Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 14:57:04 Player: Lazz Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (60) 300 Value Destroyed (2246) 2246 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3304) 3304 TOTAL SCORE: 12310 Bonus ------- Follower Combat Kills 620 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 384 Cogmind --------- Core Integrity 0/1300 Matter 111/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Spectral Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Mapping Drone Bay (2/3) Hypervelocity Railgun Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Spectral Analyzer Advanced Signal Interpreter Active Sensor Suite Improved Target Analyzer Ghost Barrier > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Heavy Mace > --- INVENTORY -------- Angular Momentum Engine Mapping Drone Bay Hypervelocity Railgun Hypervelocity Railgun [Rating: 139] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Spectral Analyzer Hackware Ghost Barrier Protection Hardened Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Machine Gun Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Slots Evolved 14 | . . . . . . 10 . . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . 3 . . . . . . . Utility 7 | . . . . . . 5 . . . . 1 . 1 Weapon 3 | . . . . . . 1 . . . . 1 . 1 Parts Attached 107 | 6 1 3 7 5 6 31 1 1 8 6 4 22 6 Power 15 | 1 . 1 1 1 . 6 . . . . . 3 2 Engine 8 | 1 . 1 1 1 . 1 . . . . . 2 1 Core 5 | . . . . . . 5 . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 34 | 2 . 1 2 2 4 4 1 . 4 1 1 10 2 Treads 1 | . . . . . . . 1 . . . . . . Leg 25 | 2 . 1 . 2 2 4 . . 4 . . 10 . Wheel 6 | . . . 2 . 2 . . . . 1 1 . . Hover 2 | . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . Utility 31 | 1 1 1 . 1 1 13 . 1 2 4 3 3 . Device 13 | . 1 . . . . 6 . . 2 . 2 2 . Storage 2 | 1 . . . . 1 . . . . . . . . Processor 9 | . . . . 1 . 4 . 1 . 1 1 1 . Hackware 1 | . . . . . . . . . . 1 . . . Protection 6 | . . 1 . . . 3 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 . . 4 1 1 8 . . 2 1 . 6 2 Energy Gun 8 | . . . . . . 4 . . 2 . . 2 . Energy Cannon 2 | . . . 1 . . 1 . . . . . . . Ballistic Gun 12 | 2 . . 2 . 1 2 . . . . . 4 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon 3 | . . . 1 1 . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . 3 1 . . . Parts Lost 54 | . . 1 5 . . 5 1 . 3 14 . 6 19 Power 7 | . . . 1 . . 1 . . . 2 . . 3 Propulsion 17 | . . . 2 . . . . . 1 5 . 2 7 Utility 17 | . . 1 . . . 4 1 . 1 4 . 3 3 Weapon 13 | . . . 2 . . . . . 1 3 . 1 6 Highest Loss Streak 14 | . . 1 5 . . 4 1 . 1 13 . 4 14 To Critical Strikes 2 | . . . . . . . . . . . . 1 1 Average Backups 9 | . 2 4 5 6 9 12 14 13 12 10 3 4 3 Power 1 | . . . . 1 1 . 2 3 3 1 . . . Propulsion . | . . . . . . . 1 1 1 . . . . Utility 3 | . . . . . 2 6 5 4 4 4 2 1 1 Weapon 2 | . 2 3 4 3 2 3 4 4 3 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . . 1 . 2 6 5 4 . 2 4 . . 2 Power 2 | . . . . . 1 . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . Utility 7 | . . . . . 2 . 1 . 1 3 . . . Weapon 15 | . . 1 . 2 3 3 3 . 1 . . . 2 Tool/Special 2 | . . . . . . 2 . . . . . . . Average Slot Usage (%) 90 | . 97 99 95 100 92 88 100 98 99 86 37 81 56 Engine 7 | . 14 14 13 14 14 3 5 5 4 . . 9 2 Core 2 | . . . . . . 5 5 5 5 10 . . . Leg 19 | . 28 28 18 20 18 12 23 23 26 20 . 15 14 Wheel 3 | . . . 7 7 4 7 4 . . . 