Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 14:47:46 Player: Ellie Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (2223) 2223 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 5111 Bonus ------- High Alert Combat Kills 121 Friendly Fire -93 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Aluminum Leg Advanced Targeting Computer Recoil Stabilizer Transmission Jammer Particle Gun Plasma Cannon EMP Blaster EMP Blaster EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Advanced Targeting Computer Improved Light Armor Plating Drone Bay > --- WEAPON ----------- Advanced EMP Blaster Precision Grenade Launcher > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aluminum Leg Advanced Targeting Computer Recoil Stabilizer Transmission Jammer Drone Bay Drone Bay Particle Gun Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle EMP Blaster EMP Blaster EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Precision Grenade Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 66 | 9 2 11 12 20 12 Power 8 | 3 . 1 1 2 1 Engine 6 | 3 . 1 . 1 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 18 | 2 . 4 5 5 2 Treads . | . . . . . . Leg 18 | 2 . 4 5 5 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 . 2 4 3 Device 5 | . 1 . . 1 3 Storage 4 | 1 1 . 1 1 . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 28 | 3 . 6 4 9 6 Energy Gun 6 | 2 . 2 . 2 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 14 | 1 . 4 2 3 4 Ballistic Cannon 1 | . . . 1 . . Launcher 6 | . . . 1 3 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 34 | . . 1 11 6 16 Power 6 | . . 1 1 2 2 Propulsion 12 | . . . 6 1 5 Utility 6 | . . . 1 1 4 Weapon 10 | . . . 3 2 5 Highest Loss Streak 14 | . . 1 10 4 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 98 98 68 84 80 Engine 5 | . 14 10 2 2 . Core 2 | . . . . 6 5 Leg 31 | . 28 43 25 29 23 Device 7 | . 10 11 2 5 6 Storage 13 | . 15 11 12 15 14 Processor 4 | . . . 8 6 7 Protection 1 | . . . . 1 5 Energy Gun 4 | . 14 9 1 1 . Ballistic Gun 10 | . 14 12 14 7 1 Launcher 2 | . . . . 1 11 Naked Turns . | . . . . . . Heaviest Build 79 | 12 13 15 25 79 79 Greatest Support 80 | 20 20 52 52 80 80 Greatest Overweight (x) 20 | 1 . . 1 . 20 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 12 | 6 8 8 8 18 20 Most Carried 20 | 5 8 8 8 19 20 Average Carried 10 | 2 7 7 5 14 18 Final Capacity 20 | 8 8 8 8 20 20 Final Carried 17 | 2 8 7 8 17 14 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1461 | 111 56 444 240 378 232 Remotely . | . . . . . . Salvage Created 2296 | . 88 377 438 549 844 Parts 143 | . 11 37 19 31 45 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 3 | . . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 46 | . 1 11 9 11 14 Guns 24 | . 1 11 9 3 . Cannons 4 | . . . . 4 . AOE 18 | . . . . 4 14 Classes Destroyed 12 | . 2 4 1 2 3 Worker 2 | . . 1 . . 1 Builder 5 | . . 2 . 1 2 Hauler 2 | . . . . . 2 Recycler 2 | . . . . . 2 Watcher 3 | . 2 . . . 1 Swarmer 7 | . . 7 . . . Grunt 22 | . 1 1 5 6 9 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 10 | . . 3 3 1 3 Hunter 3 | . . . 1 2 . Programmer 2 | . . . . 1 1 Best Kill Streak 10 | . 3 8 3 6 10 Combat Bots Only 7 | . 1 6 3 5 7 Max Kills in Single Turn 3 | . 1 2 1 3 3 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 466 | . 2 69 84 131 180 Missed 140 | . . 20 21 37 62 Damage Taken 5202 | . 21 524 1149 1340 2168 Core 1066 | . . 60 283 158 565 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 100 85 48 . . Volleys Fired 159 | 1 7 45 45 30 31 Largest 2 | 2 2 2 2 2 2 Hottest 113 | 60 60 68 68 113 72 Shots Fired 283 | 2 14 85 69 59 54 Gun 201 | 2 14 85 66 25 9 Cannon 27 | . . . . 27 . Launcher 55 | . . . 3 7 45 Special . | . . . . . . Kinetic 171 | 1 7 58 59 37 9 Thermal . | . . . . . . Explosive 24 | . . . 3 . 21 Electromagnetic 88 | 1 7 27 7 22 24 Robot Hit Streak 16 | . 2 9 12 6 16 Robot Miss Streak 6 | . 6 4 4 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 179 | . 4 53 48 38 36 Core Hits 115 | . 4 18 23 24 46 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 4 | . . 2 1 1 . Destroy 4 | . . 2 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5983 | . 59 885 924 1129 2986 Guns 2038 | . 59 779 784 299 117 Cannons 438 | . . . . 438 . Explosions 3480 | . . 104 126 382 2868 Melee . | . . . . . . Ramming 27 | . . 2 14 10 1 Kinetic 1940 | . 26 565 667 565 117 Thermal 602 | . . 104 . 187 311 Explosive 1556 | . . . 126 . 1430 Electromagnetic 1858 | . 33 214 117 367 1127 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 3 . 4 5 Average Corruption 3 | . . 2 . 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . 1 . 11 12 Message Errors 6 | . . . . 4 2 Matter Fused 5 | . . . . 1 4 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 5 | . . . . 3 2 Data Loss (minor) 4 | . . 1 . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 173 | . . . . 25 148 Projectiles 13 | . . . . 13 . Explosions 160 | . . . . 12 148 Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 375 | . . . 100 113 162 Shots 13 | . . . 3 5 5 Rammed . | . . . . . . Targets Rammed 8 | . . 