Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.15 @ 16:18:55 Player: zapruda Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (2185) 2185 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 5218 Bonus ------- High Alert Combat Kills 98 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 65/160 System Corruption 8% Temperature Cool (0) Movement Rolling (90) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- Wheel VTOL Module > --- UTILITY (4) ------ Enhanced Optical Array Terrain Scan Processor Improved Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (4) ---- Improved Cooling System Improved Cooling System Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Cooling System Transport Network Coupler Core Analyzer Hacking Suite > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- High-capacity Battery Core Analyzer Improved Light Armor Plating [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Cooling System Device Cooling System Storage High-capacity Battery Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 2 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 123 | 8 18 31 15 51 Power 18 | 2 4 4 . 8 Engine 16 | 2 4 4 . 6 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 43 | 3 8 12 5 15 Treads 6 | . 2 1 2 1 Leg 11 | . 2 1 3 5 Wheel 5 | 3 . . . 2 Hover 9 | . 4 4 . 1 Flight 12 | . . 6 . 6 Utility 28 | 1 3 4 2 18 Device 9 | . 1 2 1 5 Storage 9 | 1 2 2 . 4 Processor 5 | . . . 1 4 Hackware 1 | . . . . 1 Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 34 | 2 3 11 8 10 Energy Gun 12 | 2 . 4 1 5 Energy Cannon 12 | . 2 4 6 . Ballistic Gun 4 | . . 1 1 2 Ballistic Cannon 3 | . . 1 . 2 Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . . 5 2 1 Parts Lost 42 | . 8 12 2 20 Power 6 | . 3 1 . 2 Propulsion 19 | . 4 4 2 9 Utility 4 | . . . . 4 Weapon 13 | . 1 7 . 5 Highest Loss Streak 7 | . 5 5 1 7 Average Slot Usage (%) 80 | . 79 77 78 82 Engine 8 | . 12 10 9 6 Treads 4 | . 2 5 10 1 Leg 10 | . . 2 11 19 Wheel 1 | . 5 . . 2 Hover 7 | . 16 9 13 1 Flight 8 | . . 17 . 9 Device 8 | . 6 12 9 6 Storage 4 | . 10 5 2 3 Processor 6 | . . . 6 12 Protection 1 | . . . . 2 Energy Gun 4 | . 5 5 . 4 Energy Cannon 7 | . 15 5 15 1 Ballistic Cannon 1 | . . 1 . 2 Naked Turns . | . . . . . Heaviest Build 30 | 13 30 24 28 28 Greatest Support 103 | 26 20 24 45 103 Greatest Overweight (x) 7 | . 5 5 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 4 4 6 Average Capacity 4 | 4 6 4 4 4 Most Carried 7 | 4 7 4 4 6 Average Carried 3 | 2 4 3 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 3 4 3 4 3 Class Distribution -------------------- 66% | Mutant 20% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1726 | 175 225 356 220 750 Remotely . | . . . . . Salvage Created 3772 | 14 887 1018 826 1027 Parts 239 | 1 68 68 33 69 Haulers Intercepted 7 | . 1 3 2 1 Recyclers Shooed 4 | . 1 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 11 21 6 14 Melee 4 | . . . . 4 Guns 20 | . 5 10 . 5 Cannons 27 | . 6 10 6 5 AOE 1 | . . 1 . . Classes Destroyed 13 | 1 7 3 . 2 Worker 11 | . 5 2 1 3 Builder 8 | . 2 . 1 5 Tunneler 2 | 1 . 1 . . Hauler 7 | . 1 3 2 1 Recycler 10 | . 2 1 4 3 Operator 2 | . . 2 . . Watcher 3 | . 2 . 1 . Swarmer 13 | . 3 7 . 3 Grunt 23 | . 8 8 4 3 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 13 | . . 5 2 6 Programmer 1 | . . . . 1 Best Kill Streak 8 | 1 8 8 4 4 Combat Bots Only 8 | . 5 8 3 2 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5200 | . 825 1434 395 2546 Core 1415 | . 244 320 138 713 Absorbed by Shields . | . . . . . Core Remaining (%) 49 | 100 2 20 74 . Volleys Fired 298 | 1 51 107 47 92 Largest 2 | 2 2 2 2 2 Hottest 160 | 90 112 124 160 160 Shots Fired 394 | 2 55 151 77 109 Gun 171 | 2 33 82 . 