Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 15:33:49 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2112) 2112 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 4321 Bonus ------- Follower Combat Kills 132 Friendly Fire -28 Cogmind --------- Core Integrity 230/400 Matter 300/300 Energy 236/280 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (25) --- Cooled Ion Engine Improved Treads Improved Treads Improved Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Heat Sink High-capacity Storage Unit Machine Analyzer Experimental Sensor Array Seismic Detector ECM Suite Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Drone Bay (2/2) Drone Bay (2/2) Field Laser Improved Light Cannon Grenade Launcher Rocket Launcher Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Cooled Ion Engine Improved Treads Improved Treads Improved Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Heat Sink High-capacity Storage Unit Machine Analyzer Experimental Sensor Array Seismic Detector ECM Suite Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Drone Bay Drone Bay Field Laser Improved Light Cannon Grenade Launcher Rocket Launcher Datajack Plasma Cutter Katana [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 47 | 2 17 1 12 12 3 Power 8 | . 2 . 1 4 1 Engine 7 | . 2 . 1 3 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | . 5 . 5 3 . Treads 13 | . 5 . 5 3 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 5 . 3 3 . Device 3 | 1 1 . 1 . . Storage 3 | . 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 1 . 2 3 . Artifact . | . . . . . . Weapon 14 | 1 5 1 3 2 2 Energy Gun 6 | 1 2 . 2 . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 3 | . 2 . . 1 . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 3 3 . Parts Lost 6 | . 3 . 1 2 . Power 3 | . 2 . . 1 . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 2 | . 1 . . 1 . Highest Loss Streak 1 | . 1 . 1 1 . To Critical Strikes . | . . . . . . Average Backups 22 | 6 18 24 24 24 23 Power 1 | 1 1 1 1 . 1 Propulsion 5 | 4 5 7 7 5 4 Utility 7 | . 4 6 7 9 10 Weapon 6 | 1 5 8 7 6 4 Tool/Special . | . . . . . . Unused Backups 41 | . 10 . 6 4 21 Power 3 | . 1 . 1 . 1 Propulsion 19 | . 6 . . 3 10 Utility 8 | . 2 . 1 . 5 Weapon 8 | . 1 . 3 1 3 Tool/Special 3 | . . . 1 . 2 Average Slot Usage (%) 99 | . 99 100 98 99 100 Engine 11 | . 14 14 11 9 11 Treads 30 | . 27 28 32 32 33 Device 15 | . 9 . 15 21 21 Storage 12 | . 14 14 11 11 11 Protection 3 | . 4 14 5 . . Energy Gun 8 | . 20 . . . 10 Ballistic Cannon 13 | . 5 28 21 21 6 Slashing Weapon 1 | . . . . . 5 Peak Build Rating 30 | 7 11 12 21 26 30 Average Rating 17 | 6 9 11 17 23 26 On Entrance 13 | 6 7 11 12 21 25 Naked Turns . | . . . . . . Heaviest Build 101 | 11 96 96 101 100 100 Greatest Support 69 | 20 40 40 60 69 69 Greatest Overweight (x) 2 | . 2 2 2 2 1 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 22 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 Average Carried 22 | 6 18 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 24 25 25 25 25 Class Distribution -------------------- 59% | Mutant 30% | Commander-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1898 | 222 284 74 410 757 151 Remotely . | . . . . . . Salvage Created 2106 | 30 762 22 390 667 235 Parts 151 | 3 41 5 39 48 15 Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 58 | . 17 3 16 19 3 Guns 15 | . 13 . . . 2 Cannons 30 | . 1 . 10 19 . AOE 13 | . 3 3 6 . 1 Classes Destroyed 13 | 1 5 . 3 2 2 Worker 4 | . . . . 4 . Builder 2 | . . . 2 . . Tunneler 2 | 1 1 . . . . Hauler 3 | . 2 . 1 . . Mechanic 1 | . . . . 1 . Operator 1 | . 1 . . . . Watcher 6 | . 2 . 3 1 . Swarmer 13 | . 3 3 3 4 . Grunt 27 | . 14 . 8 5 . Duelist 2 | . . . 1 1 . Sentry 13 | . . . 4 9 . Scientist 1 | . . . . . 1 Scrapper 3 | . . . . . 3 Best Kill Streak 8 | 1 4 3 8 6 4 Combat Bots Only 7 | . 4 3 7 4 3 Max Kills in Single Turn 3 | 1 2 3 2 2 3 Gunslinging . | . . . . . . Exploded 3 | . 2 3 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 231 | . 101 7 72 33 18 Missed 53 | . 24 2 16 6 5 Hits 178 | . 77 5 56 27 13 Melee 8 | . . . 