Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.14 @ 23:17:09 Player: Akogishi Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (238) 1190 Value Destroyed (9582) 9582 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (5143) 5143 TOTAL SCORE: 23195 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 1897 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1772 Friendly Fire -394 Cogmind --------- Core Integrity 0/1300 Matter 221/300 Energy 765/765 System Corruption 13% Temperature Critical (1437) Movement Treading (245) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor Light Quantum Reactor > --- PROPULSION (5) --- Armored Medium Treads Heavy Treads Heavy Treads > --- UTILITY (11) ----- Advanced Cryofiber Web Huge Storage Unit Energy Well Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Faulty Precision Matter Filter Energy Filter Improved Transmission Jammer Jamming Amplifier Centrium Heavy Armor Plating > --- WEAPON (3) ------- Compact HERF Cannon Matter Neutralizer > --- INVENTORY (25) --- Micro Antimatter Reactor Armored Medium Treads Heavy Treads Matter Compressor (250) Advanced Sensor Array Encrypted Comm Array Advanced Target Analyzer Advanced Weapon Cycler Cloaking Device Cloaking Device Advanced Hacking Suite Heavy Neutron Cannon Nova Cannon Heavy Gauss Cannon Heavy Shock Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Encrypted Comm Array 0b10 Decoder Chip [Generic] Centrium Heavy Armor Plating Graphene Brace System Restoration Module > --- WEAPON ----------- Heavy Neutron Cannon Nova Cannon Heavy Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Spiked Medium Treads Heavy Treads Heavy Treads Heavy Treads Improved Coolant Injector Energy Well Matter Compressor Advanced Target Analyzer Advanced Weapon Cycler Transmission Jammer Cloaking Device Cloaking Device Advanced Hacking Suite Gamma Rifle Gamma Rifle Compact HERF Cannon Matter Neutralizer Railgun Heavy Shock Bomb Launcher Fusion Bomb Launcher [Rating: 157] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Utility Huge Storage Unit Device Advanced Transmission Jammer Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Railgun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Slots Evolved 14 | . . 2 . 2 2 . . 2 . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . 2 . . . . . . . . . . 1 . . . . Utility 9 | . . . . 2 1 . . 2 . . 1 . 1 . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 148 | 6 6 15 19 6 3 5 2 6 8 8 9 6 6 4 1 5 33 Power 24 | 1 1 3 2 . . 1 1 . 1 1 1 . 3 . . 1 8 Engine 8 | 1 1 3 1 . . . . . 1 1 . . . . . . . Core 4 | . . . 1 . . . . . . . 1 . 2 . . . . Reactor 12 | . . . . . . 1 1 . . . . . 1 . . 1 8 Propulsion 28 | 2 1 5 6 1 . 2 . . 1 . . 2 . 1 1 1 5 Treads 24 | . . 4 6 1 . 2 . . 1 . . 2 . 1 1 1 5 Leg 4 | 2 1 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 54 | 1 2 3 2 4 2 2 . 4 5 4 7 2 1 2 . 2 11 Device 27 | . . . . 3 2 2 . 2 4 1 1 2 . 2 . 1 7 Storage 9 | 1 1 2 . . . . . 1 1 2 . . 1 . . . . Processor 6 | . . . . 1 . . . . . 1 2 . . . . . 2 Hackware 2 | . . . . . . . . . . . 1 . . . . . 1 Protection 10 | . 1 1 2 . . . . 1 . . 3 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 2 2 4 9 1 1 . 1 2 1 3 1 2 2 1 . 1 9 Energy Gun 6 | 2 . . 1 . . . . . . . . . . . . . 3 Energy Cannon 18 | . . 3 5 . 1 . 1 2 . 1 1 . . . . . 4 Ballistic Gun 5 | . 1 . . . . . . . 1 . . 1 1 1 . . . Ballistic Cannon 3 | . . 1 . . . . . . . . . 1 . . . 1 . Launcher 8 | . . . 2 1 . . . . . 2 . . 1 . . . 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . 1 . . . . . . 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . . . 6 Parts Lost 23 | . 1 . 1 1 . . . . 4 1 1 3 . . 1 1 9 Power 4 | . 1 . . . . . . . 1 . . 1 . . . . 1 Propulsion 3 | . . . . 1 . . . . . . . . . . . . 2 Utility 11 | . . . 1 . . . . . 3 1 1 . . . . 1 4 Weapon 5 | . . . . . . . . . . . . 2 . . 1 . 2 Highest Loss Streak 5 | . 1 . 1 1 . . . . 2 1 1 3 . . 1 1 5 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . Average Backups 17 | 3 9 15 19 18 17 15 14 15 5 15 20 18 20 20 20 20 21 Power 1 | . . . 1 2 2 1 . 1 . . . . . . 1 2 2 Propulsion 3 | 1 4 3 5 4 4 4 3 3 1 1 2 2 3 3 3 3 3 Utility 7 | . 