Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.24 @ 02:55:08 Player: T-800 Result: Destroyed by SW-X6T(b) with Great Maul Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3012) 3012 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 6495 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 40/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Heart of Steel > --- WEAPON ----------- Autogun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Armored Wheel Small Storage Unit Large Storage Unit High-capacity Storage Unit Beam Rifle Particle Gun Heavy Particle Cannon Plasma Cannon Heavy Assault Rifle Grenade Launcher Rocket Launcher Mini Grenade Launcher Greatsword [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . . 1 . . Utility 2 | . . 1 . . 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 98 | 6 4 13 20 17 18 18 2 Power 11 | 1 1 . 2 4 2 1 . Engine 8 | 1 1 . 2 3 . 1 . Core 3 | . . . . 1 2 . . Reactor . | . . . . . . . . Propulsion 28 | 2 . 3 6 3 8 5 1 Treads 22 | 2 . 3 6 2 7 2 . Leg 3 | . . . . . 1 2 . Wheel 2 | . . . . 1 . 1 . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 18 | 1 2 3 4 2 2 4 . Device 5 | . . 1 1 1 . 2 . Storage 3 | 1 . 1 . . . 1 . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 9 | . 2 1 2 1 2 1 . Artifact . | . . . . . . . . Weapon 41 | 2 1 7 8 8 6 8 1 Energy Gun 8 | . . . . 5 3 . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 15 | 2 1 3 5 1 . 3 . Ballistic Cannon 2 | . . 2 . . . . . Launcher 6 | . . 2 . 1 2 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 8 | . . . 3 1 1 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 36 | . . 2 3 8 5 15 3 Power 7 | . . . 2 1 2 2 . Propulsion 14 | . . 1 . 3 1 8 1 Utility 8 | . . 1 1 2 2 1 1 Weapon 7 | . . . . 2 . 4 1 Highest Loss Streak 5 | . . 2 2 3 2 5 3 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 80 | . 98 96 92 89 86 63 15 Engine 6 | . 14 11 7 12 6 2 . Core 1 | . . . . 1 3 3 . Treads 20 | . 28 32 33 22 16 10 . Leg 1 | . . . . . 4 2 . Wheel 3 | . . . . 2 7 5 . Device 5 | . . 8 11 4 1 4 7 Storage 9 | . 14 11 11 9 7 8 . Processor 2 | . . . . 9 7 . . Protection 5 | . 12 10 7 3 5 2 . Energy Gun 4 | . . . . 9 14 2 . Ballistic Gun 9 | . 28 14 17 11 . 4 . Ballistic Cannon 1 | . . 7 4 . . . . Launcher 1 | . . . . 1 7 1 . Impact Weapon 1 | . . . . . . 3 . Slashing Weapon 1 | . . . . 2 . 4 . Naked Turns 1 | . . . . . . . 1 Heaviest Build 75 | 10 17 58 58 61 67 75 15 Greatest Support 69 | 40 40 63 69 69 63 40 4 Greatest Overweight (x) 18 | 3 . 1 2 4 5 18 3 Average Overweight (x) 1 | . . . . . 1 3 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 5 Average Capacity 18 | 7 8 16 20 20 20 19 5 Most Carried 20 | 6 8 15 20 19 20 20 5 Average Carried 16 | 2 7 12 18 16 16 17 4 Final Capacity 20 | 8 8 20 20 20 20 5 5 Final Carried 19 | 6 8 15 19 14 19 5 3 Class Distribution -------------------- 45% | Mutant 26% | Scavenger-Mutant 18% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Matter Collected 2420 | 213 142 157 722 380 194 612 . Remotely . | . . . . . . . . Salvage Created 3360 | . 303 345 1083 637 539 453 . Parts 201 | . 16 31 77 33 31 13 . Haulers Intercepted 2 | . . 1 1 . . . . Recyclers Shooed 3 | . 1 . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 . Prevented 2 | . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 77 | . 5 11 27 12 10 12 . Melee 7 | . . . 1 2 1 3 . Guns 45 | . 5 4 17 8 7 4 . Cannons 14 | . . 