Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.26 @ 22:11:02 Player: Via Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (1516) 1516 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4851 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner Makeshift Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Sensor Array Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 36] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . 1 2 . . . . Weapon . | . . . . . . . . . Parts Attached 65 | . 2 10 31 7 2 3 1 9 Power 11 | . . 2 6 2 . . . 1 Engine 9 | . . 1 5 2 . . . 1 Core 2 | . . 1 1 . . . . . Reactor . | . . . . . . . . . Propulsion 19 | . . 5 10 1 1 . . 2 Treads 4 | . . 3 . . . . . 1 Leg 12 | . . 2 7 1 1 . . 1 Wheel 3 | . . . 3 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | . 1 2 7 2 1 2 1 1 Device 9 | . . 1 4 2 . . 1 1 Storage 1 | . 1 . . . . . . . Processor 4 | . . . 1 . 1 2 . . Hackware . | . . . . . . . . . Protection 3 | . . 1 2 . . . . . Artifact . | . . . . . . . . . Weapon 18 | . 1 1 8 2 . 1 . 5 Energy Gun 4 | . . . 3 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | . . 1 4 . . 1 . 2 Ballistic Cannon 1 | . 1 . . . . . . . Launcher 4 | . . . 1 1 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 19 | . . 3 . 1 2 . . 13 Power 1 | . . . . . . . . 1 Propulsion 7 | . . 2 . 1 . . . 4 Utility 6 | . . . . . 1 . . 5 Weapon 5 | . . 1 . . 1 . . 3 Highest Loss Streak 6 | . . 2 . 1 1 . . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 94 91 91 99 100 100 48 Engine 12 | . 14 6 14 15 15 15 15 6 Treads 1 | . . 11 . . . . . . Leg 25 | . 28 27 18 29 30 30 30 8 Wheel 1 | . . . 12 . . . . . Device 12 | . . 1 12 15 23 21 21 9 Storage 7 | . 26 19 4 . . . . . Processor 6 | . . . . 7 10 16 17 9 Protection 2 | . . 1 8 7 3 . . . Energy Gun 7 | . 14 11 9 5 7 . . . Ballistic Gun 8 | . 9 7 8 7 7 15 15 9 Ballistic Cannon 1 | . 4 3 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 70 | 11 53 55 70 31 30 24 24 28 Greatest Support 60 | 20 20 60 47 47 52 52 52 52 Greatest Overweight (x) 6 | . 2 1 6 . . . . 1 Average Overweight (x) . | . 1 . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 5 5 5 5 5 Average Capacity 10 | 8 18 20 12 5 5 5 5 5 Most Carried 20 | 6 14 20 20 5 5 5 5 5 Average Carried 8 | 6 10 16 11 4 4 4 4 2 Final Capacity 20 | 8 20 20 5 5 5 5 5 5 Final Carried 18 | 6 14 18 4 5 5 5 5 1 Class Distribution -------------------- 47% | Mutant 44% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Matter Collected 1392 | 200 19 150 595 117 104 39 . 168 Remotely . | . . . . . . . . . Salvage Created 1504 | . 124 154 645 104 55 . . 422 Parts 90 | . 8 10 45 7 6 . . 14 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . 3 . . 7 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 41 | . 2 6 17 4 1 . . 11 Melee 5 | . . . . . . . . 5 Guns 24 | . 2 6 13 1 1 . . 1 AOE 12 | . . . 4 3 . . . 5 Classes Destroyed 10 | . 2 2 2 1 1 . . 2 Builder 1 | . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . Watcher 3 | . 1 . 2 . . . . . Swarmer 17 | . . 4 8 4 . . . 1 Grunt 17 | . 2 . 7 . . . . 8 Duelist 2 | . . . . . . . . 2 Sentry 4 | . . 2 2 . . . . . Hunter 1 | . . . . . 1 . . . Samaritan 1 | . . . . . . . . 1 Best Kill Streak 7 | . 2 4 6 5 1 . . 7 Combat Bots Only 7 | . 2 4 5 4 1 . . 7 Max Kills in Single Turn 4 | . 1 1 4 2 1 . . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 1 . . . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Damage Taken 3974 | . 296 959 880 208 256 . . 1375 Core 972 | . 76 79 105 52 30 . . 630 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 69 80 80 . . . . . Volleys Fired 118 | . 9 20 51 12 11 . . 15 Largest 2 | . 2 2 2 1 2 . . 2 Hottest 90 | . 70 85 90 33 75 . . 53 Shots Fired 205 | . 18 40 93 12 22 . . 20 Gun 187 | . 18 35 91 7 22 . . 14 Cannon 5 | . . 5 . . . . . . Launcher 13 | . . . 2 5 . . . 6 Special . | . . . . . . . . . Kinetic 113 | . 9 20 52 7 11 . . 14 Thermal 79 | . 9 20 39 . 11 . . . Explosive 13 | . . . 2 5 . . . 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | . 17 24 15 4 11 . . 21 Robot Miss Streak 3 | . . 1 3 2 1 . . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . . 2 3 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 174 | . 17 36 72 7 17 . . 25 Core Hits 94 | . 8 9 39 8 3 . . 