Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.21 @ 03:28:57 Player: Cadence Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1097) 1097 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 3137 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 0/550 Matter 138/300 Energy 81/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Heat Sink ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Decoy Drone Bay > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Heat Sink Small Matter Pod Terrain Scan Processor ECM Suite Light Armor Plating Medium Armor Plating Beam Rifle Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Decoy Drone Bay Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 50 | 6 2 14 3 25 Power 5 | 1 . 3 . 1 Engine 5 | 1 . 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 2 . 9 Treads 2 | . . . . 2 Leg 10 | 2 . 1 . 7 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 3 1 4 Device 5 | . 2 1 1 1 Storage 2 | 1 . . . 1 Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 21 | 2 . 6 2 11 Energy Gun 9 | 1 . 3 1 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 1 . 2 . 4 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 29 | . . 11 . 18 Power 3 | . . 2 . 1 Propulsion 8 | . . 4 . 4 Utility 6 | . . 1 . 5 Weapon 12 | . . 4 . 8 Highest Loss Streak 13 | . . 5 . 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 65 | . 97 84 44 63 Engine 5 | . 14 10 . 5 Treads 1 | . . . . 6 Leg 10 | . 28 19 . 12 Device 9 | . 12 11 8 7 Storage 10 | . 14 11 11 4 Processor 7 | . . 10 5 8 Energy Gun 10 | . 14 10 11 6 Ballistic Gun 5 | . 14 10 . 5 Launcher 4 | . . . 8 3 Naked Turns . | . . . . . Heaviest Build 30 | 14 16 17 23 30 Greatest Support 52 | 20 20 20 3 52 Greatest Overweight (x) 7 | . . 5 7 7 Average Overweight (x) 1 | . . . 4 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 5 8 7 6 8 Average Carried 4 | 1 4 6 4 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 1 8 4 4 3 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 841 | 146 187 263 . 245 Remotely . | . . . . . Salvage Created 1220 | . 160 724 . 336 Parts 74 | . 10 43 . 21 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 5 19 . 12 Guns 23 | . 5 12 . 6 AOE 13 | . . 7 . 6 Classes Destroyed 7 | . 3 4 . . Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 14 | . 3 5 . 6 Grunt 17 | . 2 11 . 4 Sentry 5 | . . 3 . 2 Best Kill Streak 8 | . 3 8 . 5 Combat Bots Only 5 | . 3 4 . 5 Max Kills in Single Turn 3 | . 1 3 . 3 Gunslinging . | . . . . . Exploded 3 | . . 3 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3698 | . 191 1338 . 2169 Core 1033 | . 94 375 . 564 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 62 . 6 . Volleys Fired 128 | . 16 74 . 38 Largest 2 | . 2 2 . 2 Hottest 105 | . 60 76 . 105 Shots Fired 215 | . 32 127 . 56 Gun 199 | . 32 118 . 49 Cannon . | . . . . . Launcher 16 | . . 9 . 7 Special . | . . . . . Kinetic 104 | . 16 72 . 16 Thermal 74 | . . 41 . 33 Explosive 16 | . . 9 . 7 Electromagnetic 21 | . 16 5 . . Robot Hit Streak 16 | . 7 12 . 16 Robot Miss Streak 5 | . 3 4 . 5 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 146 | . 18 82 . 46 Core Hits 77 | . 7 41 . 29 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 1 . 1 Burn 1 | . . . . 1 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2700 | . 243 1598 1 858 Guns 1703 | . 243 920 . 540 Cannons . | . . . . . Explosions 986 | . . 678 . 308 Melee . | . . . . . Ramming 11 | . . . 1 10 Kinetic 865 | . 155 561 . 149 Thermal 680 | . . 289 . 391 Explosive 986 | . . 678 . 308 Electromagnetic 158 | . 88 70 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 35 | . . 21 . 14 Projectiles . | . . . . . Explosions 35 | . . 21 . 14 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 316 | . . 130 . 186 Shots 10 | . . 5 . 5 Rammed 1 | . . . 1 . Targets Rammed 5 | . . . 