Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.13 @ 01:33:41 Player: Okkudo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (606) 606 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (426) 426 TOTAL SCORE: 3247 Bonus ------- Follower Combat Kills 146 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 496/550 Matter 1/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Datajack > --- INVENTORY (10) --- Light Ion Engine Titanium Leg Titanium Leg Sensor Array Experimental Sensor Array PSU Rigger Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Titanium Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Launcher Guidance Computer Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Titanium Leg Titanium Leg Sensor Array Experimental Sensor Array Hacking Suite PSU Rigger Datajack Improved Datajack Mining Laser [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 57 | 5 9 5 2 16 20 Power 3 | . . 1 . 1 1 Engine 1 | . . 1 . . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 15 | 2 3 . . 4 6 Treads 7 | 1 3 . . 2 1 Leg 4 | . . . . . 4 Wheel 2 | 1 . . . . 1 Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 15 | 1 5 1 2 2 4 Device 3 | . . . 2 1 . Storage 6 | 1 4 1 . . . Processor 3 | . 1 . . 1 1 Hackware 1 | . . . . . 1 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 24 | 2 1 3 . 9 9 Energy Gun 5 | 2 . . . 3 . Energy Cannon . | . . . . . . Ballistic Gun 8 | . . 2 . 3 3 Ballistic Cannon . | . . . . . . Launcher 6 | . 1 1 . 2 2 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . . . . 4 Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 11 | . . 3 . 6 2 Power 2 | . . 1 . . 1 Propulsion 2 | . . . . 2 . Utility 1 | . . 1 . . . Weapon 6 | . . 1 . 4 1 Highest Loss Streak 2 | . . 2 . 2 1 Average Slot Usage (%) 74 | . 81 92 81 61 65 Engine 1 | . . 7 . . . Core 3 | . . . . 7 5 Treads 20 | . 22 28 28 15 6 Wheel 1 | . 3 . . . 6 Storage 18 | . 21 20 23 14 9 Processor 3 | . 4 7 . . 13 Energy Gun 5 | . 17 2 . 9 . Ballistic Gun 7 | . . 15 14 3 5 Launcher 9 | . 9 9 14 4 8 Special Weapon 1 | . . . . 3 3 Naked Turns . | . . . . . . Heaviest Build 37 | 8 37 28 28 27 32 Greatest Support 40 | 20 40 40 40 40 20 Greatest Overweight (x) 10 | . 1 . . 1 10 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 16 | 6 16 14 14 10 10 Average Capacity 11 | 5 11 11 12 10 10 Most Carried 10 | 5 9 9 10 10 10 Average Carried 7 | 2 6 7 8 8 8 Final Capacity 14 | 6 10 14 10 10 10 Final Carried 9 | 5 9 8 9 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 785 | 250 64 175 . 229 67 Remotely . | . . . . . . Salvage Created 836 | 68 88 183 . 329 168 Parts 54 | 3 16 7 . 13 15 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 5 10 . 9 4 Guns 13 | . 3 3 . 7 . AOE 15 | . 2 7 . 2 4 Classes Destroyed 9 | 1 3 1 . 1 3 Builder 2 | . . . . . 2 Hauler 1 | . . . . . 1 Recycler 4 | 1 . 2 . 1 . Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 12 | . 5 3 . 4 . Grunt 8 | . . . . 5 3 Sentry 1 | . . . . . 1 Assembled 7 | . . 7 . . . Best Kill Streak 7 | 1 5 7 . 2 5 Combat Bots Only 7 | . 3 7 . 2 2 Max Kills in Single Turn 3 | 1 2 3 . 2 2 Gunslinging 1 | . . 1 . 1 . Exploded 3 | . 2 3 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1231 | . 127 446 . 330 328 Core 156 | . 22 23 . 57 54 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 59 . Volleys Fired 82 | 2 13 19 . 28 20 Largest 2 | 2 2 2 . 2 2 Hottest 140 | 90 90 70 . 140 100 Shots Fired 129 | 4 17 37 . 44 27 Gun 102 | 4 15 29 . 42 12 Cannon . | . . . . . . Launcher 25 | . 2 8 . 2 13 Special 2 | . . . . . 2 Kinetic 65 | . . 19 . 34 12 Thermal 35 | 2 13 10 . 8 2 Explosive 25 | . 2 8 . 2 13 Electromagnetic 4 | 2 2 . . . . Robot Hit Streak 8 | 2 4 5 . 8 7 Robot Miss Streak 7 | 2 4 2 . 7 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 83 | 2 9 23 . 29 20 Core Hits 62 | 2 8 20 . 13 19 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2278 | 40 366 721 . 