4 9 . . 1 . AOE 11 | . . 3 . 2 2 4 . Classes Destroyed 10 | . 2 5 . 1 2 . . Worker 7 | . . 4 . 1 2 . . Builder 2 | . . 1 1 . . . . Hauler 2 | . . 1 1 . . . . Recycler 4 | . 2 1 . . 1 . . Mechanic 1 | . . . . 1 . . . Operator 2 | . . . . . 2 . . Swarmer 20 | . . 7 6 . 1 6 . Grunt 38 | . 5 2 12 8 7 4 . Brawler 2 | . . . . . 2 . . Sentry 17 | . . 2 9 4 . 2 . Best Kill Streak 12 | . 3 9 12 3 5 5 . Combat Bots Only 10 | . 2 4 10 3 3 5 . Max Kills in Single Turn 3 | . 1 3 2 2 2 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 1 1 2 . Melee 1 | . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Hostile Shots Fired 752 | . 17 69 138 126 68 319 15 Missed 222 | . 3 26 35 40 9 106 3 Damage Taken 5998 | . 118 590 1007 1092 890 2046 255 Core 974 | . 16 73 73 112 105 563 32 Absorbed by Shields 40 | . . . . . . 40 . Ignored by Resistances 1743 | . 35 170 301 309 249 611 68 Core Remaining (%) 83 | 100 93 . 63 79 . . . Volleys Fired 235 | . 17 33 76 50 33 26 . Largest 3 | . 2 2 2 3 2 2 . Hottest 130 | . 43 62 62 121 130 78 . Shots Fired 418 | . 29 54 152 89 57 37 . Gun 348 | . 29 29 124 85 52 29 . Cannon 53 | . . 19 28 . . 6 . Launcher 17 | . . 6 . 4 5 2 . Special . | . . . . . . . . Kinetic 314 | . 29 48 152 67 . 18 . Thermal 73 | . . . . 18 49 6 . Explosive 17 | . . 6 . 4 5 2 . Electromagnetic 14 | . . . . . 3 11 . Robot Hit Streak 39 | . 17 9 27 28 39 13 . Robot Miss Streak 2 | . 1 2 1 1 1 1 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . 1 1 3 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 360 | . 27 40 129 80 44 37 3 Core Hits 175 | . 16 28 48 28 29 25 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 6 | . . . 1 . 3 . 2 Burn 3 | . . . . . 3 . . Destroy 1 | . . . 1 . . . . Sever 2 | . . . . . . . 2 Melee Attacks 28 | . . . 10 3 4 8 3 Impact . | . . . . . . . . Slashing 28 | . . . 10 3 4 8 3 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7407 | . 311 1268 1696 1525 1289 1202 116 Guns 3881 | . 311 285 1212 1146 596 331 . Cannons 863 | . . 314 399 . . 150 . Explosions 1966 | . . 669 . 283 570 444 . Melee 697 | . . . 85 96 123 277 116 Ramming . | . . . . . . . . Kinetic 3616 | . 311 599 1611 880 . 215 . Thermal 1840 | . . 314 . 266 979 281 . Explosive 1101 | . . 355 . 283 150 313 . Electromagnetic 153 | . . . . . 37 116 . Impact . | . . . . . . . . Slashing 697 | . . . 85 96 123 277 116 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 2 2 6 Average Corruption 2 | . . . . . 2 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . . . . 5 29 4 Message Errors 9 | . . . . . 1 7 1 Matter Fused 7 | . . . . . 1 4 2 Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 2 | . . . . . 1 1 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 6 . Data Loss (major) 3 | . . . . . . 3 . Misfires 2 | . . . . . 1 1 . Alerts 2 | . . . . . . 1 1 Weapon Failures 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 161 | . . 88 1 . 38 34 . Projectiles 19 | . . . 1 . . 18 . Explosions 122 | . . 88 . . 24 10 . Melee 20 | . . . . . 14 6 . Knockbacks 2 | . . 1 1 . . . . Impact . | . . . . . . . . Kinetic 2 | . . 1 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 165 | . . 26 . 24 49 66 . Shots 7 | . . 1 . 1 3 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 354 | . 28 32 26 354 294 311 . Average Temperature 83 | . 10 13 6 93 112 89 . Received Heat Transfer 2568 | . 87 171 435 597 495 675 108 Effects 1 | . . . . 