1 4 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 356 | . 30 27 . 356 Average Temperature 71 | . 20 8 . 133 Received Heat Transfer 1473 | . 54 420 . 999 Effects 2 | . . . . 2 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 . 3 Heat Transferred 1701 | . . 650 . 1051 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 459 | . 187 459 166 146 Initial 163 | . . 78 163 . Average 75 | . 117 124 42 45 Maximum Alert Level 2 | . . 2 . . Low Security (%) 95 | 100 100 86 100 100 Level 1 3 | . . 10 . . Level 2 . | . . 2 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 3 . 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . 1 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . . 3 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 11 36 . 25 Peak Tracking Total 8 | . 4 6 . 8 Tactical Retreats 8 | . 1 4 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . . . 2 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . 3 1 Successful 4 | . . . 3 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 3 1 Record 2 | . . . 2 . Open Door 1 | . . . 1 . Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches 16 | . . . . 16 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3812 | 53 287 1293 1532 647 Spaces Moved 1529 | 40 183 520 522 264 Core 589 | 9 . 15 522 43 Treads 92 | . . . . 92 Legs 842 | 31 183 499 . 129 Wheels 6 | . . 6 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 80 150 50 Average Speed 188 | 104 120 127 284 177 Slowest Speed 400 | 120 120 300 400 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 34 39 83 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 102 | . . 60 . 42 Melee . | . . . . . Projectile . | . . . . . AOE 102 | . . 60 . 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2245 | 51 218 1021 569 386 Wait 488 | . 10 404 40 34 Move 1525 | 39 182 519 521 264 Hop . | . . . . . Pick Up 38 | 6 8 7 2 15 Fast Attach 4 | 1 . . . 3 Attach 28 | 5 1 8 2 12 Detach 2 | . . . 2 . Swap 18 | . 1 6 1 10 Drop 9 | . . 3 . 6 Fire 128 | . 16 74 . 38 Melee . | . . . . . Ram 1 | . . . 1 . Kick 4 | . . . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 5) 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1376 | -9/Materials | Discovered new exit (range 11) 1444 | -9/Materials | Lost 3 parts (2n1u) 1481 | -9/Materials | Identified exit to Mines 1591 | -9/Materials | Core integrity fell below 50% 1624 | -9/Materials | Core integrity fell below 20% 1634 | -9/Materials | Entered Mines 1635 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1660 | -9/Mines | Lost 5 parts (2p1n2w) 1688 | -9/Mines | Met a Derelict bent on vengeance 1994 | -9/Mines | Found the Drone Emporium 1999 | -9/Mines | Found Prototype Device 2002 | -9/Mines | Identified Decoy Drone Bay 2103 | -9/Mines | Learned location of Storage (-9) 2321 | -9/Mines | Learned location of Zion (-7) 2994 | -9/Mines | Discovered new exit (range 5) 3166 | -9/Mines | Entered Materials 3166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3455 | -8/Materials | Discovered new exit (range 43) 3540 | -8/Materials | Lost 5 parts (2u3w) 3796 | -8/Materials | Core integrity fell below 50% 3806 | -8/Materials | Core integrity fell below 20% 3813 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Imp. Aluminum Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Med. Laser. Imp. Aluminum Leg destroyed. G-47 Trooper destroyed. Med. Laser destroyed. Imp. Terrain Scanner destroyed. Acquired EM Pulse Cannon. Critical hit (Burn: +37). M-13 Machinist repairs G-50 Soldier. Critical hit (Burn: +37). EM Pulse Cannon destroyed. 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Challenges ------------ None Game ------ Seed ActivePointStorage Manual? 0 Play Time 00:47:29 Cumulative 3.4 hours Start 2023.01.21 @ 02:37:00 End 2023.01.21 @ 03:28:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f33c418c-6768-41ef-850c-79d2dfe2fe9c