Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.01 @ 14:09:17 Player: Frisko Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1234) 1234 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4334 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 290/290 System Corruption 1% Temperature Cool (12) Movement Core (950) Ox18 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Pulse Rifle High-powered Shotgun > --- INVENTORY (20) --- Shock Rifle Arc Projector Arc Projector Arc Projector Pulse Rifle Pulse Rifle Pulse Rifle Heavy Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Particle Charger Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Shock Rifle Arc Projector Arc Projector Arc Projector Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Heavy Laser Heavy Particle Cannon Heavy Ion Cannon Improved Assault Rifle High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle Heavy Rocket Launcher [Rating: 42] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Particle Charger Storage High-capacity Storage Unit Hackware Hacking Suite Protection Insulated Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 2 | . . 2 . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 46 | 4 3 5 5 18 11 . Power 8 | 1 . 1 1 4 1 . Engine 7 | 1 . 1 . 4 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . . 2 1 . Treads 3 | 2 . . . . 1 . Leg . | . . . . . . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 2 4 6 1 . Device 6 | . . 1 2 2 1 . Storage 3 | 1 1 1 . . . . Processor . | . . . . . . . Hackware 2 | . . . . 2 . . Protection 4 | . . . 2 2 . . Artifact . | . . . . . . . Weapon 18 | . 2 2 . 6 8 . Energy Gun 6 | . 1 2 . 1 2 . Energy Cannon 4 | . . . . 3 1 . Ballistic Gun 5 | . . . . . 5 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 25 | . . . 2 15 6 2 Power 7 | . . . 1 3 2 1 Propulsion 5 | . . . . 3 2 . Utility 9 | . . . 1 7 . 1 Weapon 4 | . . . . 2 2 . Highest Loss Streak 9 | . . . 1 9 5 2 To Critical Strikes . | . . . . . . . Average Backups 14 | 4 7 7 14 15 15 16 Power . | . 1 . . . . . Propulsion 1 | 2 4 3 2 . . . Utility . | . . 1 3 1 . . Weapon 12 | 1 2 2 8 12 15 16 Tool/Special . | . . . . . . . Unused Backups 12 | . . 3 1 . . 8 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility . | . . . . . . . Weapon 10 | . . 2 . . . 8 Tool/Special . | . . . . . . . Average Slot Usage (%) 72 | . 74 84 86 79 63 60 Engine 16 | . 14 22 13 16 15 14 Core 1 | . . . 3 2 . . Treads 7 | . 28 22 18 4 . . Wheel 1 | . . . . 6 . . Device 8 | . . 7 15 9 6 6 Storage 8 | . 14 11 9 7 7 7 Hackware 8 | . . . . 3 15 15 Protection 3 | . . . 8 11 . . Energy Gun 10 | . 8 21 18 4 9 7 Ballistic Gun 2 | . . . . . 4 7 Launcher 1 | . . . . 7 . . Peak Build Rating 42 | 4 6 14 24 39 42 30 Average Rating 27 | 3 5 12 21 34 30 29 On Entrance 16 | . 4 6 13 24 39 30 Avg Prop Armor Cover (%) 7 | . . . . . 7 . Naked Turns . | . . . . . . . Heaviest Build 93 | 8 26 55 62 93 88 70 Greatest Support 40 | 40 40 40 40 40 16 3 Greatest Overweight (x) 24 | . . 1 1 24 23 23 Average Overweight (x) 5 | . . . 1 3 16 22 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 19 | 7 14 18 20 20 20 20 Most Carried 19 | 8 9 12 16 19 19 16 Average Carried 14 | 4 7 7 14 15 15 16 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 19 | 8 7 7 15 19 16 16 Class Distribution -------------------- 54% | Hacker-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1045 | 146 124 50 . 213 512 . Remotely . | . . . . . . . Salvage Created 1263 | . . 182 176 606 299 . Parts 45 | . . 9 5 23 8 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . . . . 19 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 28 | . . 5 4 13 6 . Guns 13 | . . 5 4 1 3 . Cannons 10 | . . . . 7 3 . AOE 4 | . . . . 4 . . Classes Destroyed 8 | . . 3 3 1 1 . Recycler 3 | . . 1 . 2 . . Watcher 1 | . . . 1 . . . Swarmer 8 | . . 3 . 4 1 . Grunt 8 | . . . 2 3 3 . Duelist 1 | . . . . . 1 . Sentry 8 | . . 2 1 4 1 . Hunter 1 | . . . 1 . . . Programmer 2 | . . . . 2 . . Best Kill Streak 4 | . . 3 2 4 4 . Combat Bots Only 4 | . . 3 2 4 3 . Max Kills in Single Turn 2 | . . 1 1 2 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 575 | . . 