9 10 8 9 8 9 9 8 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 5 14 15 15 10 10 10 10 10 10 9 10 10 10 9 9 10 10 10 9 9 10 9 10 10 Class Distribution -------------------- 29% | Scout 16% | Mutant 15% | Scavenger-Ninja 12% | Scavenger-Mutant 7% | Hacker-Scout 6% | Scavenger-Scout 3% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Armory Scavenger-Scout | -3/Lab Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Matter Collected 3013 | 255 260 128 144 120 52 123 117 29 27 132 263 118 10 50 140 450 285 . 17 . 22 206 5 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2738 | 22 320 171 404 665 52 . 145 . 27 52 174 202 . . 325 33 . . 22 . 22 102 . . Parts 138 | 5 19 13 23 36 4 . 3 . 4 4 4 1 . . 11 5 . . 3 . . 3 . . Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 2 . . 2 2 . . . 8 2 . . . . . . . . Prevented 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Combat Hostiles Destroyed 55 | . 7 4 6 8 1 . 7 . . 4 5 . . . 5 6 . . . . 1 1 . . Melee 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Guns 23 | . 7 3 6 7 . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . AOE 28 | . . . . 1 . . 7 . . 4 5 . . . 5 6 . . . . . . . . Classes Destroyed 14 | 1 5 1 2 4 . . . . . . . . . . . . . . . . . 1 . . Worker 5 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . Builder 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Watcher 5 | . . . 2 1 1 . . . . . . . . . . . . . . . . 1 . . Swarmer 28 | . 5 . . . 1 . 3 . . 4 5 . . . 5 5 . . . . . . . . Grunt 16 | . 2 2 4 4 . . 4 . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . 2 2 1 . . . . . . . . . . . 1 . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | 2 3 2 4 6 1 . 4 . 1 4 5 . . . 5 5 . . 1 . 1 1 . . Combat Bots Only 5 | . 3 2 3 4 1 . 4 . . 4 5 . . . 5 5 . . . . 1 1 . . Max Kills in Single Turn 5 | 1 1 1 1 2 1 . 3 . 1 2 3 . . . 4 5 . . 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 . . 3 . . 2 3 . . . 4 5 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Hostile Shots Fired 293 | . 36 41 22 22 . . 3 . . 20 17 . . . . 8 . 6 . . 24 2 52 40 Missed 118 | . 11 9 3 11 . . 2 . . 6 9 . . . . 6 . 4 . . 15 1 17 24 Damage Taken 3259 | . 287 480 307 233 . 6 21 . . 245 135 . . . . 28 . 55 . . 236 48 780 398 Core 700 | . 90 131 25 . . . . . . 133 53 . . . . . . 30 . . 28 . 184 26 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 30 | . . . . . . . . . . . . . . . . . 30 . . . . . . . Core Remaining (%) 87 | 100 . 11 93 100 100 . . 100 . . . . 81 . . . . 97 . . 91 . 87 98 Volleys Fired 167 | 4 34 18 27 25 . 2 10 . 1 3 3 . . 3 16 12 . . 2 . . 2 . 5 Largest 2 | 2 2 2 2 2 . 1 1 . 1 1 1 . . 1 1 2 . . 1 . . 1 . 1 Hottest 140 | 80 80 140 90 108 . 36 43 . 40 43 43 . . 105 105 86 . . 43 . . 105 . 43 Shots Fired 273 | 8 68 33 54 48 . 2 10 . 1 3 3 . . 3 16 15 . . 2 . . 2 . 5 Gun 209 | 8 68 31 54 48 . . . . . . . . . . . . . . . . . . . . Cannon 16 | . . . . . . . . . 1 . . . . 3 10 . . . . . . 2 . . Launcher 46 | . . . . . . 2 10 . . 3 3 . . . 6 15 . . 2 . . . . 5 Special 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . 16 18 . . . . . 1 . . . . . . . . . . . . . . . Thermal 115 | 8 68 17 . 7 . . . . . . . . . 3 10 . . . . . . 2 . . Explosive 44 | . . . . . . . 10 . . 3 3 . . . 6 15 . . 2 . . . . 5 Electromagnetic 79 | . . . 36 41 . 2 . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 7 11 7 7 11 . . 4 . . 1 2 . . . . 