Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 15:19:26 Player: NitroKuite Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (3431) 3431 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8936 Bonus ------- Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 96/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Machine Analyzer Energy Filter Phase Shifter System Restoration Module Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Machine Analyzer Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Plasma Cannon Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Light Treads Improved Heat Sink Advanced Heat Sink Machine Analyzer Advanced Sensor Array Encrypted Comm Array Target Analyzer Energy Filter Weapon Cycler Phase Shifter System Restoration Module Rocket Launcher [Rating: 54] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Plasma Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 7 | . . 2 1 2 . 1 . . 1 Weapon 2 | . . . 1 . . 1 . . . Parts Attached 78 | 5 5 12 23 2 4 10 6 4 7 Power 12 | 1 2 1 3 . 2 . 2 . 1 Engine 6 | 1 1 1 2 . 1 . . . . Core 6 | . 1 . 1 . 1 . 2 . 1 Reactor . | . . . . . . . . . . Propulsion 18 | 1 1 1 8 . . 3 2 . 2 Treads 14 | 1 1 1 8 . . 1 . . 2 Leg 4 | . . . . . . 2 2 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 1 2 7 4 2 . 4 2 2 . Device 12 | . . 6 . 1 . 2 2 1 . Storage 3 | 1 1 . 1 . . . . . . Processor 9 | . 1 1 3 1 . 2 . 1 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 3 8 . 2 3 . 2 4 Energy Gun 10 | 1 . 3 5 . . . . . 1 Energy Cannon 4 | . . . . . . 3 . . 1 Ballistic Gun 3 | 1 . . . . . . . 1 1 Ballistic Cannon 6 | . . . 3 . 2 . . . 1 Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 29 | . . 1 . . 6 2 4 5 11 Power 5 | . . . . . 2 . 1 1 1 Propulsion 8 | . . . . . 2 1 1 2 2 Utility 6 | . . 1 . . . 1 1 1 2 Weapon 10 | . . . . . 2 . 1 1 6 Highest Loss Streak 6 | . . 1 . . 5 2 2 5 6 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 1 5 7 7 6 6 7 13 12 8 Power . | . 1 1 1 1 . 1 . . . Propulsion . | . . . 1 2 1 . 1 1 . Utility 3 | . . . 2 2 2 2 8 8 6 Weapon 2 | . 2 4 1 1 2 3 3 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . . 4 7 . . . 1 . 5 Power 1 | . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 8 | . . . 3 . . . 1 . 4 Weapon 6 | . . 4 2 . . . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 84 | . 79 97 98 98 90 84 84 69 36 Engine 2 | . 11 . 6 7 3 . . . . Core 4 | . 2 10 2 . 2 5 6 2 . Treads 10 | . 16 22 17 15 12 6 . . 5 Leg 3 | . . . . . . 4 12 4 . Device 11 | . . 25 13 6 7 5 12 10 6 Storage 7 | . 18 11 9 7 7 6 6 6 2 Processor 25 | . 1 4 22 37 38 40 33 34 15 Energy Gun 6 | . 14 20 14 . . . . . . Energy Cannon 4 | . . . . . . 12 12 . . Ballistic Gun 1 | . 14 1 . . . . . 1 . Ballistic Cannon 4 | . . . 12 23 18 2 . 1 . Peak Build Rating 54 | 5 9 17 30 34 35 47 50 54 37 Average Rating 30 | 3 5 14 24 33 30 41 48 37 21 On Entrance 24 | . 5 9 15 30 34 31 46 46 32 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 61 | . . . . . . . . . 61 Heaviest Build 54 | 14 17 21 45 44 48 54 43 46 29 Greatest Support 53 | 20 40 40 46 46 46 53 30 30 43 Greatest Overweight (x) 13 | . . . 1 . 10 13 2 8 5 Average Overweight (x) . | . . . . . . . 