48 28 376 108 15 Missed 169 | . . 10 8 118 28 5 Hits 406 | . . 38 20 258 80 10 Melee 3 | . . . . . 3 . Projectile 403 | . . 38 20 258 77 10 Critical Strikes 6 | . . 1 . 1 4 . Damage Taken 3620 | . . 313 197 1922 977 211 Core 831 | . . 103 12 423 259 34 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1066 | . . 94 59 593 262 58 Core Remaining (%) 92 | 100 100 74 97 . . . Volleys Fired 91 | . . 17 12 38 24 . Largest 2 | . . 2 2 2 2 . Hottest 155 | . . 126 126 155 103 . Shots Fired 164 | . . 34 24 71 35 . Gun 89 | . . 34 24 11 20 . Cannon 55 | . . . . 40 15 . Launcher 20 | . . . . 20 . . Special . | . . . . . . . Kinetic 16 | . . . . . 16 . Thermal 127 | . . 33 24 51 19 . Explosive 20 | . . . . 20 . . Electromagnetic 1 | . . 1 . . . . Robot Hit Streak 41 | . . 10 34 41 10 . Robot Miss Streak 3 | . . 2 . 1 3 . Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 132 | . . 24 24 55 29 . Core Hits 57 | . . 8 10 29 10 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Burn 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3239 | . . 406 412 1763 658 . Guns 1330 | . . 406 411 173 340 . Cannons 1150 | . . . . 832 318 . Explosions 753 | . . . . 753 . . Melee . | . . . . . . . Ramming 6 | . . . 1 5 . . Kinetic 271 | . . . . . 271 . Thermal 2199 | . . 396 411 1005 387 . Explosive 753 | . . . . 753 . . Electromagnetic 10 | . . 10 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . 1 14 5 Message Errors 6 | . . . . 1 4 1 Matter Fused 7 | . . . . . 5 2 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 85 | . . . . 75 10 . Projectiles 12 | . . . . 2 10 . Explosions 73 | . . . . 73 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 109 | . . . . 109 . . Shots 6 | . . . . 6 . . Rammed 2 | . . . 1 1 . . Targets Rammed 2 | . . . 1 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 737 | . . 282 211 596 737 161 Average Temperature 195 | . . 104 86 204 278 81 Received Heat Transfer 1302 | . . 99 54 585 528 36 Effects 53 | . . . . 22 31 . Shutdowns 17 | . . . . 9 8 . Energy Bleed 4 | . . . . 2 2 . Interference 7 | . . . . 3 4 . Matter Decay 6 | . . . . 2 4 . Short Circuit 4 | . . . . 3 1 . Damage (minor) 3 | . . . . 2 1 . Damage (major) 10 | . . . . . 10 . Damage (core) 2 | . . . . 1 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 7 | . . 1 2 4 . . Heat Transferred 4102 | . . 851 962 1697 592 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 135 | . 16 84 40 135 . . Initial 26 | . . . 26 . . . Average 27 | . 1 19 8 48 . . Influence Increases 1010 | . 16 159 117 558 160 . Destroy 0b10 Robot/C 560 | . . 100 80 260 120 . Destroy 0b10 Robot/NC 20 | . . 5 5 10 . . Destroy Leader 152 | . . 30 32 80 10 . Successful Hack 30 | . 16 . . 14 . . Disable Machine 18 | . . 9 . 9 . . Destroy Structure 125 | . . . . 125 . . Lose Combat Pursuer 105 | . . 15 . 60 30 . Influence Decreases 1010 | . 16 85 191 511 207 . Entered New Map 70 | . . . 48 . 22 . Time Decay 739 | . 16 85 133 380 125 . Lost Part 201 | . . . 10 131 60 . Squads Dispatched 8 | . . . 1 7 . . Investigation 1 | . . . . 1 . . Extermination 2 | . . . . 2 . . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 2 | . . . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 1 6 8 21 8 1 Peak Tracking Total 4 | . 1 3 2 4 4 1 Tactical Retreats 5 | . . 1 . 3 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 2 | . . 1 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 5 | . 1 2 . 2 . . Terminals 5 | . 1 2 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 3 4 . 5 . . Successful 9 | . 3 3 . 3 . . Failed 3 | . . 1 . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 3 4 . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 3 . 3 . . Open DSF 1 | . . . . 1 . . Alert Level 2 | . . 1 . 1 . . Surveillance Status 1 | . . . . 1 . . Transport Status 1 | . 1 . . . . . Investigation Status 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 2 . 2 . . Full Trace Events 3 | . 1 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 474 | . . . 147 327 . . Traps 474 | . . . 147 327 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 4609 | 76 253 382 562 1055 1727 554 Spaces Moved 1248 | 47 144 143 199 472 196 47 Core 189 | 13 . . . 