1 4 6 5 6 5 6 6 2 10 12 11 10 9 9 9 8 Weapon 5 | . 1 6 6 5 4 4 3 4 1 4 5 4 6 7 7 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 4 10 9 4 . 4 2 2 4 3 1 9 1 . 2 1 9 Power 7 | . . 2 2 1 . 1 . . . . . . . . . 1 . Propulsion 25 | . 4 5 3 . . 3 1 . 1 . . 7 . . . . 1 Utility 18 | . . 2 . 2 . . 1 . 2 1 1 1 1 . 1 . 6 Weapon 15 | . . 1 4 1 . . . 2 1 2 . 1 . . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 89 99 99 99 98 86 82 79 69 84 86 79 71 69 73 77 79 Engine 2 | . 13 11 6 . . . . . . 1 2 4 1 . . . . Core 2 | . . . 4 9 7 1 . . . . 2 5 5 5 5 5 . Reactor 4 | . . . . . . 5 7 6 5 4 5 . 3 5 5 5 8 Treads 16 | . . 31 44 36 30 18 15 13 13 13 11 11 10 11 15 15 13 Leg 3 | . 28 12 . . . . . . . . . . . . . . . Device 15 | . . . . 10 14 22 22 18 22 28 22 15 10 19 21 21 20 Storage 8 | . 14 10 11 9 7 7 7 11 10 12 5 5 9 5 5 5 4 Processor 5 | . . . . 7 7 7 7 2 . 3 9 11 10 5 5 5 11 Protection 4 | . 4 10 11 9 7 . . 6 1 . 3 5 5 5 5 4 4 Energy Gun 1 | . 17 . . . . . . . . . . . . . . . 1 Energy Cannon 6 | . . 17 16 11 14 15 14 13 5 6 9 4 . . . . 5 Ballistic Gun 2 | . 4 1 . . . . . . 5 6 3 1 7 1 5 9 1 Ballistic Cannon 1 | . . 3 3 . . . . . . . . 4 5 3 . 3 3 Launcher 2 | . . . 1 6 7 7 7 6 1 4 2 4 1 4 4 1 . Peak Build Rating 157 | 6 8 19 25 29 34 59 60 75 80 84 95 109 120 129 129 134 157 Average Rating 85 | 4 6 16 21 26 32 54 58 70 66 81 91 98 117 121 126 128 150 On Entrance 65 | . 6 8 18 22 27 34 59 60 75 80 82 95 109 118 127 128 134 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 12 89 62 62 60 67 75 77 100 100 132 152 152 158 155 154 163 166 Greatest Support 168 | 20 20 92 92 92 92 140 140 140 140 140 140 140 140 168 168 168 167 Greatest Overweight (x) 5 | 3 4 1 . . . . . . . . 1 1 1 1 . . 5 Average Overweight (x) . | . 2 . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 25 25 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 20 18 20 20 20 20 20 20 7 24 25 25 25 25 25 25 25 Most Carried 25 | 6 13 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Carried 19 | 3 9 15 19 19 19 18 19 19 7 18 22 23 24 24 24 23 24 Final Capacity 25 | 8 25 20 20 20 20 20 20 20 5 25 25 25 25 25 25 25 25 Final Carried 25 | 6 13 19 20 20 19 20 20 20 5 25 23 25 25 25 24 25 17 Class Distribution -------------------- 32% | Tank 23% | Mutant 13% | Scavenger-Tank 7% | Scavenger-Gunner 6% | Commander-Tank 6% | Derelict-Tank 4% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Tank | -5/DSF Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Warlord Commander-Tank | -3/Proximity Caves Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Matter Collected 6702 | 260 50 293 413 159 . 290 21 235 569 429 163 219 68 721 498 509 1805 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11556 | . 330 605 1627 860 . 1507 11 160 997 548 194 380 62 812 435 322 2706 Parts 511 | . 18 48 92 59 . 20 3 6 4 42 6 28 2 37 10 21 115 Haulers Intercepted 8 | . 1 2 2 1 . . . . . . . . . . . . 2 Recyclers Shooed 6 | . . 1 2 1 . . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . . 10 . 13 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Combat Hostiles Destroyed 179 | . 8 12 29 15 . 5 . 4 4 10 4 12 1 15 14 8 38 Melee 1 | . . . 1 . . . . . . . . . . . . . . Guns 17 | . 6 . . . . . . . 2 3 . . 1 . 1 1 3 Cannons 82 | . 1 12 20 8 . 1 . 2 1 5 1 5 . 2 . . 24 AOE 69 | . 1 . 6 7 . 4 . 1 1 2 3 7 . 13 13 7 4 Classes Destroyed 17 | . 5 1 4 2 . 1 . 1 . 1 . 2 . . . . . Worker 18 | . 2 4 3 4 . . . . . 3 . . . . . . 2 Builder 11 | . . . 1 5 . . . . . . . . . . . . 5 Hauler 8 | . 1 2 2 1 . . . . . . . . . . . . 2 Recycler 3 | . . . . 2 . . . . . . . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 9 | . 1 1 1 1 . . 1 . . 1 . . . . . . 3 Swarmer 35 | . 3 3 . 3 . . . . . . . 4 . 11 2 7 2 Grunt 70 | . 5 4 20 9 . 1 . 3 . 1 3 2 . 4 9 . 9 Brawler 2 | . . . . 1 . . . . . . . . . . . . 1 Duelist 4 | . . . 3 . . . . . . . . 1 . . . . . Sentry 22 | . . 5 6 3 . . . . . 3 1 . 1 . . . 3 Specialist 3 | . . . . . . . . . . . . 2 . . . 1 . Hunter 12 | . . . . . . . . . . 2 . 2 . . 1 3 4 Programmer 26 | . . . . . . . . 1 . 4 . . . . 2 . 19 Heavy 1 | . . . . . . . . . . . . 1 . . . . . Compactor 9 | . . . . . . 5 . . 4 . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . Wasp 1 | . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | . 5 5 10 9 . 4 1 1 2 5 3 7 1 7 14 4 9 Combat Bots Only 14 | . 3 4 6 3 . 4 . 1 2 3 3 7 1 7 14 4 5 Max Kills in Single Turn 5 | . 2 1 2 5 . 1 1 1 1 2 2 3 1 4 3 4 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 1 1 . 1 . 1 1 1 2 2 . 4 3 4 1 Melee 1 | . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Hostile Shots Fired 884 | . 42 49 84 31 3 . 18 22 12 82 24 53 7 29 48 42 338 Missed 270 | . 13 17 19 10 . . 6 5 1 32 8 20 2 11 14 15 97 Hits 614 | . 29 32 65 21 3 . 12 17 11 50 16 33 5 18 34 27 241 Melee 20 | . . . 8 . . . . . 11 . . 1 . . . . . Projectile 594 | . 29 32 57 21 3 . 12 17 . 50 16 32 5 18 34 27 241 AOE 4 | . . . . . . . . 4 . . . . . . . . . Critical Strikes 47 | . 1 . 4 2 . . . 1 8 . 1 4 1 . 3 1 21 Actively Blocked 6 | . . . . . . . . . . . . . . . . . 6 Part Disruptions 4 | . . . . . . . . . . . . 1 . . . . 3 Damage Taken 11155 | . 268 273 743 288 37 . 83 316 541 430 275 852 101 259 706 584 5399 Core 1741 | . 54 52 25 8 . . 9 28 . 44 20 9 20 26 5 38 1403 Absorbed by Shields 104 | . . . . . . . . 73 . 31 . . . . . . . Ignored by Resistances 2832 | . 83 81 222 82 10 . 28 105 143 137 76 230 27 77 205 161 1165 Regen/Repaired (Parts) 302 | . . 23 70 . . . 94 . 54 . . . . . 61 . . Core Remaining (%) 91 | 100 78 . 80 98 . . 98 . . 91 . 97 . . . 92 . Volleys Fired 502 | . 31 39 55 33 1 16 2 22 31 35 7 16 4 41 18 12 139 Largest 3 | . 2 2 2 2 1 3 2 3 3 2 3 3 3 1 3 3 3 Hottest 328 | . 150 136 136 136 30 163 133 186 125 110 185 169 114 46 114 124 328 Shots Fired 914 | . 59 63 96 46 1 44 4 31 71 61 11 37 12 41 20 26 291 Gun 226 | . 54 . . . . . . . 31 26 2 3 8 31 8 11 52 Cannon 565 | . . 63 86 32 . 32 4 17 26 26 4 29 4 3 1 7 231 Launcher 118 | . . . 10 14 1 12 . 14 14 9 5 5 . 7 11 8 8 Special 5 | . 5 . . . . . . . . . . . . . . . . Kinetic 318 | . 4 21 12 . . . . . 31 26 2 19 12 34 9 18 130 Thermal 409 | . 35 42 74 32 . 32 4 8 22 26 2 13 . . . . 119 Explosive 95 | . . . . 8 1 12 . 14 14 9 5 5 . 7 11 8 1 Electromagnetic 92 | . 20 . 10 6 . . . 9 4 . 2 . . . . . 41 Robot Hit Streak 33 | . 26 28 33 20 . 26 7 9 15 15 12 24 7 25 19 12 22 Robot Miss Streak 10 | . 1 2 2 1 . 2 . 3 2 2 . 2 1 1 1 2 10 Penetration Max 2 | . . . . . . . . . 1 1 . . . 2 . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 642 | . 48 48 77 33 . 37 3 15 57 39 9 28 9 33 10 16 180 Core Hits 458 | . 17 20 43 49 . 19 1 19 21 27 10 39 3 34 44 31 81 Critical Kills 6 | . . . 1 . . . . . . . . . . . . . 5 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . . Critical Strikes 23 | . 3 . 1 . . . . . 2 . . . 1 2 . . 14 Burn 3 | . 3 . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . 5 Destroy 3 | . . . . . . . . . 2 . . . . 1 . . . Blast 11 | . . . . . . . . . . . . . 1 1 . . 9 Smash 1 | . . . 1 . . . . . . . . . . . . . . Melee Attacks 9 | . . . 9 . . . . . . . . . . . . . . Impact 9 | . . . 9 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 30571 | . 672 936 2487 1991 . 1560 71 836 2267 1637 612 1808 254 2686 3265 1380 8109 Guns 4296 | . 568 . . . . . . . 610 375 22 64 159 982 139 179 1198 Cannons 11904 | . . 936 1418 555 . 759 71 299 516 478 105 639 95 89 . 172 5772 Explosions 13623 | . 32 . 601 1436 . 801 . 494 1141 705 485 1105 . 1615 3126 1029 1053 Melee 435 | . . . 435 . . . . . . . . . . . . . . Ramming 241 | . . . 33 . . . . 43 . 79 . . . . . . 86 Kinetic 6479 | . 18 300 139 . . . . . 610 375 22 446 254 1071 139 351 2754 Thermal 9789 | . 411 636 1357 952 . 759 71 241 512 478 122 257 . . . . 3993 Explosive 11352 | . . . . 828 . 801 . 430 1141 705 414 1105 . 1615 3126 1029 158 Electromagnetic 2275 | . 243 . 523 211 . . . 122 4 . 54 . . . . . 1118 Impact 435 | . . . 435 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 . . . . . . . . 1 . . . . 1 1 13 Average Corruption 2 | . 1 . . . . . . . . 1 . . . . 1 1 4 Corruption Purged 9 | . . . . . . . . . . . . . . . . . 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 42 | . 2 . . . . . . . . 6 . . . . . 1 33 Message Errors 12 | . 1 . . . . . . . . . . . . . . 1 10 Matter Fused 8 | . . . . . . . . . . 3 . . . . . . 