Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 04:48:20 Player: Carpathian Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (869) 869 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2624 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 147/300 Energy 70/100 System Corruption 0% Temperature Hot (202) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array ECM Suite Light Armor Plating > --- WEAPON ----------- Field Laser High-powered Shotgun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Beam Cannon Heavy Assault Rifle Improved Light Cannon Assault Cannon Rocket Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 32 | 8 5 7 12 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 19 | 4 4 2 9 Energy Gun 5 | 2 1 1 1 Energy Cannon 3 | . 1 1 1 Ballistic Gun 6 | 2 . . 4 Ballistic Cannon 2 | . . . 2 Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 1 15 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 6 | . . 1 5 Highest Loss Streak 10 | . . 1 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 84 | . 94 82 74 Engine 11 | . 14 11 7 Treads 21 | . 28 22 13 Device 13 | . 9 15 16 Storage 11 | . 14 11 8 Protection 2 | . . 1 7 Energy Gun 7 | . 4 10 7 Energy Cannon 5 | . 1 11 6 Ballistic Gun 5 | . 12 . . Launcher 4 | . 9 . . Peak Build Rating 13 | 6 9 10 13 Average Rating 8 | 4 6 8 10 On Entrance 6 | . 6 9 10 Naked Turns . | . . . . Heaviest Build 22 | 12 16 21 22 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 6 8 8 Average Carried 5 | 2 4 5 6 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 4 4 6 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 599 | 224 182 107 86 Remotely . | . . . . Salvage Created 1011 | . 258 368 385 Parts 56 | . 15 17 24 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 6 9 8 Guns 7 | . 4 2 1 Cannons 11 | . . 6 5 AOE 4 | . 2 . 2 Classes Destroyed 10 | . 6 2 2 Worker 1 | . 1 . . Builder 3 | . . . 3 Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Recycler 2 | . 1 . 1 Swarmer 4 | . 3 1 . Grunt 15 | . 3 6 6 Brawler 1 | . . 1 . Sentry 1 | . . 1 . Hunter 2 | . . . 2 Best Kill Streak 7 | . 6 4 7 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 3 1 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 234 | . 49 38 147 Missed 50 | . 14 6 30 Damage Taken 2541 | . 321 359 1861 Core 737 | . 59 118 560 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 76 70 . Volleys Fired 86 | . 24 22 40 Largest 2 | . 2 2 2 Hottest 125 | . 125 125 123 Shots Fired 144 | . 35 40 69 Gun 76 | . 29 18 29 Cannon 63 | . 4 22 37 Launcher 5 | . 2 . 3 Special . | . . . . Kinetic 58 | . 18 . 40 Thermal 81 | . 15 40 26 Explosive 5 | . 2 . 3 Electromagnetic . | . . . . Robot Hit Streak 6 | . 4 6 4 Robot Miss Streak 5 | . 5 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 81 | . 16 27 38 Core Hits 51 | . 14 13 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 2 3 Burn 2 | . . 2 . Blast 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1908 | . 374 482 1052 Guns 554 | . 152 165 237 Cannons 878 | . 51 317 510 Explosions 476 | . 171 . 305 Melee . | . . . . Ramming . | . . . . Kinetic 633 | . 107 . 526 Thermal 799 | . 96 482 221 Explosive 476 | . 171 . 305 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 8 | . . . 8 Secondary . | . . . . Self-Inflicted Damage 59 | . . . 59 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 532 | . 294 459 532 Average Temperature 188 | . 104 180 237 Received Heat Transfer 1110 | . 72 165 873 Effects 19 | . 3 3 13 Shutdowns 2 | . . 1 1 Energy Bleed 3 | . 1 . 2 Interference 7 | . 2 . 5 Matter Decay 1 | . . 1 . Short Circuit 2 | . . . 2 Damage (minor) 2 | . . 1 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . . 6 1 Heat Transferred 1961 | . 222 1258 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 337 | . 196 337 140 Initial 82 | . . 82 57 Average 78 | . 37 199 64 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 39 100 Level 1 12 | . . 60 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 4 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 8 12 20 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 1 2 Successful 6 | . 3 1 2 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 5 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 1 2 Record 4 | . 3 . 1 Robot Analysis 1 | . . 1 . Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1898 | 113 770 402 613 Spaces Moved 848 | 76 326 183 263 Core 27 | 24 . . 3 Treads 801 | 52 326 183 240 Legs 20 | . . . 20 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 156 | 125 160 160 157 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 44 14 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . 19 . 19 Melee . | . . . . Projectile 2 | . . . 2 AOE 36 | . 19 . 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1276 | 93 540 252 391 Wait 276 | . 177 30 69 Move 845 | 75 325 182 263 Hop . | . . . . Pick Up 27 | 10 5 8 4 Fast Attach . | . . . . Attach 18 | 6 1 3 8 Detach . | . . . . Swap 14 | 2 4 4 4 Drop 10 | . 4 3 3 Fire 86 | . 24 22 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 857 | -10/Materials | Discovered new exit (range 10) 884 | -10/Materials | Entered another Materials area 884 | -9/Materials | Evolved 2 slots: Utility x2 1192 | -9/Materials | Discovered new exit (range 8) 1286 | -9/Materials | Entered another Materials area 1286 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1810 | -8/Materials | Lost 5 parts (1p2n1u1w) 1860 | -8/Materials | Core integrity fell below 50% 1886 | -8/Materials | Core integrity fell below 20% 1899 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01871_ Sml. Storage Unit destroyed. 01872_ G-47 Trooper suffers critical hit (Burn). 01872_ Critical hit (Burn: +37). 01872_ H-55 Commando destroyed. 01875_ Critical hit (Burn: +37). 01879_ G-47 Trooper knocked back. 01885_ Aluminum Leg destroyed. 01885_ G-47 Trooper knocked back. 01888_ U-05 Engineer builds a Door. 01888_ U-05 Engineer suffers critical hit (Blast). 01888_ U-05 Engineer destroyed. 01889_ Aluminum Leg destroyed. 01889_ Critical hit (Burn: +37). 01889_ U-05 Engineer lays Concrete. 01891_ Imp. Light Cannon destroyed. 01893_ U-05 Engineer builds a Wall. 01895_ G-47 Trooper suffers critical hit (Blast). 01895_ G-47 Trooper destroyed. 01896_ Assault Cannon destroyed. 01898_ Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# # ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????+ ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#g %#######???????????????? | | ??????????????????###### % ????????????????? | | ??????????????????#^ %|%% ??????????????????? | | ##????????????????# ^!=!g=* ????????????????????? | | #????????????????#^ ^!=%[##?????????????????????? | | #????????????????# =!!gg[#########??????????????? | | #????????????????# !%%=!+ #??????????????? | | ################## !%!u%#[ #??????????????? | | + a % %=@# "T" #??????????????? | | ###########+#########+#### """ #??????????????? | | #???????# #??# # #??????????????? | | #???????# #??# = ########??????????????? | | ##???????# #??# #????????????????????? | | ########## #??# " ###????????????????????? | | ## "T" #??## "" #??????????????????????? | | ## """ #???# """ #??????????????????????? | | ## #???########??????????????????????? | | """ """ ########?????????????????????????????????? | | """ """ #????????????????????????????????????????? | | """ """ #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #######+#????????????????????????????????????????? | | #????????????????????????????????????????? | | +????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ######+##????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreFortressSpoofer Manual? 0 Play Time 00:15:02 Cumulative 25.4 hours Start 2024.10.05 @ 04:37:09 End 2024.10.05 @ 04:48:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7126d1ca-ec15-4c94-a8a0-9823f5abfd3c