Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.26 @ 15:15:39 Player: OniAn Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (932) 932 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5252 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 187/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Medium Storage Unit Heavy Phase Cannon CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Overtuned Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Scrap Suit Medium Storage Unit Cloaking Device Backup Plating I Improved Trap Extractor > --- WEAPON ----------- Overtuned Pulse Rifle Heavy Phase Cannon > --- INVENTORY -------- Light Deuterium Engine Small Storage Unit Medium Storage Unit CPS Tube CPS Tube [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Backup Plating I Device Scrap Suit Storage Small Storage Unit Protection Backup Plating I Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Launcher Grenade Launcher Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 22 | 6 1 . 7 8 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads 2 | 2 . . . . Leg 3 | . . . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . . . 5 Device 3 | . . . . 3 Storage 3 | 1 . . . 2 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 . 4 1 Energy Gun 6 | 2 1 . 3 . Energy Cannon 1 | . . . . 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 3 11 Power 2 | . . . . 2 Propulsion 4 | . . . 1 3 Utility 4 | . . . . 4 Weapon 4 | . . . 2 2 Highest Loss Streak 8 | . . . 2 8 To Critical Strikes . | . . . . . Average Backups 2 | . . 1 2 4 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . 1 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special 2 | . . . . 2 Average Slot Usage (%) 84 | . 85 100 98 46 Engine 11 | . 14 14 14 4 Treads 19 | . 28 28 26 . Leg 4 | . . . 1 13 Device 2 | . . . . 8 Storage 11 | . 14 14 14 5 Protection 10 | . 1 14 14 4 Energy Gun 21 | . 26 28 27 4 Peak Build Rating 43 | 6 7 7 19 43 Average Rating 12 | 4 5 7 7 29 On Entrance 7 | . 6 7 7 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 42 | 13 14 14 22 42 Greatest Support 54 | 40 40 40 40 54 Greatest Overweight (x) 8 | . . . 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 9 Most Carried 7 | . 2 1 7 6 Average Carried 2 | . . 1 2 4 Final Capacity 10 | 8 8 8 8 10 Final Carried 5 | . 1 1 5 5 Scrap Suit Usage (%) 17 | . . . . 72 Parts Cannibalized 2 | . . . . 2 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 445 | . 57 101 227 60 Remotely . | . . . . . Salvage Created 1029 | . 149 101 395 384 Parts 48 | . 6 6 25 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 7 2 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 18 | . 3 2 8 5 Guns 9 | . 3 1 3 2 Cannons 1 | . . . . 1 AOE 5 | . . . 5 . Classes Destroyed 10 | . 1 1 4 4 Recycler 1 | . . . . 1 Watcher 1 | . . . . 1 Grunt 4 | . 3 . . 1 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Subdweller 2 | . . 2 . . Ranger 1 | . . . 1 . Guru 1 | . . . 1 . Scrapper 5 | . . . 5 . Butcher 1 | . . . 1 . Best Kill Streak 7 | . 3 1 7 2 Combat Bots Only 7 | . 3 1 7 2 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 207 | . 22 11 47 127 Missed 49 | . 4 5 8 32 Hits 158 | . 18 6 39 95 Projectile 158 | . 18 6 39 95 Critical Strikes 10 | . . . 4 6 Damage Taken 2836 | . 186 98 386 2166 Core 1122 | . 29 16 67 1010 Absorbed by Shields . | . . . . . Ignored by Resistances 660 | . 58 28 114 460 Regen/Repaired (Parts) 55 | . 43 . . 12 Core Remaining (%) 77 | 100 . . 55 . Volleys Fired 75 | . 13 13 11 38 Largest 2 | . 2 2 2 2 Hottest 170 | . 80 80 160 170 Shots Fired 106 | . 26 16 16 48 Gun 86 | . 26 16 11 33 Cannon 15 | . . . . 15 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic . | . . . . . Thermal 72 | . 13 3 11 45 Explosive 5 | . . . 5 . Electromagnetic 29 | . 13 13 . 3 Robot Hit Streak 31 | . 11 27 31 22 Robot Miss Streak 2 | . 1 . 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 89 | . 22 16 8 43 Core Hits 42 | . 7 5 17 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 1 . 4 Burn 4 | . . . . 4 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2180 | . 265 213 535 1167 Guns 1163 | . 265 172 88 638 Cannons 529 | . . . . 529 Explosions 488 | . . 41 447 . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 1349 | . 108 74 88 1079 Explosive 447 | . . . 447 . Electromagnetic 384 | . 157 139 . 88 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 2 11 Average Corruption 4 | . . . 1 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Parts Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 31 | . . . 19 12 Projectiles 12 | . . . . 12 Explosions 19 | . . . 19 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 910 | . 347 . 126 910 Average Temperature 212 | . 186 . 69 274 Received Heat Transfer 609 | . 141 30 195 243 Effects 24 | . 2 . . 22 Shutdowns 4 | . 1 . . 3 Energy Bleed 3 | . . . . 3 Interference 2 | . . . . 2 Matter Decay 3 | . . . . 3 Short Circuit 5 | . 1 . . 4 Damage (minor) 4 | . . . . 4 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 8 | . . . . 8 Heat Transferred 2779 | . 250 125 147 2257 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | . 60 . . 40 Initial . | . . . . . Average 6 | . 19 . . 2 Influence Increases 218 | . 86 . . 132 Destroy 0b10 Robot/C 160 | . 60 . . 100 Destroy 0b10 Robot/NC 10 | . . . . 10 Destroy Leader 32 | . 10 . . 22 Successful Hack 16 | . 16 . . . Influence Decreases 218 | . 72 14 . 132 Entered New Map 8 | . . 8 . . Time Decay 140 | . 72 6 . 62 Lost Part 70 | . . . . 70 Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 3 3 9 18 Peak Tracking Total 7 | . 3 2 7 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 8 | . 