1 4 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 11 | 7 8 8 9 15 15 15 15 15 10 Most Carried 15 | 3 8 8 9 8 8 15 15 14 11 Average Carried 8 | 2 5 7 7 6 6 7 13 12 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 3 6 7 8 6 8 15 14 12 5 Class Distribution -------------------- 34% | Scavenger-Mutant 31% | Mutant 27% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Matter Collected 1663 | 236 32 174 288 . 468 332 70 34 29 Remotely . | . . . . . . . . . . Salvage Created 3533 | . 206 595 1060 . 494 472 370 95 241 Parts 138 | . 11 28 33 . 17 25 14 1 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 16 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 75 | . 6 11 19 . 10 10 6 4 9 Guns 30 | . 6 11 13 . . . . . . Cannons 29 | . . . 3 . 10 8 4 . 4 AOE 8 | . . . . . . . . 4 4 Classes Destroyed 12 | . 3 3 1 . 2 3 . . . Tunneler 2 | . . . . . . 1 . . 1 Recycler 2 | . 1 . 1 . . . . . . Watcher 2 | . . 2 . . . . . . . Swarmer 11 | . 3 . . . 3 . . . 5 Grunt 39 | . 3 6 10 . 3 5 6 3 3 Brawler 5 | . . 1 2 . . . . 1 1 Duelist 1 | . . . . . . 1 . . . Sentry 11 | . . 4 6 . . 1 . . . Specialist 3 | . . . . . 3 . . . . Hunter 2 | . . . 1 . . 1 . . . Programmer 2 | . . . . . . 2 . . . Heavy 1 | . . . . . 1 . . . . Best Kill Streak 5 | . 4 5 5 . 5 4 3 4 5 Combat Bots Only 5 | . 2 4 5 . 5 4 3 4 5 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 561 | . 36 37 111 . 79 54 39 34 171 Missed 180 | . 10 11 36 . 28 22 15 13 45 Hits 381 | . 26 26 75 . 51 32 24 21 126 Melee 2 | . . . . . . 2 . . . Projectile 379 | . 26 26 75 . 51 30 24 21 126 Critical Strikes 22 | . 2 . 7 . 3 1 2 . 7 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6655 | . 301 359 1061 . 1220 646 457 443 2168 Core 1804 | . 75 67 122 . 236 74 91 122 1017 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 70 83 77 . 66 . . 66 . Volleys Fired 210 | . 19 29 60 . 19 21 21 20 21 Largest 3 | . 2 2 3 . 3 2 2 2 2 Hottest 175 | . 70 112 175 . 120 160 160 70 113 Shots Fired 439 | . 38 58 180 . 46 42 30 23 22 Gun 273 | . 38 58 165 . . . . 7 5 Cannon 146 | . . . 15 . 46 42 30 3 10 Launcher 20 | . . . . . . . . 13 7 Special . | . . . . . . . . . . Kinetic 121 | . 19 . 15 . 46 22 . 10 9 Thermal 298 | . 19 58 165 . . 20 30 . 6 Explosive 20 | . . . . . . . . 13 7 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 27 | . 4 9 21 . 7 27 16 8 5 Robot Miss Streak 4 | . 2 2 4 . 2 1 1 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 318 | . 23 41 131 . 25 37 27 18 16 Core Hits 142 | . 10 21 38 . 14 16 12 12 19 Critical Kills 3 | . . . . . . 2 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 24 | . . 2 13 . 3 2 1 1 2 Burn 15 | . . 2 13 . . . . . . Meltdown 3 | . . . . . . 2 1 . . Blast 6 | . . . . . 3 . . 1 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7497 | . 566 618 2069 . 718 1021 693 895 917 Guns 3035 | . 319 618 1913 . . . . 132 53 Cannons 2940 | . . . 156 . 718 1021 693 85 267 Explosions 1456 | . 247 . . . . . . 678 531 Melee . | . . . . . . . . . . Ramming 66 | . . . . . . . . . 66 Kinetic 2046 | . 145 . 156 . 718 556 . 217 254 Thermal 3929 | . 174 618 1913 . . 465 693 . 66 Explosive 1456 | . 247 . . . . . . 678 531 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 1 1 7 Average Corruption 1 | . . . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . . 2 5 2 . Message Errors 3 | . . . . . . 1 2 . . Matter Fused 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . . . Data Loss (major) 3 | . . . . . . . 2 1 . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 37 | . 15 . . . . . . 2 20 Projectiles 20 | . . . . . . . . . 