Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 11:12:42 Player: Somberlain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (255) 255 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1975 Bonus ------- None Cogmind --------- Core Integrity 397/550 Matter 204/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (5) ---- Ion Engine Trap Scanner Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Hackware Hacking Suite Weapon Katana Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 16 | 1 5 8 2 Power 3 | . 2 1 . Engine 3 | . 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 2 3 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . 2 3 . Utility 1 | . . . 1 Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 7 | 1 1 4 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . 1 5 1 Power 2 | . 1 1 . Propulsion 5 | . . 4 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Backups 3 | . 2 3 4 Power . | . . . 1 Propulsion . | . 1 . . Utility . | . . . . Weapon 2 | . 1 3 3 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 46 | . 47 58 26 Engine 4 | . 4 7 . Flight 21 | . 19 31 6 Ballistic Gun 10 | . 23 2 . Launcher 1 | . . 2 . Impact Weapon 2 | . . 5 . Slashing Weapon 7 | . . 8 17 Peak Build Rating 10 | 1 5 10 9 Average Rating 5 | . 3 7 7 On Entrance 3 | . 1 5 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 7 | 2 6 7 4 Greatest Support 16 | 3 8 16 4 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 5 5 5 Average Carried 3 | . 2 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 4 5 Class Distribution -------------------- 78% | Mutant 10% | Scavenger-Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 521 | 198 105 148 70 Remotely . | . . . . Salvage Created 561 | . 260 231 70 Parts 26 | . 16 7 3 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . 6 6 . Guns 6 | . 6 . . AOE 6 | . . 6 . Classes Destroyed 7 | . 3 2 2 Worker 1 | . . . 1 Tunneler 1 | . 1 . . Hauler 1 | . . . 1 Recycler 4 | . 2 2 . Watcher 1 | . . 1 . Swarmer 9 | . 6 3 . Grunt 3 | . . 3 . Best Kill Streak 8 | . 4 8 1 Combat Bots Only 6 | . 3 6 . Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 93 | . 48 29 16 Missed 31 | . 15 13 3 Hits 62 | . 33 16 13 Projectile 62 | . 33 16 13 Critical Strikes 3 | . 2 . 1 Damage Taken 694 | . 253 240 201 Core 305 | . 110 42 153 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 56 89 . Volleys Fired 47 | . 33 14 . Largest 2 | . 2 1 . Hottest 40 | . 40 30 . Shots Fired 70 | . 56 14 . Gun 56 | . 56 . . Cannon . | . . . . Launcher 14 | . . 14 . Special . | . . . . Kinetic 56 | . 56 . . Thermal . | . . . . Explosive 14 | . . 14 . Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 4 . Robot Miss Streak 4 | . 4 1 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 43 | . 30 10 3 Core Hits 20 | . 10 9 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Smash 1 | . . 1 . Melee Attacks 10 | . . 7 3 Impact 2 | . . 2 . Slashing 8 | . . 5 3 Piercing . | . . . . Sneak Attacks 5 | . . 3 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1456 | . 323 957 176 Guns 323 | . 323 . . Cannons . | . . . . Explosions 711 | . . 711 . Melee 422 | . . 246 176 Ramming . | . . . . Kinetic 323 | . 323 . . Thermal . | . . . . Explosive 711 | . . 711 . Electromagnetic . | . . . . Impact 114 | . . 114 . Slashing 308 | . . 132 176 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 202 | . . 130 72 Projectiles . | . . . . Explosions 46 | . . 46 . Melee 156 | . . 84 72 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 34 | . . 34 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 8 | . 8 3 . Average Temperature 3 | . 3 3 . Received Heat Transfer 180 | . . 63 117 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 2 | . . 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 76 | 100 100 34 100 Level 1 23 | . . 65 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 303 | . 104 303 100 Initial 100 | . . 33 100 Average 112 | . 66 188 85 Influence Increases 501 | . 164 325 12 Destroy 0b10 Robot/C 240 | . 120 120 . Destroy 0b10 Robot/NC 40 | . 15 15 10 Destroy Leader 44 | . 20 22 2 Successful Hack 14 | . 9 5 . Destroy Structure 58 | . . 58 . Lose Combat Pursuer 105 | . . 105 . Influence Decreases 439 | . 85 166 188 Entered New Map 184 | . . 46 138 Time Decay 185 | . 75 70 40 Lost Part 70 | . 10 50 10 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 9 22 3 Peak Tracking Total 10 | . 5 10 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 10 9 3 Successful 7 | . 3 3 1 Failed 15 | . 7 6 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 21 | . 9 9 3 Terminals 20 | . 8 9 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 3 1 Terminals 6 | . 2 3 1 Botnet 5 | . 2 2 1 Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 414 | 14 161 151 88 Spaces Moved 567 | 24 145 265 133 Core 95 | 24 40 . 31 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 472 | . 105 265 102 Fastest Speed 31 | 50 37 31 40 Average Speed 41 | 50 40 34 53 Slowest Speed 100 | 50 50 40 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 31 29 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 73 | . . 73 . Melee . | . . . . Projectile . | . . . . AOE 73 | . . 73 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 660 | 24 191 301 144 Wait 5 | . 2 3 . Move 564 | 23 144 264 133 Hop . | . . . . Pick Up 8 | . 5 1 2 Fast Attach 15 | 1 7 4 3 Attach 4 | . . 4 . Detach 2 | . . 2 . Swap . | . . . . Drop 6 | . . 3 3 Fire 47 | . 33 14 . Melee 9 | . . 6 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 15 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 8) 176 | -10/Materials | Entered another Materials area 176 | -9/Materials | Evolved 2 slots: Propulsion x2 259 | -9/Materials | Discovered new exit (range 16) 312 | -9/Materials | Discovered new exit (range 16) 327 | -9/Materials | Entered another Materials area 327 | -8/Materials | Evolved 2 slots: Utility x2 390 | -8/Materials | Discovered new exit (range 15) 415 | -8/Materials | Self-destructed Last Messages --------------- 00375_ A-02 Transporter destroyed. 00377_ Acquired 57 matter. 00378_ Dropped Katana. 00378_ Acquired Prototype Launcher. 00378_ Identified Adv. EMP Blaster. 00380_ Dropped Adv. EMP Blaster. 00381_ Acquired Katana. 00382_ Flight Unit destroyed. 00383_ Connecting with Terminal... 00383_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00388_ K-01 Serf collects debris. 00390_ EXIT=FOUND 00392_ Acquired Hacking Suite. 00393_ K-01 Serf collects debris. 00408_ Critical hit (Burn: +37). 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""" # #????? | | ??????????????????????#### # #????? | | ?????????????????????????# ###/######????? | | ?????????????????????????###+##### #? ??????????? | | ?????????????????????????????????# #?] ??????????? | | ?????????????????????????????????# #? ??????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 288 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedPitchforkMantle Manual? 0 Play Time 00:07:09 Cumulative 249.4 hours Start 2026.10.13 @ 11:06:31 End 2026.10.13 @ 11:12:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7d4fad0-9f33-4cf9-8a13-deb8e2c60bb8