27 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . 2 . . . . 2 Burn 2 | . . . 2 . . . . . Destroy 1 | . . . . . . . . 1 Impale 1 | . . . . . . . . 1 Melee Attacks 13 | . . . . . . . . 13 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 13 | . . . . . . . . 13 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4275 | . 177 510 1409 286 209 . . 1684 Guns 2132 | . 177 410 1042 109 209 . . 185 Cannons 85 | . . 85 . . . . . . Explosions 1713 | . . . 340 177 . . . 1196 Melee 303 | . . . . . . . . 303 Ramming 42 | . . 15 27 . . . . . Kinetic 1429 | . 78 285 663 109 109 . . 185 Thermal 788 | . 99 210 379 . 100 . . . Explosive 1713 | . . . 340 177 . . . 1196 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 303 | . . . . . . . . 303 Highest Corruption 1 | . . . . 1 1 1 1 1 Average Corruption 1 | . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . 7 4 1 . Message Errors 3 | . . . . . 2 1 . . Matter Fused 3 | . . . . . 2 1 . . Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 4 | . . . . . 2 1 1 . Data Loss (minor) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 28 | . . . . . . . . 28 Projectiles . | . . . . . . . . . Explosions 28 | . . . . . . . . 28 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 265 | . . . 52 17 . . . 196 Shots 9 | . . . 2 1 . . . 6 Rammed 3 | . . 2 1 . . . . . Targets Rammed 4 | . . 3 1 . . . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 402 | . 160 102 402 16 264 . . 15 Average Temperature 118 | . 73 32 169 9 133 . . 7 Received Heat Transfer 1845 | . 237 558 585 . 54 . . 411 Effects 9 | . . . 9 . . . . . Shutdowns 3 | . . . 3 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 4 | . . . 4 . . . . . Short Circuit 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . 3 3 . . . . . Heat Transferred 2468 | . 296 629 1247 . 296 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Peak Influence 327 | . 75 183 327 190 . . . . Initial 68 | . . 5 10 68 . . . . Average 91 | . 23 42 189 156 . . . . Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 85 | 100 100 100 47 100 . . . . Level 1 14 | . . . 52 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . . 1 . 1 . . . . Investigation . | . . . . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 1 | . . 1 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Distress Signals 3 | . . . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | . 6 18 20 4 4 . . 18 Peak Tracking Total 8 | . 2 8 5 4 3 . . 7 Tactical Retreats 4 | . . 1 2 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 7 | . 2 1 4 . . . . . Terminals 6 | . 2 1 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 2 1 10 . . . . . Successful 11 | . 2 1 8 . . . . . Failed 2 | . . . 2 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 9 | . 2 1 6 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 2 1 4 . . . . . Alert Level 2 | . . 1 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . 2 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Turns Passed 4559 | 45 717 658 653 308 1383 295 84 416 Spaces Moved 2879 | 38 299 298 347 180 1104 231 67 315 Core 97 | . . . . . . . . 97 Treads 126 | . . 126 . . . . . . Legs 2476 | 38 299 172 167 180 1104 231 67 218 Wheels 180 | . . . 180 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 160 98 122 122 122 122 50 Average Speed 136 | 120 226 178 118 122 122 122 122 103 Slowest Speed 540 | 120 260 240 540 123 122 122 122 122 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 40 35 42 5 94 42 7 55 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . 5 2 . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 120 | . . . 16 36 . . . 68 Melee . | . . . . . . . . . Projectile 2 | . . . 2 . . . . . AOE 118 | . . . 14 36 . . . 68 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Total 3319 | 37 322 389 520 257 1121 244 69 360 Wait 127 | . 4 22 35 53 2 8 . 3 Move 2871 | 37 298 297 346 179 1103 230 66 315 Hop . | . . . . . . . . . Pick Up 56 | . 9 21 18 3 1 2 1 1 Fast Attach 10 | . . . 6 2 1 . . 1 Attach 37 | . 1 8 19 1 . 2 1 5 Detach 6 | . . 1 5 . . . . . Swap 18 | . 1 2 6 4 1 1 . 3 Drop 59 | . . 15 33 3 2 1 1 4 Fire 118 | . 9 20 51 12 11 . . 15 Melee 13 | . . . . . . . . 13 Ram 1 | . . . 1 . . . . . Kick 1 | . . 1 . . . . . . Crush 2 | . . 