433 718 Guns 780 | 40 128 156 . 352 104 Cannons . | . . . . . . Explosions 1498 | . 238 565 . 81 614 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 426 | . . 82 . 240 104 Thermal 310 | 12 112 74 . 112 . Explosive 1498 | . 238 565 . 81 614 Electromagnetic 44 | 28 16 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 . Average Corruption 2 | . . 2 2 2 . Corruption Purged . | . . . . . . Effects 25 | . . 2 12 11 . Message Errors 10 | . . 1 6 3 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 4 | . . . 1 3 . Data Loss (minor) 8 | . . 1 5 2 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 84 | . 30 54 . . . Projectiles . | . . . . . . Explosions 84 | . 30 54 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 192 | . 18 132 . . 42 Shots 8 | . 1 5 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 180 | 30 31 160 . 180 9 Average Temperature 48 | 15 15 61 . 59 3 Received Heat Transfer 320 | . . 20 . 147 153 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . 1 . Heat Transferred 814 | 37 333 222 . 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 318 | 5 138 90 . 202 318 Initial 3 | . 3 . . . . Average 87 | 4 67 46 . 93 154 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 86 | 100 100 100 . 85 54 Level 1 13 | . . . . 14 45 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . . . 2 Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 10 14 . 13 17 Peak Tracking Total 11 | . 3 11 . 3 5 Tactical Retreats 4 | . 1 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 2 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . 2 . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 5 . 1 . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 19 . 5 . . Successful 14 | . 9 . 5 . . Failed 10 | . 10 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 9 | . 8 . 1 . . Terminals 19 | . 19 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 . 5 . . Record 5 | . . . 5 . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 5 . . . . Terminals 5 | . 5 . . . . Track 1 | . 1 . . . . Botnet 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events 4 | . 4 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 2 | . . . . . 2 parse_system 1 | . . . . . 1 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 45 | . . . . 45 45 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 33 | . . . . 13 20 Total Damage 542 | . . . . 191 351 Kills 7 | . . . . 3 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3780 | 86 437 541 1049 1221 446 Spaces Moved 2014 | 57 265 295 653 597 147 Core 26 | 9 . . . . 17 Treads 1762 | 14 169 295 653 597 34 Legs 20 | . . . . . 20 Wheels 206 | 34 96 . . . 76 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 160 160 100 Average Speed 162 | 106 138 160 160 177 174 Slowest Speed 550 | 160 180 160 160 180 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 6 54 47 91 94 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 12 | . 3 5 . . 4 Terrain Destroyed 156 | . 7 49 . 18 82 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 154 | . 7 49 . 18 80 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2405 | 78 320 330 658 718 301 Wait 192 | 5 15 10 . 64 98 Move 2009 | 56 264 294 652 596 147 Hop . | . . . . . . Pick Up 41 | 10 12 2 2 9 6 Fast Attach 10 | . 1 . . . 9 Attach 33 | 5 5 3 1 12 7 Detach 4 | . 1 . . 1 2 Swap 14 | . 3 2 1 4 4 Drop 18 | . 6 . 2 4 6 Fire 82 | 2 13 19 . 