54 Cannon 221 | . 22 67 77 55 Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 81 | . . 24 . 57 Thermal 229 | 1 . 108 77 43 Explosive . | . . . . . Electromagnetic 84 | 1 55 19 . 9 Robot Hit Streak 18 | 1 9 18 12 8 Robot Miss Streak 6 | 1 2 6 5 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 289 | 1 39 100 48 101 Core Hits 144 | 1 26 43 21 53 Critical Hits 6 | . . 4 . 2 Critical Kills 4 | . . 2 . 2 Critical Parts Destroyed 2 | . . 2 . . Melee Attacks 21 | . . . . 21 Impact . | . . . . . Slashing . | . . . . . Piercing 21 | . . . . 21 Sneak Attacks 6 | . . . . 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6794 | 12 922 1827 1330 2703 Guns 2114 | 12 343 943 . 816 Cannons 3561 | . 466 794 1330 971 Explosions 194 | . 104 90 . . Melee 911 | . . . . 911 Ramming 14 | . 9 . . 5 Kinetic 1301 | . . 316 . 985 Thermal 3292 | 12 104 1157 1330 689 Explosive . | . . . . . Electromagnetic 1276 | . 809 354 . 113 Impact . | . . . . . Slashing . | . . . . . Piercing 911 | . . . . 911 Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Effects 24 | . . . . 24 Message Errors 9 | . . . . 9 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Targeting Errors 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 183 | . . 17 57 109 Projectiles 72 | . . 14 57 1 Explosions 3 | . . 3 . . Melee 108 | . . . . 108 Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 117 | . 32 83 . 2 Shots 5 | . 2 3 . . Rammed 3 | . 1 . 1 1 Targets Rammed 3 | . 1 . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 364 | 30 74 364 90 135 Average Temperature 51 | 17 21 82 29 38 Received Heat Transfer 1662 | . 375 447 162 678 Effects 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 6 | . 4 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 3 . 4 Heat Transferred 6618 | 37 100 2435 2574 1472 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 719 | 5 378 719 498 296 Initial 303 | . 3 87 303 181 Average 275 | . 182 431 376 192 Maximum Alert Level 3 | . 1 3 2 1 Low Security (%) 37 | 100 63 12 . 55 Level 1 45 | . 36 32 77 44 Level 2 16 | . . 52 22 . Level 3 . | . . 2 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 2 1 4 Investigation 3 | . 2 . . 1 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 4 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 24 40 13 26 Peak Tracking Total 8 | . 6 8 6 4 Tactical Retreats 10 | . 4 2 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused 2 | . 2 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . 3 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 8 | . 2 6 . . Max in Single Turn 2 | . 1 2 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 11 | . 4 3 2 2 Terminals 6 | . 3 1 2 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 33 | . 11 7 8 7 Successful 19 | . 10 3 4 2 Failed 14 | . 1 4 4 5 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 9 3 8 . Fabricators 2 | . . . . 2 Repair Stations 1 | . . 1 . . Recycling Units 5 | . 2 3 . . Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 13 | . 8 1 4 . Record 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Repair Station Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Dispatch Records 2 | . 2 . . . Hauler Manifests 2 | . 1 1 . . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks 3 | . 2 1 . . Report Inventory 2 | . 1 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 2 2 2 Full Trace Events 5 | . 2 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3292 | 62 533 785 562 1350 Spaces Moved 2042 | 48 440 558 285 711 Core 16 | 5 4 3 . 4 Treads 184 | . 29 17 135 3 Legs 619 | . 6 73 108 432 Wheels 266 | 43 58 . . 165 Hover 555 | . 343 164 42 6 Flight 402 | . . 301 . 