Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 13:06:37 // Winter2019/RPGLIKE Player: Bulbasornado Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (605) 3025 Value Destroyed (26462) 26462 Prototype IDs (80) 1600 Alien Tech Used (0) 0 Bonus (15679) 15679 TOTAL SCORE: 50866 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 14339 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -360 Cogmind --------- Core Integrity 0/650 Matter 1/300 Energy 14/150 System Corruption 5% Temperature Cool (58) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (1) -------- Backup Power III > --- PROPULSION (4) --- Improved Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY (8) ------ Advanced Heat Sink Core Analyzer Improved Particle Charger Weapon Cycler Weapon Cycler Graphene Brace Hardlight Generator System Restoration Module > --- WEAPON (4) ------- Wave Gun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (4) ---- Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer AWS/Thermal Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Improved Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Core Analyzer Improved Particle Charger Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Wave Gun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer AWS/Thermal [Rating: 92] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Particle Charger Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Slots Evolved 13 | 2 3 . 4 1 . . 2 . . . 1 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . 1 . 1 1 . . . . . . . . . Utility 7 | . 2 . 2 . . . 2 . . . 1 . . Weapon 3 | 2 . . 1 . . . . . . . . . . Parts Attached 166 | 6 23 1 22 3 3 1 40 2 13 5 34 . 13 Power 12 | 1 1 . . . . . 3 . 1 . 4 . 2 Engine 10 | 1 1 . . . . . 1 . 1 . 4 . 2 Core 2 | . . . . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 19 | 1 3 . 5 1 . . 6 1 . 1 1 . . Treads 1 | 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 18 | . 3 . 5 1 . . 6 1 . 1 1 . . Utility 74 | 1 8 . 8 1 2 1 19 1 10 3 12 . 8 Device 35 | 1 4 . . . 1 . 9 1 6 1 5 . 7 Storage . | . . . . . . . . . . . . . . Processor 10 | . 3 . 2 . . 1 2 . . . 2 . . Hackware 16 | . . . 2 . . . 2 . 4 2 5 . 1 Protection 13 | . 1 . 4 1 1 . 6 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 61 | 3 11 1 9 1 1 . 12 . 2 1 17 . 3 Energy Gun 18 | 2 4 . . 1 1 . 3 . . 1 5 . 1 Energy Cannon 4 | . . . 2 . . . 2 . . . . . . Ballistic Gun 18 | 1 . . . . . . 6 . 2 . 7 . 2 Ballistic Cannon 4 | . 2 . 2 . . . . . . . . . . Launcher 7 | . 3 1 3 . . . . . . . . . . Special Weapon 4 | . 2 . . . . . . . . . 2 . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . . . . . . . 3 . . Unidentified Prototypes . | . . . . . . . . . . . . . . Corrupted Parts 1 | . 1 . . . . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . . . . Parts Lost 4 | . . . . 1 . 1 2 . . . . . . Power 1 | . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 3 | . . . . 1 . 1 1 . . . . . . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . 1 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 99 97 97 89 97 95 92 93 93 94 93 Engine 6 | . 14 11 8 7 7 7 4 6 6 6 5 5 5 Flight 19 | . 15 22 25 25 28 28 25 20 18 18 17 17 17 Device 12 | . 14 11 4 . . . 13 18 13 12 12 11 17 Processor 3 | . 3 11 4 7 7 7 1 . . . 1 5 5 Hackware 22 | . . . 13 14 14 14 19 18 28 31 31 29 22 Protection 2 | . . 11 14 12 14 11 5 6 . . . . . Energy Gun 7 | . 29 11 1 3 9 14 7 6 6 6 5 5 5 Ballistic Gun 13 | . . . . . . . 14 18 18 18 17 17 16 Ballistic Cannon 2 | . 13 11 8 7 7 7 . . . . . . . Launcher 1 | . . 11 8 3 . . . . . . . . . Peak Build Rating 92 | 8 13 14 31 35 47 48 59 64 69 78 89 89 92 Average Rating 59 | 7 9 13 25 32 38 47 54 61 68 76 83 89 89 On Entrance 45 | . 8 13 14 31 35 47 47 56 64 69 78 89 89 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 32 | 9 12 13 24 28 29 29 28 26 26 21 26 21 32 Greatest Support 36 | 20 20 13 25 29 29 29 30 33 33 35 36 36 36 Greatest Overweight (x) 1 | . 1 . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . . . . . . 2 3 4 4 4 4 4 Average Capacity 2 | . . . . . . . 1 2 3 4 4 4 4 Most Carried 4 | . . . . . . . 2 3 4 4 4 4 4 Average Carried 2 | . . . . . . . 1 2 3 3 3 3 3 Final Capacity 4 | . . . . . . . 2 3 4 4 4 4 4 Final Carried 4 | . . . . . . . 2 3 4 4 4 4 4 Class Distribution -------------------- 41% | Wizard-Gunner 25% | Wizard-Sprinter 17% | Hacker-Gunner 11% | Gunner 3% | Hacker-Sprinter Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -9/Exiles Hacker-Sprinter | -8/Mines Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Gunner | -8/Garrison Wizard-Gunner | -7/Factory Wizard-Gunner | -7/Waste Wizard-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Matter Collected 12512 | 263 689 56 829 182 37 127 1376 1034 1898 924 1793 252 3052 Remotely . | . . . . . . . . . . . . . . Salvage Created 24734 | 17 1379 24 2239 343 . 