1 128 47 Treads 632 | 34 144 143 199 112 . . Legs . | . . . . . . . Wheels 427 | . . . . 359 68 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 240 105 175 950 Average Speed 332 | 129 160 204 240 183 844 1194 Slowest Speed 1250 | 160 160 240 240 1250 1200 1200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 27 16 22 12 40 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 158 | . . . . 154 4 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 154 | . . . . 154 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 1562 | 62 167 199 260 584 242 48 Wait 114 | . 19 23 29 36 6 1 Move 1242 | 46 143 142 198 471 195 47 Hop . | . . . . . . . Pick Up 59 | 12 1 10 13 19 4 . Fast Attach 2 | . 1 1 . . . . Attach 35 | 4 2 3 5 15 6 . Detach 1 | . . . 1 . . . Swap 10 | . . 1 . 4 5 . Drop 6 | . 1 2 1 . 2 . Fire 91 | . . 17 12 38 24 . Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 4) 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Power x2 606 | -9/Materials | Discovered new exit (range 15) 712 | -9/Materials | Entered another Materials area 712 | -8/Materials | Evolved 2 slots: Utility x2 1252 | -8/Materials | Discovered new exit (range 9) 1274 | -8/Materials | Entered Factory 1274 | -7/Factory | Evolved 2 slots: Utility x2 1568 | -7/Factory | Garrison activated, responded to threat 1667 | -7/Factory | Lost 9 parts (2p2n3u2w) 1886 | -7/Factory | Core integrity fell below 50% 2304 | -7/Factory | Discovered new exit (range 9) 2329 | -7/Factory | Entered Lower Caves 2331 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2411 | -7/Lower Caves | Build established: Hacker-Mutant 2492 | -7/Lower Caves | Core integrity fell below 20% 2556 | -7/Lower Caves | Lost 5 parts (2p2n1w) 2805 | -7/Lower Caves | Encountered a Warlord checkpoint 2864 | -7/Lower Caves | Learned location of 1 exit from Factory 3960 | -7/Lower Caves | Discovered new exit (range 8) 4056 | -7/Lower Caves | Entered another Lower Caves area 4573 | -7/Lower Caves | Discovered new exit (range 4) 4597 | -7/Lower Caves | Spotted B-75 Beast 4610 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03565_ LJOENSOGA2LXZ6ZK#2/BL54Z7|A80DF:FUH5#DE4 03852_ System corrupted: Matter fused (-6). 03852_ Acquired 2 matter. 03864_ Acquired 1 matter. 03924_ OXV:HISSYDINI54I4ZB9RF1:WGH>EPKS 04367_ System corrupted: Component data lost. 04404_ System corrupted: Heat flow error (+181). 04570_ System corrupted: Matter fused (-10). 04573_ EXIT=FOUND 04601_ Particle Charger destroyed. 04607_ Hvy. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????####????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# ###?###??????? | | ?????????????????????????????????# # # ####???? | | ????????????????????????????????## # ????? | | ???????????????????????????????## ## ??????? | | ????????????????????????????#### # #????????? | | ?????????????????????????#### #?????????? | | ?????????????????????????# # #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# ###### ##?????????? | | ?????????????????????????# #????## ##??????????? | | ??????????????????????#### #?????# ##??????????? | | ?????????????????????## ###???# ##?????##??? | | ?????????????????????# < @ #???# ##?### #### | | ?????????????????????## #??## # ### # | | ???????????????????? ;;; #??## ## # | | ??????????????????# % ;; ## # #???## # | | ?????????????????# = ;% ?? ## #???## # | | ????????????????# % ?? #?##??## # ## | | ???????????????# %###?? #?????# ### | | ???????????????# %% ;????? #????# # # ## # | | ???????????????##%!% ?????? #???# # | | ??????????????? ! ?????? #??# #### #### | | ??????????????? ??????? #??# # ##? ##?# | | ?????????????? BB ????????#??## #??###???# | | ????????????????BB ?????????????#####?????????## | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 42 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperIntegrityProjector Manual? 0 Play Time 00:43:23 Cumulative 18.0 hours Start 2025.10.31 @ 14:57:34 End 2025.11.01 @ 14:09:17 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 17 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 78% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e44fad0e-ddb8-4712-a671-517008a4f060