Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 09:37:38 Player: feesh Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (2108) 2108 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8388 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 76/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Impulse Thruster > --- UTILITY (8) ------ Core Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Gyrokinetic Inverter Linear Gravjet Improved Light Armor Plating Hardcell Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Fusion Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Gravity Neutralizer Core Analyzer Improved Medium Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Advanced Plasma Rifle Railgun > --- INVENTORY -------- Improved Deuterium Engine Fusion Compressor Gyrokinetic Inverter Linear Gravjet Improved Light Armor Plating Heavy Flak Cannon Hardcell Cannon Long-range Missile Launcher [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Slots Evolved 12 | . . . 2 2 2 . . 2 2 . 2 Power 2 | . . . . . . . . 1 1 . . Propulsion 3 | . . . 1 1 1 . . . . . . Utility 6 | . . . 1 1 1 . . 1 1 . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 123 | 6 18 6 17 16 34 . . 14 . 1 11 Power 17 | 1 2 2 . 1 5 . . 4 . 1 1 Engine 9 | 1 2 2 . . 2 . . 2 . . . Core 7 | . . . . 1 3 . . 2 . 1 . Reactor 1 | . . . . . . . . . . . 1 Propulsion 45 | 2 8 2 5 4 13 . . 5 . . 6 Treads . | . . . . . . . . . . . . Leg 22 | 2 8 2 4 4 2 . . . . . . Wheel . | . . . . . . . . . . . . Hover 15 | . . . . . 5 . . 5 . . 5 Flight 8 | . . . 1 . 6 . . . . . 1 Utility 31 | 1 4 1 5 7 9 . . 2 . . 2 Device 12 | . 3 1 2 1 3 . . 2 . . . Storage 6 | 1 1 . . 3 1 . . . . . . Processor 4 | . . . 2 1 1 . . . . . . Hackware 2 | . . . . . 1 . . . . . 1 Protection 7 | . . . 1 2 3 . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 30 | 2 4 1 7 4 7 . . 3 . . 2 Energy Gun 10 | 1 2 . 3 2 . . . 1 . . 1 Energy Cannon 7 | . . . 2 1 4 . . . . . . Ballistic Gun 8 | 1 2 1 1 . 2 . . . . . 1 Ballistic Cannon 2 | . . . . 1 . . . 1 . . . Launcher 1 | . . . . . . . . 1 . . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 2 4 . . 3 . . 2 Parts Lost 36 | . 1 4 8 1 6 . . 1 . . 15 Power 6 | . 1 2 . . . . . . . . 3 Propulsion 15 | . . 2 3 1 3 . . 1 . . 5 Utility 9 | . . . 2 . 3 . . . . . 4 Weapon 6 | . . . 3 . . . . . . . 3 Highest Loss Streak 15 | . 1 2 4 1 5 . . 1 . . 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 89 96 93 98 97 100 100 95 82 83 74 Engine 7 | . 12 12 11 4 1 7 7 9 5 5 2 Core 2 | . . . . 4 5 . . 2 5 6 4 Leg 20 | . 25 26 28 35 16 . . . . . . Hover 9 | . . . . . 13 38 38 28 29 29 20 Flight 1 | . . . . . 6 . . . . . . Device 9 | . 8 14 8 12 6 7 7 13 11 11 7 Storage 8 | . 14 14 11 9 4 7 7 6 5 5 4 Processor 7 | . . . 10 9 13 7 7 6 5 5 5 Hackware 2 | . . . . . 3 7 7 6 5 5 9 Protection 3 | . . . 2 4 6 7 7 6 . . 2 Energy Gun 4 | . 14 14 4 1 . . . 1 5 5 6 Energy Cannon 6 | . . . 12 11 9 7 7 2 . . . Ballistic Gun 4 | . 13 14 4 . 1 7 7 . . . 2 Ballistic Cannon 2 | . . . . 4 1 . . 5 5 5 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 12 20 21 28 39 39 34 34 48 41 40 60 Greatest Support 72 | 20 20 20 30 56 66 34 34 57 57 57 72 Greatest Overweight (x) 7 | 1 6 2 1 1 7 . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 15 8 8 8 8 8 8 Average Capacity 10 | 6 8 10 10 14 10 8 8 8 8 8 7 Most Carried 15 | 4 10 10 10 15 15 8 8 8 8 8 8 Average Carried 9 | 2 7 9 8 13 9 8 7 7 7 7 7 Final Capacity 15 | 8 10 10 10 15 8 8 8 8 8 8 5 Final Carried 15 | 4 10 10 10 15 8 8 7 8 8 7 5 Class Distribution -------------------- 55% | Scavenger-Mutant 20% | Mutant 18% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Matter Collected 1543 | 260 63 223 186 243 306 93 10 14 . 35 110 Remotely . | . . . . . . . . . . . . Salvage Created 2775 | . 347 247 569 878 382 68 46 14 . 60 164 Parts 138 | . 12 4 27 51 20 7 1 . . 8 8 Haulers Intercepted 4 | . . . 1 3 . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 11 3 . . . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Combat Hostiles Destroyed 45 | . 