Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.22 @ 09:11:09 Player: OccultOnion Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1902) 1902 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 4820 Bonus ------- High Alert Combat Kills 373 Cogmind --------- Core Integrity 0/700 Matter 130/300 Energy 63/100 System Corruption 3% Temperature Cool (24) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (6) ---- Transmission Jammer Improved Maneuvering Thrusters Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Huge Wheel Airjet > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Flak Gun Heavy Flail > --- INVENTORY -------- Transmission Jammer Improved Maneuvering Thrusters Hardened Medium Armor Plating Gatling Laser Proton Missile Launcher Improved Grenade Launcher [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Airjet Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Flak Gun Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 46 | 7 . 12 4 23 Power 7 | 1 . . 1 5 Engine 2 | 1 . . 1 . Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 17 | 2 . 5 1 9 Treads 1 | . . . 1 . Leg 7 | 2 . . . 5 Wheel 2 | . . 1 . 1 Hover 7 | . . 4 . 3 Flight . | . . . . . Utility 6 | 2 . 3 1 . Device 2 | 1 . 1 . . Storage 1 | 1 . . . . Processor 3 | . . 2 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 . 4 1 9 Energy Gun 9 | 2 . 3 1 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . . 5 3 19 Power 7 | . . . 1 6 Propulsion 7 | . . 1 1 5 Utility 1 | . . 1 . . Weapon 12 | . . 3 1 8 Highest Loss Streak 9 | . . 3 2 9 Average Slot Usage (%) 90 | . 100 95 92 88 Engine 5 | . 14 11 8 3 Core 6 | . . . . 8 Treads 2 | . . . 6 2 Leg 8 | . 28 1 . 9 Wheel 2 | . . 1 . 4 Hover 11 | . . 28 22 6 Device 2 | . 14 8 . . Storage 8 | . 14 11 9 7 Processor 20 | . . 11 27 23 Energy Gun 9 | . 28 16 13 6 Energy Cannon 1 | . . . . 2 Ballistic Gun 5 | . . . . 7 Launcher 1 | . . 4 4 . Impact Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 26 | 12 12 13 13 26 Greatest Support 48 | 20 20 27 18 48 Greatest Overweight (x) 4 | 3 . 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 4 6 6 6 6 Average Carried 5 | 2 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 4 6 6 6 3 Class Distribution -------------------- 69% | Mutant 23% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 834 | 244 . 77 164 349 Remotely . | . . . . . Salvage Created 1653 | 25 57 242 237 1092 Parts 101 | 1 6 24 11 59 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 2 10 7 23 Guns 23 | . 2 3 6 12 Cannons 8 | . . . . 8 AOE 11 | . . 7 1 3 Classes Destroyed 9 | 1 2 2 1 3 Worker 2 | . . 1 . 1 Tunneler 3 | 1 . 1 . 1 Watcher 2 | . 1 . 1 . Swarmer 15 | . 2 3 3 7 Grunt 18 | . . 7 2 9 Duelist 1 | . . . . 1 Sentry 2 | . . . . 2 Hunter 4 | . . . 2 2 Programmer 2 | . . . . 2 Best Kill Streak 7 | 1 2 7 5 7 Combat Bots Only 6 | . 2 5 5 6 Max Kills in Single Turn 3 | 1 1 3 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3091 | . 138 384 256 2313 Core 897 | . 22 140 23 712 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 91 65 95 . Volleys Fired 100 | 3 6 20 15 56 Largest 3 | 2 2 2 2 3 Hottest 125 | 100 100 113 113 125 Shots Fired 189 | 6 12 32 28 111 Gun 151 | 6 12 21 23 89 Cannon 21 | . . . . 21 Launcher 17 | . . 11 5 1 Special . | . . . . . Kinetic 68 | . . . . 68 Thermal 54 | 6 12 21 15 . Explosive 16 | . . 11 5 . Electromagnetic 51 | . . . 8 43 Robot Hit Streak 10 | 6 4 5 7 10 Robot Miss Streak 5 | . 4 2 2 5 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . . . 2 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 115 | 6 5 16 19 69 Core Hits 111 | 1 3 26 14 67 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks 13 | . . . . 13 Impact 13 | . . . . 13 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3713 | 76 62 820 578 2177 Guns 1735 | 76 62 139 288 1170 Cannons 374 | . . . . 374 Explosions 1604 | . . 681 290 633 Melee . | . . . . . Ramming . | . . . . . Kinetic 969 | . . . . 969 Thermal 999 | 76 62 139 216 506 Explosive 860 | . . 669 191 . Electromagnetic 885 | . . 12 171 702 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 352 | . . 17 . 335 Projectiles . | . . . . . Explosions 352 | . . 17 . 335 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 348 | . . 42 16 290 Shots 11 | . . 2 2 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 366 | 117 117 347 238 366 Average Temperature 97 | 59 40 142 77 94 Received Heat Transfer 822 | . . 150 36 636 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Interference 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 1 1 1 . Heat Transferred 1497 | 222 185 333 457 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1051 | 5 92 312 333 1051 Average Influence 445 | 2 55 108 195 618 Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 37 | 100 100 90 54 13 Level 1 5 | . . 9 45 . Level 2 33 | . . . . 49 Level 3 24 | . . . . 