28 20 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 458 | -10/Materials | Identified exit to Mines 524 | -10/Materials | Entered Mines 778 | -10/Mines | Assembled infested the area 826 | -10/Mines | Destroyed 7 combat bots 1059 | -10/Mines | Discovered new exit (range 5) 1065 | -10/Mines | Entered Exiles 1104 | -10/Exiles | Met 8R-AWN 1113 | -10/Exiles | Discovered new exit (range 14) 1171 | -10/Exiles | Met EX-HEX 1264 | -10/Exiles | Met EX-DEC 1297 | -10/Exiles | Visited The Gauntlet 1579 | -10/Exiles | Discovered new exit (range 14) 1680 | -10/Exiles | Met EX-BIN 1704 | -10/Exiles | Aligned with FarCom system 1705 | -10/Exiles | Given EX-Vault access code 1744 | -10/Exiles | Opened EX-Vault 1750 | -10/Exiles | Found Prototype Device 1754 | -10/Exiles | Found Prototype Device 1792 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1802 | -10/Exiles | Identified PSU Rigger 1803 | -10/Exiles | Identified Cloak of Protection 2114 | -10/Exiles | Left Exiles lab with PSU Rigger 2114 | -10/Exiles | Entered Mines 2121 | -9/Mines | Discovered new exit (range 5) 2140 | -9/Mines | Met a Derelict bent on vengeance 2417 | -9/Mines | Discovered new exit (range 9) 3070 | -9/Mines | Learned location of 1 exit from Materials 3103 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3106 | -9/Mines | Found Prototype Device 3107 | -9/Mines | Identified Exp. Sensor Array 3335 | -9/Mines | Entered Materials 3335 | -8/Materials | Accompanied by 2 allies 3335 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3336 | -8/Materials | Identified exit to Factory 3340 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3781 | -8/Materials | Self-destructed Last Messages --------------- 03646_ U-05 Engineer builds a Wall. 03648_ Acquired Reactive Plating. 03649_ K-01 Serf collects debris. 03650_ U-05 Engineer lays Concrete. 03652_ U-05 Engineer builds a Wall. 03653_ Acquired Lgt. Treads. 03653_ K-01 Serf collects debris. 03657_ U-05 Engineer lays Concrete. 03659_ U-05 Engineer builds a Wall. 03664_ U-05 Engineer lays Concrete. 03667_ U-05 Engineer builds a Wall. 03679_ Acquired Nuclear Core. 03681_ Dropped Reactive Plating. 03681_ Discarded Launcher Guidance Computer. 03682_ Discarded Adv. Visual Processing Unit. 03683_ Dropped Lgt. Treads. 03684_ Dropped Arm. Wheel. 03769_ R-06 Scavenger collects Reactive Plating. 03772_ R-06 Scavenger collects Lgt. Treads. 03776_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ![ # """ !# #??????+#### #? ??????????????? | | # """ # #?????? + ???????????????? | | [ [ # """ + #??????= #????????????????? | | %! =%*% #% #?????? """ #????????????????? | | [ ][ # #?????? "Y" #????????????????? | | # # ##????? #????????????????? | | # # ## ###### ########?????????? | | % ! #?????????? | | * ! T =/ #?????????? | | = * / #?????????? | | #### # # =#* ##### #####+##?????????? | | ! ###### #??# # #?????????? | | %[ """"" ???# #??# # #?????????? | | *%+ """"" #??## #### + "" #?????????? | | =# """"" #???# ! ## # S"" #?????????? | | # #???# !! + "" #?????????? | | # ! #???# ! #### ???????????? | | # # #???########?# ##???????????????? | | # # #????????????# ##???????????????? | | # #############????????????## ##???????????????? | | # ????????????############### ##???????????????? | | ?/????????????# ##???????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# #####/##### #????????????????? | | ?????????????????????# gg@ =# #????????????????? | | ?????????w???????????# [g # #????????????????? | | ?????????????????????# == [ w #????????????????? | | ?????????????????????# == # ?????????? | | ?????????????????????+ # ?????? | | ?????????????????????# | # ??????? | | ?????????????????????######## ###### ####??????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????g #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????g ?????????????????? | | ?????????????????????????????g???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 40 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Quantum Hacking Challenges ------------ None Game ------ Seed BombardmentElectronShield Manual? 0 Play Time 00:40:13 Cumulative 27.9 hours Start 2022.01.13 @ 00:40:30 End 2022.01.13 @ 01:33:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aed6e16e-d35d-42fc-bcee-eed26691a2d6