1 . . . Shutdowns 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 1 4 . . Heat Transferred 3129 | . . 200 . 666 1941 322 . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . 1 . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Peak Influence 511 | . 130 395 511 367 244 . . Initial 113 | . . 46 93 108 113 . . Average 231 | . 73 185 342 237 149 . . Maximum Alert Level 2 | . . 1 2 1 1 . . Low Security (%) 39 | 100 100 71 6 30 53 . . Level 1 49 | . . 28 64 69 46 . . Level 2 10 | . . . 28 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . 4 3 4 . . Investigation 6 | . 1 . 3 1 1 . . Extermination . | . . . . . . . . Reinforcement 6 | . . . 1 2 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 5 14 36 19 14 18 4 Peak Tracking Total 7 | . 2 5 7 6 5 5 4 Tactical Retreats 3 | . . . . 2 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Traps Triggered 9 | . 1 . 4 1 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 1 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Machines Disabled 15 | . . 3 3 1 7 1 . Max in Single Turn 4 | . . 3 1 1 4 1 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Machines Accessed 6 | . . . 3 . 1 2 . Terminals 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 10 | . . . 7 . 1 2 . Successful 5 | . . . 2 . 1 2 . Failed 5 | . . . 5 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 4 | . . . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 4 | . . . 2 . . 2 . Open Door 4 | . . . 2 . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 2 . . . . Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Turns Passed 6264 | 82 344 505 1503 613 908 2154 155 Spaces Moved 2775 | 45 172 230 730 226 361 939 72 Core 45 | 11 . . . . . 33 1 Treads 2052 | 34 172 230 730 215 296 375 . Legs 25 | . . . . . . 25 . Wheels 582 | . . . . 11 65 506 . Hover . | . . . . . . . . Flight 71 | . . . . . . . 71 Fastest Speed 50 | 50 160 160 160 150 160 150 195 Average Speed 189 | 152 160 162 160 192 212 215 198 Slowest Speed 950 | 200 160 240 320 320 320 950 275 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 35 27 96 26 11 71 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 4 . Spaces Dug 13 | . . . 2 . . 11 . Terrain Destroyed 181 | . . 86 2 21 54 18 . Melee 2 | . . . 2 . . . . Projectile 1 | . . 1 . . . . . AOE 178 | . . 85 . 21 54 18 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Total 3333 | 56 217 308 904 310 435 1026 77 Wait 127 | . 14 21 59 3 9 21 . Move 2768 | 44 171 229 729 225 360 938 72 Hop . | . . . . . . . . Pick Up 38 | 6 5 8 2 6 6 5 . Fast Attach 37 | 6 1 6 2 6 6 9 1 Attach 19 | . . . . 9 2 7 1 Detach 2 | . . . . . . 2 . Swap 42 | . 3 7 18 2 10 2 . Drop 37 | . 6 4 8 6 5 8 . Fire 235 | . 17 33 76 50 33 26 . Melee 28 | . . . 10 3 4 8 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Discovered new exit (range 5) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -9/Materials | Discovered new exit (range 9) 932 | -9/Materials | Entered Storage 1096 | -9/Storage | Destroyed 10 combat bots 1202 | -9/Storage | Build established: Scavenger-Mutant 2246 | -9/Storage | Build established: Mutant 2366 | -9/Storage | Discovered new exit (range 16) 2435 | -9/Storage | Entered Materials 2435 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2668 | -8/Materials | Lost 3 parts (1n1u1w) 2916 | -8/Materials | Lost 3 parts (1p1n1u) 3011 | -8/Materials | Discovered