Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.13 @ 16:50:25 Player: powbox Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1222) 1222 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4462 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 17/500 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Matter Pod Long-range Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Advanced Signal Interpreter Transmission Jammer System Shield > --- WEAPON ----------- Arc Projector Improved Spread Laser > --- INVENTORY -------- High-capacity Matter Pod Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility System Shield Device Transmission Jammer Storage Small Battery Processor Improved Signal Interpreter Hackware System Shield Protection Insulated Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . . . 2 1 . . Utility 2 | . . 2 . . . . . Weapon . | . . . . . . . . Parts Attached 85 | 5 7 9 9 26 17 3 9 Power 9 | 1 1 1 . 5 1 . . Engine 7 | 1 1 1 . 3 1 . . Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 15 | 2 1 . 3 6 1 2 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 3 | 2 1 . . . . . . Hover 5 | . . . . 2 1 2 . Flight 7 | . . . 3 4 . . . Utility 22 | 1 2 2 4 6 3 . 4 Device 7 | . . . . 4 1 . 2 Storage 8 | 1 2 . 2 . 1 . 2 Processor 4 | . . . 2 1 1 . . Hackware 1 | . . . . 1 . . . Protection 2 | . . 2 . . . . . Artifact . | . . . . . . . . Weapon 39 | 1 3 6 2 9 12 1 5 Energy Gun 16 | 1 1 5 . 4 5 . . Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 6 | . 2 . 2 2 . . . Ballistic Cannon 5 | . . . . . 4 . 1 Launcher 9 | . . . . 3 3 . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . Parts Lost 30 | . 3 3 1 7 9 5 2 Power 4 | . 1 . . 2 1 . . Propulsion 12 | . 1 1 . 3 4 3 . Utility 4 | . . . . 1 1 2 . Weapon 10 | . 1 2 1 1 3 . 2 Highest Loss Streak 7 | . 3 3 1 3 7 2 1 Average Slot Usage (%) 65 | . 95 82 82 71 50 26 20 Engine 6 | . 13 11 11 5 4 . . Wheel 6 | . 28 16 5 . . . . Flight 9 | . . . 10 24 9 . . Device 3 | . . . . 8 4 2 8 Storage 8 | . 24 22 12 . . 4 8 Processor 8 | . . . 14 13 9 4 . Hackware 3 | . . . . 4 7 4 . Protection 1 | . . 11 6 . . . . Energy Gun 7 | . 11 17 11 3 7 . . Ballistic Gun 6 | . 15 3 10 7 . . . Naked Turns 41 | . . . . . . 41 . Heaviest Build 32 | 10 25 32 32 13 19 10 12 Greatest Support 32 | 26 32 32 16 16 16 17 3 Greatest Overweight (x) 9 | 2 . 1 9 3 4 . 3 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 12 | 6 10 10 10 4 4 4 12 Average Capacity 5 | 5 6 10 7 4 4 4 5 Most Carried 10 | 4 6 10 8 4 4 4 3 Average Carried 4 | 2 4 6 5 3 3 3 1 Final Capacity 10 | 6 10 10 4 4 4 4 4 Final Carried 7 | 3 4 7 4 2 3 3 1 Class Distribution -------------------- 84% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 1338 | 221 207 117 277 241 181 . 94 Remotely . | . . . . . . . . Salvage Created 1146 | . 226 143 99 341 304 . 33 Parts 68 | . 12 9 9 30 8 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 36 | . 7 5 6 8 9 . 1 Guns 24 | . 7 4 6 5 2 . . Cannons 3 | . . . . . 2 . 1 AOE 9 | . . 1 . 3 5 . . Classes Destroyed 6 | . 2 1 . 2 . . 1 Worker 1 | . . . . 1 . . . Watcher 3 | . . . . 3 . . . Swarmer 16 | . 3 4 6 3 . . . Grunt 16 | . 4 . . 5 7 . . Duelist 1 | . . . . . . . 1 Sentry 3 | . . 1 . . 2 . . Best Kill Streak 5 | . 3 5 2 3 3 . 1 Combat Bots Only 5 | . 3 5 2 3 3 . 1 Max Kills in Single Turn 2 | . 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . 1 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 2999 | . 319 377 179 510 986 201 427 Core 979 | . 50 45 18 160 299 141 266 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 80 . 84 70 . . . Volleys Fired 131 | . 22 20 18 32 23 6 10 Largest 2 | . 2 2 2 2 2 1 2 Hottest 130 | . 60 100 100 55 130 80 113 Shots Fired 198 | . 44 31 33 35 37 6 12 Gun 149 | . 44 31 33 28 13 . . Cannon 32 | . . . . . 18 6 8 Launcher 17 | . . . . 7 6 . 4 Special . | . . . . . . . . Kinetic 75 | . 30 . 12 13 18 . 2 Thermal 32 | . 14 . . . 6 6 6 Explosive 17 | . . . . 7 6 . 4 Electromagnetic 74 | . . 31 21 15 7 . . Robot Hit Streak 22 | . 8 7 3 6 22 3 5 Robot Miss Streak 6 | . 3 2 6 2 5 1 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 129 | . 28 19 15 29 25 5 8 Core Hits 72 | . 11 6 6 21 25 . 3 Critical Hits 2 | . . . . 1 1 . . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 3 | . . 3 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3025 | . 281 362 183 572 959 155 513 Guns 1275 | . 281 272 183 350 189 . . Cannons 519 | . . . . . 