101 Fastest Speed 26 | 50 56 27 52 26 Average Speed 94 | 85 81 65 140 107 Slowest Speed 410 | 90 300 300 180 410 Overloaded Moves 70 | . . . . 70 Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . 3 . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 76 71 31 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . 1 11 20 9 Melee . | . . . . . Projectile 33 | . . 4 20 9 AOE 8 | . 1 7 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2974 | 66 564 821 366 1157 Wait 347 | . 25 95 6 221 Move 2028 | 47 439 551 284 707 Hop 5 | . . 3 . 2 Pick Up 83 | 9 15 16 8 35 Fast Attach 33 | 1 4 15 6 7 Attach 74 | 6 11 15 6 36 Detach 8 | . 1 2 . 5 Swap 16 | 1 3 1 3 8 Drop 58 | 1 14 16 5 22 Fire 298 | 1 51 107 47 92 Melee 21 | . . . . 21 Ram 1 | . 1 . . . Kick 1 | . . . . 1 Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: [*Sto x2] / [*Low]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 356 | -10/Materials | Discovered new exit (range 8) 388 | -10/Materials | Discovered new exit (range 8) 429 | -10/Materials | Core integrity fell below 50% 443 | -10/Materials | Discovered new exit (range 9) 589 | -10/Materials | Core integrity fell below 20% 590 | -10/Materials | Lost 5 parts (2p2n1w) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Propulsion x2 1016 | -9/Materials | Core integrity fell below 50% 1067 | -9/Materials | Destroyed 8 combat bots 1071 | -9/Materials | Lost 5 parts (1p1n3w) 1165 | -9/Materials | Discovered new exit (range 16) 1372 | -9/Materials | Discovered new exit (range 10) 1381 | -9/Materials | Entered another Materials area 1381 | -8/Materials | Evolved 2 slots: Propulsion x2 1932 | -8/Materials | Discovered new exit (range 10) 1943 | -8/Materials | Entered Factory 1943 | -7/Factory | Evolved 2 slots: Utility x2 2131 | -7/Factory | Discovered new exit (range 15) 2710 | -7/Factory | Lost 3 parts (3u) 2800 | -7/Factory | Lost 7 parts (1p4n1u1w) 2805 | -7/Factory | Core integrity fell below 50% 2823 | -7/Factory | Core integrity fell below 20% 2873 | -7/Factory | Lost 3 parts (1p2n) 2959 | -7/Factory | Discovered new exit (range 16) 3074 | -7/Factory | Discovered new exit (range 22) 3088 | -7/Factory | Lost 4 parts (3n1w) 3163 | -7/Factory | Build established: Scavenger-Mutant 3293 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03057_ Lgt. Treads destroyed. 03057_ Spear destroyed. 03057_ Terminal disabled. 03063_ K-01 Serf collects debris. 03067_ U-05 Engineer destroyed. 03067_ G-47 Trooper destroyed. 03069_ Acquired 10 matter. 03070_ K-01 Serf collects debris. 03074_ EXIT=FOUND 03075_ System corrupted: Matter fused (-10). 03078_ K-01 Serf collects debris. 03111_ System corrupted: Substantial component data lost. 03138_ OPL/|%BC#Z F=DH&GHW HHXCQA1USZ 03160_ IAQ|YX1V3YREJCPOETQJUE&%XTI,U #NZT 03193_ ALERT: Rogue bot located, Programmers report to Factory Zone 3G. 03249_ System corrupted: Heat flow error (+127). 03265_ System corrupted: Matter fused (-6). 03282_ System corrupted: Energy discharge (-95). 03282_ Dropped Imp. Deuterium Engine. 03283_ Dropped Sml. Storage Unit. 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""""""""" #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# """"""""" #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# """"""""" #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# """"""""" #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????##############???????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 18 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 64 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalSegregatorBeamcaster Manual? 0 Play Time 00:36:24 Cumulative 26.1 hours Start 2021.07.15 @ 15:44:11 End 2021.07.15 @ 16:18:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f879a55-a212-463e-aadc-0cb5d010e7b8