5 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Energy Discharges 5 | . 1 . . . . . . . . 1 . . . . . . 3 Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . 6 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . 1 . . . . . . 1 Alerts 2 | . . . . . . . . . . 1 . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 719 | . . . 79 65 . . . 17 . . 1 12 . 74 49 15 407 Projectiles 356 | . . . . . . . . 17 . . . 12 . . . . 327 Explosions 284 | . . . 28 65 . . . . . . 1 . . 74 49 15 52 Melee 79 | . . . 51 . . . . . . . . . . . . . 28 Knockbacks 16 | . . 1 3 . . . . . . . . 1 . . . 1 10 Impact 5 | . . . 3 . . . . . . . . . . . . . 2 Kinetic 11 | . . 1 . . . . . . . . . 1 . . . 1 8 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 416 | . 28 . . 50 . . . . 172 19 . 38 . 6 . 72 31 Shots 20 | . 1 . . 2 . . . . 6 1 . 3 . 1 . 4 2 Rammed 19 | . . . 8 . . . . 2 . 4 . . . . . . 5 Targets Rammed 23 | . . . 11 . . . . 2 . 4 . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 3 . . . . . . . . . . . . . 1 Highest Temperature 1924 | . 256 469 486 339 . 18 4 66 21 296 90 27 . . . . 1924 Average Temperature 267 | . 83 118 144 90 . 7 4 20 14 91 55 7 . . . . 1242 Received Heat Transfer 1837 | . 114 99 342 90 27 . 33 129 . 68 75 27 36 63 9 27 698 Effects 49 | . . 4 2 1 . . . . . . . . . . . . 42 Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . Energy Bleed 10 | . . 1 1 1 . . . . . . . . . . . . 7 Interference 8 | . . 2 . . . . . . . . . . . . . . 6 Matter Decay 3 | . . . . . . . . . . . . . . . . . 3 Short Circuit 9 | . . . 1 . . . . . . . . . . . . . 8 Damage (minor) 7 | . . . . . . . . . . . . . . . . . 7 Damage (major) 5 | . . . . . . . . . . . . . . . . . 5 Damage (core) 6 | . . . . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . 1 . . . . . . . . . . . . . 2 Parts Fried 16 | . . . 2 . . . . . . . 1 . . . . . 13 Impact Corruptions 5 | . . . 4 . . . . . . . . . . . . . 1 Robots Melted 7 | . . . 1 . . . . 1 . . . . . . . . 5 Combat Hostiles 7 | . . . 1 . . . . 1 . . . . . . . . 5 Parts Melted 23 | . 3 1 5 1 . . . 1 . 1 . . . . . . 11 Heat Transferred 12114 | . 1347 1147 2411 1299 . 1184 111 299 703 900 150 500 . . . . 2063 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 . 5 1 . . . 1 . . . . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Maximum Alert Level 2 | . . . 1 2 . . . 2 . 1 . 1 . . . . 1 Low Security (%) 75 | 100 100 100 39 27 100 100 100 17 100 31 100 60 100 . . . 92 Level 1 20 | . . . 60 20 . . . 62 . 68 . 39 . . . . 7 Level 2 3 | . . . . 52 . . . 19 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . Peak Influence 543 | . 86 85 365 543 195 19 75 510 148 383 102 383 174 . . . 336 Initial 195 | . . . 24 64 195 19 . 2 148 . 51 43 174 . . . 19 Average 102 | . 19 21 213 361 133 2 10 268 15 217 29 208 66 . . . 38 Influence Increases 7465 | . 338 377 988 829 4 27 165 1137 15 666 146 370 34 320 477 276 1296 Destroy 0b10 Robot/C 4380 | . 160 240 640 420 . . 60 560 . 340 80 240 20 300 360 200 760 Destroy 0b10 Robot/NC 305 | . 20 35 60 70 . . 10 20 . 25 . . . . . . 65 Destroy Leader 880 | . 34 66 146 106 . . 22 112 . 104 20 40 10 20 . 40 160 Allied During Kill 612 | . . . 26 97 . . 45 242 . 64 . . . . 102 36 . Successful Hack 112 | . 28 25 14 . . . 22 14 . 9 . . . . . . . Disable Machine 144 | . . 9 . 45 . . . 18 . 36 18 . . . . . 18 Destroy Structure 762 | . 6 2 27 91 4 27 6 171 15 73 28 90 4 . . . 218 Partial Spotted 30 | . 15 . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 240 | . 75 . 60 . . . . . . 15 . . . . 15 . 75 Influence Decreases 7155 | . 338 310 875 506 438 96 158 637 522 544 196 59 417 230 150 660 1019 Entered New Map 1711 | . . . 43 116 308 50 . 5 359 . 71 29 209 . 90 417 14 Time Decay 4679 | . 338 310 632 220 130 46 158 472 82 514 121 . 208 230 50 243 925 Lost Part 155 | . . . 10 10 . . . . 1 10 4 30 . . 10 . 80 Lost Ally 460 | . . . 40 160 . . . 160 80 20 . . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . Squads Dispatched 39 | . . . 8 3 1 . 1 4 . 10 . 1 2 . . . 9 Investigation 7 | . . . 2 1 1 . . . . 2 . . 1 . . . . Extermination 13 | . . . . . . . 1 1 . 4 . . 1 . . . 6 Reinforcement 11 | . . . 1 2 . . . 