2 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 46 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 6) 546 | -10/Materials | Discovered new exit (range 12) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Propulsion x2 1397 | -9/Materials | Discovered new exit (range 14) 1421 | -9/Materials | Entered another Materials area 1421 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2060 | -8/Materials | Discovered new exit (range 7) 2074 | -8/Materials | Entered Factory 2074 | -7/Factory | Evolved 2 slots: Utility x2 2138 | -7/Factory | Discovered new exit (range 11) 2382 | -7/Factory | Entered Lower Caves 2515 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2541 | -7/Lower Caves | Learned Factory trap positions 2625 | -7/Lower Caves | Encountered a Warlord checkpoint 3752 | -7/Lower Caves | Discovered new exit (range 10) 3765 | -7/Lower Caves | Entered another Lower Caves area 3874 | -7/Lower Caves | Encountered a Warlord checkpoint 3972 | -7/Lower Caves | Learned location of 1 exit from Factory 4053 | -7/Lower Caves | Discovered new exit (range 7) 4060 | -7/Lower Caves | Entered Zion 4090 | -7/Zion | Found CR-A16's Pointy Stick 4125 | -7/Zion | Discovered new exit (range 13) 4144 | -7/Zion | Entered Proximity Caves 4247 | -6/Proximity Caves | Destroyed 7 combat bots 4250 | -6/Proximity Caves | Lost 6 parts (1p3n1u1w) 4275 | -6/Proximity Caves | Core integrity fell below 50% 4308 | -6/Proximity Caves | Lost 5 parts (1n3u1w) 4484 | -6/Proximity Caves | Build established: Mutant 4513 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4525 | -6/Proximity Caves | Core integrity fell below 20% 4557 | -6/Proximity Caves | Spotted B-75 Beast 4560 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04287_ Acquired Flexi-carbon Leg. 04289_ Lgt. Angular Momentum Engine fries itself beyond repair. 04291_ The unstable cave ceiling collapses. 04293_ Acquired 13 matter. 04295_ Acquired 28 matter. 04297_ Acquired 9 matter. 04298_ The unstable cave ceiling collapses. 04469_ Slug penetrates Wall. 04512_ G-50 Soldier springs to life. 04513_ S-27 Virus springs to life. 04516_ Slug penetrates Wall. 04519_ Slug penetrates S-27 Virus. 04520_ Minigun destroyed. 04521_ S-27 Virus suffers critical hit (Destroy). 04521_ S-27 Virus destroyed. 04523_ Sensor Array destroyed. 04527_ Dropped Flexi-carbon Leg. 04527_ Dropped Deuterium Engine. 04528_ Lgt. Nuclear Core fries itself beyond repair. 04528_ Dropped Gauss Rifle. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????#????????????????????????? | | ???????????????????# $#???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ???????????????????### ??????????????????????? | | ???????????????????# ####??????????????????? | | ???????????????##### #??????????????????? | | ???????????????# #??????????????????? | | ???????? ##????# #??????????????????? | | ??????? ????# ??????????????????? | | ??????? ?????# ???????????????????? | | ??????? ??????# % ???????????????????? | | ???????? ??##??# #???????????????????? | | ???????? ## #??# BB @####????????????????? | | ????????# ???# BB ##???????????????? | | ????????? ???# #???????????????? | | ????????? ???# #???????????????? | | ?????????# ???# #???????????????? | | ?????????# #???###### ##??????????????? | | ?????????# #????????# ;# #??????????????? | | ?????????? ##??####?## ### #??????????????? | | ??????????# #??# ##?##??## #??????????????? | | ??????????# #??# #?????## #??????????????? | | ??????????# #### ##???## ##??????????????? | | ?????????## ## ## ##### #???????????????? | | ?????????# ## #???????????????? | | ########## #???????????????? | | ####### #???????????????? | | #?????# #???????????????? | | ############ ##?????# #???????????????? | | #?????????## ####??????# ##???????????????? | | #?????????## ##?????????###????????????????? | | #??????????####?????????????????????????????? | | ###???????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonDerelictUnit Manual? 0 Play Time 01:11:34 Cumulative 152.8 hours Start 2022.12.26 @ 20:51:39 End 2022.12.26 @ 22:11:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 136 Rogue 135 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 55 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a93e219-e344-46a2-9131-4581db6437aa