Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.02 @ 22:37:21 // Winter2022/Polymind Player: block30 Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 889 Bonus ------- Polymind Skill 759 Cogmind --------- Core Integrity 0/250 Matter 0/0 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Matter Pod > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 4] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Matter Pod Storage Small Matter Pod Weapon None Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached . | . . . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 17 | . 29 . Engine 4 | . 7 . Wheel 8 | . 14 . Storage 4 | . 7 . Naked Turns 230 | . 121 109 Heaviest Build 4 | . 4 . Greatest Support 20 | 3 20 3 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 1 | . 1 . Average Capacity . | . . . Most Carried . | . . . Average Carried . | . . . Final Capacity . | . . . Final Carried . | . . . Class Distribution -------------------- 82% | Cogmind 17% | Worker Dominant Class ---------------- Cogmind | -10/Materials Cogmind | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected . | . . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 265 | . 34 231 Core 265 | . 34 231 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1 | . . 1 Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . . 1 Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 1 | . 1 . Average Temperature 1 | . 1 . Received Heat Transfer 18 | . 18 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 66 | . 66 25 Initial 25 | . . 25 Average 29 | . 34 25 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 8 7 Peak Tracking Total 6 | . 3 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 292 | 12 171 109 Spaces Moved 515 | 23 278 214 Core 452 | 23 215 214 Treads . | . . . Legs . | . . . Wheels 63 | . 63 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 53 | 50 56 50 Slowest Speed 80 | 50 80 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 37 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 528 | 22 290 216 Wait 13 | . 13 . Move 513 | 22 277 214 Hop . | . . . Pick Up . | . . . Fast Attach . | . . . Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire . | . . . Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 13 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 8) 184 | -10/Materials | Entered Mines 194 | -10/Mines | Discovered new exit (range 15) 237 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 238 | -10/Mines | Learned Materials security intel 251 | -10/Mines | Assembled infested the area 256 | -10/Mines | Assisted by a Guerilla fighting off Assembled 290 | -10/Mines | Core integrity fell below 50% 292 | -10/Mines | Core integrity fell below 20% 293 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 00274_ HV Slug penetrates Wall. 00281_ X9-DA6(h) knocked back. 00281_ HV Slug penetrates Wall. 00281_ HV Slug penetrates Earth. 00283_ YI-UF0 mumbles something. 00283_ YI-UF0: "Whaaaaaaaa!" 00283_ U-05 Engineer builds a Wall. 00285_ The unstable cave ceiling collapses. 00285_ D-53 Grenadier destroyed. 00287_ The unstable cave ceiling collapses. 00288_ HV Slug penetrates as-27405. 00288_ as-27405 suffers critical hit (Destroy). 00288_ as-27405 destroyed. 00289_ The unstable cave ceiling collapses. 00289_ YI-UF0: "WHAAM!" 00289_ X9-DA6(h) destroyed. 00289_ YI-UF0: "WHAAM!" 00291_ U-05 Engineer lays Concrete. 00292_ The unstable cave ceiling collapses. 00292_ Slammed into YI-UF0. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????????? ?????? ?????????????????????????? | | ???????????????? ?????? ?????????????????????????? | | ???????????????? ?????? ?????????????????????????? | | ???????????????? ???### ?????????????????????????? | | ???????????????? #??# ?????????????????????????? | | ???????????????# #??# ?????????????????????????? | | ???????????????# #??# #?????????????????????????? | | ???????????????# #??# #?????????????????????????? | | ???????????????# #### #?????????????????????????? | | ???????????????# ###???????????????????????? | | ???????????????# #??# ##??????????????????????? | | ????????????####*#??# #??????????????????????? | | ????????????# % ?### #??????????????????????? | | ????????#???# %* ## ##??????????????????????? | | ????????# ### !! #?????? ???????????????? | | ????????#% a ##?????? ??????????????? | | ????????# a = #####?? ??????????????? | | ????????###### % #?? ???????????????? | | ?????????????#" ! #?? ???????????????? | | ???????????# ####" # ### ???????????????? | | ???????????##????#### # ???????????????? | | ????????????????#### % # ???????????????? | | ????????????????# @ # #???????????????? | | ????????????????# g ## #???????????????? | | ????????????????# # ## #???????????????? | | ????????????????# ## #???????????????? | | ????????????????# # ## #???????????????? | | ????????????????# # #u## #???????????????? | | ????????????????##### ###### #" #???????????????? | | ????????????????????# #????# ] ##??????????????? | | ????????????????????# #????#### ##?????????????? | | ????????????????????# #??????## #?????????????? | | ????????????????????# #?????## #?????????????? | | ???????????????????## ####### ##?????????????? | | ???????????????????# ##??????????????? | | ???????????????????# ##???????????????? | | ???????????????????# ###### ##????????????????? | | ??????????????????## $###??#####?????????????????? | | ?????????????????## ##???????????????????????? | | ????????????????## #???????????????????????? | | ???????????????## #???????????????????????? | | ??????????????## ##???????????????????????? | | ?????????????## ###????????????????????????? | | ?????????????# ##??????????????????????????? | | ????????????## ##???????????????????????????? | | ???????????## ######???????????????????????? | | ??????????## #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 100 Matter Capacity 50 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 ---------- Run | Scr Mat Min Hosts 1 | . 1 . Combat Hostiles . | . . . Allies . | . . . Unique Host Classes 1 | . 1 . Average Host Suspicion 96 | . 96 . Unsuspicious Activity 39 | . 39 . Returns to Shadow . | . . . Fuzzy Dispatches . | . . . Protomatter Created 22 | . . 22 Used 5 | . 5 . Decayed . | . . . Highest Spend 5 | . 5 . Game ------ Seed SystemIonicSink Manual? 0 Play Time 00:07:32 Cumulative 1.5 hours Start 2023.01.02 @ 22:31:45 End 2023.01.02 @ 22:37:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 8 Rogue 6 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 0 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b33136b9-7a8e-4d3c-8789-1e82870da40b