205 155 159 Explosions 1231 | . . 90 . 222 565 . 354 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 614 | . 180 . 77 152 205 . . Thermal 637 | . 101 90 . . 132 155 159 Explosive 1141 | . . . . 222 565 . 354 Electromagnetic 633 | . . 272 106 198 57 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . . 18 18 Average Corruption 15 | . . . . . . 12 18 Corruption Purged . | . . . . . . . . Effects 27 | . . . . . . 10 17 Message Errors 9 | . . . . . . 1 8 Matter Fused 3 | . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 Misdirections 9 | . . . . . . 4 5 Targeting Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 68 | . . . . 9 31 . 28 Projectiles . | . . . . . . . . Explosions 68 | . . . . 9 31 . 28 Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 121 | . . 33 . 88 . . . Shots 3 | . . 1 . 2 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 470 | . 36 470 448 16 306 233 160 Average Temperature 139 | . 16 209 213 5 99 80 36 Received Heat Transfer 966 | . 138 27 . 189 477 . 135 Effects 14 | . . 5 6 . 3 . . Shutdowns 2 | . . 1 1 . . . . Energy Bleed 1 | . . . . . 1 . . Interference 6 | . . 2 2 . 2 . . Matter Decay 1 | . . . 1 . . . . Short Circuit 2 | . . 1 1 . . . . Damage (minor) 2 | . . 1 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . 2 . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 952 | . 225 100 . . 105 300 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 328 | . 145 225 217 313 328 114 101 Initial 114 | . . 61 87 6 114 114 41 Average 129 | . 80 149 115 138 198 87 53 Maximum Alert Level 1 | . . 1 1 1 1 . . Low Security (%) 75 | 100 100 60 81 74 44 100 100 Level 1 24 | . . 39 18 25 55 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 1 . 3 2 . . Investigation 5 | . 1 1 . 2 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . 1 1 . 2 . . . Communications Jammed 13 | . . . . 13 . . . Distress Signals 13 | . . . . 13 . . . Times Spotted 81 | . 13 9 6 24 18 6 5 Peak Tracking Total 7 | . 5 6 4 7 5 6 4 Tactical Retreats 11 | . 1 1 . 2 5 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 3 | . 1 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . 6 . . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 8 | . . 1 . 3 4 . . Max in Single Turn 4 | . . 1 . 1 4 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 9 | . 1 1 . 6 1 . . Terminals 9 | . 1 1 . 6 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 2 1 . 24 5 . . Successful 19 | . . 1 . 13 5 . . Failed 13 | . 2 . . 11 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 1 2 . 12 1 . . Terminals 32 | . 2 1 . 24 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . . . . 7 4 . . Record 3 | . . . . . 3 . . Prototype ID Bank 2 | . . . . 2 . . . Alert Level 3 | . . . . 2 1 . . Reprogram Traps 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . . 1 . 6 1 . . Terminals 8 | . . 1 . 6 1 . . Botnet 8 | . . 1 . 6 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . . 6 1 . . Full Trace Events 2 | . . . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . 1 . . . . . Non-combat 1 | . . 1 . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . parse_system 1 | . . 1 . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . . 17 . Total Damage 231 | . . . . . . 231 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 2768 | 51 392 189 477 586 681 170 222 Spaces Moved 2637 | 51 334 104 611 600 548 286 103 Core 268 | 21 . . 3 3 21 117 103 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 648 | 30 334 104 180 . . . . Hover 447 | . . . . 15 263 169 . Flight 1274 | . . . 428 582 264 . . Fastest Speed 31 | 50 90 100 37 31 31 50 100 Average Speed 69 | 76 92 104 61 47 78 53 119 Slowest Speed 600 | 150 100 110 600 280 360 70 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . 5 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 56 10 84 44 9 98 3 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 4 | . . . 4 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 175 | . . 13 . 51 98 . 13 Melee . | . . . . . . . . Projectile 5 | . . . . . 4 . 1 AOE 170 | . . 13 . 51 94 . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 3374 | 61 374 150 676 862 764 296 191 Wait 419 | . 4 2 20 175 157 . 61 Move 2620 | 50 333 103 601 597 548 285 103 Hop 5 | . . . 4 1 . . . Pick Up 62 | 6 7 10 9 13 11 2 4 Fast Attach 14 | 2 . . 2 9 1 . . Attach 41 | 3 5 4 3 7 9 2 8 Detach 7 | . . . 1 2 2 . 2 Swap 30 | . 2 5 4 10 7 1 1 Drop 41 | . 1 3 14 15 6 . 2 Fire 131 | . 