Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 19:34:42 Player: Zaros426 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1202) 1202 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2088) 2088 TOTAL SCORE: 4780 Bonus ------- Follower Combat Kills 88 Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 99/250 Matter 298/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Tech Extrapolator > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (20) --- Spiked Treads Armored Treads Armored Treads Trap Scanner ECM Suite Hardened Light Armor Plating Shield Generator Rainbow Chip Subdweller Machine Gun Subdweller Shrapnel Launcher Datajack Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Light Treads Spiked Treads Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit Seismic Detector ECM Suite Scrap Shield Rainbow Chip Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Rocket Launcher Subdweller Shrapnel Launcher Datajack SUBCON Basin [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 35 | 8 11 2 11 3 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 3 . 3 . Treads 5 | 2 1 . 2 . Leg . | . . . . . Wheel 3 | . 2 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 4 2 1 2 Device 2 | 1 . 1 . . Storage 5 | 1 3 . 1 . Processor 2 | . . 1 . 1 Hackware 1 | . 1 . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 3 3 . 6 . Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . . 2 . Ballistic Gun 5 | 2 1 . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . 1 1 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Backups 14 | 1 9 12 17 16 Power . | . . . . . Propulsion 4 | . 2 4 5 5 Utility 4 | . 2 3 5 5 Weapon 4 | 1 3 3 5 3 Tool/Special . | . . . . . Unused Backups 35 | . 1 . 8 26 Power . | . . . . . Propulsion 10 | . . . 2 8 Utility 20 | . 1 . 3 16 Weapon 5 | . . . 3 2 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 100 94 90 Engine 12 | . 14 14 14 10 Treads 12 | . 27 11 18 . Wheel 15 | . . 16 9 27 Device 6 | . 12 11 9 . Storage 13 | . 14 14 13 13 Processor 1 | . . . . 2 Protection 1 | . . . . 4 Energy Cannon 9 | . . . 3 22 Ballistic Gun 15 | . 23 28 20 5 Special Weapon 1 | . 2 . 3 . Peak Build Rating 34 | 7 12 12 34 34 Average Rating 14 | 5 8 9 14 18 On Entrance 12 | . 7 12 8 34 Naked Turns . | . . . . . Heaviest Build 221 | 15 50 30 221 221 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 17 | . 1 1 17 9 Average Overweight (x) 2 | . . . 2 3 Largest Inventory Capacity 35 | 8 20 15 35 35 Average Capacity 20 | 7 11 15 23 25 Most Carried 35 | 4 14 14 35 34 Average Carried 16 | 1 9 12 19 17 Final Capacity 35 | 8 15 15 35 20 Final Carried 34 | 4 13 12 34 11 Class Distribution -------------------- 46% | Mutant 25% | Hauler-Mutant 20% | Commander-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1596 | 313 346 208 464 265 Remotely . | . . . . . Salvage Created 2060 | 190 657 215 369 629 Parts 145 | 16 53 16 27 33 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 33 | . 15 3 10 5 Guns 24 | . 15 3 4 2 Cannons 3 | . . . . 3 AOE 6 | . . . 6 . Classes Destroyed 15 | 2 6 1 3 3 Worker 8 | . 5 3 . . Builder 2 | . . 2 . . Tunneler 5 | 4 1 . . . Hauler 1 | . 1 . . . Recycler 5 | 1 . . . 4 Mechanic 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 12 | . 9 . 3 . Grunt 10 | . 6 3 1 . Duelist 2 | . . . . 2 Sentry 2 | . . . 1 1 Subdweller 6 | . . . 6 . Scientist 1 | . . . . 1 Scrapper 3 | . . . . 3 Best Kill Streak 5 | 5 4 3 5 4 Combat Bots Only 3 | . 3 2 3 3 Max Kills in Single Turn 3 | 1 2 2 3 2 Gunslinging 1 | . 1 . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 108 | . 53 7 31 17 Missed 35 | . 17 2 12 4 Hits 73 | . 36 5 19 13 Projectile 73 | . 36 5 19 13 Critical Strikes 7 | . 4 1 . 2 Damage Taken 976 | . 354 70 270 282 Core 151 | . 37 18 20 76 Absorbed by Shields 30 | . . . . 30 Core Remaining (%) 100 | 100 . . . . Volleys Fired 172 | 11 57 12 68 24 Largest 2 | 2 2 2 2 2 Hottest 160 | 70 100 40 100 160 Shots Fired 290 | 22 107 24 95 42 Gun 207 | 22 100 24 52 9 Cannon 33 | . . . . 33 Launcher 5 | . . . 5 . Special 45 | . 7 . 38 . Kinetic 200 | 11 100 24 56 9 Thermal 89 | 11 7 . 38 33 Explosive 1 | . . . 1 . Electromagnetic . | . . . . . Robot Hit Streak 21 | 7 21 6 8 4 Robot Miss Streak 4 | 4 4 2 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 145 | 12 66 15 35 17 Core Hits 88 | 6 36 11 23 12 Critical Kills 3 | . 1 . 