1 3 . Device 7 | . 11 13 14 4 . 13 15 11 10 5 5 7 2 Storage 8 | . 14 14 14 14 14 5 5 5 5 4 . . . Processor 10 | . . . . 9 14 11 5 5 11 16 20 19 12 Protection 4 | . . . . . . 6 12 15 10 9 . . . Energy Gun 6 | . . . . . . 5 17 17 16 15 . 1 . Ballistic Gun 12 | . 28 28 26 26 25 8 . . . . . 10 11 Peak Build Rating 139 | 6 7 7 12 21 30 86 86 87 105 98 56 132 139 Average Rating 59 | 4 6 6 8 18 26 73 84 85 93 89 45 114 99 On Entrance 45 | . 6 7 7 12 21 27 85 86 87 79 32 56 132 Avg Prop Armor Cover (%) 5 | . . . . . . 5 2 5 5 9 . 20 19 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 11 12 14 22 22 34 87 85 85 87 65 5 69 60 Greatest Support 126 | 20 20 20 40 40 40 76 76 76 126 110 28 125 104 Greatest Overweight (x) 6 | 1 . . 3 . 2 1 1 1 1 2 1 2 6 Average Overweight (x) . | . . . . . . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 8 8 8 8 13 15 15 15 15 14 5 5 5 Most Carried 15 | 2 3 6 7 8 15 15 15 15 15 13 3 5 4 Average Carried 10 | . 2 4 5 6 11 12 14 15 14 10 3 4 3 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 3 4 6 7 15 14 15 15 12 3 3 5 3 Class Distribution -------------------- 40% | Mutant 38% | Scavenger-Tank 7% | Hacker-Assassin 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Assassin | -4/DSF Hacker-Assassin | -3/Research Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Matter Collected 1943 | 272 . 103 118 165 . 515 100 35 63 142 50 253 127 Remotely 41 | . . . . . . . . . . . 20 21 . Salvage Created 3034 | 118 . 246 118 96 . 578 356 108 158 200 108 493 455 Parts 120 | 2 . 15 10 4 . 25 11 4 4 12 2 23 8 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . Recyclers Shooed 7 | . . . . 2 . 3 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . 14 . . . 10 4 . 12 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Combat Hostiles Destroyed 48 | . . 7 5 . . 6 8 2 2 8 . 7 3 Guns 43 | . . 7 5 . . 6 7 1 2 8 . 6 1 AOE 2 | . . . . . . . . . . . . . 2 Classes Destroyed 15 | 2 . 3 1 . . 4 . . 1 . 1 2 1 Worker 1 | . . . . . . 1 . . . . . . . Builder 2 | . . . . . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 . . Recycler 6 | 1 . . . 1 . 2 . . . . . . 2 Carrier 1 | . . . . . . . . . . . . 1 . Swarmer 24 | . . 3 4 . . 3 3 . . 8 . 3 . Grunt 8 | . . 2 . . . . 5 . . . . . 1 Brawler 1 | . . . . . . 1 . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . Specialist 4 | . . . . . . 1 . . 1 . . 2 . Hunter 2 | . . . . . . . . . . . . 2 . Programmer 5 | . . . . . . 1 . 2 . . . . 2 Striker 1 | . . . . . . . . . 1 . . . . Subdweller 1 | . . . 1 . . . . . . . . . . Best Kill Streak 5 | 2 . 3 4 1 . 3 3 2 2 5 1 4 2 Combat Bots Only 5 | . . 3 4 . . 3 3 2 2 5 . 4 2 Max Kills in Single Turn 3 | 1 . 1 1 1 . 2 1 1 1 3 1 3 1 Gunslinging 2 | . . . . . . 1 . . . 2 . . . Exploded 1 | . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Hostile Shots Fired 962 | . . 54 68 . . 45 49 21 156 114 . 141 314 Missed 346 | . . 15 13 . . 14 16 4 74 35 . 43 132 Hits 616 | . . 39 55 . . 31 33 17 82 79 . 98 182 Melee 19 | . . . . . . 7 . . 12 . . . . Projectile 597 | . . 39 55 . . 24 33 17 70 79 . 98 182 AOE 1 | . . . . . . . . . 1 . . . . Critical Strikes 23 | . . . . . . 4 1 4 3 4 . 1 6 Damage Taken 10310 | . . 428 504 3 . 704 411 337 1337 1413 . 1614 3559 Core 2495 | . . 91 121 . . 88 39 61 235 352 . 208 1300 Absorbed by Shields 777 | . . . . . . 168 112 . 123 . . 374 . Redirected to Shielding 82 | . . . . . . . . . . 