20 Explosions 17 | . 15 . . . . . . 2 . Melee . | . . . . . . . . . . Knockbacks 18 | . . . 1 . 3 10 . . 4 Impact . | . . . . . . . . . . Kinetic 17 | . . . 1 . 3 10 . . 3 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 56 | . . . . . . . . 43 13 Shots 6 | . . . . . . . . 5 1 Rammed 44 | . . . 1 . . . . . 43 Targets Rammed 44 | . . . 1 . . . . . 43 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 279 | . 230 87 114 . 216 279 117 51 40 Average Temperature 45 | . 86 38 23 . 74 52 56 18 13 Received Heat Transfer 1782 | . 153 153 603 . 45 171 216 189 252 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 7 | . . . 3 . . 2 2 . . Combat Hostiles 7 | . . . 3 . . 2 2 . . Parts Melted 32 | . . 7 19 . . 4 2 . . Heat Transferred 10279 | . 518 1739 5698 . . 850 1350 . 124 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . 1 . . . . Low Security (%) 93 | 100 100 100 84 100 67 100 . . 100 Level 1 6 | . . . 15 . 32 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Peak Influence 244 | . 165 149 244 56 229 119 . . 139 Initial 119 | . . 52 39 56 14 119 . . . Average 86 | . 63 76 136 39 152 37 . . 58 Influence Increases 2271 | . 255 314 566 5 275 265 155 90 346 Destroy 0b10 Robot/C 1500 | . 120 220 380 . 200 200 120 80 180 Destroy 0b10 Robot/NC 30 | . 5 10 5 . . 5 . . 5 Destroy Leader 354 | . 30 64 120 . 30 60 20 10 20 Successful Hack 18 | . . 5 8 5 . . . . . Disable Machine 75 | . 45 . 15 . 15 . . . . Destroy Structure 99 | . 25 . 8 . . . . . 66 Lose Combat Pursuer 195 | . 30 15 30 . 30 . 15 . 75 Influence Decreases 2210 | . 130 345 536 108 67 474 124 141 285 Entered New Map 332 | . . 73 55 68 7 110 8 11 . Time Decay 1673 | . 130 262 481 40 . 344 106 110 200 Lost Part 205 | . . 10 . . 60 20 10 20 85 Squads Dispatched 12 | . 1 1 4 . 2 2 . . 2 Investigation 2 | . 1 1 . . . . . . . Extermination 2 | . . . . . . 1 . . 1 Reinforcement 5 | . . . 1 . 2 1 . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Distress Signals 6 | . . 3 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 7 19 34 . 12 12 8 4 17 Peak Tracking Total 7 | . 3 5 5 . 5 3 4 4 7 Tactical Retreats 11 | . 1 1 2 . 2 . 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 11 | . 1 1 3 . 1 5 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Disabled 5 | . 3 . 1 . 1 . . . . Max in Single Turn 2 | . 2 . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 12 | . . 3 4 1 . 2 2 . . Terminals 6 | . . 1 2 1 . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 2 | . . 1 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . . 7 7 1 . 5 7 . . Successful 19 | . . 2 7 1 . 2 7 . . Failed 8 | . . 5 . . . 3 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 10 | . . 1 3 1 . 5 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . Recycling Units 5 | . . 4 1 . . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . . 1 3 1 . 2 7 . . Record 6 | . . . . . . . 6 . . Open Door 1 | . . . . . . . 1 . . Open DSF 2 | . . . . 1 . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 3 | . . . 3 . . . . . . Retrieve Study 3 | . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . 2 2 . . 2 . . . Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 8 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Active Infowar (turns) 4290 | . . 38 1458 85 208 981 961 293 266 Optics 4290 | . . 38 1458 85 208 981 961 293 266 Sensors 438 | . . . . . . . . 172 266 Seismic 429 | . . . . 