Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.03 @ 11:21:02 Player: Mojosoup Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (337) 337 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 802 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 239/250 System Corruption 0% Temperature Cool (93) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit EM Pulse Gun Medium Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 15 3 Power 4 | 1 2 1 Engine 2 | 1 . 1 Core 2 | . 2 . Reactor . | . . . Propulsion 9 | 2 6 1 Treads 2 | 2 . . Leg 7 | . 6 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 94 87 Engine 7 | . 6 9 Core 5 | . 6 3 Treads 1 | . 2 . Leg 25 | . 24 27 Device 9 | . 12 3 Storage 14 | . 14 14 Energy Gun 9 | . 7 14 Ballistic Gun 16 | . 17 14 Naked Turns . | . . . Heaviest Build 30 | 14 30 19 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 10 Average Capacity 9 | 6 9 10 Most Carried 8 | 5 8 6 Average Carried 5 | 2 5 5 Final Capacity 10 | 8 10 10 Final Carried 7 | 2 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 590 | 225 335 30 Remotely . | . . . Salvage Created 388 | . 259 129 Parts 19 | . 14 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 13 | . 8 5 Guns 13 | . 8 5 Classes Destroyed 2 | . 2 . Swarmer 6 | . 3 3 Grunt 7 | . 5 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1006 | . 674 332 Core 254 | . 182 72 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | . 53 15 Largest 2 | . 2 2 Hottest 70 | . 60 70 Shots Fired 122 | . 92 30 Gun 122 | . 92 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 96 | . 81 15 Thermal 15 | . . 15 Explosive . | . . . Electromagnetic 11 | . 11 . Robot Hit Streak 17 | . 17 7 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 79 | . 57 22 Core Hits 30 | . 18 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 831 | . 621 210 Guns 824 | . 614 210 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 7 | . 7 . Kinetic 595 | . 510 85 Thermal 125 | . . 125 Explosive . | . . . Electromagnetic 104 | . 104 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 125 | . 78 125 Average Temperature 33 | . 21 56 Received Heat Transfer 513 | . 378 135 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 518 | . . 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 233 | . 233 125 Initial 12 | . . 12 Average 69 | . 78 67 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 95 100 Level 1 2 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 14 7 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 9 3 Successful 4 | . 4 . Failed 8 | . 5 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . . 3 Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 840 | 59 496 285 Spaces Moved 449 | 39 237 173 Core 16 | 15 1 . Treads 50 | 24 26 . Legs 383 | . 210 173 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 123 | 117 126 121 Slowest Speed 200 | 160 200 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 54 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 625 | 52 350 223 Wait 52 | . 21 31 Move 447 | 38 236 173 Hop . | . . . Pick Up 27 | 8 18 1 Fast Attach 1 | . . 1 Attach 19 | 6 11 2 Detach 1 | . 1 . Swap 4 | . 4 . Drop 5 | . 5 . Fire 68 | . 53 15 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Core integrity fell below 50% 330 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 8) 556 | -10/Materials | Entered Mines 645 | -10/Mines | Core integrity fell below 20% 706 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 841 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00704_ 6Z-491(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00705_ 6Z-491(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00706_ 6Z-491(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00706_ 6Z-491(g) slips back into the shadows. 00709_ K-01 Serf collects debris. 00711_ Acquired Rocket Launcher. 00713_ K-01 Serf collects debris. 00753_ Critical hit (Burn: +37). 00763_ Aluminum Leg destroyed. 00764_ G-47 Trooper destroyed. 00764_ Switching to secondary target: G-34 Mercenary. 00767_ G-34 Mercenary suffers critical hit (Burn). 00767_ G-34 Mercenary destroyed. 00770_ Acquired 2 matter. 00776_ Acquired Aluminum Leg. 00777_ Acquired 10 matter. 00838_ G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? #####??????????????????????????????????? | | ????????? #?????????????????????????????????? | | ?????????? #????????????????????????????????? | | ??????????? #???????????????????????????????? | | ????????????# #??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ??????????????# #?????????????????????????????? | | ?????????????## t ##???????????????????????????? | | ?????????????# #####???????????????????????? | | ?????????????# #???????????????????????? | | ??????????????# ###?????????????????????? | | ?????????????## ## @ #?????????????????????? | | ?????????????# #### ################??????? | | ?????????????# #??# g ???? | | ?????????????# #??# g ???? | | ?????????????## ##?################????????? | | ???##?????????## #?????????????????????????? | | ??? #??????????# #?????????????????????????? | | ??? #???????#### #?????????????????????????? | | ??? #???????# ##????????????????????????? | | ??? #???????# #????????????????????????? | | ### #???????# ##### #????????????????????????? | | ##??????# #???## ##????????????????????????? | | #??????# #????# ###########????????????????? | | #??????# ###??# * #????????????????? | | #??????## ##?#%%######### #????????????????? | | ##?????# ### ######### ##???????????????? | | ####### ## ###?????????????? | | # ##????????????? | | ## ### #????????????? | | ?####?# ########## ## #????????????? | | ??????# #????????## #### #????????????? | | ??????# #?????????### #??## ##???????????? | | ??????# #???????????#### ##???# ####????????? | | ??????# #??????????????######????# ##???????? | | ?????? #????????????????????????## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertTransmissionDetector Manual? 0 Play Time 00:09:08 Cumulative 209.4 hours Start 2023.12.03 @ 11:13:38 End 2023.12.03 @ 11:21:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 34 Adventurer 45 Explorer 79 Win Type - Total 32 Types 22/2/7/1/0/0/0/0/0 Lore% 77 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6641e17e-0020-4919-96cc-5e0e7c1d38d0