8 4 9 11 5 4 1 1 . 2 . Guns 24 | . 8 4 3 3 . 4 . . . 2 . Cannons 20 | . . . 5 8 5 . 1 1 . . . Classes Destroyed 9 | . 1 1 3 1 1 . 1 . . 1 . Builder 2 | . . . . 1 . . . . . . 1 Hauler 4 | . . . 1 3 . . . . . . . Recycler 6 | . . 1 1 1 2 . . . . . 1 Watcher 7 | . . . 1 3 2 . . . . . 1 Swarmer 7 | . . . . . 3 4 . . . . . Cutter 2 | . . . . . . . . . . 2 . Grunt 21 | . 8 4 4 5 . . . . . . . Sentry 14 | . . . 5 6 2 . . 1 . . . Hunter 1 | . . . . . . . 1 . . . . Best Kill Streak 7 | . 4 3 4 7 4 4 1 1 . 2 2 Combat Bots Only 4 | . 4 2 2 4 3 4 1 1 . 2 . Max Kills in Single Turn 2 | . 1 1 1 2 2 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Hostile Shots Fired 506 | . 47 31 57 47 83 26 4 46 . 20 145 Missed 149 | . 11 7 19 14 29 4 3 13 . 12 37 Damage Taken 5854 | . 473 316 645 553 568 324 13 287 . 150 2525 Core 1544 | . 95 37 61 65 57 28 . 44 . . 1157 Absorbed by Shields 44 | . . . . . . . . . . 44 . Regen/Repaired (Parts) 44 | . . . . . . . . 44 . . . Core Remaining (%) 85 | 100 . 47 84 88 . . 87 94 . 100 . Volleys Fired 193 | . 30 19 35 41 28 10 2 11 3 5 9 Largest 3 | . 2 2 2 2 2 2 2 2 1 1 3 Hottest 188 | . 85 85 120 120 128 58 58 118 65 65 188 Shots Fired 364 | . 58 38 69 82 44 20 4 22 3 5 19 Gun 192 | . 58 38 32 13 7 10 2 5 3 5 19 Cannon 170 | . . . 37 69 35 10 2 17 . . . Launcher . | . . . . . . . . . . . . Special 2 | . . . . . 2 . . . . . . Kinetic 113 | . 28 19 16 15 7 10 2 11 . . 5 Thermal 236 | . 30 19 53 54 35 10 2 11 3 5 14 Explosive . | . . . . . . . . . . . . Electromagnetic 13 | . . . . 13 . . . . . . . Robot Hit Streak 22 | . 9 15 9 22 11 4 2 9 2 5 8 Robot Miss Streak 8 | . 3 1 3 4 8 6 2 3 1 1 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 245 | . 41 31 49 57 25 12 3 10 2 4 11 Core Hits 131 | . 17 12 15 37 15 15 3 8 . 3 6 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 2 | . . 1 1 . . . . . . . . Burn 1 | . . 1 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . Melee Attacks 4 | . . . 4 . . . . . . . . Impact 4 | . . . 4 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5051 | . 450 413 861 1516 640 193 63 335 76 104 400 Guns 2160 | . 450 413 278 269 71 140 10 . 76 104 349 Cannons 2554 | . . . 520 1081 550 53 53 297 . . . Explosions 209 | . . . . 158 . . . . . . 51 Melee 59 | . . . 59 . . . . . . . . Ramming 69 | . . . 4 8 19 . . 38 . . . Kinetic 1183 | . 160 139 153 237 71 140 10 189 . . 84 Thermal 3420 | . 290 274 645 1002 550 53 53 108 76 104 265 Explosive 51 | . . . . . . . . . . . 51 Electromagnetic 269 | . . . . 269 . . . . . . . Impact 59 | . . . 59 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . 5 . 1 1 1 1 . . . Average Corruption 1 | . . . 5 . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . 3 . 2 . 1 . . . . Message Errors 3 | . . . 2 . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . 1 . . . . . . Misfires 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 26 | . . . . 13 12 1 . . . . . Projectiles 1 | . . . . . . 1 . . . . . Explosions 13 | . . . . 13 . . . . . . . Melee 12 | . . . . . 12 . . . . . . Knockbacks 2 | . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 72 | . . . . 44 9 . . 19 . . . Shots 1 | . . . . 1 . . . . . . . Rammed 4 | . . . . . 2 . . 2 . . . Targets Rammed 6 | . . . 1 1 2 . . 2 . . . Kicked 2 | . . . 1 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 586 | . 375 40 201 336 401 . 95 294 . . 586 Average Temperature 96 | . 131 15 58 82 91 . 51 77 . . 238 Received Heat Transfer 1311 | . 267 180 195 261 90 . . 78 . 18 222 Effects 19 | . 3 . . . 2 . . . . . 14 Shutdowns 5 | . . . . . 1 . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . 2 Interference 4 | . 3 . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 12 | . . 3 2 2 3 . . . . . 2 Heat Transferred 5883 | . 658 740 1138 1569 814 74 74 148 111 148 409 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Peak Influence 330 | . 195 100 244 330 231 . . 190 93 145 202 Initial 149 | . . 5 . 39 149 . . 103 93 65 84 Average 110 | . 97 49 74 201 104 . . 153 93 105 106 Maximum Alert Level 1 | . . . 