2 . 4 2 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 37 | . 6 . 26 5 Successful 32 | . 4 . 26 2 Failed 5 | . 2 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 1 . . 2 Terminals 5 | . 2 . . 3 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 27 | . . . 26 1 Record 26 | . . . 25 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 49 | . . . . 49 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 4 | . . . 4 . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 43 | . . . . 43 Cloaking 43 | . . . . 43 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2394 | 79 212 100 1413 590 Spaces Moved 1418 | 47 75 45 870 381 Core 22 | 4 . . . 18 Treads 973 | 43 75 45 810 . Legs 423 | . . . 60 363 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 110 110 Average Speed 147 | 150 160 160 156 122 Slowest Speed 450 | 160 160 160 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 13 4 56 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 43 | . . 9 34 . Melee . | . . . . . Projectile . | . . . . . AOE 43 | . . 9 34 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 1624 | 52 141 57 902 472 Wait 92 | . 49 . 4 39 Move 1414 | 46 74 44 869 381 Hop . | . . . . . Pick Up 5 | . 1 . 4 . Fast Attach 20 | 6 2 . 5 7 Attach 2 | . . . 1 1 Detach 8 | . 1 . 3 4 Swap 1 | . . . 1 . Drop 7 | . 1 . 4 2 Fire 75 | . 13 13 11 38 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Repaired EM Pulse Gun 279 | -10/Materials | Discovered new exit (range 6) 292 | -10/Materials | Entered Subcaves 293 | -10/Subcaves | Approached by a straggling Scientist 308 | -10/Subcaves | Build established: Mutant 330 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 392 | -10/Subcaves | Entered Scraptown 434 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 768 | -7/Scraptown | Visited UFD Registry 781 | -7/Scraptown | Registered with UFD as "Maceblaster" 844 | -7/Scraptown | Visited Observation Area 927 | -7/Scraptown | Visited Supply Room 972 | -7/Scraptown | Visited LU-1G1's Boring Crew 1004 | -7/Scraptown | Visited Science Guys 1452 | -7/Scraptown | Met Optimus 1452 | -7/Scraptown | Accepted into 0bPrime 1623 | -7/Scraptown | Civil war broke out across Scraptown 1650 | -7/Scraptown | Found Scrap Suit 1686 | -7/Scraptown | Lost 8 allies 1728 | -7/Scraptown | Destroyed 7 combat bots 1800 | -7/Scraptown | Discovered new exit (range 3) 1805 | -7/Scraptown | Entered Factory 1805 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x1, Utility x6, Weapon x1 2004 | -5/Factory | Build established: Scavenger-Mutant 2130 | -5/Factory | Discovered new exit (range 12) 2295 | -5/Factory | Core integrity fell below 50% 2338 | -5/Factory | Lost 8 parts (2p2n3u1w) 2361 | -5/Factory | Core integrity fell below 20% 2385 | -5/Factory | System corruption reached 10% 2395 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- detected, Programmers report to Factory Zone 4P. 02333_ Penetrated by Slug. 02334_ Acquired Lrn. Proton Cannon. 02336_ Penetrated by Slug. 02339_ Slug penetrates Wall. 02347_ Penetrated by Slug. 02347_ Broken Imp. Titanium Leg+ destroyed. 02350_ Penetrated by Slug. 02353_ Y-64 Sentinel misfires. 02353_ Penetrated by Slug. 02362_ M-28 Smith repairs Y-64 Sentinel. 02363_ Penetrated by Slug. 02378_ Lrn. Proton Cannon destroyed. 02379_ Penetrated by Slug. 02386_ Imp. Trap Extractor destroyed. 02393_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 02394_ P-70 Sage resets M-28 Smith, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?# # #??????????????? | | ?# ##############??????????????? | | ## #???????????????????????????? | | #???????????????????????????? | | ####+######+#### #???????????????????????????? | | #?# #???????????????????????????? | | #?# #???????????????????????????? | | #?# #???????????????????????????? | | #?# #???????##??????????????????? | | #?# ######## #??????????????????? | | #?# # #??????????????????? | | #?# # #??????????????????? | | #+############## # !!! /??????????????????? | | # ## # # !!p #??????????????????? | | # ## # # !!! #??????????????????? | | # ## # %# #??????????????????? | | # ## # + #??????????????????? | | # ## # =% # #??????????????????? | | # ## """" """" # # #??????????????????? | | # ## """" """" # ;###Ym###" #????????????????? | | #+## """" """" # #??##????????????????? | | # """" """" # #????????????????????? | | # """" """" # #????????????????????? | | = # """" """" +% #????????????????????? | | # # % #????????????????????? | | # % # % @ #????????????????????? | | ######/###### #????????????????????? | | #????# #????????????????????? | | ###### #????????????????????? | | = + #????????????????????? | | ###### #????????????????????? | | #????# #????????????????????? | | #????# ###+#####p p #????????????????????? | | ######### #??? ??# #????????????????????? | | #???? ?# #????????????????????? | | #??????## #????????????????????? | | #???????# +????????????????????? | | #???????# #????????????????????? | | #???????# #????????????????????? | | ####+#####+####???????##### #????????????????????? | | #????????? ???????????????? ?????????????????????? | | #????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 4% | -10/Materials Studied --------- Imp. Titanium Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Link The Feds Nice Directions, Buddy Uncivil War Challenges ------------ None Game ------ Seed PhasingDimensionalTendrils Manual? 0 Play Time 00:29:49 Cumulative 59.1 hours Start 2026.04.25 @ 17:43:05 End 2026.04.26 @ 15:15:39 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 87 Rogue 61 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90d61c4b-72b5-4c8d-903c-f9ab577a7b88