82 . . . Ignored by Resistances 387 | . . . . . . . 109 4 60 214 . . . Regen/Repaired (Parts) 185 | . . . . . . . . . 185 . . . . Core Remaining (%) 54 | 100 . . . . 15 . . . . 22 . 81 . Volleys Fired 150 | 3 . 21 20 5 . 34 19 5 9 9 . 19 6 Largest 4 | 2 . 2 2 2 . 3 3 3 3 3 . 3 4 Hottest 194 | 40 . 40 100 53 . 194 60 60 60 60 . 165 160 Shots Fired 349 | 6 . 42 34 6 . 64 59 15 25 27 . 57 14 Gun 324 | 6 . 42 30 2 . 51 59 15 24 27 . 57 11 Cannon 12 | . . . 2 . . 10 . . . . . . . Launcher 3 | . . . . . . . . . . . . . 3 Special 10 | . . . 2 4 . 3 . . 1 . . . . Kinetic 167 | 6 . 42 30 2 . 27 . . . . . 49 11 Thermal 161 | . . . 4 4 . 27 59 15 25 27 . . . Explosive 3 | . . . . . . . . . . . . . 3 Electromagnetic 18 | . . . . . . 10 . . . . . 8 . Robot Hit Streak 13 | 3 . 7 5 1 . 12 12 9 13 7 . 10 4 Robot Miss Streak 6 | 1 . 3 4 1 . 6 2 3 2 2 . 4 4 Penetration Max 2 | . . . . . . . . . . . . 2 . Secondary Targets 13 | . . 1 2 . . 1 3 1 . 4 . 1 . Max Gunslinging Chain 2 | . . 1 1 . . 1 1 1 . 2 . 1 . Shots Hit Robots 233 | 5 . 28 18 1 . 42 40 11 20 18 1 38 11 Core Hits 114 | 3 . 13 7 2 . 28 17 3 6 8 . 23 4 Critical Kills 10 | . . . . . . 2 . . . . . 7 1 Critical Parts Destroyed 13 | . . . . . . . . . . . . 12 1 Critical Strikes 25 | . . . . . . 2 . . 1 1 . 19 2 Burn 2 | . . . . . . . . . 1 1 . . . Destroy 22 | . . . . . . 2 . . . . . 18 2 Smash 1 | . . . . . . . . . . . . 1 . Melee Attacks 25 | . . . . . . . . . . 1 2 4 18 Impact 25 | . . . . . . . . . . 1 2 4 18 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 1 . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5051 | 48 . 296 177 25 . 1097 763 275 386 408 100 592 884 Guns 4003 | 48 . 296 177 19 . 1083 763 275 386 408 . 496 52 Cannons 14 | . . . . . . 14 . . . . . . . Explosions 446 | . . . . . . . . . . . . . 446 Melee 540 | . . . . . . . . . . . 100 96 344 Ramming 48 | . . . . 6 . . . . . . . . 42 Kinetic 1475 | 48 . 296 177 19 . 455 . . . . . 428 52 Thermal 2460 | . . . . . . 628 763 275 386 408 . . . Explosive 446 | . . . . . . . . . . . . . 446 Electromagnetic 82 | . . . . . . 14 . . . . . 68 . Impact 540 | . . . . . . . . . . . 100 96 344 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 16 16 19 19 . . 5 4 Average Corruption 14 | . . . . . . 12 16 18 19 . . 5 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 70 | . . . . . . 13 36 14 3 . . 4 . Message Errors 12 | . . . . . . 3 6 1 . . . 2 . Matter Fused 13 | . . . . . . . 8 3 2 . . . . Heat Flow Errors 9 | . . . . . . 2 2 4 . . . 1 . Energy Discharges 13 | . . . . . . 5 6 2 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . . . 1 7 2 . . . 1 . Data Loss (major) 2 | . . . . . . . 1 . 1 . . . . Misfires 6 | . . . . . . 2 4 . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 274 | . . . . . . . . . . . 30 50 194 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 274 | . . . . . . . . . . . 30 50 194 Knockbacks 6 | . . . . . . . . . . . . 2 4 Impact 6 | . . . . . . . . . . . . 2 4 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . 3 . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 5 | . . . . 1 . . . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . Highest Temperature 349 | . . 9 . . . 239 223 263 30 349 . 124 91 Average Temperature 62 | . . 5 . . . 68 61 118 13 65 . 43 47 Received Heat Transfer 1581 | . . 114 147 . . 12 186 9 68 545 . 132 368 Effects 1 | . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Robots Corrupted 6 | . . . . . . . . . . . 1 1 4 Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 12 | . . . . . . . . . . . 1 1 10 Impact Corruptions 11 | . . . . . . . . . . . 2 2 7 Robots Melted 2 | . . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . Parts Melted 15 | . . . . . . 5 5 2 1 2 . . . Heat Transferred 4840 | . . . . . . 1325 1480 407 814 814 . . . Parts Sabotaged 7 | . . . . . . . . . 7 . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Maximum Alert Level 1 | . . . . . . . . . . . 1 1 1 Low Security (%) 81 | 100 100 100 . 100 . 100 . . . . . 46 51 Level 1 18 | . . . . . . . . . . . 100 53 48 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Peak Influence 390 | 10 . 80 . 19 . 192 . . . . 315 390 328 Initial 300 | . . . . 19 . . . . . . 300 190 219 Average 102 | 2 . 41 . 1 . 68 . . . . 295 246 198 Influence Increases 2816 | 10 . 160 200 5 . 472 212 50 229 260 322 280 616 Destroy 0b10 Robot/C 1260 | . . 140 80 . . 280 180 40 140 160 . 180 60 Destroy 0b10 Robot/NC 55 | 10 . . . 5 . 15 . . . . 5 . 20 Destroy Leader 152 | . . 20 . . . 50 20 10 . 10 2 30 10 Allied During Kill 68 | . . . . . . 38 12 . 14 . . 4 . Successful Hack 5 | . . . . . . 5 . . . . . . . Disable Machine 90 | . . . . . . 45 . . . . 15 15 15 Destroy Structure 116 | . . . . . . 24 . . . . . 6 86 Advance Influence 300 | . . . . . . . . . . . 300 . . Lose Combat Pursuer 570 | . . . 120 . . 15 . . 75 90 . 45 225 Active Sensor Use 200 | . . . . . . . . . . . . . 200 Influence Decreases 2501 | 10 . 140 179 46 . 296 388 50 104 385 50 162 691 Entered New Map 477 | . . . 11 22 . . 66 . . 125 . 82 171 Time Decay 1392 | 10 . 130 118 24 . 246 312 50 54 168 50 . 230 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 Lost Part 492 | . . 10 50 . . 50 10 . 30 92 . 60 190 Lost Ally 40 | . . . . . . . . . 20 . . 20 . Squads Dispatched 13 | . . . . . . 5 . . . . . 2 6 Investigation 3 | . . . . . . 1 . . . . . . 2 Extermination 3 | . . . . . . 2 . . . . . . 1 Reinforcement 4 | . . . . . . 2 . . . . . 2 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Distress Signals 3 | . . . . . . 1 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 137 | . . 7 12 . . 18 8 3 29 18 1 15 26 Peak Tracking Total 15 | . . 3 4 . . 4 4 2 15 6 1 4 12 Tactical Retreats 22 | . . . 5 . . 1 . . 4 2 . 3 7 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Traps Triggered 3 | . . . . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Machines Disabled 7 | . . . . . . 3 . . 1 . 1 1 1 Max in Single Turn 1 | . . . . . . 1 . . 1 . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Machines Accessed 12 | . . . . 2 2 3 . . 2 . 2 . 1 Terminals 6 | . . . . 2 . 2 . . . . 2 . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 21 | . . . . 3 8 3 . . 2 . 3 . 2 Successful 15 | . . . . 1 8 2 . . 2 . 1 . 1 Failed 6 | . . . . 2 . 1 . . . . 2 . 1 Catastrophic 3 | . . . . 1 . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . . . . 2 . 1 . . . . 2 . . Terminals 8 | . . . . 3 . 2 . . . . 3 . . Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 13 | . . . . 1 8 1 . . 2 . 1 . . Robot Analysis 7 | . . . . . 7 . . . . . . . . Open Door 2 | . . . . . . . . . 2 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Fedlink 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . 1 . . . . 1 . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Total Allies 3 | . . . . . 