1 1 1 . . . . . 1 Low Security (%) 85 | 100 100 100 94 32 94 . . 100 100 100 98 Level 1 14 | . . . 5 67 5 . . . . . 1 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . . . 2 2 3 . . 1 1 1 . Investigation 1 | . . . . . . . . . 1 . . Extermination 1 | . . . . . 1 . . . . . . Reinforcement 8 | . . . 2 2 2 . . 1 . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Distress Signals 3 | . . . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 91 | . 10 4 19 18 12 8 1 2 1 3 13 Peak Tracking Total 11 | . 4 2 4 5 3 4 1 1 . 5 11 Tactical Retreats 8 | . 1 . 1 1 1 1 . . . 2 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Traps Triggered 8 | . 4 . . . 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . 1 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Machines Disabled 5 | . . 1 . 2 . . . 1 . . 1 Max in Single Turn 1 | . . 1 . 1 . . . 1 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Machines Accessed 15 | . 1 . 1 . 3 . . 6 4 . . Terminals 8 | . 1 . 1 . 3 . . 1 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 4 | . . . . . . . . 2 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Total Hacks 23 | . 1 . 2 . 5 . . 8 7 . . Successful 12 | . 1 . 1 . 1 . . 5 4 . . Failed 11 | . . . 1 . 4 . . 3 3 . . Catastrophic 2 | . . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 13 | . 1 . 2 . 5 . . 2 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 6 | . . . . . . . . 2 4 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 6 | . 1 . 1 . 1 . . . 3 . . Record 1 | . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . Hauler Manifests 3 | . . . 1 . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . . 2 1 . . Report Inventory 2 | . . . . . . . . 2 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . 1 . 3 . . 4 3 . . Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 28 | . . . . . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . parse_system 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Turns Passed 4443 | 55 453 529 808 781 849 128 58 292 236 71 183 Spaces Moved 3647 | 36 237 240 451 419 847 283 155 414 222 94 249 Core 31 | 2 3 . . . . . . . . . 26 Treads . | . . . . . . . . . . . . Legs 1647 | 34 234 240 451 419 269 . . . . . . Wheels . | . . . . . . . . . . . . Hover 1788 | . . . . . 416 283 155 414 222 94 204 Flight 181 | . . . . . 162 . . . . . 19 Fastest Speed 23 | 50 120 120 120 120 23 33 33 28 32 32 32 Average Speed 80 | 120 124 173 134 129 62 33 33 30 34 36 43 Slowest Speed 615 | 190 350 260 190 190 615 33 33 108 38 38 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . 7 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 3 30 60 30 37 23 51 17 17 5 72 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 4 | . . 1 . . . 1 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 50 | . . . 5 11 2 4 . . . . 28 Melee . | . . . . . . . . . . . . Projectile 19 | . . . 5 5 2 4 . . . . 3 AOE 31 | . . . . 6 . . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Fac Total 4781 | 45 336 317 574 576 1114 296 157 555 379 125 307 Wait 645 | . 39 45 44 68 172 4 . 100 148 1 24 Move 3624 | 35 236 239 450 418 834 282 154 413 221 93 249 Hop 5 | . . . . . 5 . . . . . . Pick Up 75 | 4 9 3 12 16 14 . . 6 3 1 7 Fast Attach 67 | 6 13 5 8 7 17 . . 6 . . 5 Attach 22 | . 1 1 6 1 6 . . 3 . 1 3 Detach 10 | . 1 . 2 1 5 . . 1 . . . Swap 34 | . 4 . 3 8 11 . . 5 . . 3 Drop 72 | . 3 4 9 15 20 . 1 8 4 1 7 Fire 193 | . 30 19 35 41 28 10 2 11 3 5 9 Melee 4 | . . . 4 . . . . . . . . Ram 4 | . . . . . 2 . . 2 . . . Kick 2 | . . . 1 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . 23 . Rewire 1 | . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 7) 509 | -10/Materials | Entered Mines 712 | -10/Mines | Core integrity fell below 50% 859 | -10/Mines | Learned location of Storage (-7) 911 | -10/Mines | Learned Materials garrison access intel 968 | -10/Mines | Discovered new exit (range 8) 1038 | -10/Mines | Entered Materials 1038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1061 | -9/Materials | Build established: Scavenger-Mutant 1128 | -9/Materials | Lost 3 parts (1n2w) 1307 | -9/Materials | Lost 4 parts (1n2u1w) 1383 | -9/Materials | Discovered new exit (range 5) 1846 | -9/Materials | Entered another Materials area 1846 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1847 | -8/Materials | Loaded intel: 1 garrison access location 2466 | -8/Materials | Discovered new exit (range 13) 2585 | -8/Materials | Identified exit to Factory 2627 | -8/Materials | Entered Factory 2627 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3159 | -7/Factory | Lost 5 parts (3n2u) 3474 | -7/Factory | Discovered new exit (range 9) 3476 | -7/Factory | Entered Lower Caves 3487 | -7/Lower Caves | Learned Factory terminal intel 3601 | -7/Lower Caves | Discovered new exit (range 7) 3604 | -7/Lower Caves | Entered another Lower Caves area 3629 | -7/Lower Caves | Discovered new exit (range 15) 3633 | -7/Lower Caves | Build established: Sprinter 3662 | -7/Lower Caves | Entered Factory 3662 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3663 | -6/Factory | Loaded intel: 27 terminal locations 3829 | -6/Factory | Repaired Linear Gravjet 3950 | -6/Factory | Discovered new exit (range 13) 3954 | -6/Factory | Entered another Factory area 3954 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4190 | -5/Factory | Identified exit to DSF 4190 | -5/Factory | Entered DSF 4226 | -5/DSF | Additional patrols routed to DSF 4250 | -5/DSF | Discovered new exit (range 16) 4261 | -5/DSF | Entered Factory 4261 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4411 | -4/Factory | Core integrity fell below 50% 4424 | -4/Factory | Core integrity fell below 20% 4444 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Broken Imp. Antigrav System destroyed. U-05 Engineer lays Concrete. Imp. Antigrav System destroyed. Penetrated by Slug. Slug penetrates Wall. Fusion Reactor destroyed. Slug penetrates Wall. Penetrated by Slug. Mic. Nuclear Core destroyed. Penetrated by Slug. Slug penetrates Power Conduit. Penetrated by Slug. Slug penetrates Power Conduit. Imp. Heavy Laser destroyed. Gravity Neutralizer destroyed. Power Conduit explodes. Penetrated by Slug. Sml. Storage Unit destroyed. Slug penetrates G-67 Veteran. Acquired Impulse Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???? ?????????????????? | | ????????????????????????" ???? ?????????????????? | | ????????????????????????" ???? ?????????????????? | | ????????????????????????" #??? ?????????????????? | | ??????????????????????""" #??? ?????????????????? | | ??????????????????????""" #??? ?????????????????? | | ???????????????????????"" w??? ?????????????????? | | ???????????????????????"" #??? #????????????????? | | ???????????????????????? #??? #????????????????? | | ???????????????????????? #???# #????????????????? | | ?????????????????########/#???# #????????????????? | | ?????????? u pp @#???# #????????????????? | | ?????????????????######## #???# #??#############?? | | ????????????????????????# ##### #### #?? | | ????????????????????????# + "" #?? | | ??????????????????????###+#####/#### "" """ #?? | | ??????????????????????# # "T """ #?? | | ??????????????????????# ]] """ # "" """ !#?? | | ??????????????????????# ]] """ # "" #?# | | ??????????????????????# ]] """ # !## | | ??????????????????????# !##########""" | | ??????????????????????##############????##### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????###"" *] | | ??????????????????????????????????????????## " ] | | ??????????????????????????????????????????# " | | ??????????????????????????????????????????#### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 44 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 12 Core Analysis 6 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Respectable Loadout Challenges ------------ None Game ------ Seed SegregatorReflectiveBlaster Manual? 0 Play Time 01:19:11 Cumulative 11.7 hours Start 2024.04.04 @ 06:26:33 End 2024.04.04 @ 09:37:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9c69f125-4d3e-4292-8e0d-3d86b5827b9e