8 . . Projectile 170 | . 77 5 48 27 13 AOE 1 | . . . 1 . . Critical Strikes 5 | . . . 2 3 . Damage Taken 2629 | . 947 45 1003 337 297 Core 345 | . 175 . 80 24 66 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 481 | . 289 . . 192 . Core Remaining (%) 65 | 100 . 30 . . . Volleys Fired 164 | 2 68 1 41 39 13 Largest 2 | 2 2 1 2 2 2 Hottest 100 | 60 90 30 66 66 100 Shots Fired 315 | 4 133 1 75 75 27 Gun 151 | 4 126 . . . 21 Cannon 149 | . 4 . 68 71 6 Launcher 15 | . 3 1 7 4 . Special . | . . . . . . Kinetic 161 | 2 14 . 68 71 6 Thermal 118 | 2 116 . . . . Explosive 15 | . 3 1 7 4 . Electromagnetic 21 | . . . . . 21 Robot Hit Streak 18 | 2 11 . 18 17 5 Robot Miss Streak 6 | 1 4 . 6 4 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 4 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 194 | 2 90 . 44 47 11 Core Hits 114 | 2 44 3 31 25 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 3 . . 1 . Burn 3 | . 3 . . . . Blast 1 | . . . . 1 . Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4383 | 22 1237 138 1559 1138 289 Guns 1189 | 22 980 . . . 187 Cannons 2040 | . 56 . 909 1052 23 Explosions 1119 | . 189 132 646 73 79 Melee . | . . . . . . Ramming 35 | . 12 6 4 13 . Kinetic 2096 | 10 102 . 909 1052 23 Thermal 1025 | 12 934 . . . 79 Explosive 1040 | . 189 132 646 73 . Electromagnetic 187 | . . . . . 187 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . . 12 14 Message Errors 7 | . . . . 1 6 Matter Fused 7 | . . . . 5 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 5 | . . . . 3 2 Misfires 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 59 | . . . 34 22 3 Projectiles 39 | . . . 14 22 3 Explosions 20 | . . . 20 . . Melee . | . . . . . . Knockbacks 13 | . 1 . 6 5 1 Impact . | . . . . . . Kinetic 12 | . 1 . 5 5 1 Secondary 1 | . . . 1 . . Self-Inflicted Damage 55 | . 18 . 37 . . Shots 3 | . 2 . 1 . . Rammed 6 | . 2 1 1 2 . Targets Rammed 7 | . 2 1 1 3 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 254 | 20 254 . 126 39 151 Average Temperature 61 | 15 80 . 35 10 63 Received Heat Transfer 984 | . 492 . 201 156 135 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 8 . . . 1 Heat Transferred 2636 | 25 2524 . . . 87 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 98 100 100 Level 1 . | . . . 1 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 206 | 5 169 77 206 190 45 Initial 85 | . . 13 . 85 35 Average 44 | 3 41 8 28 106 7 Influence Increases 2076 | 5 566 77 480 665 283 Destroy 0b10 Robot/C 1180 | . 340 60 320 380 80 Destroy 0b10 Robot/NC 95 | 5 30 . 30 30 . Destroy Leader 288 | . 88 10 78 112 . Allied During Kill 38 | . . . . 3 35 Successful Hack 101 | . 19 . 5 59 18 Select Force Hacks 180 | . 60 . . . 120 Disable Machine 60 | . . . . 30 30 Destroy Structure 89 | . 14 7 32 36 . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 30 | . 15 . . 15 . Influence Decreases 2076 | 5 532 111 278 776 374 Entered New Map 194 | . . 21 . 117 56 Time Decay 1730 | 5 472 90 268 606 289 Lost Part 50 | . 20 . 10 20 . Lost Ally 29 | . . . . . 29 Purge Threat 73 | . 40 . . 33 . Squads Dispatched 6 | . 5 . 1 . . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 3 | . . . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 31 3 21 30 5 Peak Tracking Total 6 | . 4 3 6 4 3 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 4 | . 2 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 5 | . . . . 2 3 Max in Single Turn 2 | . . . . 1 2 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 39 | . 8 . 4 15 12 Terminals 25 | . 5 . 3 11 6 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 2 . Recycling Units 10 | . 2 . 1 1 6 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 139 | . 31 . 10 54 44 Successful 79 | . 21 . 3 36 19 Failed 57 | . 9 . 7 17 24 Catastrophic 5 | . . . 1 2 2 Database Lockouts 3 | . 1 . . 1 1 Manual 76 | . 17 . 4 27 28 Terminals 94 | . 18 . 8 44 24 Fabricators . | . . . . . . Repair Stations 14 | . 7 . . 7 . Recycling Units 29 | . 6 . 2 1 20 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 27 | . 4 . 1 19 3 Robot Schematic 1 | . . . . 