1 . . . 1 . . 1 . Largest Group 1 | . . . . . 1 1 1 . 1 . . 1 . Highest-Rated Group 142 | . . . . . 68 68 53 . 113 . . 142 . Highest-Rated Ally 142 | . . . . . 68 68 53 . 113 . . 142 . Initial UFD Resources 55 | . . . . . . 39 49 49 49 51 51 51 55 Total Orders 1 | . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . Ally Attacks 71 | . . . . . . 36 8 . 19 . . 8 . Total Damage 2675 | . . . . . . 1166 178 . 996 . . 335 . Kills 15 | . . . . . . 8 1 . 5 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Active Infowar (turns) 5439 | . 81 247 547 120 . 890 794 342 889 658 103 279 489 Optics 4444 | . . . . . . 890 794 342 889 658 103 279 489 Sensors 455 | . . . . . . 284 . . . . 77 94 . A.S.S. 460 | . . . . . . . . . . . . 138 322 Terrain 361 | . . . . . . 361 . . . . . . . Seismic 995 | . 81 247 547 120 . . . . . . . . . Decoding 842 | . . . . . . . . . . 605 103 134 . Robot Analysis Total 7 | . . . . . 7 . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . 2 . 1 1 . 1 . . . Drone Launches 1 | . . . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . 1 3 . Patrols 1 | . . . . . . . . . . . 1 . . Reinforcements 3 | . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Turns Passed 7588 | 67 91 275 547 444 1719 891 794 342 889 658 103 279 489 Spaces Moved 4765 | 42 74 166 382 305 1329 340 333 171 568 469 46 123 417 Core 145 | 5 . . 20 . . . . . . 27 36 . 57 Treads . | . . . . . . . . . . . . . . Legs 3441 | 37 74 166 251 230 868 140 333 171 568 418 . 46 139 Wheels 958 | . . . 111 75 461 200 . . . 24 10 77 . Hover 221 | . . . . . . . . . . . . . 221 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 110 110 100 110 190 190 110 50 50 90 40 Average Speed 125 | 115 120 120 119 125 122 138 190 190 138 107 91 125 65 Slowest Speed 350 | 120 120 120 200 130 260 190 190 190 190 240 100 210 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 23 39 30 63 68 15 64 37 77 67 2 94 11 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . 1 . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . . . . 1 . 3 1 . 3 . . . Spaces Dug 13 | . . . 1 . . . . . . . . . 12 Terrain Destroyed 46 | . . . 1 . . . . . . . . . 45 Melee 12 | . . . . . . . . . . . . . 12 Projectile 1 | . . . 1 . . . . . . . . . . AOE 33 | . . . . . . . . . . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac DSF Res Total 6003 | 52 75 204 434 359 1429 698 453 177 635 599 101 198 589 Wait 775 | . . 7 23 29 48 258 92 1 21 106 50 5 135 Move 4752 | 41 73 165 381 304 1328 339 332 170 567 468 45 122 417 Hop . | . . . . . . . . . . . . . . Pick Up 64 | 2 1 4 3 3 18 14 4 . 3 4 . 7 1 Fast Attach 68 | 6 1 . 4 3 6 14 1 1 8 4 4 13 3 Attach 30 | . . 1 1 . 1 12 1 . 2 4 . 5 3 Detach 4 | . . . . . 1 3 . . . . . . . Swap 35 | . . 3 2 5 4 10 . . 6 . . 5 . Drop 76 | . . 3 . 7 22 14 4 . 11 3 . 10 2 Fire 150 | 3 . 21 20 5 . 34 19 5 9 9 . 19 6 Melee 25 | . . . . . . . . . . 1 2 4 18 Ram 1 | . . . . 1 . . . . . . . . . Kick 4 | . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 . Rewire 5 | . . . . . 1 . . . . . . 4 . Trap . | . . . . . . . . . . . . . . Miscellaneous 10 | . . . . 2 . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 11) 159 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 409 | -10/Mines | Discovered new exit (range 13) 434 | -10/Mines | Entered Subcaves 437 | -10/Subcaves | Learned 2 Materials zone layouts 438 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 766 | -10/Subcaves | Core integrity fell below 50% 810 | -10/Subcaves | Core integrity fell below 20% 838 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 840 | -10/Subcaves | Lost 5 parts (1p2n2w) 978 | -10/Subcaves | Discovered new exit (range 3) 981 | -10/Subcaves | Entered Recycling 982 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 1167 | -7/Recycling | Discovered new exit (range 15) 1394 | -7/Recycling | Scanned before Scraplab entrance 1414 | -7/Recycling | Entered Scraplab 1424 | -7/Recycling | Discovered new exit (range 2) 1425 | -7/Recycling | Entered Scraptown 1486 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1660 | -7/Scraptown | Visited TADAMA 1704 | -7/Scraptown | Visited UFD Registry 1704 | -7/Scraptown | Registered with UFD as "Railmachine" 1732 | -7/Scraptown | Visited Curators Association 1750 | -7/Scraptown | Visited Science Guys 1767 | -7/Scraptown | Visited Infowarlord's Domain 1865 | -7/Scraptown | Visited Botcube Research 1871 | -7/Scraptown | Found Lrg. Botcube 1898 | -7/Scraptown | Visited Scrapoid Pod Storage 1905 | -7/Scraptown | Found Scrapoid Pod 1932 | -7/Scraptown | Visited Supply Room 1971 | -7/Scraptown | Visited Cartography Club 1998 | -7/Scraptown | Found Surveybot 17 Chip 2066 | -7/Scraptown | Visited Analyses Database 2099 | -7/Scraptown | Visited Junk Repository 2143 | -7/Scraptown | Visited Abandonware Association 2317 | -7/Scraptown | Visited Comm Corps 2383 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2387 | -7/Scraptown | Learned location of 1 exit from Lower Caves 2388 | -7/Scraptown | Learned location of Extension (-6) 2435 | -7/Scraptown | Discovered new exit (range 5) 2598 | -7/Scraptown | Lrg. Botcube activated 2622 | -7/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 1 gun, 3 cannons 2798 | -7/Scraptown | Found Spectral Analyzer 3064 | -7/Scraptown | Met Optimus 3064 | -7/Scraptown | Accepted into 0bPrime 3138 | -7/Scraptown | Discovered new exit (range 5) 3144 | -7/Scraptown | Entered Factory 3144 | -5/Factory | Accompanied by 1 ally 3144 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 3555 | -5/Factory | Discovered new exit (range 15) 3671 | -5/Factory | Build established: Scavenger-Skirmisher 3756 | -5/Factory | System corruption reached 10% 3786 | -5/Factory | Lost 4 parts (4u) 3934 | -5/Factory | Loaded intel: 8 recycling unit locations 4035 | -5/Factory | Entered Upper Caves 4035 | -5/Upper Caves | Accompanied by 1 ally 4048 | -5/Upper Caves | Build established: Scavenger-Tank 4660 | -5/Upper Caves | Found Lrg. Botcube 4790 | -5/Upper Caves | Discovered new exit (range 16) 4796 | -5/Upper Caves | Learned Factory interactive machine intel 4829 | -5/Upper Caves | Entered another Upper Caves area 5052 | -5/Upper Caves | Learned location of Armory (-3) 5162 | -5/Upper Caves | Discovered new exit (range 5) 5169 | -5/Upper Caves | Identified exit to Warlord 5171 | -5/Upper Caves | Entered Warlord 5247 | -5/Warlord | System corruption cleaned by Quarantine Array 5374 | -5/Warlord | Visited the Vortex Lab 5385 | -5/Warlord | Warlord's base attacked by MAIN.C 5598 | -5/Warlord | Found Prototype Device 5598 | -5/Warlord | Identified Thermal Barrier 5606 | -5/Warlord | Found Prototype Hackware 5735 | -5/Warlord | Warlord forces counterattacked 5814 | -5/Warlord | Rebuked by