3 . 1 . 1 . . . . 3 Assault 2 | . . . 2 . . . . . . . . . . . . . . Garrison 6 | . . . 3 . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 1 . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 1 . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Distress Signals 9 | . 1 . 2 3 . . . . . . . . . . 2 . 1 Communications Jammed 88 | . . . . . . . . 1 . 7 3 7 . . . . 70 Distress Signals 81 | . . . . . . . . 1 . 7 3 . . . . . 70 Times Spotted 258 | . 13 20 44 22 3 5 1 28 6 16 5 12 1 8 15 7 52 Peak Tracking Total 9 | . 4 4 7 5 3 2 1 5 3 5 3 6 1 6 9 4 7 Tactical Retreats 13 | . 3 . 3 . . . . . . 1 . . . . 1 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Traps Triggered 7 | . 1 . . . 2 . . 2 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Machines Disabled 19 | . . 1 . 5 . . . 2 . 4 2 . . 3 . . 2 Max in Single Turn 3 | . . 1 . 3 . . . . . 1 2 . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Machines Accessed 50 | . 6 4 6 . 3 . 4 4 . 6 2 . 1 1 8 . 5 Terminals 29 | . 6 2 5 . 3 . 2 1 . 4 1 . 1 1 . . 3 Fabricators 7 | . . . . . . . . 3 . 2 . . . . . . 2 Repair Stations 3 | . . 1 1 . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . . . Total Hacks 95 | . 14 6 12 . 4 . 13 4 . 12 3 . 2 4 14 . 7 Successful 65 | . 12 5 6 . 1 . 9 4 . 6 1 . . 4 14 . 3 Failed 30 | . 2 1 6 . 3 . 4 . . 6 2 . 2 . . . 4 Catastrophic 3 | . . . 1 . . . . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 55 | . 14 3 9 . 4 . 5 1 . 8 1 . 2 4 . . 4 Fabricators 10 | . . . . . . . . 3 . 4 . . . . . . 3 Repair Stations 11 | . . 2 3 . . . 6 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . 2 . . . . . . Terminal Hacks 47 | . 12 2 3 . 1 . 3 1 . 5 1 . . 4 14 . 1 Record 19 | . 3 . . . . . . . . 2 . . . 4 10 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 1 . . . . . . . . . . . . 4 . . Open Door 2 | . . . 2 . . . . . . . . . . . . . . Open DSF 4 | . . . . . . . . 1 . 1 1 . . . . . 1 Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 3 . . . . . 1 . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 . 1 . . . . . . 2 Network Status 4 | . . . . . . . . 1 . 1 . . . . . . 2 Build 2 | . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 11 | . . 2 3 . . . 6 . . . . . . . . . . Scan Component 6 | . . 1 2 . . . 3 . . . . . . . . . . Repair 5 | . . 1 1 . . . 3 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 2 5 . 2 . 4 . . 5 1 . 1 . . . 5 Full Trace Events 7 | . 1 . 2 . 1 . . . . 2 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 208 | . . . . . . . . 208 . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . 20 . . . . . . . . . Parts Repaired 5 | . . 1 1 . . . 3 . . . . . . . . . . Time 195 | . . 13 32 . . . 150 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Total Allies 55 | . . . 12 . . 19 . . 19 . . . . . 5 . . Largest Group 19 | . . . 10 10 1 19 19 18 19 12 . . . . 5 4 1 Highest-Rated Group 684 | . . . 88 88 8 465 465 451 684 396 . . . . 261 206 49 Highest-Rated Ally 56 | . . . 31 16 8 35 35 35 50 50 . . . . 56 56 49 Initial Warlord ECA Mod 43 | . . . . . . . . . . . . . 9 9 9 8 8 Total Orders 22 | . . . 16 . . . . . . . . . . . . 6 . ROAM 8 | . . . 8 . . . . . . . . . . . . . . FOLLOW 11 | . . . 8 . . . . . . . . . . . . 3 . GUARD 3 | . . . . . . . . . . . . . . . . 3 . Ally Attacks 456 | . . . 40 90 . 15 27 147 21 43 . . . . 47 26 . Total Damage 9397 | . . . 693 587 . 159 401 3626 306 1163 . . . . 1722 740 . Kills 65 | . . . 3 7 . 1 5 31 . 11 . . . . 5 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Active Infowar (turns) 12119 | . . . . 95 . 282 752 741 852 1262 366 516 596 1350 1226 1022 3059 Sensors 9964 | . . . . 95 . 282 752 134 826 1007 366 377 . 1133 1226 1022 2744 Decoding 3047 | . . . . . . . . . . . . . . . . . 3047 Cloaking 338 | . . . . . . . . . . . 11 . . . . . 327 Jamming 9556 | . . . . . . . . 607 415 1174 366 516 596 1350 1226 1022 2284 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 87 | . . . . . . . . . . . . . . . . . 87 Traps 15 | . . . . . . . . . . . . . . . . . 15 Emergency Access 6 | . . . . . . . . . . . . . . . . . 6 Items 48 | . . . . . . . . . . . . . . . . . 48 Machines 2 | . . . . . . . . . . . . . . . . . 