83 208 138 . . . Machine Analysis 2807 | . . . 13 85 208 981 961 293 266 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Turns Passed 5444 | 82 321 573 1458 85 208 981 961 293 482 Spaces Moved 2440 | 46 140 242 694 52 68 434 462 75 227 Core 212 | 4 . . . . 2 8 . 38 160 Treads 1588 | 42 140 242 694 52 66 285 . . 67 Legs 640 | . . . . . . 141 462 37 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 190 190 50 Average Speed 172 | 150 160 160 161 160 176 196 192 321 103 Slowest Speed 700 | 160 160 160 240 160 550 700 260 450 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 3 31 22 60 2 48 14 61 15 9 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . . . . 4 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 90 | . 24 . 7 . . . . 27 32 Melee . | . . . . . . . . . . Projectile 10 | . . . 7 . . . . . 3 AOE 80 | . 24 . . . . . . 27 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total 3253 | 56 199 376 903 54 116 522 503 114 410 Wait 326 | 3 27 60 65 1 17 23 6 12 112 Move 2431 | 45 139 241 693 51 67 433 461 74 227 Hop . | . . . . . . . . . . Pick Up 73 | 3 6 14 24 . 7 15 4 . . Fast Attach 38 | 5 1 2 12 . 1 10 1 . 6 Attach 43 | . 2 8 7 2 5 10 3 4 2 Detach 19 | . 1 4 5 . . 6 1 2 . Swap 22 | . 2 4 10 . . 1 3 2 . Drop 48 | . 2 14 26 . . 3 3 . . Fire 210 | . 19 29 60 . 19 21 21 20 21 Melee . | . . . . . . . . . . Ram 31 | . . . . . . . . . 31 Kick . | . . . . . . . . . . Crush 12 | . . . 1 . . . . . 11 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 8) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x2 890 | -9/Materials | Build established: Scavenger-Mutant 940 | -9/Materials | Discovered new exit (range 18) 977 | -9/Materials | Entered another Materials area 977 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1135 | -8/Materials | Garrison activated, responded to threat 1343 | -8/Materials | Build established: Gunner 2393 | -8/Materials | Discovered new exit (range 8) 2435 | -8/Materials | Entered Factory 2435 | -7/Factory | Evolved 2 slots: Utility x2 2518 | -7/Factory | Identified exit to DSF 2520 | -7/Factory | Entered DSF 2542 | -7/DSF | Discovered new exit (range 18) 2557 | -7/DSF | Additional patrols routed to DSF 2637 | -7/DSF | Sterilization system engaged 2639 | -7/DSF | Lost 5 parts (2p2n1w) 2657 | -7/DSF | Ambient heat levels rising (+10) 2672 | -7/DSF | Ambient heat levels rising (+10) 2687 | -7/DSF | Ambient heat levels rising (+10) 2702 | -7/DSF | Ambient heat levels rising (+10) 2717 | -7/DSF | Ambient heat levels rising (+10) 2728 | -7/DSF | Entered Factory 2728 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3657 | -6/Factory | Discovered new exit (range 15) 3701 | -6/Factory | Build established: Scavenger-Mutant 3709 | -6/Factory | Entered Lower Caves 3801 | -6/Lower Caves | Met a Warlord Commander 3802 | -6/Lower Caves | Learned location of Warlord (-5) 3803 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3816 | -6/Lower Caves | Found Encrypted Comm Array 4098 | -6/Lower Caves | Entered an active Warlord outpost 4129 | -6/Lower Caves | Learned Factory terminal intel 4129 | -6/Lower Caves | Learned Extension terminal intel 4129 | -6/Lower Caves | Learned Factory garrison access intel 4209 | -6/Lower Caves | Encountered a Warlord checkpoint 4441 | -6/Lower Caves | Discovered new exit (range 12) 4541 | -6/Lower Caves | Learned Factory stockpile