327 2901 1968 2917 1471 3744 484 6920 Parts 1527 | 1 103 8 139 22 . 12 170 144 202 123 188 10 405 Haulers Intercepted 33 | . 2 . 6 . . . 6 . 6 . 6 . 7 Recyclers Shooed 5 | . . . 2 . . . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Combat Hostiles Destroyed 561 | 1 39 6 54 27 . 9 59 62 51 46 62 1 144 Guns 456 | 1 23 . 3 2 . 5 56 62 51 46 62 1 144 Cannons 82 | . 15 2 44 15 . 4 2 . . . . . . AOE 22 | . 1 4 6 10 . . 1 . . . . . . Classes Destroyed 21 | 2 6 . 6 1 . 1 3 1 . 1 . . . Worker 15 | . 3 . 2 . . . 4 . 3 . 2 . 1 Builder 12 | . 1 . 3 . . . 1 . 5 . 1 . 1 Tunneler 2 | 1 . . 1 . . . . . . . . . . Hauler 33 | . 2 . 6 . . . 6 . 6 . 6 . 7 Recycler 12 | . . . 1 . . . 1 . 7 . 2 . 1 Mechanic 6 | . . . 1 . . . . . . . . . 5 Operator 19 | . . . 4 . . . 2 . 3 . 6 . 4 Watcher 31 | . 3 . 5 . . . 5 . 5 1 5 . 7 Swarmer 98 | . 3 6 11 13 . . 4 16 6 11 13 . 15 Cutter 4 | . . . . . . . 3 1 . . . . . Grunt 267 | . 36 . 30 2 . 6 35 22 24 19 38 . 55 Brawler 17 | . . . 1 1 . . 1 4 3 . 2 . 5 Duelist 19 | . . . 2 . . . 3 . 2 . 4 . 8 Protector 15 | . . . . . . . 1 . 2 . 2 . 10 Sentry 59 | . . . 10 . . . 11 8 9 9 3 . 9 Demolisher 3 | 1 . . . 2 . . . . . . . . . Hunter 41 | . . . . . . 3 . 6 4 . . 1 27 Programmer 22 | . . . . . . . . 5 . 3 . . 14 Heavy 3 | . . . . . . . 1 . 1 . . . 1 Behemoth 1 | . . . . . . . . . . 1 . . . Assembled 9 | . . . . 9 . . . . . . . . . Thug 3 | . . . . 1 . . . . . 2 . . . Savage 1 | . . . . . . . . . . 1 . . . Best Kill Streak 23 | 1 9 3 11 10 . 4 11 14 13 14 17 1 23 Combat Bots Only 23 | 1 5 3 8 10 . 4 11 14 13 14 15 1 23 Max Kills in Single Turn 5 | 1 2 3 5 4 . 1 2 2 3 3 2 1 3 Gunslinging 2 | . . . . . . . 1 1 2 2 1 . 1 Exploded 4 | . 1 3 2 4 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Hostile Shots Fired 1234 | 11 76 10 107 42 . 47 99 114 76 74 136 6 436 Missed 590 | 2 41 2 55 9 . 17 46 56 42 44 70 3 203 Damage Taken 9105 | 364 428 62 625 572 . 501 995 764 542 446 925 42 2839 Core 7021 | 285 352 47 438 349 . 326 742 584 438 354 756 33 2317 Absorbed by Shields 524 | . . . . . . . . . . . 112 . 412 Redirected to Core 5591 | 285 239 30 343 312 . 302 616 426 378 317 561 33 1749 Ignored by Resistances 163 | . . . . . . . 37 50 . . . . 76 Core Remaining (%) 69 | 52 . 92 . . . 32 . . . 100 . . . Volleys Fired 1764 | 6 120 21 260 34 . 34 286 106 208 98 189 17 385 Largest 4 | 3 3 2 3 3 . 2 4 4 4 4 4 4 4 Hottest 188 | 100 125 79 129 174 . 114 188 148 150 156 156 156 156 Shots Fired 4497 | 18 269 24 359 71 . 63 568 379 646 313 548 64 1175 Gun 3946 | 18 172 16 19 9 . 34 554 379 646 313 547 64 1175 Cannon 517 | . 83 5 327 59 . 29 14 . . . . . . Launcher 28 | . 9 3 13 3 . . . . . . . . . Special 6 | . 5 . . . . . . . . . 1 . . Kinetic 2689 | 6 87 5 97 29 . 29 277 273 438 216 374 51 807 Thermal 1636 | 6 75 . 230 39 . 34 287 106 208 97 173 13 368 Explosive 28 | . 9 3 13 3 . . . . . . . . . Electromagnetic 143 | 6 98 16 19 . . . 4 . . . . . . Robot Hit Streak 81 | 14 23 7 30 28 . 18 81 38 64 32 46 26 52 Robot Miss Streak 7 | . 7 1 7 2 . 1 1 1 3 2 3 1 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 142 | . . . . . . . 11 19 18 19 19 . 56 Max Gunslinging Chain 2 | . . . . . . . 1 2 2 2 2 . 2 Autonomous 27 | . . . . . . . 7 . . . . . 20 Shots Hit Robots 2800 | 14 147 8 160 41 4 47 342 281 304 197 349 55 851 Core Hits 1203 | 4 68 8 79 30 . 20 136 107 130 81 153 10 377 Critical Kills 4 | . . . 2 . . . . . 1 . . . 1 Critical Parts Destroyed 9 | . 1 . . . . . . 2 2 1 1 . 2 Critical Strikes 80 | . 8 . 3 . . 4 11 12 20 4 6 3 9 Burn 60 | . 3 . . . . 4 10 10 16 3 5 3 6 Meltdown 2 | . . . 2 . . . . . . . . . . Destroy 12 | . 1 . . . . . . 2 4 1 1 . 3 Blast 4 | . 2 . 1 . . . 1 . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . Melee Attacks 7 | . . . 1 . 4 . . . . . 2 . . Impact . | . . . . . . . . . . . . . . Slashing 1 | . . . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 4 . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 60388 | 157 2595 422 4770 1597 . 951 7056 5369 6356 4069 7489 1082 18475 Guns 51768 | 157 1502 39 180 135 . 545 6675 5369 6144 4069 7489 1082 18382 Cannons 5973 | . 851 66 3603 819 . 406 228 . . . . . . Explosions 2647 | . 242 317 987 643 . . 153 . 212 . . . 93 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 32144 | 47 863 66 1470 303 . 