Warlord 5876 | -5/Warlord | Lrg. Botcube activated 5895 | -5/Warlord | Spotted Striker 5923 | -5/Warlord | Destroyed Striker 5927 | -5/Warlord | Lost 10 allies 5985 | -5/Warlord | Opened side exit 5994 | -5/Warlord | Spotted Striker 6008 | -5/Warlord | Spotted Executioner 6036 | -5/Warlord | Discovered new exit (range 18) 6046 | -5/Warlord | Spotted Executioner 6059 | -5/Warlord | Identified exit to Proximity Caves 6060 | -5/Warlord | Warlord base infiltrated, sounded retreat 6060 | -5/Warlord | Entered Proximity Caves 6131 | -4/Proximity Caves | Learned Research trap positions 6190 | -4/Proximity Caves | Spotter reported a threat 6377 | -4/Proximity Caves | Spotter reported a threat 6633 | -4/Proximity Caves | Spotted B-86 Titan 6656 | -4/Proximity Caves | Core integrity fell below 50% 6698 | -4/Proximity Caves | Identified Ghost Barrier 6714 | -4/Proximity Caves | Discovered new exit (range 8) 6717 | -4/Proximity Caves | Identified exit to Factory 6718 | -4/Proximity Caves | Entered Factory 6718 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6719 | -4/Factory | Loaded intel: 54 interactive machine locations 6741 | -4/Factory | Lost 13 parts (2p5n3u3w) 6821 | -4/Factory | Identified exit to DSF 6821 | -4/Factory | Entered DSF 6850 | -4/DSF | Additional patrols routed to DSF 6954 | -4/DSF | Lost 4 parts (2n1u1w) 6962 | -4/DSF | Found Active Sensor Suite 7028 | -4/DSF | Discovered new exit (range 24) 7094 | -4/DSF | Sterilization system engaged 7099 | -4/DSF | Identified exit to Research 7100 | -4/DSF | Entered Research 7100 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7101 | -3/Research | Loaded intel: 88 trap records 7216 | -3/Research | Build established: Hacker-Assassin 7350 | -3/Research | Search patrols dispatched 7439 | -3/Research | Core integrity fell below 50% 7446 | -3/Research | Spotted B-86 Titan 7470 | -3/Research | Lost 14 parts (2p5n2u5w) 7506 | -3/Research | Found Fusion Bomb Launcher 7579 | -3/Research | Core integrity fell below 20% 7589 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 07578_ U-05 Engineer builds a Wall. 07578_ Penetrated by Slug. 07579_ Acquired 30 matter. 07579_ Slug penetrates Wall. 07580_ Penetrated by Slug. 07581_ K-01 Serf collects debris. 07582_ U-05 Engineer destroyed. 07584_ K-01 Serf collects debris. 07586_ Slug penetrates Wall. 07586_ Penetrated by Slug. 07586_ Imp. Target Analyzer destroyed. 07586_ Penetrated by Slug. 07587_ U-05 Engineer lays Concrete. 07589_ Penetrated by Slug. 07589_ Slug penetrates Wall. 07589_ K-01 Serf collects debris. 07589_ Penetrated by Slug. 07589_ Slug penetrates Wall. 07589_ Penetrated by Slug. 07589_ Slug penetrates Wall. 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""??????## = # #??????????? | | ?????????????"S"????????#! # #??????????? | | ?????????????"""????????# #? #??????????? | | ????????????? ????????# #? #??????????? | | ????????????? ????????# ###################?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1210 Armor Coverage 525 Resistance: TH 50 Power Shielding 66 Evasion (%) 57 Target Analysis 6 Recoil Reduction 1 Salvage Targeting 2 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationTrapCycler Manual? 0 Play Time 01:10:26 Cumulative 238.3 hours Start 2026.07.27 @ 09:06:34 End 2026.07.27 @ 14:57:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fa6708e-e410-4750-a0ba-fa5015651a3a