Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 00:30:09 Player: Runia Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (116) 580 Value Destroyed (2544) 2544 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (-336) -336 TOTAL SCORE: 5168 Bonus ------- High Alert Combat Kills 529 Follower Combat Kills 66 Aligned with FarCom 300 Friendly Fire -1231 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (84) Movement Treading (320) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (20) --- Light Treads Improved Heat Sink Huge Storage Unit YI-UF0's Bottomless Matter Pit (1409) Structural Scanner Improved Terrain Scanner Light Armor Plating Hacking Suite Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Grenade Launcher Mini Grenade Launcher YI-UF0's Doublenader Mining Laser Explosive Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit YI-UF0's Bottomless Matter Pit Advanced Visual Processing Unit > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Huge Storage Unit Structural Scanner Improved Terrain Scanner Light Armor Plating Hacking Suite Medium Laser Medium Laser Medium Laser Heavy Particle Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Mini Grenade Launcher YI-UF0's Doublenader Mining Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 92 | 2 17 11 48 11 . 3 Power 10 | . 5 . 4 1 . . Engine 9 | . 5 . 3 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 21 | 2 2 . 14 2 . 1 Treads 21 | 2 2 . 14 2 . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 5 . 9 3 . 1 Device 3 | . . . 2 1 . . Storage 4 | . 2 . 1 1 . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 9 | . 3 . 5 . . 1 Artifact . | . . . . . . . Weapon 43 | . 5 11 21 5 . 1 Energy Gun 3 | . 2 . 1 . . . Energy Cannon 5 | . . . 4 . . 1 Ballistic Gun 21 | . 2 7 9 3 . . Ballistic Cannon . | . . . . . . . Launcher 14 | . 1 4 7 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 4 2 . . Parts Lost 14 | . 1 1 5 . . 7 Power 2 | . . . 1 . . 1 Propulsion 4 | . . . 1 . . 3 Utility 4 | . . 1 2 . . 1 Weapon 4 | . 1 . 1 . . 2 Highest Loss Streak 7 | . 1 1 2 . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 93 98 100 100 100 Engine 12 | . 13 14 10 11 11 11 Treads 30 | . 27 28 32 33 33 33 Device 3 | . . . 1 11 11 7 Storage 12 | . 14 14 11 11 11 11 Processor 5 | . . . 10 11 11 11 Protection 7 | . 12 8 9 . . 3 Energy Gun 4 | . 13 1 . . . . Energy Cannon 4 | . . . 6 11 11 11 Ballistic Gun 15 | . 13 26 15 10 11 11 Naked Turns . | . . . . . . . Heaviest Build 62 | 11 49 29 62 58 58 60 Greatest Support 63 | 40 40 40 63 60 60 60 Greatest Overweight (x) 1 | . 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 Average Capacity 17 | 8 13 15 19 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 Average Carried 15 | 1 9 15 17 19 20 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 1 15 15 18 20 20 18 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 3480 | 226 376 229 1009 740 900 . Remotely . | . . . . . . . Salvage Created 3803 | 98 916 151 2341 286 11 . Parts 248 | 4 60 16 146 19 3 . Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 12 | 1 2 . 8 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 85 | . 19 11 49 6 . . Guns 35 | . 18 4 13 . . . Cannons 12 | . . . 11 1 . . AOE 38 | . 1 7 25 5 . . Classes Destroyed 13 | 1 7 . 4 . 1 . Worker 7 | . 3 . 3 1 . . Builder 7 | . 2 2 1 2 . . Tunneler 2 | . . . 1 1 . . Hauler 7 | . 2 . 5 . . . Recycler 7 | 1 . . 5 1 . . Operator 2 | . 1 . 1 . . . Watcher 6 | . 3 . 3 . . . Swarmer 22 | . 6 9 4 3 . . Grunt 52 | . 13 2 34 3 . . Brawler 3 | . . . 3 . . . Protector 2 | . . . 2 . . . Sentry 6 | . . . 6 . . . Zionite 1 | . . . . . 1 . Best Kill Streak 18 | 1 6 4 18 3 . . Combat Bots Only 14 | . 5 3 14 3 . . Max Kills in Single Turn 4 | 1 1 4 4 3 1 . Gunslinging . | . . . . . . . Exploded 4 | . 1 3 4 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3660 | . 705 206 1652 199 . 898 Core 577 | . 114 37 279 11 . 136 Absorbed by Shields . | . . . . . . . Redirected to Shielding 71 | . 48 23 . . . . Regen/Repaired (Parts) 117 | . 117 . . . . . Core Remaining (%) 69 | 100 . 39 . . . . Volleys Fired 285 | 3 87 27 137 26 1 4 Largest 2 | 2 2 2 2 2 2 2 Hottest 98 | 60 60 60 91 91 91 98 Shots Fired 540 | 6 171 47 258 48 2 8 Gun 446 | 6 169 40 204 22 1 4 Cannon 67 | . . . 40 22 1 4 Launcher 27 | . 2 7 14 4 . . Special . | . . . . . . . Kinetic 352 | 3 84 34 204 22 1 4 Thermal 161 | 3 85 6 40 22 1 4 Explosive 27 | . 2 7 14 4 . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 3 11 8 11 18 3 9 Robot Miss Streak 5 | 2 4 2 5 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 344 | 3 106 32 157 38 1 7 Core Hits 205 | 2 50 23 107 20 1 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 1 . . Critical Strikes 3 | . 1 . 1 1 . . Destroy 3 | . 1 . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7261 | 36 1379 702 4014 1001 21 108 Guns 3108 | 36 1187 252 1406 194 . 33 Cannons 1164 | . . . 635 433 21 75 Explosions 2974 | . 192 450 1958 374 . . Melee . | . . . . . . . Ramming 15 | . . . 15 . . . Kinetic 2486 | 26 609 218 1406 194 . 33 Thermal 1917 | 10 578 34 766 433 21 75 Explosive 2843 | . 192 450 1827 374 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 86 | . . 25 61 . . . Projectiles . | . . . . . . . Explosions 86 | . . 25 61 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 267 | . 27 9 177 54 . . Shots 8 | . 1 1 3 3 . . Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 198 | . 120 40 198 . . 84 Average Temperature 36 | . 31 17 40 . . 43 Received Heat Transfer 1089 | . 306 42 678 63 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 3504 | 25 1325 75 1238 777 37 27 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 1198 | 5 490 350 1198 606 . . Initial 466 | . 3 135 78 466 . . Average 354 | 3 297 218 447 484 . . Maximum Alert Level 4 | . 2 1 4 2 . . Low Security (%) 24 | 100 28 25 30 . . 100 Level 1 40 | . 53 74 31 5 . . Level 2 27 | . 18 . 8 94 . . Level 3 5 | . . . 21 . . . Level 4 2 | . . . 8 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 7 . 10 . . . Investigation 9 | . 5 . 4 . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . 3 . . . Assault 3 | . . . 3 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 34 11 64 8 . 1 Peak Tracking Total 10 | . 8 3 10 3 2 1 Tactical Retreats 4 | . 3 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 7 | . 4 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 9 | . 3 . 4 2 . . Max in Single Turn 3 | . 3 . 2 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 14 | . 8 1 4 . 1 . Terminals 9 | . 5 1 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 14 2 11 . 1 . Successful 17 | . 9 1 6 . 1 . Failed 11 | . 5 1 5 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 10 | . 6 . 3 . 1 . Terminals 22 | . 10 2 10 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 1 5 . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 . 2 . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Hauler Manifests 3 | . 1 . 2 . . . Zone Layout 2 | . 1 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 6 1 2 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 13 | . 13 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 4 | . . . . 4 . . Largest Group 3 | . . . . 3 3 2 Highest-Rated Group 40 | . . . . 40 40 24 Highest-Rated Ally 31 | . . . . 31 16 16 Total Orders . | . . . . . . . Ally Attacks 7 | . . . . 3 2 2 Total Damage 77 | . . . . 63 14 . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 6018 | 29 1636 1092 1423 1155 591 92 Spaces Moved 3014 | 9 732 627 576 660 362 48 Core . | . . . . . . . Treads 3014 | 9 732 627 576 660 362 48 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 160 | 160 160 160 160 160 160 160 Average Speed 162 | 160 172 160 160 160 160 160 Slowest Speed 240 | 160 240 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 3 97 98 61 97 68 18 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . 2 2 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 232 | . 10 61 122 38 . 1 Melee . | . . . . . . . Projectile 2 | . . . 1 . . 1 AOE 230 | . 10 61 121 38 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3623 | 20 940 672 848 714 372 57 Wait 141 | 2 77 4 45 1 10 2 Move 3008 | 8 731 626 575 659 361 48 Hop . | . . . . . . . Pick Up 41 | . 18 1 15 7 . . Fast Attach 23 | . 8 2 12 1 . . Attach 11 | 2 1 . 6 . . 2 Detach 1 | . 1 . . . . . Swap 58 | . 8 9 30 10 . 