1 4 2 1 Kicked 8 | . . 1 4 2 1 Crushed . | . . . . . . Highest Temperature 361 | . 12 37 50 361 79 Average Temperature 91 | . 10 16 26 142 27 Received Heat Transfer 1467 | . 12 96 495 414 450 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 775 | . . 150 . 200 425 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . . 2 . 5 5 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 764 | . 59 165 305 243 764 Initial 69 | . . 24 69 54 62 Average 110 | . 46 43 127 111 275 Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 89 | 100 100 100 80 98 55 Level 1 6 | . . . 19 1 16 Level 2 2 | . . . . . 17 Level 3 1 | . . . . . 9 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . 1 2 7 Investigation 3 | . . . . 1 2 Extermination 1 | . . . . 1 . Reinforcement 5 | . 1 . 1 . 3 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 7 | . 1 3 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 3 18 15 11 23 Peak Tracking Total 6 | . 2 5 6 5 6 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . . 2 . 2 2 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 8 | . . 1 . 4 3 Max in Single Turn 1 | . . 1 . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 7 | . . 1 1 1 4 Terminals 6 | . . 1 . 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 16 | . . 3 3 3 7 Successful 6 | . . 1 2 . 3 Failed 10 | . . 2 1 3 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . . 3 . 3 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 . . 3 Open Door 3 | . . . . . 3 Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 7 | . . . . . 7 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3075 | 56 223 968 670 708 450 Spaces Moved 1578 | 42 160 421 327 424 204 Core 24 | 21 . . . . 3 Treads . | . . . . . . Legs 1554 | 21 160 421 327 424 201 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 127 Average Speed 127 | 88 120 120 124 128 156 Slowest Speed 1050 | 120 120 120 190 130 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 31 46 26 10 45 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 190 | . . 5 19 3 163 Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 188 | . . 5 17 3 163 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2360 | 56 177 803 518 526 280 Wait 459 | . . 307 117 20 15 Move 1573 | 41 159 420 326 423 204 Hop . | . . . . . . Pick Up 66 | 5 8 8 12 22 11 Fast Attach 9 | 3 . 2 2 2 . Attach 33 | 3 1 1 10 9 9 Detach . | . . . . . . Swap 24 | 3 1 8 . 9 3 Drop 28 | . 1 11 2 9 5 Fire 159 | 1 7 45 45 30 31 Melee . | . . . . . . Ram . | . . . . . . Kick 8 | . . 1 4 2 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 12) 57 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 7) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x2 339 | -9/Materials | Build established: Mutant 1216 | -9/Materials | Discovered new exit (range 16) 1248 | -9/Materials | Entered another Materials area 1248 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1459 | -8/Materials | Lost 10 parts (1p5n1u3w) 1635 | -8/Materials | Core integrity fell below 50% 1804 | -8/Materials | Build established: Scavenger-Mutant 1893 | -8/Materials | Discovered new exit (range 3) 1916 | -8/Materials | Identified exit to Factory 1918 | -8/Materials | Entered Factory 1918 | -7/Factory | Evolved 2 slots: Utility x2 2275 | -7/Factory | Build established: Mutant 2338 | -7/Factory | Lost 4 parts (2p1n1w) 2596 | -7/Factory | Discovered new exit (range 9) 2626 | -7/Factory | Entered Storage 2949 | -7/Storage | Garrison activated, responded to threat 3028 | -7/Storage | Destroyed 7 combat bots 3042 | -7/Storage | Core integrity fell below 50% 3071 | -7/Storage | Core integrity fell below 20% 3076 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03044_ Critical hit (Burn: +37). 03048_ K-01 Serf collects debris. 03051_ Hvy. Assault Rifle destroyed. 03051_ K-01 Serf collects debris. 03056_ The unstable cave ceiling collapses. 03058_ K-01 Serf collects debris. 03058_ R-06 Scavenger collects Corrupted Prototype Engine. 03060_ Attempting to rewire Drone. 03060_ Drone cannot be rewired. 03061_ System corrupted: Matter fused (-5). 03062_ W-25 Informer sends out distress signal. 03063_ Drone destroyed. 03065_ K-01 Serf collects debris. 03068_ Hvy. Assault Rifle destroyed. 03069_ K-01 Serf collects debris. 03073_ U-05 Engineer lays Concrete. 03073_ K-01 Serf collects debris. 03074_ U-05 Engineer builds a Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????? ??????????????? | | ?????????????????????????# ?????? ??????????????? | | ?????????????????????????# """""" ??? #?????????? | | ?????????????????????????# ?? #?????????? | | ???????????????????????### ?? +?????????? | | ??????????????????## # % ### #?????????? | | ?????????????????? ??????????? | | ???????????????? =[[= ???????????? | | ????????????????? ! % ????????????? | | ??????????????#### % %##[ "##????????????? | | ?????????????? ! # ????????????? | | ?????????????? [ [%*] # ????????????? | | ?????????????? ! ]] " ""?????????????? | | ?????????????? = %] "G ""?????????????? | | ????????????? 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