1 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . 1 1 Meltdown 1 | . . . . 1 Destroy 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3078 | 161 897 200 1257 563 Guns 1983 | 161 896 199 629 98 Cannons 465 | . . . . 465 Explosions 628 | . . . 628 . Melee . | . . . . . Ramming 2 | . 1 1 . . Kinetic 2523 | 73 896 199 1257 98 Thermal 553 | 88 . . . 465 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles 8 | . . . . 8 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 1 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 316 | 99 60 7 . 316 Average Temperature 78 | 49 20 3 . 103 Received Heat Transfer 475 | . 141 57 111 166 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 843 | 259 . . . 584 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 . 96 Level 1 2 | . . . . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 215 | 15 106 58 . 215 Initial 9 | . . 9 . . Average 53 | 3 48 8 . 67 Influence Increases 1215 | 25 548 106 159 377 Destroy 0b10 Robot/C 560 | . 300 60 140 60 Destroy 0b10 Robot/NC 135 | 25 55 25 . 30 Destroy Leader 68 | . 58 10 . . Allied During Kill 54 | . . 11 19 24 Successful Hack 80 | . 38 . . 42 Select Force Hacks 240 | . 60 . . 180 Disable Machine 30 | . . . . 30 Destroy Structure 18 | . 7 . . 11 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 1085 | 25 522 132 159 247 Entered New Map 17 | . . 17 . . Time Decay 998 | 25 512 115 149 197 Lost Part 20 | . . . 10 10 Lost Ally 50 | . 10 . . 40 Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 4 | . 3 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 24 2 14 6 Peak Tracking Total 6 | . 5 2 6 4 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts 52 | . 52 . . . Triggered . | . . . . . Disarmed 2 | . 2 . . . Reprogrammed 4 | . 4 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 8 | . . . 4 4 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 26 | . 10 . 3 13 Terminals 13 | . 8 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 2 . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 113 | . 35 . 12 66 Successful 81 | . 20 . 12 49 Failed 30 | . 14 . . 16 Catastrophic 2 | . . . . 2 Database Lockouts 2 | . 1 . . 1 Manual 56 | . 31 . . 25 Terminals 60 | . 33 . . 27 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 17 | . 2 . . 15 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 50 | . 7 . 12 31 Record 33 | . . . 9 24 Robot Analysis 2 | . 2 . . . Prototype ID Bank 4 | . 1 . . 3 Open Door 1 | . . . 1 . Terminal Index 2 | . 1 . . 1 Locate Traps 1 | . 1 . . . Patrol Status 1 | . . . . 1 Registered Components 1 | . . . . 1 Zone Layout 3 | . 2 . . 1 Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . . 4 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 27 | . 13 . . 14 Terminals 19 | . 11 . . 8 Assimilate 1 | . 1 . . . Botnet 6 | . 3 . . 3 Operators 1 | . 1 . . . Skim 11 | . 6 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 2 . . 6 Tunnel 8 | . 2 . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 8 . . 8 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . . 5 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . . . . 6 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 8 | . . . . 8 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 12 | . 1 3 . 8 Largest Group 8 | . 1 3 3 8 Highest-Rated Group 134 | . 10 40 40 134 Highest-Rated Ally 27 | . 10 16 16 27 Total Orders . | . . . . . Ally Attacks 36 | . . 1 20 15 Total Damage 407 | . . 14 180 213 Kills 5 | . . . 2 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 4670 | 38 1601 654 2245 132 Seismic 4667 | 38 1601 651 2245 132 Machine Analysis 3 | . . 3 . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 4 | . . 2 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 9908 | 142 1840 791 3358 3777 Spaces Moved 4565 | 60 860 598 1527 1520 Core 2 | 2 . . . . Treads 2150 | 58 843 185 1057 7 Legs . | . . . . . Wheels 2413 | . 17 413 470 1513 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 105 105 160 90 Average Speed 161 | 156 164 122 196 141 Slowest Speed 610 | 160 240 160 610 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 73 | 5 98 98 70 98 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 11 | . 3 . . 8 Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 10 | . 5 . 4 1 Terrain Destroyed 67 | . 7 . 49 11 Melee . | . . . . . Projectile 22 | . 7 . 4 11 AOE 45 | . . . 