7 . . . . . . . . Robot Miss Streak 6 | . 4 2 5 6 . . 1 . . 2 1 . . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 203 | 7 44 23 33 43 4 1 3 . 1 4 7 4 . . 8 5 1 . 1 . 10 4 . . Core Hits 145 | 2 16 10 19 31 2 . 14 . 1 9 7 3 . . 13 13 . . 1 . 3 1 . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 127 | . . . . 8 4 1 . 2 7 6 5 4 . 2 15 4 28 . 1 . 23 7 6 4 Impact 38 | . . . . . . . . . . . . . . . 3 1 22 . . . . 5 3 4 Slashing 54 | . . . . 8 4 1 . 2 7 6 5 4 . 2 12 3 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 35 | . . . . . . . . . . . . . . . . . 6 . 1 . 23 2 3 . Sneak Attacks 6 | . . . . 1 2 . . . 1 1 . . . . . . 1 . . . . . . . Combat Hostiles 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Damage Inflicted 8526 | 74 495 324 541 932 208 42 743 . 87 550 731 286 . . 1182 840 66 . 130 . 975 320 . . Guns 2025 | 74 495 276 541 639 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3279 | . . . . 151 . . 743 . . 384 456 . . . 685 840 . . 20 . . . . . Melee 3174 | . . . . 142 208 42 . . 87 166 275 286 . . 497 . 66 . 110 . 975 320 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 284 | . . 167 117 . . . . . . . . . . . . . . . . . . . . . Thermal 999 | 74 495 157 . 273 . . . . . . . . . . . . . . . . . . . . Explosive 3128 | . . . . . . . 743 . . 384 456 . . . 685 840 . . 20 . . . . . Electromagnetic 941 | . . . 424 517 . . . . . . . . . . . . . . . . . . . . Impact 172 | . . . . . . . . . . . . . . . . . 66 . . . . 106 . . Slashing 1703 | . . . . 142 208 42 . . 87 166 275 286 . . 497 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1299 | . . . . . . . . . . . . . . . . . . . 110 . 975 214 . . Highest Corruption 3 | . 2 2 . 3 . . . . . . . . . . . . . . . . 2 . 3 . Average Corruption 2 | . 2 2 . 3 . . . . . . . . . . . . . . . . 1 . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Effects 6 | . 1 4 . 1 . . . . . . . . . . . . . . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 665 | . . . . 19 7 7 . . . 67 53 66 . . 190 3 . . 75 . 50 128 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 20 | . . . . 10 . . . . . 7 . . . . . 3 . . . . . . . . Melee 645 | . . . . 9 7 7 . . . 60 53 66 . . 190 . . . 75 . 50 128 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . 69 . 6 . . . 29 4 . . . . . . . . . . . . 50 Shots 8 | . . . . 3 . 1 . . . 1 1 . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | 92 288 273 341 387 4 . . . . . . . . 150 341 243 155 253 5 . . 198 . 198 Average Temperature 81 | 53 67 133 81 107 4 . . . . . . . . 70 78 38 44 96 3 . . 90 . 83 Received Heat Transfer 573 | . 141 156 129 90 . . . . . 12 . . . . . . . . . . . . 27 18 Effects 13 | . . 3 . 3 . . . . . . . . . . 4 . . 3 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . 1 . . . . . . . . . . 3 . . 3 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 2084 | 175 1100 350 . 459 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Peak Influence 655 | 10 148 103 277 385 155 135 . . 149 . . . . 73 . . . . 51 26 . 165 215 655 Initial 130 | . 6 43 39 49 84 75 . . 130 . . . . . . . . . 9 26 . . 92 34 Average 111 | 2 78 54 131 184 115 105 . . 139 . . . . 49 . . . . 34 26 . 58 152 260 Maximum Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 2 Low Security (%) 86 | 100 100 100 77 52 100 100 . . 100 . . . . 100 . . . . 100 100 . 100 83 47 Level 1 10 | . . . 22 47 . . . . . . . . . . . . . . . . . . 