2 Patrols 3 | . . . . . . . . . . . . . . . . . 3 Guards 13 | . . . . . . . . . . . . . . . . . 13 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Turns Passed 16857 | 71 1386 976 1310 442 271 359 752 967 852 1262 366 516 596 1350 1226 1022 3133 Spaces Moved 7773 | 44 460 491 549 200 162 163 359 408 451 659 189 181 236 579 694 592 1356 Core 6 | 6 . . . . . . . . . . . . . . . . . Treads 7100 | . . 322 549 200 162 163 359 408 451 659 189 181 236 579 694 592 1356 Legs 667 | 38 460 169 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 160 160 160 160 160 160 240 160 160 160 163 Average Speed 176 | 125 267 152 160 160 160 160 160 160 160 160 170 232 240 214 160 160 175 Slowest Speed 570 | 200 400 190 160 160 160 160 160 160 160 160 240 240 240 240 160 163 570 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . 6 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 66 36 61 27 7 83 16 20 85 19 6 94 6 71 81 60 29 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . Known Exits Taken 5 | . . . . . . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . 1 . . . . . . . Scrap Searched 4 | . . . . . . . . . . . . . . . . 4 . Spaces Dug 160 | . 1 . . . . . . 4 . 38 . 15 . . . 67 35 Terrain Destroyed 991 | . 4 . 19 90 3 44 . 48 42 115 18 62 2 97 131 193 123 Melee . | . . . . . . . . . . . . . . . . . . Projectile 109 | . 2 . . 1 . . . . 4 . 2 . 2 9 4 2 83 AOE 882 | . 2 . 19 89 3 44 . 48 38 115 16 62 . 88 127 191 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Was Fac Fac DSF Fac Upp War Pro Res Total 10026 | 57 552 658 867 277 175 230 534 692 512 820 218 245 261 648 792 631 1857 Wait 1083 | . 36 54 159 21 2 25 158 244 11 86 . 3 . 2 12 6 264 Move 7759 | 43 459 490 548 199 162 162 358 408 450 658 189 180 235 578 693 591 1356 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 181 | 8 13 36 20 7 3 5 6 5 2 21 2 16 5 5 6 5 16 Fast Attach 57 | 4 1 3 7 1 2 3 3 1 10 6 1 4 1 1 . . 9 Attach 58 | 2 2 5 4 3 3 2 1 1 1 1 4 5 2 5 2 3 12 Detach 13 | . . . 1 1 . 1 . 1 . 3 1 1 . 2 . 1 1 Swap 113 | . 4 11 22 5 . 3 . 4 4 1 11 2 5 3 1 9 28 Drop 164 | . 6 20 28 7 2 13 6 4 3 5 3 18 9 4 6 4 26 Fire 502 | . 31 39 55 33 1 16 2 22 31 35 7 16 4 41 18 12 139 Melee 9 | . . . 9 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 23 | . . . 11 . . . . 2 . 4 . . . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 64 | . . . 3 . . . . . . . . . . 7 54 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -5/DSF -4/Factory -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 15) 100 | -10/Materials | Identified exit to Mines 182 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 1056 | -10/Materials | Discovered new exit (range 8) 1410 | -10/Materials | Discovered new exit (range 11) 1458 | -10/Materials | Entered another Materials area 1458 | -9/Materials | Evolved 2 slots: Propulsion x2 2216 | -9/Materials | Discovered new exit (range 13) 2300 | -9/Materials | Repaired Hcp. Storage Unit 2434 | -9/Materials | Entered Storage 2728 | -9/Storage | Repaired Med. Armor Plating 2776 | -9/Storage | Met a pair of Derelict thieves 2804 | -9/Storage | Garrison activated, responded to threat 3518 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3710 | -9/Storage | Discovered new exit (range 16) 3744 | -9/Storage | Entered Materials 3744 | -8/Materials | Accompanied by 10 allies 3744 | -8/Materials | Evolved 2 slots: Utility x2 3823 | -8/Materials | Build established: Commander-Mutant 4005 | -8/Materials | Lost 4 allies 4147 | -8/Materials | Discovered new exit (range 5) 4186 | -8/Materials | Entered Factory 4186 | -7/Factory | Accompanied by 1 ally 4186 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4212 | -7/Factory | Identified exit to Lower Caves 4457 | -7/Factory | Sucked down chute 4457 | -7/Factory | Entered Waste 4462 | -7/Waste | 1 allies followed down the chute 4475 | -7/Waste | Spotted C-40 Crusher 4486 | -7/Waste | Spotted C-40 Crusher 4492 | -7/Waste | Allies destroyed C-40 Crusher 4498 | -7/Waste | Destroyed C-40 Crusher 4560 | -7/Waste | Spotted C-40 Crusher 4564 | -7/Waste | Spotted C-40 Crusher 4568 | -7/Waste | Destroyed C-40 Crusher 4574 | -7/Waste | Destroyed C-40 Crusher 4580 | -7/Waste | Spotted C-40 Crusher 4582 | -7/Waste | Destroyed C-40 Crusher 4593 | -7/Waste | Spotted C-40 Crusher 4602 | -7/Waste | Destroyed C-40 Crusher 4677 | -7/Waste | Warlord forces began an assault 4780 | -7/Waste | Discovered new exit (range 13) 4804 | -7/Waste | Build established: Scavenger-Gunner 4816 | -7/Waste | Entered Factory 4816 | -7/Factory | Accompanied by 19 allies 4921 | -7/Factory | Discovered exit to Lower Caves (range 13) 5031 | -7/Factory | Repaired Imp. Cooling System 5095 | -7/Factory | Repaired Antimatter Reactor 5140 | -7/Factory | Repaired Hvy. Ion Cannon 5513 | -7/Factory | Discovered new exit (range 8) 5568 | -7/Factory | Entered another Factory area 5568 | -6/Factory | Accompanied by 18 allies 5568 | -6/Factory | Evolved 2 slots: Utility x2 5783 | -6/Factory | Lost 9 allies 5856 | -6/Factory | Build established: Scavenger-Tank 5914 | -6/Factory | Fabricated Disruptor Cannon (x2) 6312 | -6/Factory | Fabricated Coolant Network (x1) 6535 | -6/Factory | Sucked down chute 6535 | -6/Factory | Entered Waste 6585 | -6/Waste | Spotted C-40 Crusher 6602 | -6/Waste | Spotted C-40 Crusher 6604 | -6/Waste | Spotted C-40 Crusher 6650 | -6/Waste | 6 allies followed down the chute 6660 | -6/Waste | Destroyed C-40 Crusher 6674 | -6/Waste | Spotted C-40 Crusher 6676 | -6/Waste | Spotted C-40 Crusher 6682 | -6/Waste | Spotted C-40 Crusher 6685 | -6/Waste | Destroyed C-40 Crusher 6686 | -6/Waste | Lost 5 allies 6699 | -6/Waste | Crushed by Compactor (1 part destroyed) 6701 | -6/Waste | Destroyed C-40 Crusher 6751 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6757 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6763 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6772 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6915 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6954 | -6/Waste | Destroyed C-40 Crusher 7044 | -6/Waste | Warlord forces began an assault 7307 | -6/Waste | Build established: Scavenger-Mutant 7321 | -6/Waste | Discovered new exit (range 15) 7387 | -6/Waste | Entered Factory 7387 | -6/Factory | Accompanied by 12 allies 7675 | -6/Factory | Lost 11 allies 7719 | -6/Factory | Found Prototype Launcher 8058 | -6/Factory | Discovered new exit (range 15) 8085 | -6/Factory | Discovered new exit (range 11) 8294 | -6/Factory | Identified Rocket Array 8438 | -6/Factory | Discovered new exit (range 8) 8605 | -6/Factory | Build established: Tank 8649 | -6/Factory | Entered another Factory area 8649 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9015 | -5/Factory | Identified exit to DSF 9015 | -5/Factory | Entered DSF 9025 | -5/DSF | Build established: Scavenger-Tank 9056 | -5/DSF | Additional patrols routed to DSF 9111 | -5/DSF | Lost 3 parts (1p2w) 9342 | -5/DSF | Sterilization system engaged 9362 | -5/DSF | Ambient heat levels rising (+10) 9368 | -5/DSF | Destroyed 7 combat bots 9377 | -5/DSF | Ambient heat levels rising (+10) 9392 | -5/DSF | Ambient heat levels rising (+10) 9407 | -5/DSF | Ambient heat levels rising (+10) 9415 | -5/DSF | Build established: Tank 9422 | -5/DSF | Ambient heat levels rising (+10) 9437 | -5/DSF | Ambient heat levels rising (+10) 9452 | -5/DSF | Ambient heat levels rising (+10) 9467 | -5/DSF | Ambient heat levels rising (+10) 9482 | -5/DSF | Ambient heat levels rising (+10) 9495 | -5/DSF | Discovered new exit (range 14) 9497 | -5/DSF | Ambient heat levels rising (+10) 9512 | -5/DSF | Ambient heat levels rising (+10) 9527 | -5/DSF | Ambient heat levels rising (+10) 9528 | -5/DSF | Identified exit to Factory 9531 | -5/DSF | Entered Factory 9531 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10115 | -4/Factory | Discovered new exit (range 4) 10122 | -4/Factory | Identified exit to Upper Caves 10127 | -4/Factory | Entered Upper Caves 10133 | -4/Upper Caves | Met a Warlord Commander 10134 | -4/Upper Caves | Learned location of Warlord (-4) 10135 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10142 | -4/Upper Caves | Found Encrypted Comm Array 10748 | -4/Upper Caves | Learned Research terminal intel 11037 | -4/Upper Caves | Discovered new exit (range 13) 11191 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11195 | -4/Upper Caves | Identified exit to Upper Caves 11371 | -4/Upper Caves | Learned Armory emergency access door positions 11371 | -4/Upper Caves | Learned Extension security intel 11372 | -4/Upper Caves | Attracted the attention of an 0b10 base 11403 | -4/Upper Caves | Destroyed 7 combat bots 11476 | -4/Upper Caves | Identified exit to Warlord 11477 | -4/Upper Caves | Entered Warlord 12010 | -4/Warlord | Met Warlord 12035 | -4/Warlord | Warlord's base attacked by MAIN.C 12385 | -4/Warlord | Warlord forces counterattacked 12470 | -4/Warlord | Build established: Commander-Tank 12618 | -4/Warlord | Spotted Striker 12624 | -4/Warlord | Allies destroyed Striker 12637 | -4/Warlord | Spotted Striker 12639 | -4/Warlord | Discovered new exit (range 14) 12644 | -4/Warlord | Spotted Striker 12645 | -4/Warlord | Lost 4 allies 12654 | -4/Warlord | Allies destroyed Striker 12688 | -4/Warlord | Destroyed 14 combat bots 12692 | -4/Warlord | Identified exit to Proximity Caves 12703 | -4/Warlord | Entered Proximity Caves 12703 | -3/Proximity Caves | Accompanied by 4 allies 12898 | -3/Proximity Caves | Spotted B-86 Titan 12910 | -3/Proximity Caves | Allies destroyed B-86 Titan 13699 | -3/Proximity Caves | Discovered new exit (range 16) 13722 | -3/Proximity Caves | Identified exit to Research 13725 | -3/Proximity Caves | Entered Research 13725 | -3/Research | Accompanied by 1 ally 13725 | -3/Research | Evolved 2 slots: Utility x2 13726 | -3/Research | Loaded intel: 22 terminal locations 14025 | -3/Research | Build established: Derelict-Tank 14931 | -3/Research | Build established: Tank 15171 | -3/Research | Found Fusion Bomb Launcher 15433 | -3/Research | Found Prototype Protection 15433 | -3/Research | Identified Centrium Heavy Armor Plating 15782 | -3/Research | Found Prototype Launcher 15782 | -3/Research | Identified Mni. Smartbomb Launcher 16771 | -3/Research | System corruption reached 10% 16795 | -3/Research | Core integrity fell below 50% 16841 | -3/Research | Core integrity fell below 20% 16854 | -3/Research | Lost 5 parts (1p2n2w) 16859 | -3/Research | Core destroyed Last Messages --------------- Energy Filter broken. Overheating: Short circuit. Power failure averted by Adv. Cryofiber Web. Overheating: Core damaged (-247). Power failure averted by Adv. Cryofiber Web. Jamming Amplifier broken. Overheating: Short circuit. Power failure averted by Adv. Cryofiber Web. Internal heat damage averted by Adv. Cryofiber Web. Overheating: Hvy. Treads damaged (-340). Internal heat damage averted by Adv. Cryofiber Web. Power failure averted by Adv. Cryofiber Web. Overheating: Core damaged (-221). 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[# #?# +?????????? ??????*?? | | T"??????????#|%!%# ### #???????????????????? | | ""??????????# =%=+% / #???????????????????? | | ""???=??????# ##### #???????????????????? | | ?????????????# #???########??????????!????????? | | ?????????^???# #??????????????????????????????? | | ?????????????# #???????????????!?!????????????? | | ?????????????######?????????????????!???????!????? | | ????????????????????????????????????!????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 41 Energy Capacity 765 Matter Stores 500 Matter Capacity 550 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 8 Energy Filtering 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x2 | -6/Factory | Preloaded Coolant Network | x1 | -6/Factory | Preloaded Repaired ---------- Hcp. Storage Unit | 95% | -9/Materials Med. Armor Plating | 41% | -9/Storage Imp. Cooling System | 51% | -7/Factory Antimatter Reactor | 77% | -7/Factory Hvy. Ion Cannon | 72% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Below Decoder Ring I Spy Just What I Needed Challenges ------------ None Game ------ Seed InertialTransportMeganuke Manual? 0 Play Time 03:54:38 Cumulative 52.0 hours Start 2025.10.14 @ 16:02:56 End 2025.10.14 @ 23:17:09 Sessions 17 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 3 Explorer 18 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 64ecf379-828d-411c-937c-fc7b094f072b