1 Drop 53 | 5 9 3 26 10 . . Fire 285 | 3 87 27 137 26 1 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 12) 659 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Discovered new exit (range 5) 1253 | -10/Materials | Discovered new exit (range 6) 1566 | -10/Materials | Repaired Lgt. Treads 1666 | -10/Materials | Entered Mines 1836 | -10/Mines | Learned location of Zion (-7) 1910 | -10/Mines | Discovered new exit (range 12) 2149 | -10/Mines | Discovered new exit (range 10) 2261 | -10/Mines | Core integrity fell below 50% 2452 | -10/Mines | Learned location of Recycling (-7) 2758 | -10/Mines | Entered Materials 2758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3219 | -9/Materials | Discovered new exit (range 17) 3416 | -9/Materials | Discovered new exit (range 16) 3793 | -9/Materials | Destroyed 8 combat bots 3819 | -9/Materials | Discovered new exit (range 18) 3958 | -9/Materials | First assault squad dispatched 4040 | -9/Materials | Core integrity fell below 50% 4083 | -9/Materials | Destroyed 14 combat bots 4181 | -9/Materials | Entered Mines 4184 | -9/Mines | Received a Mining Laser from a helpful Derelict 4284 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4323 | -9/Mines | Destroyed YI-UF0 4329 | -9/Mines | Found Prototype Launcher 4339 | -9/Mines | Found Prototype Storage 4340 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 4362 | -9/Mines | Build established: Scavenger-Mutant 4459 | -9/Mines | Discovered new exit (range 11) 4517 | -9/Mines | Learned Materials stockpile data 4638 | -9/Mines | Identified YI-UF0's Doublenader 4673 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4675 | -9/Mines | Discovered new exit (range 5) 4739 | -9/Mines | Discovered new exit (range 10) 4938 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5218 | -9/Mines | Found a hidden stash of uninstalled traps 5336 | -9/Mines | Entered Exiles 5336 | -9/Exiles | Accompanied by 3 allies 5375 | -9/Exiles | Met 8R-AWN 5402 | -9/Exiles | Met EX-HEX 5484 | -9/Exiles | Met EX-DEC 5687 | -9/Exiles | Met EX-BIN 5706 | -9/Exiles | Aligned with FarCom system 5708 | -9/Exiles | Given EX-Vault access code 5744 | -9/Exiles | Opened EX-Vault 5783 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5809 | -9/Exiles | Exiles lab attacked by MAIN.C 5888 | -9/Exiles | Discovered new exit (range 10) 5913 | -9/Exiles | Attacked by the Exiles 5927 | -9/Exiles | Entered Mines 5927 | -8/Mines | Accompanied by 2 allies 6004 | -8/Mines | 99-TNT came to Exiles' defense 6019 | -8/Mines | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- ready..." 05888_ EXIT=FOUND 05891_ EX-HEX exits level. 05912_ UX-CDK(z) destroyed. 05913_ EXILES: Additional hostile detected within perimeter. A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 06004_ 99-TNT: "I came as fast as I could... Wait, it was you!" 06007_ Mercenary 2a destroyed. 06007_ Adv. Beam Cannon destroyed. 06007_ Trooper 2b destroyed. 06008_ The unstable cave ceiling collapses. 06011_ Lgt. Treads destroyed. 06011_ Lgt. Armor Plating destroyed. 06011_ Lgt. Treads destroyed. 06012_ The unstable cave ceiling collapses. 06019_ Imp. Deuterium Engine destroyed. 06019_ Hvy. Assault Rifle destroyed. 06019_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####???????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #?###???? | | ??????????????? ?????????????????????## ## ##??? | | ???????????????? ???????????????????## #??? | | ????????????????? ?????????????????## #??? | | ?????????????????? ???????????????## #???? | | ??????????????????? ?????????###### ##??? | | ???????????????????# ?#####??# ##?? | | ???????????????????# ##; #### #?? | | ???????????????????? ## # ##### #? | | ????????????????????## # #? | | ????????????????????# # d # #? | | ????????????????????# ####### #### ##? | | ????????????????????# @# #?????# #???# #?? | | ????????????????????# # #????## #???? #?? | | ????????????????????## #???## #?????###?? | | ????????????????????## ##??# #?????????? | | ?????????????????????## ##### #?????????? | | ?????????????????????? ##????????? | | ????????????????????? ##???????? | | ????????????????????? ###### ##??????? | | ???????????????????? #????# #??????? | | ??????????????????? #????# ##?????? | | ??????????????????? ###????# #?????? | | ?????????????????? #??????# #?????? | | ?????????????????? ##?????# #?????? | | ?????????????????? ??????# ##?????? | | ?????????????????????# ##??????# #??????? | | ???????????????????????##????????## ##??????? | | ??????????????????????????????????#### ##???????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionGyrokineticReactor Manual? 0 Play Time 00:35:29 Cumulative 583.5 hours Start 2022.04.18 @ 23:47:37 End 2022.04.19 @ 00:30:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 556 Rogue 556 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/3/4/1/0/0/1/1/0 Lore% 87 Gallery% 94 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02adc564-86cb-4325-8afd-d9d5f1aa0653