406 3744 3182 3753 2546 4523 713 10528 Thermal 25120 | 42 782 . 2167 831 . 545 3279 2187 2482 1523 2966 369 7947 Explosive 1802 | . 26 317 953 463 . . . . 43 . . . . Electromagnetic 1322 | 68 924 39 180 . . . 33 . 78 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 2 2 2 2 1 1 1 . . . 6 Average Corruption 1 | . 1 1 2 2 2 2 1 1 1 . . . 4 Corruption Purged 4 | . . . . . . . . . 1 . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . Effects 96 | . 2 5 28 4 3 5 15 15 2 . . . 17 Message Errors 20 | . . 1 4 . . 3 4 4 1 . . . 3 Matter Fused 25 | . 1 1 10 1 1 1 3 4 . . . . 3 Heat Flow Errors 13 | . 1 1 5 2 . 1 2 1 . . . . . Energy Discharges 7 | . . 1 3 . 1 . . 1 . . . . 1 Parts Rejected 2 | . . . 1 . . . 1 . . . . . . Data Loss (minor) 12 | . . 1 2 . . . 2 4 . . . . 3 Data Loss (major) 3 | . . . . . . . . . 1 . . . 2 Misfires 2 | . . . 1 . . . 1 . . . . . . Alerts 3 | . . . 1 . 1 . . 1 . . . . . Weapon Failures 9 | . . . 1 1 . . 2 . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 289 | . 4 2 91 128 . . 19 . 32 . . . 13 Projectiles 107 | . . 2 64 37 . . 4 . . . . . . Explosions 182 | . 4 . 27 91 . . 15 . 32 . . . 13 Melee . | . . . . . . . . . . . . . . Knockbacks 22 | . 7 . 7 3 . 4 1 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 22 | . 7 . 7 3 . 4 1 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . 39 . . . . . 44 . . . . . 59 Shots 3 | . 1 . . . . . 1 . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 348 | 18 222 272 137 72 . 206 251 176 43 63 57 10 348 Average Temperature 31 | 8 83 159 44 20 . 88 47 11 9 13 8 5 45 Received Heat Transfer 2261 | . 195 . 282 32 . 126 369 243 243 129 202 . 440 Effects 3 | . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 48 | . 1 . 5 1 . 1 10 3 8 4 6 . 9 Heat Transferred 37529 | 100 1949 . 3269 1286 . 1258 5830 3731 4764 2220 3979 703 8440 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . 5 . 1 . . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Peak Influence 3883 | 20 1100 669 1386 1142 . 328 1282 3020 2222 2309 2079 1120 3883 Initial 1472 | . 13 408 260 540 . . 127 833 1472 1444 1211 1100 240 Average 976 | . 537 575 727 893 . 215 563 2546 1612 2077 1427 532 1401 Maximum Alert Level 5 | . 4 2 4 4 . 1 4 5 5 5 5 4 5 Low Security (%) 13 | 100 7 . 15 . . 40 19 . . . . . . Level 1 15 | . 24 . 14 . . 59 9 . . . . 40 9 Level 2 21 | . 46 100 17 29 . . 33 . . . 7 39 18 Level 3 15 | . 20 . 31 35 . . 34 5 12 . 11 13 23 Level 4 11 | . . . 20 34 . . 2 8 29 8 36 6 13 Level 5 20 | . . . . . . . . 86 58 91 41 . 1 High Security 3 | . . . . . . . . . . . 2 . 32 Max Security . | . . . . . . . . . . . . . . Sterilizations 4 | . . . 1 . . . 1 . 1 . . . 1 Squads Dispatched 111 | . 14 . 12 . . . 11 . 18 . 14 . 42 Investigation 50 | . 14 . 6 . . . 4 . 5 . 7 . 14 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 15 | . . . 4 . . . 4 . 3 . 2 . 2 Assault 37 | . . . 2 . . . 2 . 4 . 5 . 24 Garrison 8 | . . . . . . . 1 . 6 . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Distress Signals 11 | . . . 4 . . . 3 . 3 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 632 | 2 37 3 60 17 . 8 70 47 73 42 77 1 195 Peak Tracking Total 14 | 2 4 3 5 7 . 3 8 7 6 5 7 1 14 Tactical Retreats 20 | . . . 3 2 . . 3 . 7 1 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Traps Triggered 27 | . 3 . 4 . . . 1 5 1 5 5 . 3 Indirectly 1 | . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Machines Disabled 318 | . 14 6 48 7 . 5 48 16 44 12 45 . 73 Max in Single Turn 5 | . 1 1 2 4 . 1 2 2 1 1 1 . 5 Garrison Access 7 | . . . . . . . . . . . 4 . 3 Garrison Relay 13 | . . . . . . . . 8 . 5 . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged 8 | . 6 . . . . . . 1 . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Machines Accessed 138 | . 11 . 15 . 5 . 17 3 18 3 30 . 36 Terminals 76 | . 8 . 9 . . . 10 3 12 3 13 . 18 Fabricators 9 | . . . . . . . . . . . 4 . 5 Repair Stations 13 | . 1 . 2 . . . 2 . 1 . 5 . 2 Recycling Units 17 | . 2 . 2 . . . 2 . 2 . 3 . 6 Scanalyzers 9 | . . . 2 . . . 2 . 2 . 1 . 2 Garrison Access 9 | . . . . . . . 1 . 1 . 4 . 3 Total Hacks 627 | . 56 . 80 . 24 . 74 11 103 14 121 . 144 Successful 498 | . 37 . 55 . 24 . 57 4 72 9 109 . 131 Failed 125 | . 18 . 24 . . . 16 7 30 5 12 . 13 Catastrophic 16 | . . . 3 . . . 2 2 6 1 1 . 1 Database Lockouts 4 | . 1 . 1 . . . 1 . 1 . . . . Manual 408 | . 39 . 58 . 1 . 52 11 62 13 76 . 96 Terminals 459 | . 48 . 71 . . . 53 11 82 14 88 . 92 Fabricators 29 | . . . . . . . . . . . 10 . 19 Repair Stations 27 | . 4 . 2 . . . 9 . 