data 4670 | -6/Lower Caves | Entered another Lower Caves area 4814 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 4945 | -6/Lower Caves | Discovered new exit (range 5) 4963 | -6/Lower Caves | Entered Factory 4963 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4965 | -5/Factory | Loaded intel: 27 terminal locations 4966 | -5/Factory | Loaded intel: 4 garrison access locations 5229 | -5/Factory | Released all parts (6) 5254 | -5/Factory | Lost 6 parts (2n2u2w) 5388 | -5/Factory | Core integrity fell below 50% 5441 | -5/Factory | Core integrity fell below 20% 5445 | -5/Factory | Core destroyed Last Messages --------------- 05412_ Slammed into H-66 Slayer. 05416_ Penetrated by Slug. 05418_ Slammed into H-66 Slayer. 05423_ Slug penetrates Wall. 05423_ Penetrated by Slug. 05424_ Slammed into H-66 Slayer. 05428_ Penetrated by Slug. 05428_ Slammed into H-66 Slayer. 05434_ Slug penetrates Terminal. 05434_ Terminal disabled. 05434_ Slammed into H-66 Slayer. 05438_ Hvy. Plasma Cannon destroyed. 05438_ Slammed into H-66 Slayer. 05440_ Penetrated by Slug. 05441_ Slammed into H-66 Slayer. 05442_ Destabilizing: System corrupted (+2). 05443_ Slammed into H-66 Slayer. 05445_ Slammed into P-70 Sage. 05445_ Destabilizing: Core damaged (-30). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????T????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ######???????????????????? | | ????????????????????# # #???????????????????? | | ????????????????????# # "" #???????????????????? | | ????????????????????# # "T #???????????????????? | | ????????????????????# # " #???????????????????? | | ????????????????????# # #????? ?????????????? | | ????????????????????# # #????" ??????#??????? | | ????????????????????# % # #????" ????? #??????? | | ""??????????????????# %#ph #????" ???? #??????? | | ""??????????????????# %%p@ #???? #??????? | | ??????????????????####+####### """ """ ???????? | | ??????????????????+ #?? """ """ ????????? | | ??????????????????# #??? """ """ ?????????? | | ??????????????????# "" %#???? ?????????? | | ??????????????????# """ #????? ??????????? | | ??????????????????# "F #?????? ???????????? | | ??????????????????# """ #########/##########??? | | ??????????????????+ """ + %= #??? | | ??????????????????# """ ####### ! #??? | | ??????????????????# #?????# #??? | | ??????????????????####+#####?????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ???????????????????### ??????????# #??? | | ??????????????????? ??????????# #??? | | ??????????????????? ??????????# #??? | | ??????"???????????? #?????????# #??? | | ??????"T??????????? +?????????# #??? | | ???????????????????# #?????????# #??? | | ???????????????????# #####?##### #??? | | ???????????#####+### #??? | | ???????????? # #### | | ???????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 28 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots DIY Cooler Heavy Suspicion Hot Goods Hydra I Like You, Cogmind Item+ Live, Flee, And Rebuild Novice Programmer Oops Power Corrupts Serviceable Loadout Spot Them First There's More Where That Came From Troublemaker Window Shopping You Again Challenges ------------ None Game ------ Seed DisposableBurstInterface Manual? 0 Play Time 01:35:35 Cumulative 7.6 hours Start 2025.11.21 @ 13:35:56 End 2025.11.21 @ 15:19:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6e0fe71-4ee9-4474-bd53-a6f95cb23eb5