Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 16:55:14 Player: pakman Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (232) 232 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 737 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 174/300 Energy 72/100 System Corruption 2% Temperature Cool (26) Movement Core (300) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Autogun Grenade Launcher > --- INVENTORY (10) --- High-capacity Storage Unit Experimental Sensor Array Light Armor Plating Medium Armor Plating Light Assault Rifle Light Assault Rifle Autogun Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine High-capacity Storage Unit Seismic Detector Light Armor Plating Medium Armor Plating Autogun Autogun Autogun Autogun Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Tractor Beam Device Tractor Beam Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 9 8 4 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 2 | 2 . . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 6 | 3 2 1 Device 4 | 2 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 3 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 7 | 2 3 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 3 3 Power 3 | . 1 2 Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 7 | 2 7 9 Power . | . . . Propulsion . | . . . Utility 3 | . 3 4 Weapon 3 | . 3 5 Tool/Special . | . . . Unused Backups 8 | . 3 5 Power . | . . . Propulsion . | . . . Utility 4 | . 1 3 Weapon 4 | . 2 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 96 95 Engine 13 | . 13 12 Treads 15 | . 15 12 Wheel 9 | . 9 12 Device 13 | . 13 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 28 Peak Build Rating 16 | 7 8 16 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 18 | 13 18 16 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 5 10 10 Average Carried 7 | 2 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 635 | 340 289 6 Remotely 283 | 117 166 . Salvage Created 551 | 154 361 36 Parts 35 | 10 25 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 10 3 Guns 13 | . 10 3 Classes Destroyed 7 | 2 4 1 Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 7 | . 7 . Grunt 3 | . 3 . Assembled 3 | . . 3 Best Kill Streak 4 | 2 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 126 | . 89 37 Missed 34 | . 25 9 Hits 92 | . 64 28 Melee 15 | . . 15 Projectile 77 | . 64 13 AOE 2 | . . 2 Critical Strikes 2 | . . 2 Part Disruptions 3 | . . 3 Damage Taken 1370 | . 677 693 Core 270 | . 71 199 Absorbed by Shields . | . . . Regen/Repaired (Parts) 136 | . 136 . Core Remaining (%) 100 | 100 . . Volleys Fired 88 | 10 63 15 Largest 2 | 2 2 2 Hottest 53 | 40 40 53 Shots Fired 174 | 20 126 28 Gun 173 | 20 126 27 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 173 | 20 126 27 Thermal . | . . . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 10 | 6 10 4 Robot Miss Streak 6 | 2 6 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 96 | 15 68 13 Core Hits 45 | 5 26 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1047 | 173 658 216 Guns 1017 | 173 658 186 Cannons . | . . . Explosions 30 | . . 30 Melee . | . . . Ramming . | . . . Kinetic 1017 | 173 658 186 Thermal . | . . . Explosive 30 | . . 30 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 12 | . . 12 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 56 | . 3 56 Average Temperature 16 | . 1 28 Received Heat Transfer 470 | . 210 260 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 110 | 10 110 . Initial . | . . . Average 21 | . 26 . Influence Increases 371 | 20 349 2 Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 35 | 20 15 . Destroy Leader 54 | . 54 . Successful Hack 20 | . 20 . Destroy Structure 2 | . . 2 Lose Combat Pursuer 60 | . 60 . Influence Decreases 369 | 20 349 . Time Decay 339 | 20 319 . Lost Part 30 | . 30 . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 25 13 Peak Tracking Total 9 | . 9 9 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 11 | . 11 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 488 | 17 304 167 Sensors 1 | . . 1 Seismic 487 | 17 304 166 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1714 | 176 1371 167 Spaces Moved 918 | 84 735 99 Core 6 | 6 . . Treads 646 | 78 536 32 Legs . | . . . Wheels 266 | . 199 67 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 95 Average Speed 140 | 152 142 116 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 6 79 23 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile . | . . . AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1188 | 108 951 129 Wait 132 | 1 124 7 Move 916 | 83 734 99 Hop . | . . . Pick Up 17 | 5 11 1 Fast Attach 9 | 7 2 . Attach 5 | . 3 2 Detach . | . . . Swap 12 | 2 6 4 Drop 9 | . 8 1 Fire 88 | 10 63 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 548 | -10/Materials | Repaired Lgt. Assault Rifle 575 | -10/Materials | Repaired Lgt. Treads 983 | -10/Materials | Discovered new exit (range 5) 1379 | -10/Materials | Discovered new exit (range 9) 1462 | -10/Materials | Discovered new exit (range 16) 1548 | -10/Materials | Entered Mines 1571 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1575 | -10/Mines | Found Prototype Device 1576 | -10/Mines | Identified Exp. Sensor Array 1614 | -10/Mines | Assembled infested the area 1619 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1697 | -10/Mines | Core integrity fell below 50% 1715 | -10/Mines | Core integrity fell below 20% 1715 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01681_ Acquired 6 matter. 01682_ HV Slug penetrates as-98170. 01682_ as-98170 knocked back. 01684_ as-98170 suffers critical hit (Destroy). 01684_ as-98170 destroyed. 01687_ HV Slug penetrates Wall. <x2> 01688_ FS-BDL(h) suffers critical hit (Burn). 01689_ FS-BDL(h) critical meltdown. 01690_ Wheel destroyed. 01694_ Lgt. Treads severed. 01696_ as-14882 destroyed. 01698_ as-00771 sneak attacks. 01698_ as-18717 destroyed. 01699_ Lgt. Ion Engine destroyed. 01704_ Ion Engine destroyed. 01704_ System corrupted by crushing effect (+2). 01712_ Autogun severed. 01714_ as-41972 destroyed. 01714_ as-05504 destroyed. 01715_ as-00771 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????####??????????????????????????????????????? | | ?????## ##?????????????????????????????????????? | | ?????# #??#######????????????????????????????? | | ?????# #### ####### ?????????????????? | | ????## ## #????????????????????? | | ???## ######??????????????????????? | | ???# ## #???????????????????????????? | | ???# ####### #???????????????????????????? | | ???## ##?????# ##???????????????????????????? | | ????## ##??????# ##????????????????????????????? | | ?????# #???????####?????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #?????????????????###????????????????????? | | ?????# #??####???????#### #???????? #?????????? | | ?????# #?## ##?????## ###### #??????????? | | ?????# #?# ##????# @ %% #??????????? | | ?????# ### #????# % a #?????????? | | ?????# #????# ! ####### #????????? | | ?????# ##### ##???# #???????????????????? | | ?????# #??## ##??## ##???????????????????? | | ????## #?## ! ##??## #????????????????????? | | ???## ### #???#% ###????????????????????? | | ???# #???# #??????????????????????? | | ???# ##### #??????????????????????? | | ???# #??????????????????????? | | ???## dd#??????????????????????? | | ????## #### ###### #??????????????????????? | | ?????###???## ####????? ???????????????????????? | | ????????????# #???????? ???????????????????????? | | ????????????# #???????? ???????????????????????? | | ????????????# #???????? ???????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# ###??????????????????????????????? | | ????????????# ##?????????????????????????????? | | ???????????## #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ?????? ##?????????????????????????????? | | ?????# ##??????????????????????????????? | | ?????## #???????????????????????????????? | | ??????# ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 13% | -10/Materials Lgt. Treads | 52% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingDeliveryDoublenader Manual? 0 Play Time 00:22:07 Cumulative 59.8 hours Start 2025.05.30 @ 16:35:39 End 2025.05.30 @ 16:55:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b643bb17-c9e2-4ddf-9716-f38f866dc43b