16 9 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . 42 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 3 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Distress Signals 5 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 129 | . 13 4 12 15 2 1 3 1 . 6 5 . . . 2 5 1 1 1 1 1 7 17 31 Peak Tracking Total 26 | . 3 2 4 4 1 1 4 1 . 4 5 . . . 5 5 1 1 1 1 1 3 9 26 Tactical Retreats 17 | . 1 . . 2 . . . 1 . 2 . . . . 1 1 . 1 . . . . 2 6 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Traps Triggered 5 | . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . 1 11 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Machines Disabled 9 | . . . . . . 4 . . . 1 . . . . . . 1 . . . 1 . 1 1 Max in Single Turn 4 | . . . . . . 4 . . . 1 . . . . . . 1 . . . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Machines Accessed 64 | . 8 . 2 3 3 2 . . 5 1 1 9 . 4 2 . 4 . 3 . 1 3 9 4 Terminals 43 | . 8 . 2 3 3 2 . . 4 1 1 . . 3 . . . . 2 . . 3 8 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 Total Hacks 175 | . 23 . 5 6 5 5 . . 7 1 1 48 . 11 2 . 8 . 5 . 19 8 14 7 Successful 123 | . 11 . 2 1 2 1 . . 1 1 1 48 . 6 2 . 8 . 1 . 19 6 12 1 Failed 52 | . 12 . 3 5 3 4 . . 6 . . . . 5 . . . . 4 . . 2 2 6 Catastrophic 14 | . 1 . 2 1 1 . . . 3 . . . . 2 . . . . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 17 . 5 5 4 3 . . 3 . . . . 4 . 1 . . 3 . 1 3 7 2 Terminals 91 | . 23 . 5 6 5 5 . . 6 1 1 . . 10 . . . . 3 . . 8 13 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 2 Terminal Hacks 109 | . 7 . . 1 1 . . . 1 1 1 48 . 4 2 . 8 . . . 19 5 10 1 Record 69 | . . . . . . . . . . 1 1 36 . 2 1 . 2 . . . 19 3 4 . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . 4 . . . . 4 . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . 1 2 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Unauthorized Hacks 11 | . 4 . 2 . 1 1 . . . . . . . 1 . . . . . . . 1 1 . Terminals 11 | . 4 . 2 . 1 1 . . . . . . . 1 . . . . . . . 1 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Botnet 9 | . 4 . 2 . 1 1 . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 42 | . 8 . 2 3 3 2 . . 5 1 . . . 3 . . . . 2 . . 3 6 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Total Allies 5 | . . . . . . . . . . . . . . 3 . . . . . . . 1 1 . Largest Group 3 | . . . . . . . . . . . . . . 3 3 . . . . . . 1 1 . Highest-Rated Group 138 | . . . . . . . . . . . . . . 138 138 . . . . . . 26 26 . Highest-Rated Ally 46 | . . . . . . . . . . . . . . 46 46 . . . . . . 26 26 . Total Orders 8 | . . . . . . . . . . . . . . . . . . . 1 . . 1 6 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . Ally Attacks 23 | . . . . . . . . . . . . . . 13 10 . . . . . . . . . Total Damage 397 | . . . . . . . . . . . . . . 168 229 . . . . . . . . . Kills 5 | . . . . . . . . . . . . . . 2 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 1 . . 2 . 1 . 1 1 . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . 1 . . 2 4 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Turns Passed 6543 | 74 755 328 465 412 158 99 189 322 180 431 275 108 274 134 473 375 469 187 152 12 96 190 168 217 Spaces Moved 10507 | 48 620 250 295 402 344 205 572 446 391 607 570 203 266 191 1019 719 815 325 386 38 133 437 645 580 Core 4 | 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1402 | 46 620 250 295 191 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9101 | . . . . 