1 . Robot Analysis 3 | . 1 . . 1 1 Prototype ID Bank 5 | . . . 1 3 1 Open Door 2 | . . . . 2 . Terminal Index 1 | . . . . 1 . Unreport Threat 2 | . 1 . . 1 . Locate Traps 5 | . 1 . . 4 . Dispatch Records 1 | . . . . 1 . Hauler Manifests 2 | . 1 . . 1 . Zone Layout 5 | . . . . 4 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 6 . . 6 . Scan Component 6 | . 3 . . 3 . Repair 6 | . 3 . . 3 . Recycling Unit Hacks 6 | . 2 . 1 1 2 Retrieve Components 6 | . 2 . 1 1 2 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 33 | . 9 . 1 9 14 Terminals 25 | . 7 . 1 9 8 Track 1 | . . . . 1 . Botnet 6 | . 1 . 1 2 2 Operators 2 | . 1 . . 1 . Skim 16 | . 5 . . 5 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 2 . . . 6 Reject 1 | . . . . . 1 Mask 1 | . . . . . 1 Tunnel 6 | . 2 . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 31 | . 7 . 4 9 11 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 3 . . 3 . Time 180 | . 78 . . 102 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 32 | . 8 . 10 10 4 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 11 | . . 1 . 10 . Largest Group 10 | . . 1 1 10 10 Highest-Rated Group 88 | . . 31 31 88 88 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders 1 | . . . . 1 . STAY 1 | . . . . 1 . Ally Attacks 34 | . . . . 2 32 Total Damage 342 | . . . . 11 331 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) 6751 | 13 1717 . 1137 2000 1884 Terrain 4711 | . . . 867 1960 1884 Seismic 6350 | 13 1717 . 918 1926 1776 Robot Analysis Total 3 | . 1 . . 1 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 8494 | 25 2632 697 1256 2000 1884 Spaces Moved 2803 | 14 796 215 301 726 751 Core . | . . . . . . Treads 2736 | . 743 215 301 726 751 Legs 67 | 14 53 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 320 240 240 240 Average Speed 253 | 120 266 320 242 240 240 Slowest Speed 320 | 120 320 320 320 320 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 2 89 43 32 95 96 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 9 | . 2 1 . . 6 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 32 | . 17 7 . 8 . Terrain Destroyed 101 | . 18 7 41 35 . Melee . | . . . . . . Projectile 5 | . 1 . 3 1 . AOE 96 | . 17 7 38 34 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 3867 | 17 1170 222 756 902 800 Wait 681 | . 236 3 356 83 3 Move 2798 | 13 795 214 300 725 751 Hop . | . . . . . . Pick Up 61 | . 29 1 14 8 9 Fast Attach 20 | 1 1 . 7 9 2 Attach 9 | . 5 . 2 2 . Detach 2 | . 2 . . . . Swap 65 | 1 23 2 15 18 6 Drop 55 | . 9 . 20 15 11 Fire 164 | 2 68 1 41 39 13 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . 2 1 1 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: Mat x2 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Central database locked down 186 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Repaired Lgt. Treads 752 | -10/Materials | Repaired Lgt. Armor Plating 779 | -10/Materials | Repaired Lgt. Treads 947 | -10/Materials | Discovered new exit (range 8) 1148 | -10/Materials | Core integrity fell below 50% 1239 | -10/Materials | Discovered new exit (range 10) 1977 | -10/Materials | Discovered new exit (range 9) 2396 | -10/Materials | Learned location of 2 exits from Materials 2463 | -10/Materials | Learned 4 Subcaves zone layouts 2482 | -10/Materials | Learned Storage emergency access door positions 2491 | -10/Materials | Identified exit to Materials 2584 | -10/Materials | Learned Storage emergency access door positions 2658 | -10/Materials | Entered Mines 2672 | -10/Mines | Discovered exit to Materials (range 15) 2979 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2986 | -10/Mines | Found Prototype Device 3093 | -10/Mines | Received a Mining Laser from a helpful Derelict 3355 | -10/Mines | Entered Materials 3355 | -9/Materials | Accompanied by 1 ally 3355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3356 | -9/Materials | Identified exit to Storage 3357 | -9/Materials | Identified exit to Materials 4192 | -9/Materials | Discovered new exit (range 9) 4195 | -9/Materials | Build established: Scavenger-Mutant 4610 | -9/Materials | Destroyed 7 combat bots 4611 | -9/Materials | Entered Storage 4886 | -9/Storage | Central database locked down 5002 | -9/Storage | Build established: Mutant 5279 | -9/Storage | Discovered new exit (range 14) 5409 | -9/Storage | Learned 4 Materials zone layouts 5522 | -9/Storage | Learned Materials security intel 5565 | -9/Storage | Learned 2 Materials zone layouts 5616 | -9/Storage | Learned Materials security intel 5716 | -9/Storage | Repaired Imp. Treads 5750 | -9/Storage | Repaired Imp. Light Cannon 5796 | -9/Storage | Repaired Imp. Terrain Scanner 5883 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6060 | -9/Storage | Used back door to open Recycling access 6178 | -9/Storage | Build established: Commander-Mutant 6611 | -9/Storage | Entered Recycling 6611 | -9/Recycling | Accompanied by 10 allies 7859 | -9/Recycling | Discovered new exit (range 15) 7965 | -9/Recycling | Learned Materials stockpile data 8025 | -9/Recycling | Learned Storage security intel 8110 | -9/Recycling | Learned Materials stockpile data 8137 | -9/Recycling | Learned Materials emergency access door positions 8156 | -9/Recycling | Learned location of Zion (-7) 8165 | -9/Recycling | Identified exit to Scraptown 8259 | -9/Recycling | Learned location of 1 exit from Storage 8359 | -9/Recycling | Scanned before Scraplab entrance 8379 | -9/Recycling | Angered Scraplab inhabitants 8495 | -9/Recycling | Self-destructed Last Messages --------------- 08391_ Acquired 20 matter. 08394_ Corrupted Scrap Suit violently self-destructs. 08404_ 5R-2AZ(j): "Defend the Scraplab!" 08404_ 62-K3Y(c) destroyed. 08408_ Lgt. Deuterium Engine melted. 08408_ E1-XPY(j) destroyed. 08408_ Switching to secondary target: 5R-2AZ(j). 08408_ Chain reaction triggered in Lgt. Deuterium Engine. 08408_ 5R-2AZ(j) destroyed. 08408_ Machine disabled. 08408_ BG-ODN(c) destroyed. 08408_ Scraplab SEP disabled. 08416_ Corrupted Scrap Suit violently self-destructs. 08428_ Connecting with Scrap Engine Manual... 08439_ Scrap Suit violently self-destructs. 08456_ System corrupted: Heat flow error (+126). 08491_ System corrupted: Energy discharge (-86). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#??#????############?#??????????????? | | ????????????##????# #" #??????#?????????? | | ??????????#???????# =## #????#??#??#?????? | | ???????????########[ g%= #????????????????? | | ???????????##=! %+ g%[g #????????????????? | | ???##????#?#% #####= =%gg@ "#?#??????????????? | | ??????#????##[#???# g g ""#????????????????? | | #?????#?????#=#???#"& "& X ""#????#???#???????? | | ??????##?#### #???#"""""""" #????????????????? | | ????????##### ################????????????????? | | ?#???#?#?# #?#?#????#??#????????????????? | | ??#??#???# #??#?????##??????????????????? | | ?????#??## #?#??#??#?##?????????????????? | | ?????????# #??????????#??????#??????????? | | ??##?#???####+####??????##?????#??????????????? | | ?????###????# #??????????#?#???????#??????????? | | ###### ###### #????#??##?##???????????????????? | | + #???#####????#??????????????????? | | #####???# =#???????????????#???????? | | #???##### ############????????????? | | #?#?# # !!#????????????? | | ###?# # ! #????????????? | | ####+##/####### #! !#????????????? | | +!! #????????????? | | < #!! #?????????#??? | | #!!! #????????????? | | #######+#########+##### + !!#????????????? | | #?# #??# # # #????#???????? | | ### #?## """"" # # ! #?#???#??????? | | " ### #### """"" # # #???#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Lgt. Armor Plating | 32% | -10/Materials Lgt. Treads | 27% | -10/Materials Imp. Treads | 66% | -9/Storage Imp. Light Cannon | 9% | -9/Storage Imp. Terrain Scanner | 18% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteMakeshiftSabre Manual? 0 Play Time 00:33:12 Cumulative 493.9 hours Start 2025.06.26 @ 14:59:37 End 2025.06.26 @ 15:33:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 197 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 90 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 359574bc-3886-46a8-9b5c-57e83b4d6b4c