2 . 7 . 3 Recycling Units 56 | . 4 . 5 . . . 6 . 10 . 11 . 20 Scanalyzers 13 | . . . 2 . . . 2 . 4 . 1 . 4 Garrison Access 19 | . . . . . . . 4 . 5 . 4 . 6 Terminal Hacks 253 | . 16 . 32 . 24 . 26 3 36 8 60 . 48 Record 23 | . . . . . 23 . . . . . . . . Part Schematic 5 | . . . . . . . . . . . 5 . . Robot Analysis 27 | . 5 . 4 . . . 2 . 6 . 6 . 4 Prototype ID Bank 47 | . 4 . 6 . . . 3 . 8 1 11 . 14 Level Access Points 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Emergency Access Points 9 | . . . 1 . . . 2 . . 1 4 . 1 Machine Index 5 | . . . 1 . . . 1 . 1 . 1 . 1 Alert Level 29 | . 1 . 7 . . . 5 . 4 . 7 . 5 Unreport Threat 57 | . 1 . 8 . . . 8 . 10 6 13 . 11 Locate Traps 33 | . 5 . 3 . . . 2 . 6 . 8 . 9 Recall Investigation 2 | . . . . . . . . . . . 2 . . Hauler Manifests 4 | . . . . . . . . . 1 . 1 . 2 Zone Layout 6 | . . . 1 . . . 2 . . . 2 . 1 Garrison Registry 1 | . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 20 | . . . . . . . . . . . 7 . 13 Network Status 6 | . . . . . . . . . . . 3 . 3 Load Schematic 7 | . . . . . . . . . . . 2 . 5 Build 7 | . . . . . . . . . . . 2 . 5 Repair Station Hacks 14 | . 1 . 2 . . . 4 . 1 . 4 . 2 Refit 14 | . 1 . 2 . . . 4 . 1 . 4 . 2 Recycling Unit Hacks 30 | . 1 . 2 . . . 4 . 4 . 7 . 12 Retrieve Matter 14 | . . . 1 . . . 2 . 2 . 3 . 6 Retrieve Components 16 | . 1 . 1 . . . 2 . 2 . 4 . 6 Scanalyzer 3 | . . . . . . . . . 2 . . . 1 Insert Component 2 | . . . . . . . . . 1 . . . 1 Analyze 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 2 . . . 1 Unlock Access 3 | . . . . . . . 1 . 1 . . . 1 Coupler Status 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 174 | . 19 . 19 . . . 22 1 27 1 31 . 54 Terminals 107 | . 15 . 15 . . . 13 1 15 1 16 . 31 Track 10 | . . . 3 . . . 1 . 2 . 1 . 3 Botnet 65 | . 7 . 9 . . . 10 . 10 . 12 . 17 Disrupt 16 | . . . 2 . . . 2 . 2 . 1 . 9 Operators 5 | . . . 1 . . . . . 1 . 2 . 1 Sabotage 10 | . 8 . . . . . . 1 . 1 . . . Search 1 | . . . . . . . . . . . . . 1 Fabricators 9 | . . . . . . . . . . . 3 . 6 Prioritize 7 | . . . . . . . . . . . 2 . 5 Haulers 2 | . . . . . . . . . . . 1 . 1 Repair Stations 9 | . 2 . . . . . 2 . 1 . 3 . 1 Mechanics 8 | . 1 . . . . . 2 . 1 . 3 . 1 Patch 1 | . 1 . . . . . . . . . . . . Recycling Units 24 | . 2 . 2 . . . 2 . 6 . 4 . 8 Reject 1 | . . . . . . . . . 1 . . . . Recyclers 3 | . . . . . . . . . 1 . 1 . 1 Mask 8 | . . . . . . . . . 2 . 3 . 3 Tunnel 12 | . 2 . 2 . . . 2 . 2 . . . 4 Scanalyzers 10 | . . . 2 . . . 2 . 2 . 1 . 3 Researchers 1 | . . . . . . . . . . . . . 1 Extract 9 | . . . 2 . . . 2 . 2 . 1 . 2 Garrison Access 15 | . . . . . . . 3 . 3 . 4 . 5 Broadcast 3 | . . . . . . . 1 . 1 . . . 1 Intercept 3 | . . . . . . . 1 . 1 . . . 1 Watchers 3 | . . . . . . . 1 . 1 . . . 1 Jam 6 | . . . . . . . . . . . 4 . 2 Data Cores Recovered 13 | . . . 1 . . . 1 . 3 . 5 . 3 Used 3 | . . . 1 . . . . . . . 1 . 1 Hacking Detections 92 | . 8 . 11 . . . 11 3 14 3 17 . 25 Full Trace Events 13 | . . . 1 . . . . 2 1 2 2 . 5 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 4 . . . 17 . 5 . 6 . 4 Parts Built 7 | . . . . . . . . . . . 2 . 5 Authchips . | . . . . . . . . . . . . . . Time 209 | . . . . . . . . . . . 79 . 130 Total Part Build Rating 42 | . . . . . . . . . . . 12 . 30 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 1240 | . . . 129 . . . 236 . 184 . 364 . 327 Retrieved Components 82 | . 5 . 9 . . . 9 . 15 . 16 . 28 Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 4 . . . . . 3 . . Non-combat 6 | . . . . . 3 . . . . . 3 . . Combat 1 | . . . . . 1 . . . . . . . . Robot Hacks Applied 7 | . . . . . 4 . . . . . 3 . . parse_system 4 | . . . . . 4 . . . . . . . . find_chute 3 | . . . . . . . . . . . 3 . . Relay Couplers Released 21 | . . . . . . . . 14 . 7 . . . Machine Destruction 21 | . . . . . . . . 14 . 7 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Robot Analysis Total 27 | . 5 . 4 . . . 2 . 6 . 6 . 4 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Turns Passed 25834 | 2456 2103 285 2129 361 150 291 2096 1628 2561 1611 1780 6035 2348 Spaces Moved 24176 | 75 2332 627 3008 767 435 564 2798 1535 3522 1222 3189 353 3749 Core 4 | 3 . . . . . . 1 . . . . . . Treads 100 | 72 28 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 24072 | . 2304 627 3008 767 435 564 2797 1535 3522 1222 3189 353 3749 Fastest Speed 26 | 50 37 37 32 31 31 31 26 26 30 30 34 34 34 Average Speed 33 | 155 40 37 34 32 31 31 27 27 30 32 34 34 34 Slowest Speed 160 | 160 160 37 37 34 31 31 100 30 30 34 34 34 39 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 332 | . 