36 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . . 2 1 11 Investigation 3 | . . . . 3 Extermination 2 | . . . . 2 Reinforcement 8 | . . 2 1 5 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 5 19 8 38 Peak Tracking Total 7 | . 3 5 3 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . . 2 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 29 | . . 4 3 22 Max in Single Turn 12 | . . 2 2 12 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 19 | . 3 4 1 11 Terminals 14 | . 3 4 1 6 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 49 | . 8 12 1 28 Successful 27 | . 4 7 . 16 Failed 22 | . 4 5 1 12 Catastrophic 10 | . 1 3 1 5 Database Lockouts . | . . . . . Manual 15 | . 2 6 1 6 Terminals 36 | . 8 12 1 15 Fabricators 7 | . . . . 7 Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers 2 | . . . . 2 Garrison Access 2 | . . . . 2 Terminal Hacks 19 | . 4 7 . 8 Record 2 | . . . . 2 Level Access Points 1 | . 1 . . . Emergency Access Points 4 | . 2 . . 2 Alert Level 5 | . . 3 . 2 Unreport Threat 1 | . . 1 . . Locate Traps 4 | . 1 2 . 1 Reprogram Traps 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks 5 | . . . . 5 Load Schematic 1 | . . . . 1 Build 4 | . . . . 4 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 2 4 1 9 Full Trace Events 4 | . . 1 . 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built 1 | . . . . 1 Matter 190 | . . . . 190 Time 95 | . . . . 95 Total Part Build Rating 5 | . . . . 5 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2199 | 109 136 301 196 1457 Spaces Moved 1592 | 62 92 284 192 962 Core 15 | 12 . . . 3 Treads . | . . . . . Legs 294 | 50 92 . . 152 Wheels 617 | . . 15 . 602 Hover 666 | . . 269 192 205 Flight . | . . . . . Fastest Speed 50 | 50 120 52 56 100 Average Speed 99 | 120 120 58 73 113 Slowest Speed 250 | 200 120 135 140 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 24 36 24 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 11 | . . 3 . 8 Terrain Destroyed 125 | . . 43 32 50 Melee 8 | . . . . 8 Projectile . | . . . . . AOE 117 | . . 43 32 42 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2004 | 90 106 387 218 1203 Wait 162 | 8 5 47 . 102 Move 1588 | 61 91 283 191 962 Hop . | . . . . . Pick Up 65 | 11 3 16 6 29 Fast Attach . | . . . . . Attach 37 | 7 . 7 4 19 Detach 1 | . . . . 1 Swap 9 | . . 5 . 4 Drop 29 | . 1 9 2 17 Fire 100 | 3 6 20 15 56 Melee 13 | . . . . 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Identified exit to Materials 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 436 | -9/Materials | Lost 3 parts (1u2w) 454 | -9/Materials | Discovered new exit (range 16) 465 | -9/Materials | Identified exit to Mines 538 | -9/Materials | Discovered new exit (range 16) 546 | -9/Materials | Identified exit to Materials 547 | -9/Materials | Entered another Materials area 547 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 738 | -8/Materials | Discovered new exit (range 7) 742 | -8/Materials | Identified exit to Factory 743 | -8/Materials | Entered Factory 743 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 906 | -7/Factory | Fabricated Imp. Maneuvering Thrusters (x1) 941 | -7/Factory | Local fabrication network quarantined 1037 | -7/Factory | Build established: Gunner 1151 | -7/Factory | Lost 4 parts (1p1n2w) 1227 | -7/Factory | Discovered new exit (range 16) 1245 | -7/Factory | Identified exit to Lower Caves 1805 | -7/Factory | Garrison activated, responded to threat 2041 | -7/Factory | Build established: Mutant 2171 | -7/Factory | Core integrity fell below 50% 2200 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- Found 3 traps in 1 array: 3x Stasis Trap Map updated. 02162_ Mic. Nuclear Core destroyed. 02163_ Lgt. Nuclear Core destroyed. 02167_ Arm. Huge Wheel destroyed. 02170_ Flak Gun destroyed. 02172_ Gravmag System destroyed. 02177_ G-47 Trooper destroyed. 02177_ Terminal disabled. 02184_ G-47 Trooper IFF system glitched. 02184_ Connecting with Terminal... 02187_ Proton Missile Launcher destroyed. 02192_ Gatling Laser destroyed. 02200_ G-47 Trooper destroyed. 02200_ Fusion Modulator explodes. 02200_ Terminal disabled. 02200_ Fusion Modulator explodes. 02200_ G-47 Trooper destroyed. 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"???"???????????????? | | ??????????????????????? ??? ???????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 53 Targeting Accuracy 8 Item Schematics ----------------- Airjet | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Maneuvering Thrusters | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever It Was An Accident, I Swear Challenges ------------ None Game ------ Seed CoilImprovedRifle Manual? 0 Play Time 00:26:23 Cumulative 34.9 hours Start 2020.02.22 @ 08:45:32 End 2020.02.22 @ 09:11:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5778bf5c-e6e5-4cf3-86b3-1ac1e45bf2dc