45 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 6711 | 82 1154 634 1719 3122 Wait 1565 | . 145 12 34 1374 Move 4561 | 59 859 597 1526 1520 Hop . | . . . . . Pick Up 125 | 4 13 2 40 66 Fast Attach 12 | 7 . . 3 2 Attach 6 | . . 2 1 3 Detach 2 | . . . . 2 Swap 60 | 1 21 5 25 8 Drop 91 | . 6 3 22 60 Fire 172 | 11 57 12 68 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 1 1 . . Escape Stasis . | . . . . . Rewire 63 | . . . . 63 Trap 52 | . 52 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 405 | -10/Materials | Learned location of Storage (-8) 471 | -10/Materials | Identified exit to Subcaves 471 | -10/Materials | Identified exit to Materials 479 | -10/Materials | Discovered exit to Materials (range 10) 527 | -10/Materials | Identified exit to Mines 610 | -10/Materials | Learned Storage emergency access door positions 634 | -10/Materials | Learned location of 2 exits from Materials 715 | -10/Materials | Learned Storage non-interactive machine intel 1745 | -10/Materials | Central database locked down 1983 | -10/Materials | Entered Mines 2046 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2046 | -10/Mines | Discovered new exit (range 5) 2085 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2172 | -10/Mines | Discovered exit to Materials (range 7) 2180 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2265 | -10/Mines | Learned Materials emergency access door positions 2674 | -10/Mines | Discovered exit to Materials (range 15) 2774 | -10/Mines | Entered Subcaves 2774 | -10/Subcaves | Accompanied by 3 allies 2907 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3101 | -10/Subcaves | Learned Materials emergency access door positions 3537 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3576 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3657 | -10/Subcaves | Discovered new exit (range 15) 3698 | -10/Subcaves | Visited 4L-MR0's lab 3717 | -10/Subcaves | Found Rainbow Chip 3790 | -10/Subcaves | Learned Materials stockpile data 4800 | -10/Subcaves | Build established: Scavenger-Mutant 5313 | -10/Subcaves | Build established: Hauler-Mutant 5816 | -10/Subcaves | Found SUBCON Basin 6132 | -10/Subcaves | Entered Recycling 6168 | -8/Recycling | Scanned before Scraplab entrance 6285 | -8/Recycling | Entered Scraplab 6411 | -8/Recycling | Discovered new exit (range 2) 6711 | -8/Recycling | Found SUBCON Basin 8132 | -8/Recycling | Build established: Commander-Mutant 8587 | -8/Recycling | Discovered new exit (range 15) 8991 | -8/Recycling | Learned location of 3 exits from Factory 9114 | -8/Recycling | Learned location of 1 exit from Extension 9228 | -8/Recycling | Learned Factory non-interactive machine intel 9286 | -8/Recycling | Angered Scraplab inhabitants 9315 | -8/Recycling | Learned 12 Factory zone layouts 9319 | -8/Recycling | Core integrity fell below 50% 9373 | -8/Recycling | Learned Storage emergency access door positions 9909 | -8/Recycling | Self-destructed Last Messages --------------- 09315_ Machine disabled. 09318_ Supplies damaged. 09321_ Critical hit (Burn: +38). 09321_ Sub. Machine Gun shoots sparks and powers down. 09323_ Slug penetrates Reinforced Barrier. 09325_ Critical hit (Burn: +50). 09326_ Slug penetrates Reinforced Barrier. 09328_ OS-ZZL(j) destroyed. 09331_ Z5-OUI(c) destroyed. 09331_ Slug penetrates FH-NUX(c). 09333_ Overheating: Energy bleed (-5). 09334_ Machine disabled. 09334_ FH-NUX(c) destroyed. 09339_ Acquired 22 matter. 09342_ Scrap Suit violently self-destructs. 09366_ Tech Extrapolator generates new schematic "Battle Rifle". Influences: Assault Rifle, Lgt. Assault Rifle. 09373_ >> SKIM: Stored Storage emergency access points. 09373_ >> SKIM: Data seek routine purged. 09426_ Tech Extrapolator generates new schematic "Barrage Gun". Influences: Lgt. Assault Rifle, Hvy. Assault Rifle. 09887_ Acquired 2 matter. 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Leg | -8/Recycling | Extrapolated Mak. Light Armor Plating | -8/Recycling | Extrapolated Mak. Laser | -8/Recycling | Extrapolated Battle Rifle | -8/Recycling | Extrapolated Barrage Gun | -8/Recycling | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaGravjetCrosscalibrator Manual? 0 Play Time 00:50:22 Cumulative 292.4 hours Start 2025.06.09 @ 00:35:21 End 2025.06.09 @ 19:34:42 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4299cfcb-590e-4d4b-b869-3c12d51d04cd