47 11 33 7 . 13 55 . 78 . 44 1 43 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 87 | 8 100 98 99 99 72 98 99 99 99 99 69 96 89 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 14 | . 2 1 2 . 1 . 2 . 2 . . . 4 Known Exits Taken 4 | . 1 . 1 . . . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . Spaces Dug 13 | . . . 2 . . . 1 . 2 . 1 . 7 Terrain Destroyed 1101 | . 61 34 323 59 . 20 169 90 164 . 32 . 149 Melee . | . . . . . . . . . . . . . . Projectile 71 | . 5 . 13 4 . 2 1 . 18 . 7 . 21 AOE 1030 | . 56 34 310 55 . 18 168 90 146 . 25 . 128 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Total 39631 | 2398 3212 644 3717 808 447 602 3770 2599 4697 2322 3655 6248 4512 Wait 13174 | 2312 730 5 406 5 2 5 597 835 982 953 192 5870 280 Move 23515 | 74 2243 605 2942 752 434 539 2688 1531 3367 1221 3106 350 3663 Hop 313 | . 41 10 32 7 . 11 53 . 76 . 39 1 43 Pick Up 9 | . . . . . . . . 1 1 2 2 1 2 Fast Attach 112 | 6 15 . 13 3 3 . 32 1 10 2 20 . 7 Attach 4 | . . . . . . . . . . . 3 . 1 Detach 24 | . 2 . 2 . . . 5 . 3 . 7 . 5 Swap 51 | . 8 1 9 . . 1 8 1 3 4 11 . 5 Drop 119 | . 12 1 16 1 4 . 32 3 10 4 26 1 9 Fire 1764 | 6 120 21 260 34 . 34 286 106 208 98 189 17 385 Melee 7 | . . . 1 . 4 . . . . . 2 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 95 | . . . . . . . 1 77 . 6 11 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 444 | . 41 1 36 6 . 12 68 44 37 32 47 8 112 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -7/Waste -7/Factory (discovered 5 exits: [*Fac x3] / [*Low] / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 19 | -11/Scrapyard | Discovered new exit (range 15) 2441 | -11/Scrapyard | Assembled infested the area 2457 | -11/Scrapyard | Entered Materials 2458 | -10/Materials | Build established: Gunner 2601 | -10/Materials | Discovered new exit (range 4) 2636 | -10/Materials | Discovered new exit (range 11) 2643 | -10/Materials | Identified exit to Mines 2678 | -10/Materials | Core integrity fell below 50% 2727 | -10/Materials | Reached level 2 2800 | -10/Materials | Discovered new exit (range 16) 2864 | -10/Materials | Discovered exit to Mines (range 8) 2886 | -10/Materials | Discovered new exit (range 14) 2969 | -10/Materials | Reached level 3 3280 | -10/Materials | Build established: Hacker-Gunner 3770 | -10/Materials | Central database locked down 3852 | -10/Materials | Reached level 4 3855 | -10/Materials | Upgraded with Propulsion slot (x1) 3891 | -10/Materials | Upgraded with Utility slot (x1) 4055 | -10/Materials | Reached level 5 4229 | -10/Materials | Discovered new exit (range 6) 4315 | -10/Materials | Reached level 6 4543 | -10/Materials | Upgraded with Utility slot (x1) 4560 | -10/Materials | Entered Mines 4569 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4687 | -10/Mines | Discovered new exit (range 7) 4726 | -10/Mines | Discovered new exit (range 6) 4845 | -10/Mines | Entered Materials 4847 | -9/Materials | Reached level 7 4946 | -9/Materials | Reached level 8 4985 | -9/Materials | Discovered new exit (range 13) 5046 | -9/Materials | Upgraded with Propulsion slot (x1) 5118 | -9/Materials | Identified exit to Mines 5159 | -9/Materials | Discovered new exit (range 8) 5318 | -9/Materials | Central database locked down 5318 | -9/Materials | Reached level 9 5329 | -9/Materials | Discovered new exit (range 10) 5428 | -9/Materials | Upgraded with Utility slot (x1) 5631 | -9/Materials | Discovered new exit (range 15) 5703 | -9/Materials | Reached level 10 5764 | -9/Materials | Upgraded with Utility slot (x1) 5816 | -9/Materials | Destroyed 8 combat bots 6599 | -9/Materials | Reached level 11 6710 | -9/Materials | Upgraded with Weapon slot (x1) 6845 | -9/Materials | First assault squad dispatched 6890 | -9/Materials | Sterilization system engaged 6890 | -9/Materials | Non-combat units ordered to evacuate 6928 | -9/Materials | Destroyed 8 combat bots 6974 | -9/Materials | Entered Mines 6977 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6987 | -9/Mines | Met a Derelict bent on vengeance 7002 | -9/Mines | Assembled infested the area 7007 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7092 | -9/Mines | Destroyed 10 combat bots 7111 | -9/Mines | Discovered new exit (range 9) 7144 | -9/Mines | Upgraded with Propulsion slot (x1) 7176 | -9/Mines | Discovered new exit (range 6) 7189 | -9/Mines | Core integrity fell below 50% 7230 | -9/Mines | Destroyed 9 combat bots 7240 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7240 | -9/Mines | Discovered new