Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 14:12:00 Player: canerib Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (2118) 2118 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4898 Bonus ------- None Cogmind --------- Core Integrity 354/700 Matter 250/300 Energy 82/100 System Corruption 0% Temperature Warm (156) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Wheel Airjet > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Transmission Jammer > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Treads Airjet Pulse Rifle Pulse Rifle Grenade Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 1 . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 83 | 7 12 13 20 16 15 Power 10 | 1 1 2 3 1 2 Engine 7 | 1 1 2 1 1 1 Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 37 | 2 3 7 11 7 7 Treads 4 | . . . . 1 3 Leg 31 | 2 3 7 11 6 2 Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 12 | 2 2 . 1 5 2 Device 6 | 1 . . 1 3 1 Storage 2 | 1 1 . . . . Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 24 | 2 6 4 5 3 4 Energy Gun 12 | 1 2 3 3 1 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 2 . 1 2 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 4 | . 2 1 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 44 | . 3 2 13 4 22 Power 8 | . . 1 3 1 3 Propulsion 17 | . . . 7 1 9 Utility 8 | . 1 . 2 2 3 Weapon 11 | . 2 1 1 . 7 Highest Loss Streak 16 | . 2 1 8 3 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 98 95 89 92 83 Engine 8 | . 14 10 4 3 6 Treads 1 | . . . . 3 5 Leg 33 | . 28 44 41 31 21 Device 5 | . 3 . 7 8 9 Storage 9 | . 14 11 9 7 7 Processor 9 | . 9 11 7 7 8 Energy Gun 12 | . 15 14 11 14 7 Ballistic Gun 6 | . 11 . 4 8 9 Special Weapon 1 | . . 4 2 . . Peak Build Rating 38 | 7 9 13 34 38 34 Average Rating 18 | 5 7 11 19 32 27 On Entrance 14 | . 7 9 12 24 34 Naked Turns . | . . . . . . Heaviest Build 33 | 14 19 20 27 33 33 Greatest Support 72 | 20 20 43 72 71 68 Greatest Overweight (x) 6 | 1 . . 1 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 5 10 10 10 9 10 Average Carried 7 | 2 6 9 7 5 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 10 10 7 9 2 Class Distribution -------------------- 44% | Scavenger-Mutant 26% | Mutant 18% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1435 | 283 120 156 342 346 188 Remotely . | . . . . . . Salvage Created 2209 | 47 368 505 577 522 190 Parts 126 | 8 22 35 31 25 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 49 | . 11 12 11 10 5 Guns 47 | . 11 11 10 10 5 Cannons 1 | . . . 1 . . AOE 1 | . . 1 . . . Classes Destroyed 11 | 1 2 3 2 1 2 Builder 3 | . . 2 1 . . Tunneler 3 | 3 . . . . . Recycler 1 | . . . . 1 . Swarmer 3 | . 3 . . . . Grunt 31 | . 8 8 7 6 2 Brawler 1 | . . 1 . . . Duelist 2 | . . . . . 2 Sentry 9 | . . 3 2 4 . Hunter 1 | . . . 1 . . Heavy 1 | . . . 1 . . Behemoth 1 | . . . . . 1 Best Kill Streak 6 | 1 3 6 4 3 3 Combat Bots Only 4 | . 3 4 3 3 3 Max Kills in Single Turn 3 | 1 1 3 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 550 | . 72 68 116 185 109 Missed 176 | . 17 17 34 79 29 Damage Taken 5938 | . 614 951 1863 980 1530 Core 1032 | . 75 309 302 88 258 Absorbed by Shields 88 | . . . . . 88 Redirected to Shielding 30 | . . . . 30 . Core Remaining (%) 59 | 100 70 22 45 . . Volleys Fired 247 | 13 48 63 61 33 29 Largest 3 | 2 2 2 2 3 3 Hottest 195 | 70 100 106 169 195 126 Shots Fired 478 | 26 81 93 110 97 71 Gun 453 | 26 76 89 100 97 65 Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special 19 | . 5 4 10 . . Kinetic 162 | 13 32 . 34 48 35 Thermal 310 | 13 49 93 76 49 30 Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 18 | 6 9 12 18 14 13 Robot Miss Streak 8 | 2 2 6 4 8 5 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 2 . 3 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 322 | 17 54 53 72 68 58 Core Hits 148 | 4 20 24 33 43 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 4 3 . . 2 Burn 9 | . 4 3 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5344 | 176 612 1102 1085 1233 1136 Guns 4629 | 176 612 702 989 1233 917 Cannons . | . . . . . . Explosions 619 | . . 