22 20 18 32 23 6 10 Melee 3 | . . 3 . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 12) 226 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 383 | -10/Materials | Lost 3 parts (1p1n1w) 426 | -10/Materials | Discovered new exit (range 15) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Utility x2 577 | -9/Materials | Lost 3 parts (1n2w) 625 | -9/Materials | Discovered new exit (range 7) 633 | -9/Materials | Entered Mines 680 | -9/Mines | Met a Derelict bent on vengeance 742 | -9/Mines | Discovered new exit (range 11) 743 | -9/Mines | Learned location of Storage (-8) 925 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 932 | -9/Mines | Discovered new exit (range 15) 977 | -9/Mines | Identified exit to Materials 988 | -9/Mines | Learned 4 Materials zone layouts 1110 | -9/Mines | Entered Materials 1110 | -8/Materials | Evolved 2 slots: Propulsion x2 1111 | -8/Materials | Identified exit to Factory 1111 | -8/Materials | Identified exit to Storage 1545 | -8/Materials | Lost 3 parts (1p2n) 1664 | -8/Materials | Discovered exit to Factory (range 12) 1669 | -8/Materials | Lost 3 parts (1p1n1w) 1696 | -8/Materials | Entered Factory 1696 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2155 | -7/Factory | Lost 7 parts (1p2n1u3w) 2377 | -7/Factory | Sucked down chute 2377 | -7/Factory | Entered Waste 2378 | -7/Waste | Met a frightened Derelict 2381 | -7/Waste | Spotted C-40 Crusher 2392 | -7/Waste | EMP discharged 2392 | -7/Waste | System corruption reached 10% 2399 | -7/Waste | Spotted C-40 Crusher 2401 | -7/Waste | Spotted C-40 Crusher 2427 | -7/Waste | Spotted C-40 Crusher 2442 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2448 | -7/Waste | Spotted C-40 Crusher 2475 | -7/Waste | Spotted C-40 Crusher 2482 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2483 | -7/Waste | Core integrity fell below 50% 2485 | -7/Waste | Crushed by Compactor (1 part destroyed) 2492 | -7/Waste | EMP discharged 2526 | -7/Waste | Crushed by Compactor (1 part destroyed) 2540 | -7/Waste | Discovered new exit (range 12) 2547 | -7/Waste | Entered Factory 2727 | -7/Factory | Core integrity fell below 20% 2769 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02698_ Destroyed Lgt. Nuclear Core. 02708_ FGLKI%KPP SK,PLUY6FRPK#H=WLU7VA58C 79UH> 02710_ L-41 Fighter destroyed. 02724_ KMBD=HX0X9J 8SI1#U8U1M 02724_ Hvy. Ion Cannon destroyed. 02728_ Acquired 33 matter. 02730_ Destroyed Aluminum Leg. 02730_ Destroyed Particle Gun. 02739_ The unstable cave ceiling collapses. 02741_ System corrupted: Matter fused (-7). 02742_ U-05 Engineer lays Concrete. 02758_ F,KAY6MOOWJ6Q9VNGX1FVSJDXZXVH2Y9UO9 02758_ U-05 Engineer lays Concrete. 02761_ M-13 Machinist fits Backup Laser I on G-47 Trooper. 02762_ U-05 Engineer lays Concrete. 02764_ M-13 Machinist fits Backup Power I on G-47 Trooper. 02765_ U-05 Engineer lays Concrete. 02765_ Imp. Grenade Launcher destroyed. 02766_ M-13 Machinist fits Backup Propulsion I on G-47 Trooper. 02766_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ????????????????????????????? | | ???????????? ?? ???????????????????????????? | | ???????????? ??????????????"" #????????? | | ???????????# ????????????""" #????????? | | ???????????# ??????????? ??????????? | | ???????????# ?????????? ????????????? | | ???????????# g##########/#########?????? | | ???????????+ @ k ???? | | ?????????????????# ???? | | ????????????????## ???? | | ????????????????# ???? | | ????????????????# u g ????? | | ????????????????# ###m#######+##????? | | ????????????????### #?? ????????????? | | ???????????###### #??? """??????????? | | ???????????# # #????"""??????????? | | ???????????# ## #????? ??????????? | | ???????????# ## #??????"??????????? | | ?########### ## #?????????????????? | | ?# # ## ########?????????????????? | | ?# # ## #????????????????????????? | | ?# # ## #????????????????????????? | | ?# ! # """ ## #????????????????????????? | | ?# !!! # """ ## #????????????????????????? | | ?# ! # """ ## #????????????????????????? | | ?# !! # ## #????????????????????????? | | ?# # ## #????????????????????????? | | ?#####+######+##### #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 350 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderHardcellMace Manual? 0 Play Time 01:03:35 Cumulative 9.0 hours Start 2021.07.13 @ 15:36:12 End 2021.07.13 @ 16:50:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f326a70-eaea-4502-9402-4ae94297ee8e