exit (range 5) 7335 | -9/Mines | Entered Exiles 7340 | -9/Exiles | Discovered new exit (range 15) 7343 | -9/Exiles | Met 8R-AWN 7349 | -9/Exiles | Met EX-HEX 7367 | -9/Exiles | Met EX-DEC 7383 | -9/Exiles | Learned location of Zion (-7) 7408 | -9/Exiles | Met EX-BIN 7414 | -9/Exiles | Aligned with FarCom system 7414 | -9/Exiles | Given EX-Vault access code 7427 | -9/Exiles | Opened EX-Vault 7431 | -9/Exiles | Found Trap Reconfigurator 7439 | -9/Exiles | Found AWS/Thermal 7447 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7460 | -9/Exiles | Build established: Hacker-Sprinter 7478 | -9/Exiles | Discovered new exit (range 14) 7485 | -9/Exiles | Left Exiles lab with AWS/Thermal 7485 | -9/Exiles | Entered Mines 7498 | -8/Mines | Reached level 12 7568 | -8/Mines | Discovered new exit (range 5) 7615 | -8/Mines | Core integrity fell below 20% 7648 | -8/Mines | Discovered new exit (range 7) 7776 | -8/Mines | Entered Materials 7777 | -8/Materials | Core integrity fell below 50% 7870 | -8/Materials | Reached level 13 7872 | -8/Materials | Upgraded with Utility slot (x1) 7894 | -8/Materials | Identified exit to Storage 8050 | -8/Materials | Core integrity fell below 20% 8166 | -8/Materials | Build established: Wizard-Sprinter 8260 | -8/Materials | Destroyed 9 combat bots 8261 | -8/Materials | Central database locked down 8358 | -8/Materials | Discovered new exit (range 16) 8371 | -8/Materials | Identified exit to Garrison 8379 | -8/Materials | Identified exit to Factory 8415 | -8/Materials | Discovered exit to Factory (range 10) 8541 | -8/Materials | Reached level 14 9108 | -8/Materials | Upgraded with Utility slot (x1) 9225 | -8/Materials | Discovered exit to Factory (range 16) 9776 | -8/Materials | First assault squad dispatched 9781 | -8/Materials | Garrison activated, responded to threat 9829 | -8/Materials | Reached level 15 9831 | -8/Materials | Sterilization system engaged 9831 | -8/Materials | Non-combat units ordered to evacuate 9872 | -8/Materials | Entered Garrison 9877 | -8/Garrison | Triggered checkpoint 9886 | -8/Garrison | Garrison Relay disabled 9901 | -8/Garrison | Destroyed 14 combat bots 9903 | -8/Garrison | Triggered checkpoint 9907 | -8/Garrison | Triggered checkpoint 9964 | -8/Garrison | Garrison Relay disabled 9967 | -8/Garrison | Garrison Relay disabled 9969 | -8/Garrison | Garrison Relay disabled 9980 | -8/Garrison | Discovered new exit (range 12) 9993 | -8/Garrison | Triggered checkpoint 10002 | -8/Garrison | Garrison Relay disabled 10014 | -8/Garrison | Triggered checkpoint 10040 | -8/Garrison | Discovered new exit (range 5) 10089 | -8/Garrison | Destroyed 10 combat bots 10089 | -8/Garrison | Triggered checkpoint 10130 | -8/Garrison | Destroyed 8 combat bots 10130 | -8/Garrison | Triggered checkpoint 10150 | -8/Garrison | Discovered new exit (range 3) 10158 | -8/Garrison | Phase Generator disabled 10234 | -8/Garrison | Triggered checkpoint 10268 | -8/Garrison | Destroyed 12 combat bots 10283 | -8/Garrison | Triggered checkpoint 10290 | -8/Garrison | Garrison Relay disabled 10298 | -8/Garrison | Triggered checkpoint 10304 | -8/Garrison | Triggered checkpoint 10378 | -8/Garrison | Reached level 16 10420 | -8/Garrison | Identified exit to Materials 10433 | -8/Garrison | Garrison Relay disabled 10448 | -8/Garrison | Triggered checkpoint 10535 | -8/Garrison | Discovered exit to Materials (range 69) 10535 | -8/Garrison | Discovered exit to Materials (range 56) 10535 | -8/Garrison | Discovered exit to Materials (range 51) 10535 | -8/Garrison | Discovered exit to Materials (range 65) 11500 | -8/Garrison | Entered Materials 11534 | -8/Materials | Identified exit to Garrison 11638 | -8/Materials | Discovered exit to Factory (range 4) 11900 | -8/Materials | First assault squad dispatched 11937 | -8/Materials | Discovered exit to Factory (range 16) 12065 | -8/Materials | Central database locked down 12120 | -8/Materials | Discovered exit to Storage (range 7) 12539 | -8/Materials | Discovered exit to Factory (range 13) 13103 | -8/Materials | Garrison activated, responded to threat 13519 | -8/Materials | Garrison activated, responded to threat 13597 | -8/Materials | Destroyed 13 combat bots 14033 | -8/Materials | Sterilization system engaged 14033 | -8/Materials | Non-combat units ordered to evacuate 14061 | -8/Materials | Entered Garrison 14083 | -8/Garrison | Triggered checkpoint 14098 | -8/Garrison | Garrison Relay disabled 14145 | -8/Garrison | Reached level 17 14169 | -8/Garrison | Destroyed 11 combat bots 14188 | -8/Garrison | Triggered checkpoint 14189 | -8/Garrison | Triggered checkpoint 14193 | -8/Garrison | Triggered checkpoint 14214 | -8/Garrison | Triggered checkpoint 14256 | -8/Garrison | Destroyed 14 combat bots 14275 | -8/Garrison | Discovered exit to Factory (range 11) 14319 | -8/Garrison | Triggered checkpoint 14324 | -8/Garrison | Garrison Relay disabled 14330 | -8/Garrison | Garrison Relay disabled 14353 | -8/Garrison | Spotted B-75 Beast 14372 | -8/Garrison | Destroyed B-75 Beast 14430 | -8/Garrison | Discovered exit to Factory (range 10) 14447 | -8/Garrison | Triggered checkpoint 14454 | -8/Garrison | Garrison Relay disabled 14506 | -8/Garrison | Discovered exit to Factory (range 15) 14537 | -8/Garrison | Triggered checkpoint 14548 | -8/Garrison | Phase Generator disabled 14552 | -8/Garrison | Garrison Relay disabled 14646 | -8/Garrison | Destroyed 10 combat bots 14691 | -8/Garrison | Build established: Wizard-Gunner 15672 | -8/Garrison | Entered Factory 16072 | -7/Factory | First assault squad dispatched 16126 | -7/Factory | Reached level 18 16128 | -7/Factory | Upgraded with Utility slot (x1) 16308 | -7/Factory | Destroyed 13 combat bots 16471 | -7/Factory | Discovered new exit (range 16) 16574 | -7/Factory | Discovered new exit (range 16) 16781 | -7/Factory | Fabricated Adv. System Shield? 16784 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 16889 | -7/Factory | Discovered new exit (range 10) 17178 | -7/Factory | Reached level 19 17403 | -7/Factory | High security lockdown imminent 17452 | -7/Factory | Manually triggered Chute Trap 17452 | -7/Factory | Sucked down chute 17452 | -7/Factory | Entered Waste 17452 | -7/Waste | The area was eerily silent 17460 | -7/Waste | Destroyed 15 combat bots 17467 | -7/Waste | Discovered new exit (range 16) 23487 | -7/Waste | Entered Factory 23540 | -7/Factory | Discovered new exit (range 16) 23626 | -7/Factory | Discovered new exit (range 3) 23639 | -7/Factory | Fabricated Adv. Hacking Suite? 23718 | -7/Factory | Destroyed 8 combat bots 23994 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 24136 | -7/Factory | Identified exit to Garrison 24145 | -7/Factory | Garrison activated, responded to threat 24176 | -7/Factory | Fabricated Adv. Hacking Suite? 24200 | -7/Factory | Discovered new exit (range 13) 24287 | -7/Factory | First assault squad dispatched 24456 | -7/Factory | Destroyed 12 combat bots 24532 | -7/Factory | Reached level 20 24746 | -7/Factory | Discovered new exit (range 16) 25082 | -7/Factory | High security lockdown imminent 25148 | -7/Factory | Fabricated Adv. Hacking Suite? 25152 | -7/Factory | Fabricated Adv. Hacking Suite? 25162 | -7/Factory | High security lockdown engaged 25392 | -7/Factory | Destroyed 23 combat bots 25426 | -7/Factory | Build established: Hacker-Gunner 25480 | -7/Factory | Destroyed 11 combat bots 25552 | -7/Factory | Destroyed 9 combat bots 25635 | -7/Factory | Destroyed 12 combat bots 25797 | -7/Factory | Core integrity fell below 50% 25804 | -7/Factory | Sterilization system engaged 25804 | -7/Factory | Non-combat units ordered to evacuate 25820 | -7/Factory | AWS/Thermal suddenly broke down 25824 | -7/Factory | Core integrity fell below 20% 25835 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 25820_ M-28 Smith unfolds itself. 25821_ Acquired 95 matter. 25822_ Acquired Enh. Autogun. 25823_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 25823_ C-30 ARC bursts open, deploying its payload. 25823_ G-50 Soldier unfolds itself. 25823_ B-48 Gladiator unfolds itself. 25823_ G-47 Trooper unfolds itself. 25824_ Acquired Enh. Autogun. 25825_ Slug penetrates Wall. 25826_ M-28 Smith repairs M-28 Smith. 25828_ Penetrated by Slug. 25828_ G-47 Trooper destroyed. 25828_ Switching to secondary target: H-55 Commando. 25830_ Upgraded: Core Integrity (+50) 25831_ Penetrated by Slug. 25833_ System Restoration Module purges 1% system corruption (5%). 25833_ H-55 Commando destroyed. 25833_ Switching to secondary target: P-60 Hacker. 25834_ Destroyed Shock Rifle. Map ----- +----------------------------------------------------+ | ???????????????????## ##?????????# # | | ????????????????????# #??????????# # | | ????????????????????# #??????????# """ """ # | | ????????????????????# #??????????# """ """ # | | ????????????????????# #??????????# """ """ # | | ????????????????????# ##?????????# # | | ????????????????????# #?????????# # | | ????????????????????# #?????????########### | | ????????????????????# ##???????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# ##########???????????? | | ????????????????????