400 . . 219 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1795 | 65 236 . 395 674 425 Thermal 2930 | 111 376 702 690 559 492 Explosive 619 | . . 400 . . 219 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . 4 11 . . Average Corruption 4 | . . 4 11 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . 20 6 . . Message Errors 10 | . . 7 3 . . Matter Fused 7 | . . 5 2 . . Energy Discharges 3 | . . 3 . . . Data Loss (minor) 3 | . . 3 . . . Misfires 2 | . . 2 . . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 78 | . . 78 . . . Projectiles . | . . . . . . Explosions 78 | . . 78 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 92 | . . 92 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 440 | 90 329 440 253 429 176 Average Temperature 102 | 47 78 114 72 158 72 Received Heat Transfer 1855 | . 315 321 666 390 163 Effects 10 | . . 2 . 8 . Shutdowns 1 | . . 1 . . . Interference 7 | . . . . 7 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 2 . 2 . Heat Transferred 7434 | 333 1276 2089 1479 1147 1110 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 305 | 15 253 305 211 283 . Initial 57 | . 9 57 48 51 . Average 111 | 6 94 161 78 124 . Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 81 | 100 87 64 97 75 . Level 1 18 | . 12 35 2 24 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 3 2 1 . Investigation 5 | . 2 2 . 1 . Extermination . | . . . . . . Reinforcement 4 | . 1 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 7 | . 1 1 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 16 19 23 11 9 Peak Tracking Total 5 | . 5 3 5 5 5 Tactical Retreats 8 | . 2 1 4 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 4 | . 1 2 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 14 | . 5 4 4 1 . Terminals 14 | . 5 4 4 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 11 13 14 2 . Successful 15 | . 2 5 8 . . Failed 25 | . 9 8 6 2 . Catastrophic 12 | . 3 4 3 2 . Database Lockouts . | . . . . . . Manual 27 | . 9 11 7 . . Terminals 40 | . 11 13 14 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 2 5 . . Level Access Points 3 | . 1 1 1 . . Alert Level 2 | . . 1 1 . . Unreport Threat 1 | . . . 1 . . Security Status 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 3 3 . . Terminals 7 | . 1 3 3 . . Botnet 7 | . 1 3 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 3 4 1 . Full Trace Events 3 | . 2 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3749 | 143 780 899 674 466 787 Spaces Moved 2159 | 76 463 540 353 239 488 Core 32 | 15 . . . . 17 Treads 137 | . . . . . 137 Legs 1990 | 61 463 540 353 239 334 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 124 | 116 120 120 122 120 138 Slowest Speed 350 | 190 120 120 190 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . 1 1 . . Exploration Rate (%) 35 | 5 75 50 28 7 48 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 3 | . . . . . 3 Spaces Dug 12 | . 4 4 4 . . Terrain Destroyed 62 | . 5 46 5 . 6 Melee . | . . . . . . Projectile 14 | . 5 4 5 . . AOE 48 | . . 42 . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2765 | 107 604 701 471 342 540 Wait 159 | . 48 54 17 40 . Move 2154 | 75 462 539 352 238 488 Hop . | . . . . . . Pick Up 87 | 11 22 18 15 13 8 Fast Attach . | . . . . . . Attach 55 | 7 3 4 16 10 15 Detach . | . . . . . . Swap 28 | . 9 9 4 6 . Drop 35 | 1 12 14 6 2 . Fire 247 | 13 48 63 61 33 29 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 4) 449 | -10/Materials | Discovered new exit (range 16) 548 | -10/Materials | Discovered new exit (range 15) 643 | -10/Materials | Discovered new exit (range 12) 881 | -10/Materials | Identified exit to Materials 924 | -10/Materials | Entered another Materials area 924 | -9/Materials | Evolved 2 slots: Propulsion x2 1034 | -9/Materials | Crushed by falling debris 1060 | -9/Materials | Discovered new exit (range 12) 1219 | -9/Materials | Core integrity fell below 50% 1249 | -9/Materials | Discovered new exit (range 