new exit (range 15) 3048 | -8/Materials | Entered Factory 3048 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3344 | -7/Factory | Build established: Scavenger-Gunner 3816 | -7/Factory | Discovered new exit (range 14) 3937 | -7/Factory | Cargo convoy interrupted 3956 | -7/Factory | Entered Lower Caves 4051 | -7/Lower Caves | Found Prototype Device 4186 | -7/Lower Caves | Build established: Scavenger-Mutant 4223 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4527 | -7/Lower Caves | Build established: Scavenger-Tank 4729 | -7/Lower Caves | Lost 3 parts (2n1w) 4834 | -7/Lower Caves | Identified Heart of Steel 4964 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5042 | -7/Lower Caves | Lost 5 parts (4n1w) 5282 | -7/Lower Caves | Build established: Mutant 5802 | -7/Lower Caves | Spotted B-75 Beast 5905 | -7/Lower Caves | Core integrity fell below 50% 5953 | -7/Lower Caves | Core integrity fell below 20% 6078 | -7/Lower Caves | Discovered new exit (range 8) 6110 | -7/Lower Caves | Entered another Lower Caves area 6245 | -7/Lower Caves | Ambushed by wild Derelicts 6265 | -7/Lower Caves | Destroyed by SW-X6T(b) with Great Maul Last Messages --------------- 06112_ Acquired VTOL Module. 06119_ System corrupted: Matter fused (-9). 06134_ S&T 6BDGC=H7:SSHYRSHIDMBFK9OWD|EF 06245_ X6-2YG(g): "What have we here? Someone sent us a shipment of parts, get out here and collect 'em!" 06245_ Critical hit (Burn: +37). 06246_ System corrupted: Matter fused (-5). 06247_ Critical hit (Burn: +37). 06256_ 0J-24U(b) Hrd. Light Armor Plating severed. 06258_ VTOL Module destroyed. 06258_ System corrupted by crushing effect (+4). 06258_ Knocked back. 06260_ Heart of Steel destroyed. 06260_ Knocked back. 06262_ SW-X6T(b) Lgt. Treads severed. 06264_ Greatsword destroyed. 06265_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????##??????????????????????## | | ?????????????????????## ##????????????????????# | | ?????????????????????# #????????????????????#### | | ?????????????????????? ???????????????????????# | | ?????????????????????? ????????????####???????? | | ??????????????????????# ????????????# ##??????? | | ??????????????????????# #????####????? #??????# | | ????????????????????### #????# ##???? #?????## | | ??????????????????### #????# ##??? ?????# | | ??????????????????# ##???# ##??# #?????# | | ????????????????# # ##### #?## #?????## | | ?????????????????# ! #??# #??????# | | ??????????????????# g b #???# #??????? | | ??????????????????### bb@ ###?# #??##### | | ????????????????????## ### ##?# | | ?????????????????????# ## ## #### | | ?????????????????????# ## ### ### | | ????????????????????# ## ### | | ????????????????????# ### #?# | | ????????????????????# ??# ## ###### | | ???????????????????? ??# ## ##??? | | ??????????????????? ??## ### ##??? | | ?????????????????? ???#####?##### #??? 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" | | ????????????????? ???????????????????? ?" | | ?????????????????????????????????????? ????"" | | ?????????????????????????????????????? ?????" | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaShadingMaul Manual? 0 Play Time 00:42:57 Cumulative 65.1 hours Start 2024.03.24 @ 01:15:59 End 2024.03.24 @ 02:55:08 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 110 Rogue 83 Adventurer 27 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2ee0319-fb27-457b-b696-6e3412a219e9