# #???????????? | | ????????????????????# ############# | | ????????????????????# # ? | | ????????????????????# # | | ????????????????????# % # """" | | ????????????????????# [%= # """" | | ????????????????????# !%[ # """" = | | ?????????????????#########*[b# # """" | | ????????????????# !*=%[!# " # """" | | ????????????????# """""[==*!b#*%% # """ | | ????????????????# """""[[*!!g#%[= # """ | | ????????????????# "" =*%=%p/%== + Y" | | ????????????????# %=[|=p%=*[ # ! """ | | ????????????????# /*%!*[# # | | ????????????????# /% @!=!# ############# | | ????????????????# // ! [!=[# #???????????? | | ????????????????# // ====%####### #???????????? | | ????????????????# *!#?????# #???????????? | | ????????????????# #?????# #???????????? | | ????????????????# #?????# #???????????? | | ????????????????##############?????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #????????#### | | ???????????????????????????????????# #????????# | | ???????????????????????????????????# #????????# | | ???????????????????????????????????# #????????# | | ???????????????????????????????????# #????????# | | ???????????????????????????????????# #????????# | | ???????????????????????????????????# #????????# "" | | ???????????????????????????????????# #????????# "" | | ???????????????????????????????????# #????????# | | ???????????????????????????????????# ############# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ######### | | ???????????????????????????????????# #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 31 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 5 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 30 Evasion (%) 72 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 98 Defensive Hacking 30 Item Schematics ----------------- Targeting Computer | -9/Materials | Extracted Sml. Battery | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Recoil Stabilizer | -8/Materials | Extracted Nuclear Core | -8/Materials | Extracted Shock Bomb Launcher | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Pulse Rifle | -8/Materials | Extracted Airjet | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Med. Matter Pod | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Aluminum Leg | -8/Materials | Extracted Cryofiber Web | -8/Materials | Extracted Adv. Salvage Targeting Computer | -8/Materials | Scanalyzed Weapon Shielding | -8/Materials | Extracted Disposable Heat Sink | -8/Materials | Extracted Missile Launcher | -8/Materials | Extracted Spread Laser | -8/Materials | Extracted Adv. System Shield | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Cld. Plasma Cannon | -7/Factory | Hacked Core Analyzer | -7/Factory | Hacked Corruption Screen | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Extracted Terrain Scan Processor | -7/Factory | Extracted Prc. Grenade Launcher | -7/Factory | Extracted Xenon Bombardment Thruster | -7/Factory | Extracted Recalibrator | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Levels Raised 19 | . 5 . 5 . . 1 3 1 . 1 2 . 1 XP Earned 32484 | 3100 7429 796 6935 706 80 1129 3919 1629 1096 591 2928 34 2112 XP Spent 31495 | 2850 6170 . 7380 1570 . . 5630 750 1000 250 3600 . 2295 Upgrades 52 | 6 13 . 11 3 . . 8 1 1 1 3 . 5 Propulsion Slot 3 | . 1 . 1 1 . . . . . . . . . Utility Slot 7 | . 2 . 2 . . . 2 . . . 1 . . Weapon Slot 3 | 2 . . 1 . . . . . . . . . . Core Integrity 1 | . . . . . . . . . . . . . 1 Heat Dissipation 12 | 1 1 . 4 1 . . 3 . . 1 . . 1 Energy Generation 4 | . . . . 1 . . 1 . . . . . 2 Energy Storage 1 | . . . . . . . . . . . 1 . . Mass Support 2 | . 1 . 1 . . . . . . . . . . Inventory Capacity 4 | . . . . . . . 2 1 1 . . . . Ranged Accuracy 8 | 3 2 . 2 . . . . . . . 1 . . Hack Attack % 4 | . 4 . . . . . . . . . . . . Hack Defense % 2 | . 2 . . . . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . 1 Protomatter Created 8284 | . 593 1 468 85 . 123 923 974 1145 782 728 90 2372 Integrity Restored 7846 | . 725 3 662 83 . 234 1372 764 560 456 834 165 1988 Core 6364 | . 637 . 462 57 . 234 1149 584 438 354 666 123 1660 Parts 1482 | . 88 3 200 26 . . 223 180 122 102 168 42 328 Protomatter Decayed 4017 | . 225 . 172 65 . . 252 615 944 568 271 33 872 Game ------ Seed SensorWeaponFragment Manual? 0 Play Time 05:49:41 Cumulative 249.9 hours Start 2024.09.06 @ 15:35:56 End 2024.09.07 @ 13:06:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 77 Rogue 69 Adventurer 8 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9587ed4d-9bee-4491-a17f-04ec676fb44c