16) 1370 | -9/Materials | Build established: Scavenger-Mutant 1718 | -9/Materials | Discovered new exit (range 12) 1798 | -9/Materials | Identified exit to Materials 1823 | -9/Materials | Entered another Materials area 1823 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1882 | -8/Materials | Identified exit to Factory 2075 | -8/Materials | Lost 3 parts (3n) 2381 | -8/Materials | Crushed by falling debris 2381 | -8/Materials | System corruption reached 10% 2409 | -8/Materials | Core integrity fell below 50% 2454 | -8/Materials | Lost 8 parts (2p3n2u1w) 2497 | -8/Materials | Entered Factory 2497 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2582 | -7/Factory | Discovered new exit (range 8) 2759 | -7/Factory | Lost 3 parts (1p2u) 2913 | -7/Factory | Discovered new exit (range 5) 2963 | -7/Factory | Entered Lower Caves 2964 | -7/Lower Caves | Encountered a Warlord checkpoint 3000 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3377 | -7/Lower Caves | Spotted B-75 Beast 3444 | -7/Lower Caves | Destroyed B-75 Beast 3472 | -7/Lower Caves | Lost 16 parts (2p7n2u5w) 3735 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3750 | -7/Lower Caves | Self-destructed Last Messages --------------- 03516_ Acquired 41 matter. 03519_ Acquired Hardlight Generator. 03523_ Acquired Imp. Terrain Scan Processor. 03532_ The unstable cave ceiling collapses. 03705_ Acquired Med. Treads. 03706_ Acquired 28 matter. 03735_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03740_ Destroyed Imp. Deuterium Engine. 03740_ Destroyed Carbon-fiber Leg. 03745_ L-41 Fighter destroyed. 03745_ Switching to secondary target: Y-54 Guardian. 03746_ Med. Treads destroyed. 03748_ Mak. Power Source destroyed. 03748_ Autogun destroyed. 03749_ Hardlight Generator destroyed. 03749_ Lgt. Treads destroyed. 03749_ Pulse Rifle destroyed. 03750_ Arm. Treads severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ????????????????????????? ????????????????????## | | ???????????????????????? ?????????????????### | | ??????????????????????? ????????????????## | | ??????????????????????# ??????###?????### ### | | ??????????????????????# #???### ##???## ##?# | | ???????????????????????# ??## #??## ##### | | ???????????????????????# ### #### ### | | ??????????????##??????## ## ### | | ?????????????## ?????? ?# #### | | ????????????## ??????? #?## ##?# # | | ????????????? ##??????# #### ### ## | | ?????????????? ????## ## #? | | ???????????????? s ??## #? | | ???????????????????# ### ## # | | ???????????????????# #### ### ? | | ???????????# # Y ###??#### ? | | ???????????# %@ ###????# # | | ???????????????# ## l## ;####### | | ???????????????????# ?# ## #### | | ???????????????????##s ??## ### | | ??????????????????? ???## #?# #### | | ?????????????????? ?????# ##?# ####??# | | ???????????????? ####?????###??####???### ! | | ??????????????? ????????????????????### | | ?????????????# ????????????????????## %! | | ????????????# ????????????????????## | | ????????????# ????????????????????## | | ????????????# ?????????????????????# ! % % # | | ????????????#??????????????????????### # ## ### | | ?????????????????????????????????????# # ##%##?? | | ?????????????????????????????????????# # ####### | | ?????????????????????????????????????# # #???# | | ?????????????????????????????????????# # #???## | | ?????????????????????????????????????# # #????# | | ?????????????????????????????????????# # #???# | | ?????????????????????????????????????# # #?? | | ?????????????????????????????????????# #? | | ????????????????????????????????????? | | ????????????????????????????????????? # | | ????????????????????????????????????? ? | | ????????????????????????????????????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Jamming Range 12 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkControlPendant Manual? 0 Play Time 00:38:00 Cumulative 44.4 hours Start 2024.10.26 @ 13:38:21 End 2024.10.26 @ 14:12:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1704e3e6-2592-449f-8944-fb4d5093598a