211 344 205 572 446 391 607 570 203 266 191 1019 719 815 325 386 38 133 437 643 580 Fastest Speed 20 | 50 95 95 95 31 24 24 24 24 24 31 31 31 51 51 31 22 20 20 28 28 28 20 20 20 Average Speed 38 | 97 98 96 111 62 29 26 24 24 24 31 43 39 51 51 31 29 24 24 28 28 30 23 20 21 Slowest Speed 200 | 100 115 105 130 181 31 103 27 24 24 31 51 51 51 51 51 31 35 32 28 28 31 31 200 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . 5 . . . . . . . . . 1 1 . 4 1 1 . . 1 18 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 45 | 3 83 46 30 31 13 6 71 23 14 73 83 62 51 7 93 81 89 53 13 7 97 17 69 28 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 5 | . . 1 . . . . . . . . . 3 . . 1 . . . . . . . . . Known Exits Taken 20 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . 1 1 . 2 4 . 2 . 2 4 . . . . . . . . Spaces Dug 148 | . . . . 5 . . . 2 7 . . . . 5 28 37 . . 31 . . 4 1 28 Terrain Destroyed 548 | . . . . 21 . . 116 2 7 44 45 . . 5 84 120 . . 31 . . 4 1 68 Melee 29 | . . . . 5 . . . 2 6 . . . . 2 4 3 . . . . . 2 1 4 Projectile 16 | . . . . . . . . . 1 . . . . 3 10 . . . . . . 2 . . AOE 503 | . . . . 16 . . 116 . . 44 45 . . . 70 117 . . 31 . . . . 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Total 12460 | 63 694 298 380 500 395 248 607 657 465 837 585 223 404 218 1128 857 1036 431 423 39 165 504 655 648 Wait 1356 | . 22 12 29 36 15 15 15 206 63 212 3 . 134 15 79 97 172 108 26 . 4 32 17 44 Move 10410 | 47 619 249 294 391 343 204 571 445 390 606 569 202 265 188 1016 718 808 322 383 37 132 434 607 570 Hop 34 | . . . . 5 . . . . . . . . . 1 1 . 2 1 1 . . 1 18 4 Pick Up 66 | 5 10 7 9 3 4 7 1 1 1 1 . 5 2 1 . 4 1 . . . 1 . 1 2 Fast Attach 83 | 7 1 2 6 6 5 2 2 . . . 2 3 . 3 1 5 13 . 3 . 5 11 . 6 Attach 31 | . 1 3 2 4 . 4 1 . 1 1 . 3 . 2 . . . . 2 1 1 2 . 3 Detach 16 | . . . . 2 . 3 1 . 1 2 1 . . . . . 1 . 1 1 1 2 . . Swap 60 | . 4 4 1 7 1 2 4 1 . 3 2 2 1 2 2 10 3 . 2 . 2 5 1 1 Drop 95 | . 3 3 12 13 5 8 2 2 1 3 . 4 2 1 1 8 14 . 2 . . 8 2 1 Fire 167 | 4 34 18 27 25 . 2 10 . 1 3 3 . . 3 16 12 . . 2 . . 2 . 5 Melee 111 | . . . . 8 4 1 . 2 7 6 5 4 . 2 12 3 22 . 1 . 19 7 4 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . 18 . . . . . . . . . . . . . . . . . 5 8 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 9) 472 | -10/Materials | Discovered new exit (range 14) 487 | -10/Materials | Identified exit to Mines 625 | -10/Materials | Discovered new exit (range 13) 743 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Entered Mines 841 | -10/Mines | Learned location of Storage (-8) 1003 | -10/Mines | Discovered new exit (range 16) 1054 | -10/Mines | Core integrity fell below 50% 1063 | -10/Mines | Core integrity fell below 20% 1096 | -10/Mines | Lost 4 parts (2n1u1w) 1154 | -10/Mines | Discovered new exit (range 4) 1158 | -10/Mines | Entered Materials 1158 | -9/Materials | Evolved 2 slots: Utility x2 1273 | -9/Materials | Discovered new exit (range 16) 1332 | -9/Materials | Build established: Scavenger-Mutant 1511 | -9/Materials | Discovered new exit (range 13) 1623 | -9/Materials | Entered another Materials area 1623 | -8/Materials | Evolved 2 slots: Propulsion x2 1927 | -8/Materials | Lost 3 parts (2n1u) 2030 | -8/Materials | Discovered new exit (range 16) 2035 | -8/Materials | Entered Factory 2035 | -7/Factory | Evolved 2 slots: Propulsion x2 2167 | -7/Factory | Discovered new exit (range 12) 2170 | -7/Factory | Identified exit to Factory 2193 | -7/Factory | Entered another Factory area 2193 | -6/Factory | Evolved 2 slots: Utility x2 2272 | -6/Factory | Discovered new exit (range 4) 2272 | -6/Factory | Identified exit to Lower Caves 2284 | -6/Factory | Discovered new exit (range 15) 2292 | -6/Factory | Entered Lower Caves 2352 | -6/Lower Caves | Encountered a Warlord checkpoint 2391 | -6/Lower Caves | Learned 8 Factory zone layouts 2475 | -6/Lower Caves | Discovered new exit (range 19) 2481 | -6/Lower Caves | Identified exit to Lower Caves 2481 | -6/Lower Caves | Entered another Lower Caves area 2483 | -6/Lower Caves | Learned Factory terminal intel 2513 | -6/Lower Caves | Build established: Scout 2627 | -6/Lower Caves | Discovered new exit (range 18) 2631 | -6/Lower Caves | Identified exit to Factory 2803 | -6/Lower Caves | Entered Factory 2803 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2804 | -5/Factory | Identified exit to Factory 2804 | -5/Factory | Identified exit to Upper Caves 2805 | -5/Factory | Loaded intel: 26 terminal locations 2983 | -5/Factory | Entered Upper Caves 3024 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 3034 | -5/Upper Caves | Spotted B-75 Beast 3172 | -5/Upper Caves | Encountered a Warlord checkpoint 3413 | -5/Upper Caves | Discovered new exit (range 5) 3414 | -5/Upper Caves | Identified exit to Upper Caves 3414 | -5/Upper Caves | Entered another Upper Caves area 3433 | -5/Upper Caves | Discovered exit to Factory (range 12) 3466 | -5/Upper Caves | Learned Factory terminal intel 3545 | -5/Upper Caves | Learned Factory garrison access intel 3622 | -5/Upper Caves | Discovered new exit (range 20) 3669 | -5/Upper Caves | Encountered a Warlord checkpoint 3689 | -5/Upper Caves | Identified exit to Zhirov 3689 | -5/Upper Caves | Entered Zhirov 3689 | -5/Zhirov | Discovered new exit (range 5) 3691 | -5/Zhirov | Identified exit to Proximity Caves 3702 | -5/Zhirov | Learned location of Quarantine (-2) 3702 | -5/Zhirov | Learned location of Testing (-3) 3702 | -5/Zhirov | Learned location of Command (-1) 3715 | -5/Zhirov | Found Alien Artifact 3716 | -5/Zhirov | Identified Integrated Reactor 3716 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3729 | -5/Zhirov | Found Alien Artifact 3797 | -5/Zhirov | Entered Proximity Caves 3901 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4050 | -4/Proximity Caves | Discovered exit to Factory (range 12) 4071 | -4/Proximity Caves | Entered Factory 4071 | -4/Factory | Evolved 2 slots: Utility x2 4072 | -4/Factory | Loaded intel: 26 terminal locations 4073 | -4/Factory | Loaded intel: 4 garrison access locations 4087 | -4/Factory | Identified exit to Upper Caves 4095 | -4/Factory | Allied Derelicts emerged from ambush trap array 4188 | -4/Factory | Discovered new exit (range 7) 4205 | -4/Factory | Entered Upper Caves 4205 | -4/Upper Caves | Accompanied by 3 allies 4267 | -4/Upper Caves | Encountered a Warlord checkpoint 4420 | -4/Upper Caves | Build established: Scavenger-Ninja 4594 | -4/Upper Caves | Lost 3 allies 4675 | -4/Upper Caves | Discovered new exit (range 10) 4677 | -4/Upper Caves | Identified exit to Upper Caves 4678 | -4/Upper Caves | Entered another Upper Caves area 4766 | -4/Upper Caves | Discovered new exit (range 10) 4768 | -4/Upper Caves | Identified exit to Research 4853 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4916 | -4/Upper Caves | Learned Research terminal intel 5021 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5023 | -4/Upper Caves | Found Prototype Special Weapon 5023 | -4/Upper Caves | Identified Molecular Deconstructor 5040 | -4/Upper Caves | Discovered new exit (range 10) 5041 | -4/Upper Caves | Identified exit to Warlord 5053 | -4/Upper Caves | Entered Warlord 5126 | -4/Warlord | Visited the Vortex Lab 5129 | -4/Warlord | Found Prototype Piercing Weapon 5129 | -4/Warlord | Identified Vortex Lance 5131 | -4/Warlord | Found Vortex Lance 5141 | -4/Warlord | Warlord's base attacked by MAIN.C 5158 | -4/Warlord | Met Warlord 5229 | -4/Warlord | Found Prototype Reactor 5229 | -4/Warlord | Identified Vortex Chain Reactor 5235 | -4/Warlord | Found Prototype Device 5235 | -4/Warlord | Identified Exp. Phase Shifter 5249 | -4/Warlord | Found Prototype Device 5249 | -4/Warlord | Identified Thermal Barrier 5326 | -4/Warlord | Spotted B-90 Cyclops 5363 | -4/Warlord | Lost 3 allies 5491 | -4/Warlord | Warlord forces counterattacked 5517 | -4/Warlord | Opened side exit 5521 | -4/Warlord | Discovered new exit (range 9) 5522 | -4/Warlord | Identified exit to Proximity Caves 5522 | -4/Warlord | Entered Proximity Caves 5533 | -3/Proximity Caves | Lost 13 allies 5597 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5690 | -3/Proximity Caves | Build established: Scavenger-Scout 5706 | -3/Proximity Caves | Discovered exit to Research (range 9) 5709 | -3/Proximity Caves | Entered Research 5709 | -3/Research | Evolved 2 slots: Utility x2 5710 | -3/Research | Identified exit to Armory 5711 | -3/Research | Loaded intel: 22 terminal locations 5861 | -3/Research | Entered Armory 5872 | -3/Armory | Identified Transdimensional Reconstructor 5872 | -3/Armory | Warped through subspace to slip node 5872 | -3/Armory | Discovered new exit (range 1) 5872 | -3/Armory | Identified exit to Lab 5873 | -3/Armory | Entered Lab 5875 | -3/Lab | Discovered new exit (range 9) 5877 | -3/Lab | Identified exit to Research 5879 | -3/Lab | Unable to decrypt terminal 5879 | -3/Lab | Opened the door to a hidden lab 5879 | -3/Lab | Detected by scanners 5880 | -3/Lab | Gained access to the hidden lab's interior 5888 | -3/Lab | Confronted by A5 5923 | -3/Lab | Destroyed A5 5928 | -3/Lab | Found Alien Artifact 5928 | -3/Lab | Identified Core Reset Matrix 5928 | -3/Lab | Used Core Reset Matrix 5932 | -3/Lab | Sensed 3 artifacts in vicinity 5933 | -3/Lab | Found Transdimensional Reconstructor 5938 | -3/Lab | Found Integrated Mediator 5938 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 5942 | -3/Lab | Lost 4 parts (2n2u) 5943 | -3/Lab | Found Core Expander 5943 | -3/Lab | Installed Core Expander, added new Propulsion slot 5949 | -3/Lab | Found Prototype Hackware 5949 | -3/Lab | Identified Deep Network Scanner 5951 | -3/Lab | Found Prototype Protection 5951 | -3/Lab | Identified Exp. Powered Armor 5958 | -3/Lab | Unable to decrypt terminal 5967 | -3/Lab | Discovered exit to Research (range 6) 5969 | -3/Lab | Entered Research 5969 | -2/Research | Warlord forces began assault on 0b10 5969 | -2/Research | Evolved 2 slots: Utility x2 6037 | -2/Research | Identified exit to Quarantine 6079 | -2/Research | Research machine network offline 6159 | -2/Research | Entered Quarantine 6160 | -2/Quarantine | Detected hypermatrix surge 6160 | -2/Quarantine | Sensed 5 artifacts in vicinity 6218 | -2/Quarantine | Met incapacitated Sigix Warrior 6218 | -2/Quarantine | Lockdown squad dispatched 6219 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 6220 | -2/Quarantine | Unlocked Sigix quarantine chamber 6226 | -2/Quarantine | Build established: Hacker-Scout 6248 | -2/Quarantine | Identified exit to Access 6314 | -2/Quarantine | Intercept squad dispatched 6317 | -2/Quarantine | Spotted Tracker 6317 | -2/Quarantine | Spotted Tracker 6318 | -2/Quarantine | Spotted Combat Programmer 6318 | -2/Quarantine | Spotted Combat Programmer 6327 | -2/Quarantine | Entered Access 6327 | -1/Access | Evolved 2 slots: Utility x2 6357 | -1/Access | Lost 7 parts (1p1n5u) 6512 | -1/Access | Spotted B-99 Colossus 6512 | -1/Access | Spotted B-99 Colossus 6543 | -1/Access | Discovered new exit (range 6) 6544 | -1/Access | Identified exit to Surface 6544 | *** | Destroyed 0b10! Last Messages --------------- 06510_ Connecting with Terminal... 06510_ ALERT: Suspicious activity at Terminal A015. Dispatching Investigation squad. 06515_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06521_ Acquired 60 matter. 06523_ Acquired Unknown Hackware. 06523_ Identified Imp. Hacking Suite. 06525_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06528_ Connecting with Terminal... 06530_ Wave Collapse Detector explodes. 06532_ The unstable cave ceiling collapses. 06542_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06543_ The unstable cave ceiling collapses. 06543_ The Access Shell folds into the floor. 06543_ EXIT=FOUND 06544_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????????????????????# ## # | | ????????????????????# ## # | | ???????????????????## ## # !% | | ??????????########## # # ! | | ??????????# "" # # | | ??????????# T" + | | ??????????# ####### # | | ??????????# ########+### | | ??????????# ## ############ ! | | ??????????# ## #??????????# | | ??????????# # #??????????### | | ??????????# # #????????????# | | ??????????# ###??????????############# | | ??????????# ## ####???????????# | | ??????????# #???????????# ] | | ########### #???????????#"" | | # #???????????#"" | | ########### # # #???????????#"T | | ??????????# # # #???????????#"" | | ??????????# ###### ##########??????????#"" | | ??????????# """T""" "??????????# | | ??????????# """ """ "??????????# | | ??????????# "??" ######### | | ??????????# "??" | | ??????????# "" "??" | | ??????????# @" "??" | | ??????????# "??" | | ??????????# "??" ######### | | ??????????# "??" ???????????? | | ??????????# "??" ??????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? = ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? H????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ???????????+?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 120 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 400 Resistance: TH 50 Core Shielding 20 Phase Shifting 20 Evasion (%) 83 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Core Expander Achievements -------------- Origins Challenges ------------ None Game ------ Seed CompositeMatterBank Manual? 0 Play Time 03:37:46 Cumulative 64.3 hours Start 2024.03.08 @ 22:46:20 End 2024.03.10 @ 19:53:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type 3 Total 3 Types 1/0/0/2/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14b62e2e-4724-4f26-b94c-9254cb5abbbc